godot-csharp
gamedev-skills
Use C#/.NET in Godot 4.7: partial classes extending nodes, the PascalCase lifecycle (_Ready/_Process/_PhysicsProcess), [Export] fields, [Signal] delegates as C# events,…
OPENAGENTSKILL / DIRECTORY
Find a skill for your next task. Explore tools for Codex, Claude Code, Cursor and more.
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gamedev-skills
Use C#/.NET in Godot 4.7: partial classes extending nodes, the PascalCase lifecycle (_Ready/_Process/_PhysicsProcess), [Export] fields, [Signal] delegates as C# events,…
gamedev-skills
Export and build a Godot 4.7 project for distribution: install export templates, define export presets (Windows/macOS/Linux/Web/Android), run headless command-line expor…
gamedev-skills
Build networked games with Godot 4.7 high-level multiplayer: set up an ENetMultiplayerPeer server/client, define RPCs with the @rpc annotation (call via rpc()/rpc_id()),…
gamedev-skills
Structure a Godot 4.7 project with the scene tree and node composition: build reusable scenes, instance PackedScenes at runtime, navigate the tree safely, and register a…
ttfake92-lab
把脚本、故事节拍或镜头想法转成图片参考型 AI 视频提示词,包含图片参考绑定、秒级动作、声音设计和硬约束。使用场景:用户需要 AI 视频提示词、Seedance 提示词、图片参考视频生成、脚本转视频提示词、多图参考、首尾帧、全能参考、视频提示词,或希望把脚本转成可直接复制使用的完整视频提示词。
mattgierhart
Classify product approach into one of six types (Clone, Unbundle, Undercut, Slice, Wrapper, Innovation) based on competitive landscape. Triggers on PRD v0.2 work after c…
mikaelvesavuori
Figmagic is the missing piece between DevOps and design: Generate design tokens, export graphics, and extract design token-driven React components from your Figma docume…
chengyi-ai
将本地视频或用户有权处理的在线视频,经过来源获取、文字稿定位、选题选句、精确取帧、紧凑裁切、3:4 拼图和逐张质检,制作成视频字幕社交长图。支持两种明确分开的输出:保留画面内已烧录字幕的原生字幕模式,以及把已审核的时间点与台词绘制到真实视频帧上的脚本字幕模式。用户要求原生字幕截图、字幕帧拼图、YouTube 金句长图、台词截图、不重绘字…
scarletkc
Decide whether a task deserves its own git worktree and, if chosen, run it end to end: branch from the integration branch rather than the current tree, keep the main wor…
gamedev-skills
Build a roguelike: turn-based grid movement, procedural dungeons, permadeath, field-of-view, and loot tables. Use for a roguelike/roguelite or turn-based grid dungeon cr…
gamedev-skills
Build an RPG: stats and leveling, inventory and equipment, quests, branching dialogue, save/load, and combat. Use for an RPG/JRPG, or designing stat, inventory, quest, o…
gamedev-skills
Build a tower defense: enemies pathing along lanes, wave spawning, towers that auto-target and fire, an economy, and lives. Use for a tower-defense/wave-defense game, or…
gamedev-skills
Build a visual novel: a branching script, character and background display, a text box with choices, save/load, backlog, and skip/auto. Use for a VN, dating sim, or bran…
samber
CRXJS Chrome extension development — true HMR for popup, options, content scripts, side panels, manifest-driven builds, dynamic content script imports (`?script`, `?scri…
samber
Remove AI-writing patterns from French text and inject voice and personality. Use when editing, reviewing, or rewriting French content that reads like ChatGPT or Claude…
sweetcornna
Use when selecting, designing, generating or reviewing scientific figures, complex modeling charts, paper illustrations or image2-assisted visuals.
Owner-curated external sources. Not filtered by the scores or compatibility controls above; excluded from GitHub rankings and automatic installation.
RedSkill · 流白Livo · 1.0.0
Describe a rain curtain, growing flowering branches or a flock of swallows. This RedSkill package adapts three p5.js templates into sketch.js code with custom colors, density and speed.
Noncommercial use only · Local runtime recording · Use on the source platform