godot-adapt-3d-to-2d
thedivergentai
Expert patterns for simplifying 3D games to 2D including dimension reduction strategies, 2.5D fake-depth, isometric ports, camera flattening, physics conversion, 3D-to-s…
OPENAGENTSKILL / DIRECTORY
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Results: 20
thedivergentai
Expert patterns for simplifying 3D games to 2D including dimension reduction strategies, 2.5D fake-depth, isometric ports, camera flattening, physics conversion, 3D-to-s…
hassancs91
Generate production-ready 2D TSX video files for VidTSX (Remotion-based) from a shot, scene, or video description. Use whenever the user wants to create or generate a Vi…
jasonwebb
Visual experiments exploring space colonization as a 2D morphogenesis tool.
GraphiteEditor
Community-built comprehensive 2D content creation appplication for graphic design, digital art, and interactive real-time motion graphics powered by a node-based procedu…
calesthio
Build data-driven 2D character rigs for local animation: parts, pivots, layers, constraints, views, and reusable rig packages.
majidmanzarpour
Generate and edit 2D image assets for Three.js games with Google's Gemini image API: concept sheets, image-to-3D inputs, texture and material references, sky and backgro…
CharlesWiltgen
Use when building ANY 2D or 3D game with SpriteKit, SceneKit, or RealityKit, or adding touch controls or game controller support. Covers scene graphs, ECS, physics, acti…
gamedev-skills
Write game shaders from cross-engine fundamentals — the vertex→fragment pipeline, coordinate spaces, UV math, and common 2D/3D effects (tint, UV scroll, dissolve, outlin…
gamedev-skills
Build a 2D platformer: run/jump control with coyote time, jump buffering, and variable jump height, plus tiled levels and hazards. Use for a platformer or Mario/Celeste-…
gamedev-skills
Build game cameras that feel good — 2D follow with a deadzone, look-ahead, smoothing, and level-bounds clamping; 3D third-person orbit with collision and first-person lo…
shader-park
A JavaScript library for creating real-time 2D and 3D shaders. JS -> Shader. https://shaderpark.com/ https://twitter.com/shaderpark
jaechang-hits
3Dmol.js WebGL molecular visualization emitted as self-contained HTML. Render structures (PDB/SDF/XYZ/MOL2/cube) with stick, sphere, cartoon, line, and surface styles; a…
jaechang-hits
Python library for single-particle tracking (SPT) in video microscopy via the Crocker-Grier algorithm. Locate particles (fluorescent spots, colloids, vesicles, cells) pe…
hassancs91
Step 1 of the AI Video Editor pipeline — turn raw talking-head footage into a clean master cut. Use when the user wants to "clean cut", "cut the raw footage", "remove fi…
hassancs91
Step 2 of the AI Video Editor pipeline — build the visual beats (Remotion TSX shots) over a project's master cut and bake a composited preview. Use when the user wants t…
hassancs91
Turn static SCREENSHOTS into a simulated screen recording (TSX) — a fake screencast with an animated cursor that eases to targets and clicks, a browser URL bar that upda…
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