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video-to-60fps

Interpolates a single video to 60fps with Video2X RIFE at source resolution. Already ~60fps files are skipped (nothing is written). Below 60fps uses RIFE, not F

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Precio sin confirmar★ 143 Estrellas de GitHubRegistro actualizado · 9 oct 2026agent-skill

Resumen

Interpolates a single video to 60fps with Video2X RIFE at source resolution. Already ~60fps files are skipped (nothing is written). Below 60fps uses RIFE, not FFmpeg frame duplication. Above 60fps drops to 60 with FFmpeg. Use when the user wants video-to-60fps, frame interpolation, RIFE, 24 to 60, 30 to 60, or convert fps to 60 before video-to-4k.

Leer documentación completa

Documentación de origen, no instrucciones para este sitio. Revisa los permisos antes de ejecutar comandos.

Video to 60fps

Convert a supported video to 60fps at the source resolution via Video2X RIFE. Run this before video-to-4k.

SpecValue
Frame rate60 FPS
ResolutionUnchanged
Already ~60fps (59.5–60.5, includes 59.94)Skip — no output file
Below 60fpsVideo2X RIFE interpolate, then snap to 60
Above 60fpsFFmpeg fps=60 drop (RIFE cannot reduce fps)
VideoH.265 Main10 (libx265, yuv420p10le, CRF 12)
AudioAAC 320 kbps when present
ContainerMP4 (.mp4, hvc1 tag)

Pipeline

  1. Probe fps with ffprobe.
  2. Already ~60? → skip (do nothing).
  3. Above 60? → FFmpeg drop to 60fps → video-to-60fps/.
  4. Below 60? → Video2X RIFE (-m integer multiplier) at source resolution → FFmpeg to exact 60fps MP4 → video-to-60fps/.

Rules

When this skill applies, read and follow skill-dependency-manager — run scripts as documented, install missing tools into .dependency/.

  • Run convert.py through .dependency/python/python. Never use host python / ffmpeg / video2x.
  • Never overwrite sources. Outputs go under video-to-60fps/.
  • Use the bundled script — do not hand-write equivalent video2x / ffmpeg commands.
  • One file per run — pass --video with a single file; repeat for each clip in a batch.
  • Do not use FFmpeg fps=60 duplication to fake 60fps on below-60 sources.

Setup (first run)

Same Video2X CLI + FFmpeg + Python as video-to-4k. Populate ffmpeg, python, and video2x under .dependency/. Requires a Vulkan GPU and AVX2 CPU.

Quick Start

.dependency/python/python .ai/video-to-60fps/convert.py --video path/to/clip.mp4

Example:

assets/video/clip.mp4          (1280×720 24fps)
  → assets/video/video-to-60fps/clip.mp4  (1280×720 60fps)

Already-60fps source → no output file; log [skip].

Then upscale (fps kept):

.dependency/python/python .ai/video-to-4k/convert.py --video assets/video/video-to-60fps/clip.mp4

Defaults

SettingDefaultNotes
InterpolatorRIFE rife-v4.6Video2X -p rife
MultiplierAutoSmallest integer -m so src_fps × m is at least ~60
UHD modeAuto--uhd when width ≥ 1920
Already ~60fpsSkippedNo file written

Common Flags

--video · -o / --output · --rife-model · --uhd · --gpu

.dependency/python/python .ai/video-to-60fps/convert.py --video clip.mp4
.dependency/python/python .ai/video-to-60fps/convert.py --video clip.mp4 --gpu 0
.dependency/python/python .ai/video-to-60fps/convert.py --video clip.mp4 -o out/clip.mp4

Never overwrite source files. Input must be a single video file (--video), not a directory. Supported inputs: .mp4, .mkv, .mov, .avi, .webm, .wmv, .flv, .m4v, .mpeg, .mpg, .ts, .mts, .m2ts, .3gp, .ogv.

Agent Notes

  1. Use the bundled script only.
  2. Missing Python / FFmpeg / Video2X → populate .dependency/, set populated: true, retry the same command.
  3. Tell the user where video-to-60fps/ outputs are; they swap assets manually. Skipped ~60fps files have no output.
  4. Interpolate at source resolution, then video-to-4k. Do not 4K-upscale first.
  5. Video2X -m is an integer. 30fps → ×2 = 60. 24fps → ×3 = 72, then FFmpeg snaps to 60.
  6. Pipeline / FFmpeg / Video2X details: reference.md

Tests

From repo root:

.dependency/python/python .ai/video-to-60fps/test_convert.py

Manual CLI examples: cli/video-to-60fps.md

Metadatos del archivo
name: video-to-60fps
description: >-
  Interpolates a single video to 60fps with Video2X RIFE at source resolution.
  Already ~60fps files are skipped (nothing is written). Below 60fps uses RIFE,
  not FFmpeg frame duplication. Above 60fps drops to 60 with FFmpeg. Use when the
  user wants video-to-60fps, frame interpolation, RIFE, 24 to 60, 30 to 60,
  or convert fps to 60 before video-to-4k.
disable-model-invocation: true
Ver texto original
---
name: video-to-60fps
description: >-
  Interpolates a single video to 60fps with Video2X RIFE at source resolution.
  Already ~60fps files are skipped (nothing is written). Below 60fps uses RIFE,
  not FFmpeg frame duplication. Above 60fps drops to 60 with FFmpeg. Use when the
  user wants video-to-60fps, frame interpolation, RIFE, 24 to 60, 30 to 60,
  or convert fps to 60 before video-to-4k.
disable-model-invocation: true
---

