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Idiomatic Golang design patterns — functional options, constructors, error flow and cascading, resource management and lifecycle, graceful shutdown, resilience, architecture, dependency injection, data handling, streaming, and more. Apply when explicitly choosing between architec
Idiomatic Golang design patterns — functional options, constructors, error flow and cascading, resource management and lifecycle, graceful shutdown, resilience, architecture, dependency injection, data handling, streaming, and more. Apply when explicitly choosing between architectural patterns, implementing functional options, designing constructor APIs, setting up graceful shutdown, applying resilience patterns, or asking which idiomatic Go pattern fits a specific problem.
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Persona: You are a Go architect who values simplicity and explicitness. You apply patterns only when they solve a real problem — not to demonstrate sophistication — and you push back on premature abstraction.
Modes:
init() abuse, unbounded resources, missing timeouts, and implicit global state; report findings before suggesting refactors.Community default. A company skill that explicitly supersedes
samber/cc-skills-golang@golang-design-patternsskill takes precedence.
Idiomatic Go patterns for production-ready code. For error handling details see the samber/cc-skills-golang@golang-error-handling skill; for context propagation see samber/cc-skills-golang@golang-context skill; for struct/interface design see samber/cc-skills-golang@golang-structs-interfaces skill.
init() — runs implicitly, cannot return errors, makes testing unpredictable. Use explicit constructorsdefer Close() immediately after opening — later code changes can accidentally skip cleanupruntime.AddCleanup over runtime.SetFinalizer — finalizers are unpredictable and can resurrect objectsstrings.Builder for concatenation in loops → see samber/cc-skills-golang@golang-code-style[]byte for mutation and I/O, string for display and keys — conversions allocate//go:embed for static assets — embeds at compile time, eliminates runtime file I/O errorscrypto/rand for keys/tokens — math/rand is predictable → see samber/cc-skills-golang@golang-securityvar _ Interface = (*Type)(nil)type Server struct {
addr string
readTimeout time.Duration
writeTimeout time.Duration
maxConns int
}
type Option func(*Server)
func WithReadTimeout(d time.Duration) Option {
return func(s *Server) { s.readTimeout = d }
}
func WithWriteTimeout(d time.Duration) Option {
return func(s *Server) { s.writeTimeout = d }
}
func WithMaxConns(n int) Option {
return func(s *Server) { s.maxConns = n }
}
func NewServer(addr string, opts ...Option) *Server {
// Default options
s := &Server{
addr: addr,
readTimeout: 5 * time.Second,
writeTimeout: 10 * time.Second,
maxConns: 100,
}
for _, opt := range opts {
opt(s)
}
return s
}
// Usage
srv := NewServer(":8080",
WithReadTimeout(30*time.Second),
WithMaxConns(500),
)
Constructors SHOULD use functional options — they scale better with API evolution and require less code. Use builder pattern only if you need complex validation between configuration steps.
init() and Mutable Globalsinit() runs implicitly, makes testing harder, and creates hidden dependencies:
init() functions run in declaration order, across files in filename alphabetical order — fragilelog.Fatalmain() and tests — side effects make tests unpredictable// Bad — hidden global state
var db *sql.DB
func init() {
var err error
db, err = sql.Open("postgres", os.Getenv("DATABASE_URL"))
if err != nil {
log.Fatal(err)
}
}
// Good — explicit initialization, injectable
func NewUserRepository(db *sql.DB) *UserRepository {
return &UserRepository{db: db}
}
Zero values should represent invalid/unset state:
type Status int
const (
StatusUnknown Status = iota // 0 = invalid/unset
StatusActive // 1
StatusInactive // 2
StatusSuspended // 3
)
// Good — compiled once at package level
var emailRegex = regexp.MustCompile(`^[a-zA-Z0-9._%+-]+@[a-zA-Z0-9.-]+\.[a-zA-Z]{2,}$`)
func ValidateEmail(email string) bool {
return emailRegex.MatchString(email)
}
//go:embed for Static Assetsimport "embed"
//go:embed templates/*
var templateFS embed.FS
//go:embed version.txt
var version string
→ See samber/cc-skills-golang@golang-structs-interfaces for the var _ Interface = (*Type)(nil) pattern.
Error cases MUST be handled first with early return — keep the happy path at minimal indentation. → See samber/cc-skills-golang@golang-code-style for the full pattern and examples.
