Registry indexed
Generate music AND sound effects for a video in a single balanced, single-charge call using Sonilo. Use instead of calling the music and sound-effects skills separately for the same video — the two layers are mixed and ducked against each other by the backend. Returns a mixed aud
Generate music AND sound effects for a video in a single balanced, single-charge call using Sonilo. Use instead of calling the music and sound-effects skills separately for the same video — the two layers are mixed and ducked against each other by the backend. Returns a mixed audio track, or a new video with it muxed in.
Source documentation, not instructions for this website. Review permissions before running any commands.
Generate a music bed and sound effects for a video in one call, balanced against each other and mixed by the backend — one charge instead of two separate generations. Use this whenever a video needs a full soundtrack (score + SFX), not just one or the other.
Setup: See the setup-api-key skill.
⚠️ Cost: makes one API call that may incur charges (billed once, not twice, even though it produces both layers). Only call when explicitly requested.
Pick one at the start of the session and stay on it. Do not mix the two inside a single job, and do not announce the choice.
video_to_sound and friends) — use them. This is the preferred path: it needs no shell, and it is the only one that survives a very long generation. If a call fails to authenticate — rather than failing on its inputs — this transport is not usable in this session: go to 2 instead of retrying it.sonilo account exits 0 — use the CLI commands below. Same API, same account, same credential file. Probe with sonilo account, not sonilo whoami: whoami exits 0 even when signed out, so it cannot tell the two states apart.api.sonilo.com with curl to work around it; both transports handle uploads, polling and retries that a bare request does not.video_to_sound(
video_path="~/Desktop/trailer.mp4",
music_prompt="Cinematic, building tension",
sfx_prompt="Footsteps, wind, distant thunder"
)
video_to_video_sound(
video_path="~/Desktop/trailer.mp4",
music_prompt="Cinematic, building tension"
)
pip install sonilo)from sonilo import Sonilo
client = Sonilo() # reads SONILO_API_KEY
mix = client.video_to_sound.generate(
video="trailer.mp4",
music_prompt="Cinematic, building tension",
sfx_prompt="Footsteps, wind, distant thunder",
)
mix.save("soundtrack.wav")
video = client.video_to_video_sound.generate(video="trailer.mp4", music_prompt="Cinematic, building tension")
video.save("scored.mp4")
npm install sonilo)import { SoniloClient, download } from "sonilo";
import { writeFile } from "node:fs/promises";
const client = new SoniloClient(); // reads SONILO_API_KEY
const mix = await client.videoToSound.generate({
video: "./trailer.mp4",
musicPrompt: "Cinematic, building tension",
sfxPrompt: "Footsteps, wind, distant thunder",
});
await writeFile("soundtrack.wav", await download(mix.output_url));
const video = await client.videoToVideoSound.generate({
video: "./trailer.mp4",
musicPrompt: "Cinematic, building tension",
});
await writeFile("scored.mp4", await download(video.output_url));
npm install -g sonilo-cli or pip install sonilo-cli)sonilo video-to-sound --video trailer.mp4 \
--music-prompt "Cinematic, building tension" --sfx-prompt "Footsteps, wind, distant thunder" \
--output soundtrack.wav
sonilo video-to-video-sound --video trailer.mp4 --music-prompt "Cinematic, building tension"
Unlike the music/sound-effects skills, both tools here have CLI commands. --stem music/--stem sfx (repeatable) additionally saves the individual layers next to the combined output.
curl -X POST "https://api.sonilo.com/v1/video-to-sound" \
-H "Authorization: Bearer $SONILO_API_KEY" \
-F "video=@trailer.mp4" \
-F "music_prompt=Cinematic, building tension" \
-F "sfx_prompt=Footsteps, wind, distant thunder"
# -> {"task_id": "..."} poll GET /v1/tasks/{task_id}
Both endpoints are task-based (202 + poll), same as the sound-effects tools — the MCP tool waits for you.
