card-game
gamedev-skills
Build a card game: card data, deck/hand/discard zones, draw/shuffle/reshuffle, a turn structure, costs, and effect resolution. Use for a deckbuilder, TCG/CCG, or rogueli…
OPENAGENTSKILL / DIRECTORY
Find a skill for your next task. Explore tools for Codex, Claude Code, Cursor and more.
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Results: 8
gamedev-skills
Build a card game: card data, deck/hand/discard zones, draw/shuffle/reshuffle, a turn structure, costs, and effect resolution. Use for a deckbuilder, TCG/CCG, or rogueli…
EverettFish
Turn a description or reference image into an editable Blender holographic card and an interactive Three.js website.
worldwonderer
将任何小说蒸馏为可玩的游戏 · Turn any novel into a playable game — a 7-skill adaptation pipeline for Claude Code, Codex & Kimi Code(k3)
nexu-io
A personal manifesto: a year of saying yes — the premise, the scenes, the turn, and the meaning that lands. Built as a decision-grade story deck for community, talk audi…
DietrichGebert
Quick-reference card for all ponytail modes, skills, and commands. One-shot display, not a persistent mode. Trigger: /ponytail-help, "ponytail help", "what ponytail comm…
alirezarezvani
Marc Andreessen-mode decision and productivity skill. A blunt, market-first operator that pressure-tests ideas, ventures, features, and career bets through Andreessen's…
heygen-com
The technique catalog: five velocity-matched SEAMS (zoom-through, INVERSE zoom-through, cut-the-curve, waterfall cut, rack-focus blur-cut) plus the two in-scene techniqu…
Jeffallan
Designs chaos experiments, creates failure injection frameworks, and facilitates game day exercises for distributed systems — producing runbooks, experiment manifests, r…
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