blender-pro-workflow
CheshireJCat
End-to-end production workflow guidance for Blender — the order to assemble scenes (block-out → camera → light → forms → materials → detail → render → composite → export…
OPENAGENTSKILL / DIRECTORY
Find a skill for your next task. Explore tools for Codex, Claude Code, Cursor and more.
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Results: 7
CheshireJCat
End-to-end production workflow guidance for Blender — the order to assemble scenes (block-out → camera → light → forms → materials → detail → render → composite → export…
EverettFish
Turn a description or reference image into an editable Blender holographic card and an interactive Three.js website.
thedivergentai
Expert patterns for AnimationPlayer including track types (Value, Method, Audio, Bezier), root motion extraction, animation callbacks, procedural animation generation, c…
CesiumGS
CesiumJS materials and post-processing — Material, Fabric JSON, MaterialAppearance, ImageBasedLighting, PostProcessStage, PostProcessStageLibrary, bloom, depth of field,…
maxrave-dev
A rotating sweep-gradient ring around a card, chip or button, built from a clipped box, a full-size gradient and an opaque inset surface parked on its middle — where the…
Nice-Wolf-Studio
Unity 6 Cinemachine camera system guide. Use when working with virtual cameras, camera blending, follow cameras, FreeLook, camera shake, or state-driven cameras. Covers…
Nice-Wolf-Studio
Unity 6 animation system guide. Use when working with Animator Controllers, animation state machines, blend trees, animation clips, Avatar system, humanoid rigs, root mo…
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