cut-the-curve
heygen-com
The technique catalog: five velocity-matched SEAMS (zoom-through, INVERSE zoom-through, cut-the-curve, waterfall cut, rack-focus blur-cut) plus the two in-scene techniqu…
OPENAGENTSKILL / DIRECTORY
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Results: 5
heygen-com
The technique catalog: five velocity-matched SEAMS (zoom-through, INVERSE zoom-through, cut-the-curve, waterfall cut, rack-focus blur-cut) plus the two in-scene techniqu…
AlphaGBM
Full walk-forward Bull Put Spread backtest over ~8 years of daily history. Runs both the signal (FearScore ≥ 60 entry) version AND a no-signal control in the same reques…
gamedev-skills
Build a production behavior-tree runtime (Blackboard, action/condition leaves, sequence/selector/parallel composites, decorators) and a Utility AI system (response curve…
scottstts
Build well-crafted production procedural meshes in Three.js. Use for complete hard-surface assemblies and humanoid robots, profile extrusion, parameter-curve and spine l…
gamedev-skills
Design and build playable levels — the blockout/whitebox-to-playable workflow, player metrics and grid layout, pacing and flow (tension/rest curve), gating and the criti…
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