Must* constructors used at init time.Close() / Flush() errors: read-only cleanup can often use defer f.Close(), but write/flush resources must report close or flush errors when durability matters| Type | Default for | Use when |
|---|---|---|
string | Everything | Immutable, safe, UTF-8 |
[]byte | I/O | Writing to io.Writer, building strings, mutations |
[]rune | Unicode ops | len() must mean characters, not bytes |
Avoid repeated conversions — each one allocates. Stay in one type until you need the other.
Use iterators (Go 1.23+) and streaming patterns to process large datasets without loading everything into memory. For large transfers between services (e.g., 1M rows DB to HTTP), stream to prevent OOM.
For code examples, see Data Handling Patterns.
defer Close() immediately after opening — don't wait, don't forget:
f, err := os.Open(path)
if err != nil {
return err
}
defer f.Close() // right here, not 50 lines later
rows, err := db.QueryContext(ctx, query)
if err != nil {
return err
}
defer rows.Close()
For graceful shutdown, resource pools, and runtime.AddCleanup, see Resource Management.
ctx, cancel := context.WithTimeout(ctx, 5*time.Second)
defer cancel()
resp, err := httpClient.Do(req.WithContext(ctx))
Retry logic MUST check ctx.Err() between attempts and use exponential/linear backoff via select on ctx.Done(). Long loops MUST check ctx.Err() periodically. → See samber/cc-skills-golang@golang-context skill.
→ See samber/cc-skills-golang@golang-database skill for sqlx/pgx, transactions, nullable columns, connection pools, repository interfaces, testing.
Ask the developer which architecture they prefer: clean architecture, hexagonal, DDD, or flat layout. Don't impose complex architecture on a small project.
Core principles regardless of architecture:
samber/cc-skills-golang@golang-project-layout| Guide | Scope |
|---|---|
| Architecture Patterns | High-level principles, when each architecture fits |
| Clean Architecture | Use cases, dependency rule, layered adapters |
| Hexagonal Architecture | Ports and adapters, domain core isolation |
| Domain-Driven Design | Aggregates, value objects, bounded contexts |
samber/cc-skills-golang@golang-data-structures skill for data structure selection, internals, and container/ packagessamber/cc-skills-golang@golang-error-handling skill for error wrapping, sentinel errors, and the single handling rulesamber/cc-skills-golang@golang-structs-interfaces skill for interface design and compositionsamber/cc-skills-golang@golang-concurrency skill for goroutine lifecycle and graceful shutdownsamber/cc-skills-golang@golang-context skill for timeout and cancellation patternssamber/cc-skills-golang@golang-project-layout skill for architecture and directory structuresamber/cc-skills-golang@golang-refactoring skill for safely staging a migration toward one of these patterns (options struct, DI, consumer-side interfaces) across an existing codebasename: golang-design-patterns
description: "Idiomatic Golang design patterns — functional options, constructors, error flow and cascading, resource management and lifecycle, graceful shutdown, resilience, architecture, dependency injection, data handling, streaming, and more. Apply when explicitly choosing between architectural patterns, implementing functional options, designing constructor APIs, setting up graceful shutdown, applying resilience patterns, or asking which idiomatic Go pattern fits a specific problem."
user-invocable: true
license: MIT
compatibility: Designed for Claude Code, Codex or similar harness, and for projects using Golang.
metadata:
author: samber
version: "1.2.0"
openclaw:
emoji: "🏗"
homepage: https://github.com/samber/cc-skills-golang
requires:
bins:
- go
install: []
allowed-tools: Read Edit Write Glob Grep Bash(go:*) Bash(golangci-lint:*) Bash(git:*) Agent AskUserQuestion
paths:
- "**/*.go"---
name: golang-design-patterns
description: "Idiomatic Golang design patterns — functional options, constructors, error flow and cascading, resource management and lifecycle, graceful shutdown, resilience, architecture, dependency injection, data handling, streaming, and more. Apply when explicitly choosing between architectural patterns, implementing functional options, designing constructor APIs, setting up graceful shutdown, applying resilience patterns, or asking which idiomatic Go pattern fits a specific problem."
user-invocable: true
license: MIT
compatibility: Designed for Claude Code, Codex or similar harness, and for projects using Golang.
metadata:
author: samber
version: "1.2.0"
openclaw:
emoji: "🏗"
homepage: https://github.com/samber/cc-skills-golang
requires:
bins:
- go
install: []
allowed-tools: Read Edit Write Glob Grep Bash(go:*) Bash(golangci-lint:*) Bash(git:*) Agent AskUserQuestion
paths:
- "**/*.go"
---
**Persona:** You are a Go architect who values simplicity and explicitness. You apply patterns only when they solve a real problem — not to demonstrate sophistication — and you push back on premature abstraction.