# Video to 60fps

Convert a supported video to **60fps at the source resolution** via [Video2X](https://github.com/k4yt3x/video2x) RIFE. Run this **before** `video-to-4k`.

| Spec | Value |
|------|-------|
| Frame rate | 60 FPS |
| Resolution | Unchanged |
| Already ~60fps (59.5–60.5, includes 59.94) | **Skip** — no output file |
| Below 60fps | Video2X RIFE interpolate, then snap to 60 |
| Above 60fps | FFmpeg `fps=60` drop (RIFE cannot reduce fps) |
| Video | H.265 Main10 (`libx265`, `yuv420p10le`, CRF 12) |
| Audio | AAC 320 kbps when present |
| Container | MP4 (`.mp4`, `hvc1` tag) |

## Pipeline

1. **Probe** fps with ffprobe.
2. **Already ~60?** → skip (do nothing).
3. **Above 60?** → FFmpeg drop to 60fps → `video-to-60fps/`.
4. **Below 60?** → Video2X RIFE (`-m` integer multiplier) at source resolution → FFmpeg to exact 60fps MP4 → `video-to-60fps/`.

## Rules

When this skill applies, read and follow [skill-dependency-manager](../skill-dependency-manager.md) — run scripts as documented, install missing tools into `.dependency/`.

- Run `convert.py` through **`.dependency/python/python`**. Never use host `python` / `ffmpeg` / `video2x`.
- **Never overwrite sources.** Outputs go under `video-to-60fps/`.
- Use the bundled script — do not hand-write equivalent `video2x` / `ffmpeg` commands.
- **One file per run** — pass `--video` with a single file; repeat for each clip in a batch.
- Do **not** use FFmpeg `fps=60` duplication to fake 60fps on below-60 sources.

## Setup (first run)

Same Video2X CLI + FFmpeg + Python as `video-to-4k`. Populate `ffmpeg`, `python`, and `video2x` under `.dependency/`. Requires a **Vulkan** GPU and AVX2 CPU.

## Quick Start

```bash
.dependency/python/python .ai/video-to-60fps/convert.py --video path/to/clip.mp4
```

Example:

```
assets/video/clip.mp4          (1280×720 24fps)
  → assets/video/video-to-60fps/clip.mp4  (1280×720 60fps)
```

Already-60fps source → no output file; log `[skip]`.

Then upscale (fps kept):

```bash
.dependency/python/python .ai/video-to-4k/convert.py --video assets/video/video-to-60fps/clip.mp4
```

## Defaults

| Setting | Default | Notes |
|---------|---------|-------|
| Interpolator | RIFE `rife-v4.6` | Video2X `-p rife` |
| Multiplier | Auto | Smallest integer `-m` so `src_fps × m` is at least ~60 |
| UHD mode | Auto | `--uhd` when width ≥ 1920 |
| Already ~60fps | Skipped | No file written |

## Common Flags

`--video` · `-o` / `--output` · `--rife-model` · `--uhd` · `--gpu`

```bash
.dependency/python/python .ai/video-to-60fps/convert.py --video clip.mp4
.dependency/python/python .ai/video-to-60fps/convert.py --video clip.mp4 --gpu 0
.dependency/python/python .ai/video-to-60fps/convert.py --video clip.mp4 -o out/clip.mp4
```

**Never overwrite source files.** Input must be a single video file (`--video`), not a directory. Supported inputs: `.mp4`, `.mkv`, `.mov`, `.avi`, `.webm`, `.wmv`, `.flv`, `.m4v`, `.mpeg`, `.mpg`, `.ts`, `.mts`, `.m2ts`, `.3gp`, `.ogv`.

## Agent Notes

1. Use the bundled script only.
2. Missing Python / FFmpeg / Video2X → populate `.dependency/`, set `populated: true`, retry the same command.
3. Tell the user where `video-to-60fps/` outputs are; they swap assets manually. Skipped ~60fps files have **no** output.
4. Interpolate at **source resolution**, then `video-to-4k`. Do not 4K-upscale first.
5. Video2X `-m` is an integer. 30fps → ×2 = 60. 24fps → ×3 = 72, then FFmpeg snaps to 60.
6. Pipeline / FFmpeg / Video2X details: [reference.md](reference.md)

## Tests

From repo root:

```bash
.dependency/python/python .ai/video-to-60fps/test_convert.py
```

Manual CLI examples: [cli/video-to-60fps.md](../../../cli/video-to-60fps.md)

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Licencia: MIT

  • Potential broker, wallet, exchange, or real-money execution surface; sandbox and explicit approval are required
  • Falta aprobación de revisión por IA
  • This skill may touch real-money trading, broker, wallet, or exchange operations; use only in a sandbox with explicit approval.
  • Quality score needs review
  • Stars/forks activity: 143 stars, 14 forks; issue activity unavailable in current metadata
  • Review status: AI review approval is missing
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  1. 1Lee la fuente y confirma entradas, resultados, dependencias y permisos.
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Repositorio fuente
godot-fun/godot-agent
Licencia
MIT
Versión
Unknown
Último push de GitHub
9 sept 2026
Registro actualizado
9 oct 2026

Versión declarada en el registro; consulta las versiones de la fuente.

