Novel To Game
worldwonderer
将任何小说蒸馏为可玩的游戏 · Turn any novel into a playable game — a 7-skill adaptation pipeline for Claude Code, Codex & Kimi Code(k3)
OPENAGENTSKILL / DIRECTORY
Find a skill for your next task. Explore tools for Codex, Claude Code, Cursor and more.
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Results: 16
worldwonderer
将任何小说蒸馏为可玩的游戏 · Turn any novel into a playable game — a 7-skill adaptation pipeline for Claude Code, Codex & Kimi Code(k3)
MengTo
Build, tune, or test a Three.js game for mobile web. Use for touch movement, action controls, target selection, touch inventory, safe areas, portrait/landscape layouts,…
MengTo
Design or implement responsive audio feedback for a Three.js or web game. Use for action sounds, combat layers, music states, spatial audio, mix priorities, mute control…
MengTo
Implement or tune Three.js game cameras. Use for isometric framing, follow behavior, orbit/zoom limits, occlusion, lock-on, camera shake, touch camera controls, and came…
MengTo
Build or repair game inventory, loot, equipment, tooltips, drag-and-drop, persistence, and progression systems. Use for item schemas, pickup flows, stack rules, equipmen…
majidmanzarpour
Entrypoint for building, upgrading, and finishing Three.js browser games. Routes work across the sibling threejs-* skills for gameplay, graphics, UI, 3D/image/audio asse…
majidmanzarpour
Build and iterate playable Three.js game systems: starter scaffold, architecture, design briefs, core loops, level and encounter design, entities, input, camera, collisi…
majidmanzarpour
Design premium Three.js game UI: HUDs, menus, overlays, pause/win/lose screens, settings, icon controls, touch UI, typography, responsive layout, safe areas, text fit, a…
CharlesWiltgen
Use when building ANY 2D or 3D game with SpriteKit, SceneKit, or RealityKit, or adding touch controls or game controller support. Covers scene graphs, ECS, physics, acti…
majidmanzarpour
Generate, texture, rig, animate, stylize, convert, and download 3D assets for Three.js games via the Tripo API. Use for text-to-3D, image-to-3D, game-ready GLB/FBX, char…
majidmanzarpour
Upgrade Three.js games from prototype visuals to premium browser graphics: art-direction critique, procedural model building, material and texture libraries, world prop…
majidmanzarpour
Generate and edit 2D image assets for Three.js games with Google's Gemini image API: concept sheets, image-to-3D inputs, texture and material references, sky and backgro…
gamedev-skills
Build a production behavior-tree runtime (Blackboard, action/condition leaves, sequence/selector/parallel composites, decorators) and a Utility AI system (response curve…
Jeffallan
Designs chaos experiments, creates failure injection frameworks, and facilitates game day exercises for distributed systems — producing runbooks, experiment manifests, r…
MengTo
Build or extend a playable isometric action RPG in Three.js, React, or similar web technology. Use for game-loop architecture, camera and movement, zones, combat integra…
rorkai
Orchestrate App Store releases with asc, including staging a version, uploading or building an artifact, publishing, and submitting for review. Use when the user wants t…
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