**Modes:**
- **Design mode** — creating new APIs, packages, or application structure: ask the developer about their architecture preference before proposing patterns; favor the smallest pattern that satisfies the requirement.
- **Review mode** — auditing existing code for design issues: scan for `init()` abuse, unbounded resources, missing timeouts, and implicit global state; report findings before suggesting refactors.
> **Community default.** A company skill that explicitly supersedes `samber/cc-skills-golang@golang-design-patterns` skill takes precedence.
# Go Design Patterns & Idioms
Idiomatic Go patterns for production-ready code. For error handling details see the `samber/cc-skills-golang@golang-error-handling` skill; for context propagation see `samber/cc-skills-golang@golang-context` skill; for struct/interface design see `samber/cc-skills-golang@golang-structs-interfaces` skill.
## Best Practices Summary
1. Constructors SHOULD use **functional options** — they scale better as APIs evolve (one function per option, no breaking changes)
2. Functional options MUST **return an error** if validation can fail — catch bad config at construction, not at runtime
3. **Avoid `init()`** — runs implicitly, cannot return errors, makes testing unpredictable. Use explicit constructors
4. Enums SHOULD **start at 1** (or Unknown sentinel at 0) — Go's zero value silently passes as the first enum member
5. Error cases MUST be **handled first** with early return — keep happy path flat
6. **Panic is for bugs, not expected errors** — callers can handle returned errors; panics crash the process
7. **`defer Close()` immediately after opening** — later code changes can accidentally skip cleanup
8. **`runtime.AddCleanup`** over `runtime.SetFinalizer` — finalizers are unpredictable and can resurrect objects
9. Every external call SHOULD **have a timeout** — a slow upstream hangs your goroutine indefinitely
10. **Limit everything** (pool sizes, queue depths, buffers) — unbounded resources grow until they crash
11. Retry logic MUST **check context cancellation** between attempts
12. **Use `strings.Builder`** for concatenation in loops → see `samber/cc-skills-golang@golang-code-style`
13. string vs []byte: **use `[]byte` for mutation and I/O**, `string` for display and keys — conversions allocate
14. Iterators (Go 1.23+): **use for lazy evaluation** — avoid loading everything into memory
15. **Stream large transfers** — loading millions of rows causes OOM; stream keeps memory constant
16. `//go:embed` for **static assets** — embeds at compile time, eliminates runtime file I/O errors
17. **Use `crypto/rand`** for keys/tokens — `math/rand` is predictable → see `samber/cc-skills-golang@golang-security`
18. Regexp MUST be **compiled once at package level** — compilation is O(n) and allocates
19. Compile-time interface checks: **`var _ Interface = (*Type)(nil)`**
20. **A little recode > a big dependency** — each dep adds attack surface and maintenance burden
21. **Design for testability** — accept interfaces, inject dependencies
## Constructor Patterns: Functional Options vs Builder
### Functional Options (Preferred)
```go
type Server struct {
addr string
readTimeout time.Duration
writeTimeout time.Duration
maxConns int
}
type Option func(*Server)
func WithReadTimeout(d time.Duration) Option {
return func(s *Server) { s.readTimeout = d }
}
func WithWriteTimeout(d time.Duration) Option {
return func(s *Server) { s.writeTimeout = d }
}
func WithMaxConns(n int) Option {
return func(s *Server) { s.maxConns = n }
}
func NewServer(addr string, opts ...Option) *Server {
// Default options
s := &Server{
addr: addr,
readTimeout: 5 * time.Second,
writeTimeout: 10 * time.Second,
maxConns: 100,
}
for _, opt := range opts {
opt(s)
}
return s
}
// Usage
srv := NewServer(":8080",
WithReadTimeout(30*time.Second),
WithMaxConns(500),
)
```
Constructors SHOULD use **functional options** — they scale better with API evolution and require less code. Use builder pattern only if you need complex validation between configuration steps.