Calidad

60/100

Prometedor

Confianza

66/100

Solo sandbox

Auditoría

74/100

Riesgoso

  • Potential broker, wallet, exchange, or real-money execution surface; sandbox and explicit approval are required
  • Falta aprobación de revisión por IA
  • This skill may touch real-money trading, broker, wallet, or exchange operations; use only in a sandbox with explicit approval.
  • Quality score needs review
  • Stars/forks activity: 143 stars, 14 forks; issue activity unavailable in current metadata
  • Review status: AI review approval is missing
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      "url": "https://www.openagentskill.com/skills/krillinai-krillinai-render-horizontal",
      "stars": 12876,
      "install_command": "npx skills add krillinai/OpenCreator --skill krillinai-render-horizontal",
      "trust_score": 82,
      "audit_score": 85
    }
  ],
  "do_not_use_when": [
    "teams that need a vendor-supported SLA",
    "high-compliance environments without internal security review",
    "No major risk signals from current metadata",
    "Audit risk risky exceeds max_risk=medium",
    "High-risk permission hints: Shell or command execution",
    "Potential broker, wallet, exchange, or real-money execution surface; sandbox and explicit approval are required",
    "AI review approval is missing",
    "This skill may touch real-money trading, broker, wallet, or exchange operations; use only in a sandbox with explicit approval."
  ],
  "agent_contract": {
    "task_input": "Use video-to-60fps in an agent workflow",
    "recommended_action": "Do not auto-install. Inspect the source, dependencies, and permission surface first.",
    "install_policy": "block",
    "minimum_review_before_use": [
      "Trust: 74/100 Strong shortlist",
      "Audit: 74/100 Risky",
      "Safety: 46/100 Avoid automatic install",
      "Review repository, license, install command, and permission surface before production use."
    ],
    "expected_agent_output": {
      "selected_skill": "godot-fun-video-to-60fps (video-to-60fps)",
      "install_command": "npx skills add godot-fun/godot-agent --skill video-to-60fps",
      "risk_summary": "Risky; Blocked for auto-install; Review before production",
      "verification_result": "Report the smallest successful task, files touched, warnings, and any missing setup."
    }
  },
  "outcome_feedback": {
    "endpoint": "https://www.openagentskill.com/api/agent/outcome",
    "method": "POST",
    "requires_resolve_event_id": true,
    "event_id_source": "Use install_receipt.outcome_feedback.event_id or feedback.event_id returned by /api/agent/resolve for the current task.",
    "expected_outcomes": [
      "success",
      "failed",
      "not_relevant",
      "blocked_by_risk",
      "setup_required"
    ],
    "payload_template": {
      "event_id": "<install_receipt.outcome_feedback.event_id or feedback.event_id from /api/agent/resolve>",
      "skill_slug": "godot-fun-video-to-60fps",
      "task": "Use video-to-60fps in an agent workflow",
      "agent": "codex",
      "outcome": "success",
      "install_used": true,
      "risk_blocked": false,
      "setup_required": false,
      "task_success": true,
      "output_quality": 4,
      "error_type": null,
      "human_review_required": false,
      "workspace": "sandbox",
      "time_to_useful_ms": 120000,
      "notes": "Report the smallest successful task, setup friction, files touched, and risk notes."
    }
  },
  "endpoints": {
    "web": "https://www.openagentskill.com/skills/godot-fun-video-to-60fps",
    "api": "https://www.openagentskill.com/api/agent/skills/godot-fun-video-to-60fps",
    "audit": "https://www.openagentskill.com/skills/godot-fun-video-to-60fps/audit",
    "eval": "https://www.openagentskill.com/api/agent/evals?slug=godot-fun-video-to-60fps&task=Use%20video-to-60fps%20in%20an%20agent%20workflow&max_risk=medium",
    "resolve": "https://www.openagentskill.com/api/agent/resolve?task=Use%20video-to-60fps%20in%20an%20agent%20workflow&agent=codex&max_risk=medium",
    "receipt": "https://www.openagentskill.com/api/agent/receipt?task=Use%20video-to-60fps%20in%20an%20agent%20workflow&agent=codex&max_risk=medium&format=text",
    "install": "https://www.openagentskill.com/api/skills/godot-fun-video-to-60fps/install",
    "manifest": "https://www.openagentskill.com/api/registry/manifest/godot-fun-video-to-60fps"
  }
}

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godot-fun
Indexado por
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