Indexé dans Registry
gplay-gradle-build
Build, sign, and package Android apps with Gradle before uploading to Google Play. Use when asked to create an APK or AAB, configure signing, or set up build pipelines.
Vue d’ensemble
Build, sign, and package Android apps with Gradle before uploading to Google Play. Use when asked to create an APK or AAB, configure signing, or set up build pipelines.
Lire la documentation complète
Documentation source, pas des instructions pour ce site. Vérifiez les permissions avant d’exécuter des commandes.
Gradle Build for Google Play
Use this skill when you need to build an Android app before uploading to Play Store.
Build Types
App Bundle (AAB) - Recommended
App Bundles are required for new apps on Google Play:
./gradlew bundleRelease
Output: app/build/outputs/bundle/release/app-release.aab
APK - Legacy
For apps not using bundles:
./gradlew assembleRelease
Output: app/build/outputs/apk/release/app-release.apk
Signing Configuration
build.gradle (app level)
android {
signingConfigs {
release {
storeFile file(System.getenv("KEYSTORE_FILE") ?: "release.keystore")
storePassword System.getenv("KEYSTORE_PASSWORD")
keyAlias System.getenv("KEY_ALIAS")
keyPassword System.getenv("KEY_PASSWORD")
}
}
buildTypes {
release {
signingConfig signingConfigs.release
minifyEnabled true
proguardFiles getDefaultProguardFile('proguard-android-optimize.txt'), 'proguard-rules.pro'
}
}
}
Environment Variables
export KEYSTORE_FILE=/path/to/release.keystore
export KEYSTORE_PASSWORD=your_keystore_password
export KEY_ALIAS=your_key_alias
export KEY_PASSWORD=your_key_password
./gradlew bundleRelease
Version Management
gradle.properties
VERSION_NAME=1.2.3
VERSION_CODE=123
build.gradle
android {
defaultConfig {
versionCode project.property('VERSION_CODE').toInteger()
versionName project.property('VERSION_NAME')
}
}
Increment version
# Read current version
CURRENT_VERSION=$(grep VERSION_CODE gradle.properties | cut -d'=' -f2)
NEW_VERSION=$((CURRENT_VERSION + 1))
# Update gradle.properties
sed -i "" "s/VERSION_CODE=$CURRENT_VERSION/VERSION_CODE=$NEW_VERSION/" gradle.properties
# Build
./gradlew bundleRelease
ProGuard/R8 Configuration
Enable R8 (default in AGP 3.4+)
buildTypes {
release {
minifyEnabled true
shrinkResources true
proguardFiles getDefaultProguardFile('proguard-android-optimize.txt'), 'proguard-rules.pro'
}
}
Generate mapping file
Mapping file location: app/build/outputs/mapping/release/mapping.txt
Upload to Play Console for crash symbolication:
gplay deobfuscation upload \
--package com.example.app \
--edit $EDIT_ID \
--apk-version 123 \
--type proguard \
--file app/build/outputs/mapping/release/mapping.txt
Build Variants
Product Flavors
android {
flavorDimensions "version"
productFlavors {
free {
dimension "version"
applicationIdSuffix ".free"
}
paid {
dimension "version"
}
}
}
Build specific flavor
./gradlew bundleFreeRelease
./gradlew bundlePaidRelease
CI/CD Build
GitHub Actions Example
- name: Build Release AAB
run: |
echo "${{ secrets.KEYSTORE_BASE64 }}" | base64 -d > release.keystore
export KEYSTORE_FILE=release.keystore
export KEYSTORE_PASSWORD="${{ secrets.KEYSTORE_PASSWORD }}"
export KEY_ALIAS="${{ secrets.KEY_ALIAS }}"
export KEY_PASSWORD="${{ secrets.KEY_PASSWORD }}"
./gradlew bundleRelease
- name: Upload to Play Store
env:
GPLAY_SERVICE_ACCOUNT: ${{ secrets.PLAY_SERVICE_ACCOUNT }}
run: |
gplay release \
--package com.example.app \
--track internal \
--bundle app/build/outputs/bundle/release/app-release.aab
Common Build Tasks
Clean build
./gradlew clean bundleRelease
Build with specific SDK versions
./gradlew bundleRelease -PminSdkVersion=21 -PtargetSdkVersion=34
Build without tests
./gradlew bundleRelease -x test -x lint
Build multiple variants
./gradlew bundle # Builds all variants
Troubleshooting
Build fails with signing errors
# Verify keystore
keytool -list -v -keystore release.keystore
Check AAB contents
bundletool build-apks \
--bundle=app-release.aab \
--output=output.apks \
--mode=universal
unzip output.apks
Verify version codes
./gradlew tasks --all | grep Version
Best Practices
- Never commit keystores - Store in secure location
- Use environment variables for credentials
- Enable ProGuard/R8 for release builds
- Upload mapping files after each release
- Increment version code for every build
- Test release builds before uploading
- Use App Bundles (AAB) instead of APKs when possible
Métadonnées du fichier
name: gplay-gradle-build description: Build, sign, and package Android apps with Gradle before uploading to Google Play. Use when asked to create an APK or AAB, configure signing, or set up build pipelines.