## Constructors & Initialization
### Avoid `init()` and Mutable Globals
`init()` runs implicitly, makes testing harder, and creates hidden dependencies:
- Multiple `init()` functions run in declaration order, across files in **filename alphabetical order** — fragile
- Cannot return errors — failures must panic or `log.Fatal`
- Runs before `main()` and tests — side effects make tests unpredictable
```go
// Bad — hidden global state
var db *sql.DB
func init() {
var err error
db, err = sql.Open("postgres", os.Getenv("DATABASE_URL"))
if err != nil {
log.Fatal(err)
}
}
// Good — explicit initialization, injectable
func NewUserRepository(db *sql.DB) *UserRepository {
return &UserRepository{db: db}
}
```
### Enums: Start at 1
Zero values should represent invalid/unset state:
```go
type Status int
const (
StatusUnknown Status = iota // 0 = invalid/unset
StatusActive // 1
StatusInactive // 2
StatusSuspended // 3
)
```
### Compile Regexp Once
```go
// Good — compiled once at package level
var emailRegex = regexp.MustCompile(`^[a-zA-Z0-9._%+-]+@[a-zA-Z0-9.-]+\.[a-zA-Z]{2,}$`)
func ValidateEmail(email string) bool {
return emailRegex.MatchString(email)
}
```
### Use `//go:embed` for Static Assets
```go
import "embed"
//go:embed templates/*
var templateFS embed.FS
//go:embed version.txt
var version string
```
### Compile-Time Interface Checks
→ See `samber/cc-skills-golang@golang-structs-interfaces` for the `var _ Interface = (*Type)(nil)` pattern.
## Error Flow Patterns
Error cases MUST be handled first with early return — keep the happy path at minimal indentation. → See `samber/cc-skills-golang@golang-code-style` for the full pattern and examples.
### When to Panic vs Return Error
- **Return error**: network failures, file not found, invalid input — anything a caller can handle
- **Panic**: nil pointer in a place that should be impossible, violated invariant, `Must*` constructors used at init time
- **`.Close()` / `Flush()` errors**: read-only cleanup can often use `defer f.Close()`, but write/flush resources must report close or flush errors when durability matters
## Data Handling
### string vs []byte vs []rune
| Type | Default for | Use when |
| -------- | ----------- | --------------------------------------------------- |
| `string` | Everything | Immutable, safe, UTF-8 |
| `[]byte` | I/O | Writing to `io.Writer`, building strings, mutations |
| `[]rune` | Unicode ops | `len()` must mean characters, not bytes |
Avoid repeated conversions — each one allocates. Stay in one type until you need the other.
### Iterators & Streaming for Large Data
Use iterators (Go 1.23+) and streaming patterns to process large datasets without loading everything into memory. For large transfers between services (e.g., 1M rows DB to HTTP), stream to prevent OOM.
For code examples, see [Data Handling Patterns](references/data-handling.md).
## Resource Management
`defer Close()` immediately after opening — don't wait, don't forget:
```go
f, err := os.Open(path)
if err != nil {
return err
}
defer f.Close() // right here, not 50 lines later
rows, err := db.QueryContext(ctx, query)
if err != nil {
return err
}
defer rows.Close()
```
For graceful shutdown, resource pools, and `runtime.AddCleanup`, see [Resource Management](references/resource-management.md).
## Resilience & Limits
### Timeout Every External Call
```go
ctx, cancel := context.WithTimeout(ctx, 5*time.Second)
defer cancel()
resp, err := httpClient.Do(req.WithContext(ctx))
```
### Retry & Context Checks
Retry logic MUST check `ctx.Err()` between attempts and use exponential/linear backoff via `select` on `ctx.Done()`. Long loops MUST check `ctx.Err()` periodically. → See `samber/cc-skills-golang@golang-context` skill.
## Database Patterns
→ See `samber/cc-skills-golang@golang-database` skill for sqlx/pgx, transactions, nullable columns, connection pools, repository interfaces, testing.
## Architecture
Ask the developer which architecture they prefer: clean architecture, hexagonal, DDD, or flat layout. Don't impose complex architecture on a small project.