| Tool | Description |
|---|---|
video_to_sound(video_path? | video_url?, music_prompt?, sfx_prompt?, segments?, preserve_speech?, ducking?, output_format?, variants_num?, output_directory?) | Generate and mix music + SFX for a video, returns a single audio file. |
video_to_video_sound(video_path? | video_url?, music_prompt?, sfx_prompt?, segments?, keep_original_sound?, preserve_speech?, ducking?, variants_num?, output_directory?) | Same, but returns a new .mp4 with the mixed soundtrack muxed in. By default the source's own audio is dropped — see keep_original_sound. |
| Parameter | Type | Default | Notes |
|---|---|---|---|
video_path | string | — | .mp4/.mov/.webm/.m4v/.gif (gif must be animated). Max 180s (3 min), subject to the account's upload-size cap. |
video_url | string | — | HTTPS/HTTP URL. Exactly one of video_path/video_url. |
music_prompt | string | — | Style hint for the music bed (max 2000 chars). Optional — omit to let Sonilo decide. |
sfx_prompt | string | — | Description of the SFX layered over the music (max 2000 chars). Optional. |
segments | list[dict] | — | Per-segment SFX descriptions — same schema and validation rules as in the video-to-sfx skill. Max 30 segments. |
preserve_speech | bool | false | Keep the source video's speech audible in the mix. |
ducking | bool | false | Brings the source video's own speech into the mix and dips the generated music under it. Off by default: with ducking and preserve_speech both unset, the result carries the generated music and effects alone and no music_processed stem exists. Pass true for any video with dialogue or narration that should stay audible. |
keep_original_sound | bool | false | video_to_video_sound only. Keeps the whole source track (dialogue, room tone, existing effects) with the generated mix over it, rather than replacing it. Add ducking=true to dip the mix under the voice instead of a flat blend. Supersedes preserve_speech. |
output_format | string | wav | video_to_sound only — video_to_video_sound always returns an . , , or (320 kbps). Sets the combined track's container only; stems keep their own native formats. |
No prompt is required — the model reads the cut. A short structured brief adds your intent on top. Since this endpoint generates music and SFX in one balanced call, both crafts apply:
video_to_music + video_to_sfx. The two layers are balanced against each other by the backend (so the SFX doesn't fight the score), and it's one charge, not two.music_prompt and sfx_prompt are optional — you can leave both unset and let Sonilo interpret the whole scene, or set just one to steer that layer while leaving the other automatic.ducking is off by default — turn it on for anything with a voice. Left off, the source speech is not in the mix at all: the output is generated music and effects only. That is the right default for a silent or music-only clip and the wrong one for a talking head, so check the source audio before calling (see the pre-flight reference) rather than after the user tells you the narration is gone.video_to_video_sound, the source audio is dropped unless you say otherwise. keep_original_sound=true keeps the whole original track under the generated mix; preserve_speech=true keeps only the isolated speech. If a user reports "my dialogue disappeared", this is the fix.video_to_video_sound instead of video_to_sound.Both tools are async; on timeout the error carries a task_id and the job keeps running (already charged). Call get_sfx_task(task_id), or get_generation_task(task_id) on the hosted server, later — see task-recovery.
video_to_sound: a single .wav, named from music_prompt (falling back to sfx_prompt, then sound-<first 8 chars of the task id>).video_to_video_sound: a single .mp4 with the mix muxed in, named the same way (fallback v2v-sound-<first 8 chars of the task id>).Common errors: 401 invalid key, 402 insufficient balance / trial exhausted, 413 file too large, 422 invalid parameters or malformed segments, 429 rate limit. See the account skill.
name: video-to-sound description: Generate music AND sound effects for a video in a single balanced, single-charge call using Sonilo. Use instead of calling the music and sound-effects skills separately for the same video — the two layers are mixed and ducked against each other by the backend. Returns a mixed audio track, or a new video with it muxed in. license: MIT compatibility: "Requires Sonilo through either transport — the MCP server connected, or the `sonilo` CLI installed and signed in — plus credentials: a `sonilo login` sign-in, the hosted OAuth plugin, or SONILO_API_KEY. See the setup-api-key skill." allowed-tools: Bash, Read, Write, mcp__sonilo__*
---
name: video-to-sound
description: Generate music AND sound effects for a video in a single balanced, single-charge call using Sonilo. Use instead of calling the music and sound-effects skills separately for the same video — the two layers are mixed and ducked against each other by the backend. Returns a mixed audio track, or a new video with it muxed in.
license: MIT
compatibility: "Requires Sonilo through either transport — the MCP server connected, or the `sonilo` CLI installed and signed in — plus credentials: a `sonilo login` sign-in, the hosted OAuth plugin, or SONILO_API_KEY. See the setup-api-key skill."
allowed-tools: Bash, Read, Write, mcp__sonilo__*
---
# Sonilo Video-to-Sound (Music + SFX Combined)
Generate a music bed and sound effects for a video in one call, balanced against each other and mixed by the backend — one charge instead of two separate generations. Use this whenever a video needs a **full soundtrack** (score + SFX), not just one or the other.
