Directorio de skills

Descubre skills reutilizables para AI agents.

Busca skills reales de GitHub por tarea y revisa stars, confianza, auditoría, categoría y ruta de instalación antes de utilizarlos.

Cada recomendación conserva un vínculo claro con su repositorio, auditoría y ruta de instalación.

Resultados de búsqueda: glsl-shader

Directorio en inglés

AI-agent Skill for generating polished HTML slide decks: editorial magazine and Swiss layouts, image prompts, social covers, and a WebGL/low-power presentation runtime.

25K
Stars
88/100
Confianza
Categoría: agent-skillsAuditoría

A Three.js agent skill pack for generating high-quality 3D graphics, scenes, and games, packaged for AI coding agents like Claude Code, Codex, and Cursor.

530
Stars
84/100
Confianza
Categoría: design-creativeAuditoría

Your AI Game Dev Hub. The ultimate resource hub for AI-powered game development tools. Discover cutting-edge LLMs, World Model, Agent, Code, Image, Texture, Shader, 3D Model, Animation, Video, Audio, Music, Singing Voice and Analytics. 🔥

1.2K
Stars
84/100
Confianza
Categoría: agent-frameworksAuditoría

Engine for creating compute shader apps. easy multi pass pipelines, hot reload, audio/video input, and frame export

196
Stars
72/100
Confianza
Categoría: design-creativeAuditoría

LUMEN, a generative shader studio. 9 WebGL2 art modes plus synth style blending, perfect-loop animation, gradient sets, share codes and PNG/WebM/GIF export. Zero dependencies.

278
Stars
70/100
Confianza
Categoría: design-creativeAuditoría

A friendly web-component for writing and rendering shaders.

588
Stars
69/100
Confianza
Categoría: design-creativeAuditoría

Build, migrate, theme, drill down, and validate reusable Three.js 3D geographic maps and Earth View entrances for Vue or web dashboards. Use when Codex is asked to create or modify a pure Three.js globe, province-level, all-China, or world 3D maps; transition from an Earth View into the existing China map; switch map boundaries between provinces, country scope, world scope, city scope, or district scope; add hierarchical drilldown from world to country, China to province, province to city, city to district/county; replace GeoJSON, labels, scatter points, fly lines, terrain textures, or chase-light paths; derive a whole map color system from one theme color; or preserve an existing dark HUD-style 3D map visual across new regions.

475
Stars
66/100
Confianza
Categoría: design-creativeAuditoría

[SIGGRAPH 2025] Diffusion as Shader: 3D-aware Video Diffusion for Versatile Video Generation Control

819
Stars
66/100
Confianza
Categoría: media-automationAuditoría

A JavaScript library for creating real-time 2D and 3D shaders. JS -> Shader. https://shaderpark.com/ https://twitter.com/shaderpark

820
Stars
64/100
Confianza
Categoría: design-creativeAuditoría

Python library for video editing, presentation video generation, motion graphics, shader art coding, and other video production tasks

483
Stars
62/100
Confianza
Categoría: media-automationAuditoría

READ this skill when implementing or configuring animation-style shaders (Toon/Cel Shaders) — including outlines, rim lighting, toon shading, MatCap, emission, dissolve, hatching, or any stylized rendering effect. Contains preset styles and feature-to-reference mappings for lilToon, Poiyomi, UTS2, RToon, SToon, and ToonShadingCollection. Works as a domain knowledge plugin alongside workflow skills (OpenSpec, SpecKit) or plan mode of an agent.

57
Stars
57/100
Confianza
Categoría: researchAuditoría

DORMANT (ADR-0017, 2026-07-20) - the TERMINAL VELOCITY scroll-film was retired and apps/landing is a static site with no GL surface; this skill is preserved for any future WebGL rebuild (conventions, verified version pins, playhead/scroll-rig/VAT/Gerstner/post-chain patterns, budgets, gate + semantic-layer machinery). Do not load for current apps/landing work - the static site routes to project-steward.

48
Stars
60/100
Confianza
Categoría: design-creativeAuditoría