Voir le texte original
---
name: gplay-gradle-build
description: Build, sign, and package Android apps with Gradle before uploading to Google Play. Use when asked to create an APK or AAB, configure signing, or set up build pipelines.
---
# Gradle Build for Google Play
Use this skill when you need to build an Android app before uploading to Play Store.
## Build Types
### App Bundle (AAB) - Recommended
App Bundles are required for new apps on Google Play:
```bash
./gradlew bundleRelease
```
Output: `app/build/outputs/bundle/release/app-release.aab`
### APK - Legacy
For apps not using bundles:
```bash
./gradlew assembleRelease
```
Output: `app/build/outputs/apk/release/app-release.apk`
## Signing Configuration
### build.gradle (app level)
```groovy
android {
signingConfigs {
release {
storeFile file(System.getenv("KEYSTORE_FILE") ?: "release.keystore")
storePassword System.getenv("KEYSTORE_PASSWORD")
keyAlias System.getenv("KEY_ALIAS")
keyPassword System.getenv("KEY_PASSWORD")
}
}
buildTypes {
release {
signingConfig signingConfigs.release
minifyEnabled true
proguardFiles getDefaultProguardFile('proguard-android-optimize.txt'), 'proguard-rules.pro'
}
}
}
```
### Environment Variables
```bash
export KEYSTORE_FILE=/path/to/release.keystore
export KEYSTORE_PASSWORD=your_keystore_password
export KEY_ALIAS=your_key_alias
export KEY_PASSWORD=your_key_password
./gradlew bundleRelease
```
## Version Management
### gradle.properties
```properties
VERSION_NAME=1.2.3
VERSION_CODE=123
```
### build.gradle
```groovy
android {
defaultConfig {
versionCode project.property('VERSION_CODE').toInteger()
versionName project.property('VERSION_NAME')
}
}
```
### Increment version
```bash
# Read current version
CURRENT_VERSION=$(grep VERSION_CODE gradle.properties | cut -d'=' -f2)
NEW_VERSION=$((CURRENT_VERSION + 1))
# Update gradle.properties
sed -i "" "s/VERSION_CODE=$CURRENT_VERSION/VERSION_CODE=$NEW_VERSION/" gradle.properties
# Build
./gradlew bundleRelease
```
## ProGuard/R8 Configuration
### Enable R8 (default in AGP 3.4+)
```groovy
buildTypes {
release {
minifyEnabled true
shrinkResources true
proguardFiles getDefaultProguardFile('proguard-android-optimize.txt'), 'proguard-rules.pro'
}
}
```
### Generate mapping file
Mapping file location: `app/build/outputs/mapping/release/mapping.txt`
Upload to Play Console for crash symbolication:
```bash
gplay deobfuscation upload \
--package com.example.app \
--edit $EDIT_ID \
--apk-version 123 \
--type proguard \
--file app/build/outputs/mapping/release/mapping.txt
```
## Build Variants
### Product Flavors
```groovy
android {
flavorDimensions "version"
productFlavors {
free {
dimension "version"
applicationIdSuffix ".free"
}
paid {
dimension "version"
}
}
}
```
### Build specific flavor
```bash
./gradlew bundleFreeRelease
./gradlew bundlePaidRelease
```
## CI/CD Build
### GitHub Actions Example
```yaml
- name: Build Release AAB
run: |
echo "${{ secrets.KEYSTORE_BASE64 }}" | base64 -d > release.keystore
export KEYSTORE_FILE=release.keystore
export KEYSTORE_PASSWORD="${{ secrets.KEYSTORE_PASSWORD }}"
export KEY_ALIAS="${{ secrets.KEY_ALIAS }}"
export KEY_PASSWORD="${{ secrets.KEY_PASSWORD }}"
./gradlew bundleRelease
- name: Upload to Play Store
env:
GPLAY_SERVICE_ACCOUNT: ${{ secrets.PLAY_SERVICE_ACCOUNT }}
run: |
gplay release \
--package com.example.app \
--track internal \
--bundle app/build/outputs/bundle/release/app-release.aab
```
## Common Build Tasks
### Clean build
```bash
./gradlew clean bundleRelease
```
### Build with specific SDK versions
```bash
./gradlew bundleRelease -PminSdkVersion=21 -PtargetSdkVersion=34
```
### Build without tests
```bash
./gradlew bundleRelease -x test -x lint
```
### Build multiple variants
```bash
./gradlew bundle # Builds all variants
```
## Troubleshooting
### Build fails with signing errors
```bash
# Verify keystore
keytool -list -v -keystore release.keystore
```
### Check AAB contents
```bash
bundletool build-apks \
--bundle=app-release.aab \
--output=output.apks \
--mode=universal
unzip output.apks
```
### Verify version codes
```bash
./gradlew tasks --all | grep Version
```
## Best Practices
1. **Never commit keystores** - Store in secure location
2. **Use environment variables** for credentials
3. **Enable ProGuard/R8** for release builds
4. **Upload mapping files** after each release
5. **Increment version code** for every build
6. **Test release builds** before uploading
7. **Use App Bundles (AAB)** instead of APKs when possible
Examiner la source
Prix et coûts d’utilisation
- Obtenir le skill
- Prix non confirmé
- L’utiliser
- Prérequis non confirmés. Consultez les frais d’agent, d’API et de services à la source.