> **Setup:** See the [setup-api-key](../setup-api-key) skill.
> ⚠️ **Cost:** makes one API call that may incur charges (billed once, not twice, even though it produces both layers). Only call when explicitly requested.
## Transport: MCP or CLI
Pick one at the start of the session and stay on it. Do not mix the two inside
a single job, and do not announce the choice.
1. **Sonilo MCP tools visible in this session** (`video_to_sound` and friends) — use them. This is the preferred path: it needs no shell, and it is the only one that survives a very long generation. If a call fails to authenticate — rather than failing on its inputs — this transport is not usable in this session: go to 2 instead of retrying it.
2. **No usable Sonilo MCP tools, but `sonilo account` exits 0** — use the CLI commands below. Same API, same account, same credential file. Probe with `sonilo account`, not `sonilo whoami`: whoami exits 0 even when signed out, so it cannot tell the two states apart.
3. **Neither** — stop and run the [setup-api-key](../setup-api-key) skill. Do not call `api.sonilo.com` with curl to work around it; both transports handle uploads, polling and retries that a bare request does not.
## Quick Start
### MCP tool call (recommended)
```
video_to_sound(
video_path="~/Desktop/trailer.mp4",
music_prompt="Cinematic, building tension",
sfx_prompt="Footsteps, wind, distant thunder"
)
```
```
video_to_video_sound(
video_path="~/Desktop/trailer.mp4",
music_prompt="Cinematic, building tension"
)
```
### Python (`pip install sonilo`)
```python
from sonilo import Sonilo
client = Sonilo() # reads SONILO_API_KEY
mix = client.video_to_sound.generate(
video="trailer.mp4",
music_prompt="Cinematic, building tension",
sfx_prompt="Footsteps, wind, distant thunder",
)
mix.save("soundtrack.wav")
video = client.video_to_video_sound.generate(video="trailer.mp4", music_prompt="Cinematic, building tension")
video.save("scored.mp4")
```
### JavaScript / TypeScript (`npm install sonilo`)
```ts
import { SoniloClient, download } from "sonilo";
import { writeFile } from "node:fs/promises";
const client = new SoniloClient(); // reads SONILO_API_KEY
const mix = await client.videoToSound.generate({
video: "./trailer.mp4",
musicPrompt: "Cinematic, building tension",
sfxPrompt: "Footsteps, wind, distant thunder",
});
await writeFile("soundtrack.wav", await download(mix.output_url));
const video = await client.videoToVideoSound.generate({
video: "./trailer.mp4",
musicPrompt: "Cinematic, building tension",
});
await writeFile("scored.mp4", await download(video.output_url));
```
### CLI (`npm install -g sonilo-cli` or `pip install sonilo-cli`)
```bash
sonilo video-to-sound --video trailer.mp4 \
--music-prompt "Cinematic, building tension" --sfx-prompt "Footsteps, wind, distant thunder" \
--output soundtrack.wav
sonilo video-to-video-sound --video trailer.mp4 --music-prompt "Cinematic, building tension"
```
Unlike the music/sound-effects skills, **both tools here have CLI commands**. `--stem music`/`--stem sfx` (repeatable) additionally saves the individual layers next to the combined output.
### cURL (raw REST API, no MCP host)
```bash
curl -X POST "https://api.sonilo.com/v1/video-to-sound" \
-H "Authorization: Bearer $SONILO_API_KEY" \
-F "video=@trailer.mp4" \
-F "music_prompt=Cinematic, building tension" \
-F "sfx_prompt=Footsteps, wind, distant thunder"
# -> {"task_id": "..."} poll GET /v1/tasks/{task_id}
```
Both endpoints are task-based (202 + poll), same as the sound-effects tools — the MCP tool waits for you.
