Skill comparison

Compare agent skills before installing.

Put high-signal skills side by side and inspect quality, adoption, freshness, install readiness, use-case fit, and warnings in one place.

Comparing 1 skill

Use this as a shortlist, then open the skill detail page before adopting.

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Decision summary

animation-shader is the strongest overall pick here because it has a 58/100 readiness score and fits Multimodal media.

Strongest overall

animation-shader

Prototype with this skill first; keep a fallback candidate ready.

Fastest prototype

animation-shader

Best first install candidate based on install readiness and adoption.

Freshest repo

animation-shader

Most recent maintenance signal among this shortlist.

Signalanimation-shader

READ this skill when implementing or configuring animation-style shaders (Toon/Cel Shaders) — including outlines, rim lighting, toon shading, MatCap, emission, dissolve, hatching, or any stylized rendering effect. Contains preset styles and feature-to-reference mappings for lilToon, Poiyomi, UTS2, RToon, SToon, and ToonShadingCollection. Works as a domain knowledge plugin alongside workflow skills (OpenSpec, SpecKit) or plan mode of an agent.

Quality
59/100
Promising
Decision verdict
58/100
Prototype first

Prototype with this skill first; keep a fallback candidate ready.

Adoption57 stars
Verified outcomes are shown on each skill page
FreshnessAug 20, 2026
Use-case fit
Workflow fit
Platform hintsClaude Code
WarningsRepository license is unknown; usage rights are not clearly defined. · No OpenAgentSkill engagement data yet
Best forMultimodal media workflows · Claude Code teams · builders willing to evaluate younger projects
Not ideal forteams that need a vendor-supported SLA · production agents without a repository review
OpenAgentSkill engagement0 views
0 install copies
Install
$ npx skills add Yuki001/game-dev-skills --skill animation-shader