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minecraft-commands-scripting
Write and debug Minecraft Java 26.x and 1.21.x commands, selectors, execute chains, scoreboards, NBT, and RCON scripts. Use for command-only work; use minecraft-datapack for complete datapack structures.
Vue d’ensemble
Write and debug Minecraft Java 26.x and 1.21.x commands, selectors, execute chains, scoreboards, NBT, and RCON scripts. Use for command-only work; use minecraft-datapack for complete datapack structures.
Lire la documentation complète
Documentation source, pas des instructions pour ce site. Vérifiez les permissions avant d’exécuter des commandes.
Minecraft Commands & Scripting Skill
Before editing, inspect the exact Minecraft version and execution context (chat, function, command block, or RCON). Keep the requested scope and use only the relevant examples. Check current release notes for version-sensitive syntax.
Command Syntax Conventions
<required>— required argument[optional]— optional argument(a|b|c)— choose one...— repeating / multiple- Coordinates:
~= relative offset,^= local (look-direction)
Routing Boundaries
Use when: the task is raw command chains, scoreboards, selector logic, or RCON command scripting.Do not use when: creating or editing full datapack structures and registries (minecraft-datapack).Do not use when: behavior depends on Java plugin or mod code (minecraft-plugin-dev/minecraft-modding).
Bundled References And Examples
- Execute cheat sheet:
references/execute-cheat-sheet.md - Selector cheat sheet:
references/selector-cheat-sheet.md - Example scripts:
scripts/examples/arena-countdown.mcfunction,scripts/examples/stopwatch-podium.mcfunction,scripts/examples/rcon-backup-warning.sh(one-time setup commands are called out in comments when needed)
Use the cheat sheets when you need fast command recall without scanning this whole skill file. The example scripts are meant to be copyable starting points, not toy snippets.
Command reference
Use references/command-reference.md for the relevant command family. It includes version boundaries for item components, attributes, text events, gamerules, and 26.x world clocks. Do not run example blocks as a batch; each demonstrates a separate operation.
RCON Scripting
Connect to a Minecraft server remotely using RCON (enable in server.properties):
# server.properties
enable-rcon=true
rcon.password=your_password
rcon.port=25575
RCON is unencrypted. Keep the port bound to a trusted private network, VPN, or localhost, and inject the password through a protected secret rather than a command-line argument.
Bash RCON script (using mcrcon)
#!/usr/bin/env bash
set -euo pipefail
: "${MCRCON_PASS:?inject MCRCON_PASS from a protected secret}"
export MCRCON_HOST="${MCRCON_HOST:-127.0.0.1}"
export MCRCON_PORT="${MCRCON_PORT:-25575}"
restore_saves() {
mcrcon "save-on" >/dev/null || true
}
trap restore_saves EXIT INT TERM
# Send command
mcrcon "say Server backup starting in 5 minutes"
sleep 300
mcrcon "save-off"
mcrcon "save-all flush"
# Backup world
rsync -av /path/to/server/world/ /backups/world_$(date +%Y%m%d_%H%M%S)/
mcrcon "save-on"
trap - EXIT INT TERM
mcrcon "say Backup complete!"
Python RCON
import os
from mcrcon import MCRcon
with MCRcon("localhost", os.environ["MCRCON_PASS"], port=25575) as mcr:
response = mcr.command("list")
print(response)
# "There are 3 of a max of 20 players online: Steve, Alex, Notch"
players = response.split(": ")[1].split(", ") if ": " in response else []
print(f"Online players: {players}")
Common Scripting Patterns
First-join setup (load and tick functions)
# load.mcfunction: create the objective
scoreboard objectives add initialized dummy
# tick.mcfunction: detect players who have not been initialized
execute as @a unless score @s initialized matches 1 run function mypack:on_first_join
# on_first_join.mcfunction
scoreboard players set @s initialized 1
give @s minecraft:stone_sword
give @s minecraft:bread 16
tellraw @s {"text":"Welcome! Here's a starter kit.","color":"green"}
Death counter + respawn
# tick.mcfunction — check deaths
execute as @a[scores={deaths=1..}] run function mypack:on_death
# on_death.mcfunction (separate file)
scoreboard players reset @s deaths
scoreboard players add @s total_deaths 1
Proximity detection
# Check if any player is within 5 blocks of a location
execute if entity @a[x=10,y=64,z=10,distance=..5] run function mypack:player_nearby
Math tricks (no fractions in scoreboards)
# Multiply @s.value by 1.5 using integer math (×3 then /2)
scoreboard players operation @s result = @s value
scoreboard players operation @s result *= #three constants
scoreboard players operation @s result /= #two constants
# Set #two and #three on load:
# scoreboard players set #two constants 2
# scoreboard players set #three constants 3
References
- Minecraft Wiki — Commands: https://minecraft.wiki/w/Commands
- Minecraft Wiki — Target selectors: https://minecraft.wiki/w/Target_selectors
- Minecraft Wiki — NBT format: https://minecraft.wiki/w/NBT_format
- Minecraft Wiki — Raw JSON text: https://minecraft.wiki/w/Raw_JSON_text_format
- Minecraft Wiki — Scoreboard: https://minecraft.wiki/w/Scoreboard
- Execute command wiki: https://minecraft.wiki/w/Commands/execute
Métadonnées du fichier
name: minecraft-commands-scripting description: "Write and debug Minecraft Java 26.x and 1.21.x commands, selectors, execute chains, scoreboards, NBT, and RCON scripts. Use for command-only work; use minecraft-datapack for complete datapack structures."