- Licence
- MIT
- Prix non confirmé
- Le prix n’est pas confirmé. Les liens existants vers les sources et l’installation restent disponibles.
Gratuit à obtenir ne signifie pas gratuit à utiliser. Le prix ne constitue pas une évaluation de sécurité. Soumettre un prix →
Source du skill enregistrée
Un chemin vers les instructions est enregistré. Cela ne constitue pas un test, une garantie de sécurité ou de compatibilité.
Réviser avant installation: Éviter l’installation automatique
Licence: MIT
- Dependency or permission surface needs review
- Permission surface may require sandboxing
- Low GitHub adoption signal
- L’approbation de revue IA est absente
- Quality score needs review
- Permission surface needs review: secrets or environment access, shell or command execution
- GitHub adoption: 45 GitHub stars
- Stars/forks activity: 45 stars, 6 forks; issue activity unavailable in current metadata
- Dependency/runtime risk: command execution surface, credential or environment access
- Permission surface: secrets or environment access, shell or command execution
- Review status: AI review approval is missing
Les outils sont des indications de métadonnées, pas une compatibilité testée. Les prompts sont des suggestions.
Commencer par une petite tâche
- 1Lisez la source et confirmez entrées, résultats, dépendances et permissions.
- 2Demandez un plan à l’agent. Approuvez la configuration et les coûts avant un test isolé.
- 3Vérifiez résultats et fichiers modifiés. Signalez uniquement ce qui a été exécuté et conservez la révision source.
Vérifiez les dépendances, clés API et frais externes dans la source. Un dépôt public ne rend pas tous les services gratuits.
Source et conseils d’utilisation
Métadonnées et examens sont indicatifs. Popularité, découverte et exécution réussie sont des faits distincts.
- Dépôt source
- tamtom/gplay-cli-skills
- Licence
- MIT
- Version
- Unknown
- Dernier push GitHub
- 26 juil. 2026
- Registre mis à jour
- 9 sept. 2026
- Chemin des instructions
- skills/gplay-gradle-build/SKILL.md @ 10301b24639e
Version déclarée dans le registre ; vérifiez les versions de la source.
Qualité
52/100
Revue nécessaire
Confiance
61/100
Sandbox uniquement
Audit
70/100
Revue nécessaire
- Dependency or permission surface needs review
- Permission surface may require sandboxing
- Low GitHub adoption signal
- L’approbation de revue IA est absente
- Quality score needs review
- Permission surface needs review: secrets or environment access, shell or command execution
- GitHub adoption: 45 GitHub stars
- Stars/forks activity: 45 stars, 6 forks; issue activity unavailable in current metadata
- Dependency/runtime risk: command execution surface, credential or environment access
- Permission surface: secrets or environment access, shell or command execution
- Review status: AI review approval is missing
- Verified installs
- —
- Résultats
- —
Copier ne signifie pas installer. Les compteurs nécessitent un rapport de réussite et ne garantissent pas la qualité globale.
Accès agent
L’API Registry fournit les signaux de décision, confiance, audit, cas d’usage et installation sans analyser l’interface.
Plus de détails
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"workspace": "sandbox",
"time_to_useful_ms": 120000,
"notes": "Report the smallest successful task, setup friction, files touched, and risk notes."
}
},
"endpoints": {
"web": "https://www.openagentskill.com/skills/tamtom-gplay-gradle-build",
"api": "https://www.openagentskill.com/api/agent/skills/tamtom-gplay-gradle-build",
"audit": "https://www.openagentskill.com/skills/tamtom-gplay-gradle-build/audit",
"eval": "https://www.openagentskill.com/api/agent/evals?slug=tamtom-gplay-gradle-build&task=Use%20gplay-gradle-build%20in%20an%20agent%20workflow&max_risk=medium",
"resolve": "https://www.openagentskill.com/api/agent/resolve?task=Use%20gplay-gradle-build%20in%20an%20agent%20workflow&agent=codex&max_risk=medium",
"receipt": "https://www.openagentskill.com/api/agent/receipt?task=Use%20gplay-gradle-build%20in%20an%20agent%20workflow&agent=codex&max_risk=medium&format=text",
"install": "https://www.openagentskill.com/api/skills/tamtom-gplay-gradle-build/install",
"manifest": "https://www.openagentskill.com/api/registry/manifest/tamtom-gplay-gradle-build"
}
}Pour le créateur
Source de la fiche
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