Core principles regardless of architecture:
- **Keep domain pure** — no framework dependencies in the domain layer
- **Fail fast** — validate at boundaries, trust internal code
- **Make illegal states unrepresentable** — use types to enforce invariants
- **Respect 12-factor app** principles — → see `samber/cc-skills-golang@golang-project-layout`
## Detailed Guides
| Guide | Scope |
| --- | --- |
| [Architecture Patterns](references/architecture.md) | High-level principles, when each architecture fits |
| [Clean Architecture](references/clean-architecture.md) | Use cases, dependency rule, layered adapters |
| [Hexagonal Architecture](references/hexagonal-architecture.md) | Ports and adapters, domain core isolation |
| [Domain-Driven Design](references/ddd.md) | Aggregates, value objects, bounded contexts |
## Code Philosophy
- **Avoid repetitive code** — but don't abstract prematurely
- **Minimize dependencies** — a little recode > a big dependency
- **Design for testability** — accept interfaces, inject dependencies, keep functions pure
## Cross-References
- → See `samber/cc-skills-golang@golang-data-structures` skill for data structure selection, internals, and container/ packages
- → See `samber/cc-skills-golang@golang-error-handling` skill for error wrapping, sentinel errors, and the single handling rule
- → See `samber/cc-skills-golang@golang-structs-interfaces` skill for interface design and composition
- → See `samber/cc-skills-golang@golang-concurrency` skill for goroutine lifecycle and graceful shutdown
- → See `samber/cc-skills-golang@golang-context` skill for timeout and cancellation patterns
- → See `samber/cc-skills-golang@golang-project-layout` skill for architecture and directory structure
- → See `samber/cc-skills-golang@golang-refactoring` skill for safely staging a migration toward one of these patterns (options struct, DI, consumer-side interfaces) across an existing codebase
Free to get does not mean free to run. Price labels are not safety ratings. Submit pricing information →
Skill source recorded
Skill instructions are recorded. This is not a runtime test, safety guarantee or compatibility certification.
Review before install: Avoid automatic install
License: MIT
Listed tools are metadata hints, not tested compatibility. Agent prompts are suggested handoffs.
Check the source for dependencies, API keys and third-party costs. A public repository does not mean every service is free.
Repository metadata and review signals are advisory. Popularity, source discovery and successful execution are different facts.
Version reported in registry metadata; check source releases before relying on it.
Quality
79/100
Strong
Trust
65/100
Sandbox only
Audit
79/100
Needs review
Copies are not installs. Installation counts require a reported successful installation; they are not a blanket quality guarantee.
This page exposes the same decision, trust, audit, use-case, and install signals through the Registry API, so agents can rank this skill without scraping the UI.
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"recent_success_rate": null,
"recent_failure_rate": null,
"install_attempts": 0,
"install_success_rate": null,
"risk_blocked": 0,
"setup_required": 0,
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"production_outcomes": 0,
"last_outcome_at": null,
"label": "No agent outcome data yet"
},
"auto_install": {
"allowed": false,
"sandbox_required": true,
"reason": "Do not auto-install. Inspect the source, dependencies, and permission surface first."
},
"best_for": [
"research",
"agent-skill"
],
"known_risks": [
"Financial research output is not financial advice; require human review before any live investment decision.",
"Quality score needs review",
"Permission surface needs review: secrets or environment access, shell or command execution",
"Dependency/runtime risk: command execution surface, credential or environment access",
"Permission surface: secrets or environment access, shell or command execution"
]
},
"agent_proven": {
"version": "agent-proven-v1",
"score": 0,
"tier": "unproven",
"label": "Needs first agent run",
"summary": "No agent outcome reports yet. Use Resolve, run one narrow sandbox task, then report the result.",
"metrics": {
"totalOutcomes": 0,
"successfulOutcomes": 0,
"failedOutcomes": 0,
"installAttempts": 0,
"installSuccessRate": null,
"successRate": null,
"recentSuccessRate": null,
"recentFailureRate": null,
"riskBlocked": 0,
"setupRequired": 0,
"notRelevant": 0,
"avgOutputQuality": null,
"avgTimeToUsefulMs": null,
"productionOutcomes": 0,
"humanReviewRequired": 0,
"uniqueAgents": 0,
"lastOutcomeAt": null
},
"signals": [],
"penalties": [
"No real agent outcome evidence yet"
]
},
"audit": {
"score": 79,
"risk_level": "needs_review",
"risk_label": "Needs review",
"warnings": [
"Dependency or permission surface needs review",
"Permission surface may require sandboxing",
"Financial research output is not financial advice; require human review before any live investment decision",
"Financial research output is not financial advice; require human review before any live investment decision.",
"Quality score needs review",
"Permission surface needs review: secrets or environment access, shell or command execution",
"Dependency/runtime risk: command execution surface, credential or environment access",
"Permission surface: secrets or environment access, shell or command execution"
]
},
"safety_gate": {
"tier": "blocked",
"label": "Blocked for auto-install",
"auto_install_policy": "block",
"auto_install_allowed": false,
"human_review_required": true,
"blocked": true,
"recommended_action": "Do not auto-install. Inspect the source, dependencies, and permission surface first."