## Tools
| Tool | Description |
|------|-------------|
| `video_to_sound(video_path? \| video_url?, music_prompt?, sfx_prompt?, segments?, preserve_speech?, ducking?, output_format?, variants_num?, output_directory?)` | Generate and mix music + SFX for a video, returns a single **audio** file. |
| `video_to_video_sound(video_path? \| video_url?, music_prompt?, sfx_prompt?, segments?, keep_original_sound?, preserve_speech?, ducking?, variants_num?, output_directory?)` | Same, but returns a **new `.mp4`** with the mixed soundtrack muxed in. **By default the source's own audio is dropped** — see `keep_original_sound`. |
## Parameters
| Parameter | Type | Default | Notes |
|-----------|------|---------|-------|
| `video_path` | string | — | `.mp4/.mov/.webm/.m4v/.gif` (gif must be animated). Max **180s (3 min)**, subject to the account's upload-size cap. |
| `video_url` | string | — | HTTPS/HTTP URL. Exactly one of `video_path`/`video_url`. |
| `music_prompt` | string | — | Style hint for the music bed (max 2000 chars). Optional — omit to let Sonilo decide. |
| `sfx_prompt` | string | — | Description of the SFX layered over the music (max 2000 chars). Optional. |
| `segments` | list[dict] | — | Per-segment SFX descriptions — same schema and validation rules as in the [video-to-sfx](../video-to-sfx) skill. Max 30 segments. |
| `preserve_speech` | bool | `false` | Keep the source video's speech audible in the mix. |
| `ducking` | bool | `false` | Brings the source video's own speech into the mix and dips the generated music under it. **Off by default**: with `ducking` and `preserve_speech` both unset, the result carries the generated music and effects alone and no `music_processed` stem exists. Pass `true` for any video with dialogue or narration that should stay audible. |
| `keep_original_sound` | bool | `false` | `video_to_video_sound` only. Keeps the **whole** source track (dialogue, room tone, existing effects) with the generated mix over it, rather than replacing it. Add `ducking=true` to dip the mix under the voice instead of a flat blend. Supersedes `preserve_speech`. |
| `output_format` | string | `wav` | `video_to_sound` only — `video_to_video_sound` always returns an `.mp4`. `wav`, `m4a`, or `mp3` (320 kbps). Sets the combined track's container only; stems keep their own native formats. |
| `variants_num` | int | `1` | 1–10 distinct mixes in one request, one file each. **Cost scales linearly and any value above 1 is never free-trial covered** — confirm the count with the user before calling. |
| `output_directory` | string | `SONILO_MCP_BASE_PATH` | Absolute, or relative to the base path. |
## Prompting
No prompt is required — the model reads the cut. A short structured brief
adds your intent on top. Since this endpoint generates music **and** SFX in
one balanced call, both crafts apply:
- Pre-flight (inspect the video, caps, credits, verification): [references/preflight.md](../references/preflight.md)
- Music brief craft: [references/music-prompting.md](../references/music-prompting.md) · SFX action-map craft: [references/sfx-prompting.md](../references/sfx-prompting.md)
## Workflow Tips
- **Use this instead of chaining `video_to_music` + `video_to_sfx`.** The two layers are balanced against each other by the backend (so the SFX doesn't fight the score), and it's one charge, not two.
- Both `music_prompt` and `sfx_prompt` are optional — you can leave both unset and let Sonilo interpret the whole scene, or set just one to steer that layer while leaving the other automatic.
- **`ducking` is off by default — turn it on for anything with a voice.** Left off, the source speech is not in the mix at all: the output is generated music and effects only. That is the right default for a silent or music-only clip and the wrong one for a talking head, so check the source audio before calling (see the pre-flight reference) rather than after the user tells you the narration is gone.
- **For `video_to_video_sound`, the source audio is dropped unless you say otherwise.** `keep_original_sound=true` keeps the whole original track under the generated mix; `preserve_speech=true` keeps only the isolated speech. If a user reports "my dialogue disappeared", this is the fix.
