card-game
gamedev-skills
Build a card game: card data, deck/hand/discard zones, draw/shuffle/reshuffle, a turn structure, costs, and effect resolution. Use for a deckbuilder, TCG/CCG, or rogueli…
OPENAGENTSKILL / DIRECTORY
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Results: 3384
gamedev-skills
Build a card game: card data, deck/hand/discard zones, draw/shuffle/reshuffle, a turn structure, costs, and effect resolution. Use for a deckbuilder, TCG/CCG, or rogueli…
gamedev-skills
Build a first-person shooter: move+mouse-look controller, hitscan or projectile shooting, weapons, health, and enemy AI. Use for an FPS, or tuning aim feel, time-to-kill…
gamedev-skills
Design NPC and enemy decision-making with finite state machines, behavior trees, steering behaviors, and A* pathfinding — engine-neutral algorithms that pair with the de…
gamedev-skills
Add "juice" and game feel that makes actions satisfying — screen shake, hit-stop/freeze frames, tweened/eased motion, squash & stretch, knockback, and layered audio-visu…
gamedev-skills
Design and build playable levels — the blockout/whitebox-to-playable workflow, player metrics and grid layout, pacing and flow (tension/rest curve), gating and the criti…
gamedev-skills
Build a 2D platformer: run/jump control with coyote time, jump buffering, and variable jump height, plus tiled levels and hazards. Use for a platformer or Mario/Celeste-…
gamedev-skills
Build a puzzle game: grid/board state, move input, rule-based resolution (match-3 cascades, sokoban pushes, tile logic), scoring, and undo. Use for a match-3, sokoban, o…
gamedev-skills
Design save/load for game state — choosing what to serialize, file formats, save slots, atomic crash-safe writes, schema versioning and migration, and autosave. Engine-n…
gamedev-skills
Write game shaders from cross-engine fundamentals — the vertex→fragment pipeline, coordinate spaces, UV math, and common 2D/3D effects (tint, UV scroll, dissolve, outlin…
ZeroPointRepo
Use when subtitles or the spoken text of a YouTube video is needed: pasted video links or IDs, requests to translate a video, read along, follow foreign-language content…
indranilbanerjee
Generate a portfolio-level dashboard across ALL client brands — per-client RAG health scores, campaign activity, budget pacing, aggregate KPIs, team utilization, pending…
indranilbanerjee
Run multi-touch attribution analysis on real conversion-path data — applies two or more models side-by-side (first-touch, last-touch, linear, time-decay, position-based,…
indranilbanerjee
Campaign autopilot operations dashboard — 0-100 health scores for all active campaigns, a chronological log of auto-corrections taken (bid, budget, audience, creative, p…
indranilbanerjee
Reallocate marketing spend across channels using performance data and diminishing-returns modeling — produces a current-vs-optimized allocation table, projected ROI rang…
feichanggege
电商主图与详情页视觉策划 Skill。根据产品资料、资质边界、目标平台和视觉参考,先判断转化驱动力并锁定 Campaign Style Lock,再输出主图/详情页 Storyboard;用户确认后,交付画面描述、图内文案、设计说明和生图 Prompt。 适用于淘宝、天猫、京东、拼多多、抖音小店等平台的商品主图、详情页、listing、…
Owner-curated external sources. Not filtered by the scores or compatibility controls above; excluded from GitHub rankings and automatic installation.
RedSkill · 流白Livo · 1.0.0
Describe a rain curtain, growing flowering branches or a flock of swallows. This RedSkill package adapts three p5.js templates into sketch.js code with custom colors, density and speed.
Noncommercial use only · Local runtime recording · Use on the source platform