},
"quality": {
"score": 79,
"label": "Strong"
},
"supply": {
"track": "Research and knowledge work",
"scenario": "Research agents",
"maintenance": "2mo since push",
"risk": "Needs review"
},
"alternative_skills": [],
"do_not_use_when": [
"teams that need a vendor-supported SLA",
"high-compliance environments without internal security review",
"No major risk signals from current metadata",
"High-risk permission hints: Shell or command execution, Secrets or environment access",
"Dependency or permission surface needs review",
"Permission surface may require sandboxing",
"Financial research output is not financial advice; require human review before any live investment decision",
"Financial research output is not financial advice; require human review before any live investment decision."
],
"agent_contract": {
"task_input": "Use golang-design-patterns in an agent workflow",
"recommended_action": "Do not auto-install. Inspect the source, dependencies, and permission surface first.",
"install_policy": "block",
"minimum_review_before_use": [
"Trust: 73/100 Strong shortlist",
"Audit: 79/100 Needs review",
"Safety: 35/100 Avoid automatic install",
"Review repository, license, install command, and permission surface before production use."
],
"expected_agent_output": {
"selected_skill": "samber-golang-design-patterns (golang-design-patterns)",
"install_command": "npx skills add samber/cc-skills-golang --skill golang-design-patterns",
"risk_summary": "Needs review; Blocked for auto-install; Review before production",
"verification_result": "Report the smallest successful task, files touched, warnings, and any missing setup."
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},
"outcome_feedback": {
"endpoint": "https://www.openagentskill.com/api/agent/outcome",
"method": "POST",
"requires_resolve_event_id": true,
"event_id_source": "Use install_receipt.outcome_feedback.event_id or feedback.event_id returned by /api/agent/resolve for the current task.",
"expected_outcomes": [
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"failed",
"not_relevant",
"blocked_by_risk",
"setup_required"
],
"payload_template": {
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"skill_slug": "samber-golang-design-patterns",
"task": "Use golang-design-patterns in an agent workflow",
"agent": "codex",
"outcome": "success",
"install_used": true,
"risk_blocked": false,
"setup_required": false,
"task_success": true,
"output_quality": 4,
"error_type": null,
"human_review_required": false,
"workspace": "sandbox",
"time_to_useful_ms": 120000,
"notes": "Report the smallest successful task, setup friction, files touched, and risk notes."
}
},
"endpoints": {
"web": "https://www.openagentskill.com/skills/samber-golang-design-patterns",
"api": "https://www.openagentskill.com/api/agent/skills/samber-golang-design-patterns",
"audit": "https://www.openagentskill.com/skills/samber-golang-design-patterns/audit",
"eval": "https://www.openagentskill.com/api/agent/evals?slug=samber-golang-design-patterns&task=Use%20golang-design-patterns%20in%20an%20agent%20workflow&max_risk=medium",
"resolve": "https://www.openagentskill.com/api/agent/resolve?task=Use%20golang-design-patterns%20in%20an%20agent%20workflow&agent=codex&max_risk=medium",
"receipt": "https://www.openagentskill.com/api/agent/receipt?task=Use%20golang-design-patterns%20in%20an%20agent%20workflow&agent=codex&max_risk=medium&format=text",
"install": "https://www.openagentskill.com/api/skills/samber-golang-design-patterns/install",
"manifest": "https://www.openagentskill.com/api/registry/manifest/samber-golang-design-patterns"
}
}Listing source
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