Voir le texte original
---
name: minecraft-commands-scripting
description: "Write and debug Minecraft Java 26.x and 1.21.x commands, selectors, execute chains, scoreboards, NBT, and RCON scripts. Use for command-only work; use minecraft-datapack for complete datapack structures."
---
# Minecraft Commands & Scripting Skill
Before editing, inspect the exact Minecraft version and execution context
(chat, function, command block, or RCON). Keep the requested scope and use only
the relevant examples. Check current release notes for version-sensitive syntax.
## Command Syntax Conventions
- `<required>` — required argument
- `[optional]` — optional argument
- `(a|b|c)` — choose one
- `...` — repeating / multiple
- Coordinates: `~` = relative offset, `^` = local (look-direction)
### Routing Boundaries
- `Use when`: the task is raw command chains, scoreboards, selector logic, or RCON command scripting.
- `Do not use when`: creating or editing full datapack structures and registries (`minecraft-datapack`).
- `Do not use when`: behavior depends on Java plugin or mod code (`minecraft-plugin-dev`/`minecraft-modding`).
## Bundled References And Examples
- Execute cheat sheet: `references/execute-cheat-sheet.md`
- Selector cheat sheet: `references/selector-cheat-sheet.md`
- Example scripts: `scripts/examples/arena-countdown.mcfunction`, `scripts/examples/stopwatch-podium.mcfunction`, `scripts/examples/rcon-backup-warning.sh` (one-time setup commands are called out in comments when needed)
Use the cheat sheets when you need fast command recall without scanning this whole
skill file. The example scripts are meant to be copyable starting points, not toy snippets.
---
## Command reference
Use [references/command-reference.md](references/command-reference.md) for the
relevant command family. It includes version boundaries for item components,
attributes, text events, gamerules, and 26.x world clocks. Do not run example
blocks as a batch; each demonstrates a separate operation.
## RCON Scripting
Connect to a Minecraft server remotely using RCON (enable in `server.properties`):
```properties
# server.properties
enable-rcon=true
rcon.password=your_password
rcon.port=25575
```
RCON is unencrypted. Keep the port bound to a trusted private network, VPN, or
localhost, and inject the password through a protected secret rather than a
command-line argument.
### Bash RCON script (using `mcrcon`)
```bash
#!/usr/bin/env bash
set -euo pipefail
: "${MCRCON_PASS:?inject MCRCON_PASS from a protected secret}"
export MCRCON_HOST="${MCRCON_HOST:-127.0.0.1}"
export MCRCON_PORT="${MCRCON_PORT:-25575}"
restore_saves() {
mcrcon "save-on" >/dev/null || true
}
trap restore_saves EXIT INT TERM
# Send command
mcrcon "say Server backup starting in 5 minutes"
sleep 300
mcrcon "save-off"
mcrcon "save-all flush"
# Backup world
rsync -av /path/to/server/world/ /backups/world_$(date +%Y%m%d_%H%M%S)/
mcrcon "save-on"
trap - EXIT INT TERM
mcrcon "say Backup complete!"