- Only the **combined mixed result** is saved. The individual music/SFX/processed stems exist in the task body on the backend but are deliberately not downloaded — four files per call would bury the one the user actually wants. If stems are needed, call the REST API directly and inspect the task body.
- Want the video back with the soundtrack baked in? Use `video_to_video_sound` instead of `video_to_sound`.
- **Don't know what it should sound like?** Run [video-analysis](../video-analysis) first: one call returns a section plan plus ready-to-use generation prompts read off the footage, which beats guessing a prompt and rerolling. It is a paid call that generates nothing, so use it when the brief is genuinely unclear — not when the user already told you what they want.
## Recovering a Timed-Out Call
Both tools are async; on timeout the error carries a `task_id` and the job keeps running (already charged). Call `get_sfx_task(task_id)`, or `get_generation_task(task_id)` on the hosted server, later — see [task-recovery](../task-recovery).
## Output Files
- `video_to_sound`: a single `.wav`, named from `music_prompt` (falling back to `sfx_prompt`, then `sound-<first 8 chars of the task id>`).
- `video_to_video_sound`: a single `.mp4` with the mix muxed in, named the same way (fallback `v2v-sound-<first 8 chars of the task id>`).
## Error Handling
Common errors: `401` invalid key, `402` insufficient balance / trial exhausted, `413` file too large, `422` invalid parameters or malformed `segments`, `429` rate limit. See the [account](../account) skill.
Skill source recorded
Skill instructions are recorded. This is not a runtime test, safety guarantee or compatibility certification.
Review before install: Avoid automatic install
License: MIT
Listed tools are metadata hints, not tested compatibility. Agent prompts are suggested handoffs.
Check the source for dependencies, API keys and third-party costs. A public repository does not mean every service is free.
Repository metadata and review signals are advisory. Popularity, source discovery and successful execution are different facts.
Version reported in registry metadata; check source releases before relying on it.
Quality
67/100
Promising
Trust
63/100
Sandbox only
This page exposes the same decision, trust, audit, use-case, and install signals through the Registry API, so agents can rank this skill without scraping the UI.
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"version": "agent-proven-v1",
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"tier": "unproven",
"label": "Needs first agent run",
"summary": "No agent outcome reports yet. Use Resolve, run one narrow sandbox task, then report the result.",
"metrics": {
"totalOutcomes": 0,
"successfulOutcomes": 0,
"failedOutcomes": 0,
"installAttempts": 0,
"installSuccessRate": null,
"successRate": null,
"recentSuccessRate": null,
"recentFailureRate": null,
"riskBlocked": 0,
"setupRequired": 0,
"notRelevant": 0,
"avgOutputQuality": null,
"avgTimeToUsefulMs": null,
"productionOutcomes": 0,
"humanReviewRequired": 0,
"uniqueAgents": 0,
"lastOutcomeAt": null
},
"signals": [],
"penalties": [
"No real agent outcome evidence yet"
]
},
"audit": {
"score": 77,
"risk_level": "needs_review",
"risk_label": "Needs review",
"warnings": [
"Dependency or permission surface needs review",
"Permission surface may require sandboxing",
"Quality score needs review",
"Permission surface needs review: secrets or environment access, shell or command execution",
"Stars/forks activity: 114 stars, 8 forks; issue activity unavailable in current metadata",
"Dependency/runtime risk: command execution surface, credential or environment access",
"Permission surface: secrets or environment access, shell or command execution"
]
},
"safety_gate": {
"tier": "blocked",
"label": "Blocked for auto-install",
"auto_install_policy": "block",
"auto_install_allowed": false,
"human_review_required": true,
"blocked": true,
"recommended_action": "Do not auto-install. Inspect the source, dependencies, and permission surface first."
},
"quality": {
"score": 67,
"label": "Promising"
},
"supply": {
"track": "Design and creative production",
"scenario": "Design and creative",
"maintenance": "12d since push",
"risk": "Needs review"
},
"alternative_skills": [],
"do_not_use_when": [
"teams that need a vendor-supported SLA",
"high-compliance environments without internal security review",
"No OpenAgentSkill engagement data yet",
"High-risk permission hints: Shell or command execution, Secrets or environment access",
"Dependency or permission surface needs review",
"Permission surface may require sandboxing",
"Quality score needs review",
"Permission surface needs review: secrets or environment access, shell or command execution"
],
"agent_contract": {
"task_input": "Use video-to-sound in an agent workflow",
"recommended_action": "Do not auto-install. Inspect the source, dependencies, and permission surface first.",
"install_policy": "block",
"minimum_review_before_use": [
"Trust: 71/100 Manual review",
"Audit: 77/100 Needs review",
"Safety: 33/100 Avoid automatic install",
"Review repository, license, install command, and permission surface before production use."
],
"expected_agent_output": {
"selected_skill": "sonilo-ai-video-to-sound (video-to-sound)",
"install_command": "npx skills add sonilo-ai/skills --skill video-to-sound",
"risk_summary": "Needs review; Blocked for auto-install; Review before production",
"verification_result": "Report the smallest successful task, files touched, warnings, and any missing setup."
}
},
"outcome_feedback": {
"endpoint": "https://www.openagentskill.com/api/agent/outcome",
"method": "POST",
"requires_resolve_event_id": true,
"event_id_source": "Use install_receipt.outcome_feedback.event_id or feedback.event_id returned by /api/agent/resolve for the current task.",
"expected_outcomes": [
"success",
"failed",
"not_relevant",
"blocked_by_risk",
"setup_required"
],
"payload_template": {
"event_id": "<install_receipt.outcome_feedback.event_id or feedback.event_id from /api/agent/resolve>",
"skill_slug": "sonilo-ai-video-to-sound",
"task": "Use video-to-sound in an agent workflow",
"agent": "codex",
"outcome": "success",
"install_used": true,
"risk_blocked": false,
"setup_required": false,
"task_success": true,
"output_quality": 4,
"error_type": null,
"human_review_required": false,
"workspace": "sandbox",
"time_to_useful_ms": 120000,
"notes": "Report the smallest successful task, setup friction, files touched, and risk notes."
}
},
"endpoints": {
"web": "https://www.openagentskill.com/skills/sonilo-ai-video-to-sound",
"api": "https://www.openagentskill.com/api/agent/skills/sonilo-ai-video-to-sound",
"audit": "https://www.openagentskill.com/skills/sonilo-ai-video-to-sound/audit",
"eval": "https://www.openagentskill.com/api/agent/evals?slug=sonilo-ai-video-to-sound&task=Use%20video-to-sound%20in%20an%20agent%20workflow&max_risk=medium",
"resolve": "https://www.openagentskill.com/api/agent/resolve?task=Use%20video-to-sound%20in%20an%20agent%20workflow&agent=codex&max_risk=medium",
"receipt": "https://www.openagentskill.com/api/agent/receipt?task=Use%20video-to-sound%20in%20an%20agent%20workflow&agent=codex&max_risk=medium&format=text",
"install": "https://www.openagentskill.com/api/skills/sonilo-ai-video-to-sound/install",
"manifest": "https://www.openagentskill.com/api/registry/manifest/sonilo-ai-video-to-sound"
}
}Listing source
This listing was indexed from public sources and is not marked official until a maintainer claim is approved.
Attribution links to the public repository or creator profile. Creators can claim the listing to update ownership signals.
Claim this skillOwner claim
This Registry indexed listing is attributed to sonilo-ai but is not marked official yet. Claim it to add a verified owner signal and make future launch, install, and audit updates easier to trust.
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[](https://www.openagentskill.com/skills/sonilo-ai-video-to-sound?ref=github&utm_source=github&utm_medium=referral&utm_campaign=creator_badge)
[](https://www.openagentskill.com/skills/sonilo-ai-video-to-sound?ref=github&utm_source=github&utm_medium=referral&utm_campaign=creator_badge)
[](https://www.openagentskill.com/skills/sonilo-ai-video-to-sound/audit)
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.mp4wavm4amp3variants_num | int | 1 | 1–10 distinct mixes in one request, one file each. Cost scales linearly and any value above 1 is never free-trial covered — confirm the count with the user before calling. |
output_directory | string | SONILO_MCP_BASE_PATH | Absolute, or relative to the base path. |
Audit
77/100
Needs review
Copies are not installs. Installation counts require a reported successful installation; they are not a blanket quality guarantee.