```
### Python RCON
```python
import os
from mcrcon import MCRcon
with MCRcon("localhost", os.environ["MCRCON_PASS"], port=25575) as mcr:
response = mcr.command("list")
print(response)
# "There are 3 of a max of 20 players online: Steve, Alex, Notch"
players = response.split(": ")[1].split(", ") if ": " in response else []
print(f"Online players: {players}")
```
---
## Common Scripting Patterns
### First-join setup (load and tick functions)
```mcfunction
# load.mcfunction: create the objective
scoreboard objectives add initialized dummy
# tick.mcfunction: detect players who have not been initialized
execute as @a unless score @s initialized matches 1 run function mypack:on_first_join
# on_first_join.mcfunction
scoreboard players set @s initialized 1
give @s minecraft:stone_sword
give @s minecraft:bread 16
tellraw @s {"text":"Welcome! Here's a starter kit.","color":"green"}
```
### Death counter + respawn
```mcfunction
# tick.mcfunction — check deaths
execute as @a[scores={deaths=1..}] run function mypack:on_death
# on_death.mcfunction (separate file)
scoreboard players reset @s deaths
scoreboard players add @s total_deaths 1
```
### Proximity detection
```mcfunction
# Check if any player is within 5 blocks of a location
execute if entity @a[x=10,y=64,z=10,distance=..5] run function mypack:player_nearby
```
### Math tricks (no fractions in scoreboards)
```mcfunction
# Multiply @s.value by 1.5 using integer math (×3 then /2)
scoreboard players operation @s result = @s value
scoreboard players operation @s result *= #three constants
scoreboard players operation @s result /= #two constants
# Set #two and #three on load:
# scoreboard players set #two constants 2
# scoreboard players set #three constants 3
```
---
## References
- Minecraft Wiki — Commands: https://minecraft.wiki/w/Commands
- Minecraft Wiki — Target selectors: https://minecraft.wiki/w/Target_selectors
- Minecraft Wiki — NBT format: https://minecraft.wiki/w/NBT_format
- Minecraft Wiki — Raw JSON text: https://minecraft.wiki/w/Raw_JSON_text_format
- Minecraft Wiki — Scoreboard: https://minecraft.wiki/w/Scoreboard
- Execute command wiki: https://minecraft.wiki/w/Commands/execute
Examiner la source
Prix et coûts d’utilisation
- Obtenir le skill
- Prix non confirmé
- L’utiliser
- Prérequis non confirmés. Consultez les frais d’agent, d’API et de services à la source.
- Licence
- MIT
- Prix non confirmé
- Le prix n’est pas confirmé. Les liens existants vers les sources et l’installation restent disponibles.
Gratuit à obtenir ne signifie pas gratuit à utiliser. Le prix ne constitue pas une évaluation de sécurité. Soumettre un prix →
Source à réexaminer
La source a changé ou sa synchronisation a échoué. Vérifiez-la avant installation.
Réviser avant installation: Éviter l’installation automatique
Licence: MIT
- Dependency or permission surface needs review
- Permission surface may require sandboxing
- Quality score needs review
- Permission surface needs review: secrets or environment access, shell or command execution
- Stars/forks activity: 129 stars, 9 forks; issue activity unavailable in current metadata
- Dependency/runtime risk: command execution surface, credential or environment access
- Permission surface: secrets or environment access, shell or command execution
Les outils sont des indications de métadonnées, pas une compatibilité testée. Les prompts sont des suggestions.
Commencer par une petite tâche
- 1Lisez la source et confirmez entrées, résultats, dépendances et permissions.
- 2Demandez un plan à l’agent. Approuvez la configuration et les coûts avant un test isolé.
- 3Vérifiez résultats et fichiers modifiés. Signalez uniquement ce qui a été exécuté et conservez la révision source.
Vérifiez les dépendances, clés API et frais externes dans la source. Un dépôt public ne rend pas tous les services gratuits.
Source et conseils d’utilisation
Métadonnées et examens sont indicatifs. Popularité, découverte et exécution réussie sont des faits distincts.
- Dépôt source
- Jahrome907/minecraft-agent-skills
- Licence
- MIT
- Version
- 1.0.0
- Dernier push GitHub
- 6 sept. 2026
- Registre mis à jour
- 13 sept. 2026
- Chemin des instructions
- .agents/skills/minecraft-commands-scripting/SKILL.md @ 40b1d4e0f4e1
Version déclarée dans le registre ; vérifiez les versions de la source.
Qualité
65/100
Prometteur
Confiance
64/100
Sandbox uniquement
Audit
75/100
Revue nécessaire
- Dependency or permission surface needs review
- Permission surface may require sandboxing
- Quality score needs review
- Permission surface needs review: secrets or environment access, shell or command execution
- Stars/forks activity: 129 stars, 9 forks; issue activity unavailable in current metadata
- Dependency/runtime risk: command execution surface, credential or environment access
- Permission surface: secrets or environment access, shell or command execution
- Verified installs
- —
- Résultats
- —
Copier ne signifie pas installer. Les compteurs nécessitent un rapport de réussite et ne garantissent pas la qualité globale.
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L’API Registry fournit les signaux de décision, confiance, audit, cas d’usage et installation sans analyser l’interface.
Plus de détails
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[](https://www.openagentskill.com/skills/jahrome907-minecraft-commands-scripting?ref=github&utm_source=github&utm_medium=referral&utm_campaign=creator_badge)
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[](https://www.openagentskill.com/skills/jahrome907-minecraft-commands-scripting/audit)
[](https://www.openagentskill.com/skills/jahrome907-minecraft-commands-scripting?ref=github&utm_source=github&utm_medium=referral&utm_campaign=creator_badge)Signal de communauté
Indiquez si ce skill semble utile à votre workflow Agent. Les retours agrégés améliorent le classement au fil du temps.
