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video-compress-to-size

Compresses a single video file to stay under a user-specified max file size using FFmpeg. Prefers GPU encoders (NVENC / AMF / QSV) with VBR bitrate targeting; falls back to CPU two-pass H.264/HEVC. Use when the user wants to compress video, reduce video file size, shrink MP4/MKV/

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Preis unbestätigt★ 142 GitHub-StarsVerzeichnis aktualisiert · 8. Sept. 2026agent-skill

Übersicht

Compresses a single video file to stay under a user-specified max file size using FFmpeg. Prefers GPU encoders (NVENC / AMF / QSV) with VBR bitrate targeting; falls back to CPU two-pass H.264/HEVC. Use when the user wants to compress video, reduce video file size, shrink MP4/MKV/MOV under N MB, GPU encode, NVENC compress, or re-encode a clip to a size limit.

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Quelldokumentation, keine Anweisungen für diese Website. Vor dem Ausführen von Befehlen die Berechtigungen prüfen.

Video Compress To Size

Re-encode a supported video so the output is at or under a given max file size.

Default: probe and use a GPU encoder when available (NVIDIA NVENC → AMD AMF → Intel QSV), single-pass VBR. If no GPU works, fall back to CPU two-pass (libx264 / libx265).

Rules

When this skill applies, read and follow skill-dependency-manager — run scripts as documented, install missing tools into .dependency/.

  • Run compress.py through .dependency/python/python.exe. Never use host python / ffmpeg.
  • Never overwrite sources. Outputs go under video-compress-to-size/.
  • Use the bundled script — do not hand-write equivalent FFmpeg commands.
  • One file per run — pass --video with a single file; repeat for each clip in a batch.

Quick Start

.dependency/python/python .ai/video-compress-to-size/compress.py --video path/to/clip.mp4 --max-size 50MB

Bare numbers mean MB (--max-size 50 ≡ 50MB):

.dependency/python/python .ai/video-compress-to-size/compress.py --video assets/intro.mp4 --max-size 50

Example:

assets/video/intro.mp4
  → assets/video/video-compress-to-size/intro.mp4

Force CPU (slow, more precise two-pass):

.dependency/python/python .ai/video-compress-to-size/compress.py --video clip.mp4 --max-size 50MB --cpu

Size Syntax

InputMeaning
50 / 50MB / 50M50 mebibytes (1024² bytes)
500KB / 500K500 kibibytes
1GB / 1G1 gibibyte
52428800Bexact bytes

--max-size is required.

Format Defaults

SettingDefaultNotes
EncoderGPU firsth264_nvenc → h264_amf → h264_qsv → libx264
HEVC--hevcSame order with hevc_* / libx265
Container.mp4Always MP4
AudioAAC 128kLowered automatically on tiny budgets
PresetmediumMapped (e.g. NVENC p4); override with --preset
Already under limitSkipped[skip] … (already under limit)
Safety marginGPU ~90% / CPU ~92%Headroom for mux / VBR overshoot

Common Flags

--video · --max-size · -o / --output · --audio-bitrate · --preset · --hevc · --cpu

Custom output path:

.dependency/python/python .ai/video-compress-to-size/compress.py --video clip.mp4 --max-size 50MB -o out/clip.mp4

Never overwrite source files. Input must be a single video file (--video), not a directory. Supported inputs: .mp4, .mkv, .mov, .avi, .webm, .wmv, .flv, .m4v, .mpeg, .mpg, .ts, .mts, .m2ts, .3gp, .ogv.

Agent Notes

  1. Use the bundled script, not hand-written ffmpeg commands.
  2. Always pass --max-size from the user (ask if missing). Prefer their unit wording; bare numbers are MB.
  3. Prefer GPU — do not pass --cpu unless the user asks or GPU encode fails.
  4. Do not downscale or change fps unless the user asks.
  5. Sources already ≤ max size are skipped.
  6. Tell the user where video-compress-to-size/ files are; they swap assets manually when ready.
  7. Missing Python/FFmpeg → populate .dependency/ per skill-dependency-manager, retry same command.
  8. Pipeline details: reference.md

Tests

From repo root:

.dependency/python/python .ai/video-compress-to-size/test_compress.py

Manual CLI examples: cli/video-compress-to-size.md

Dateimetadaten
name: video-compress-to-size
description: Compresses a single video file to stay under a user-specified max file size using FFmpeg. Prefers GPU encoders (NVENC / AMF / QSV) with VBR bitrate targeting; falls back to CPU two-pass H.264/HEVC. Use when the user wants to compress video, reduce video file size, shrink MP4/MKV/MOV under N MB, GPU encode, NVENC compress, or re-encode a clip to a size limit.
Originaltext anzeigen
---
name: video-compress-to-size
description: Compresses a single video file to stay under a user-specified max file size using FFmpeg. Prefers GPU encoders (NVENC / AMF / QSV) with VBR bitrate targeting; falls back to CPU two-pass H.264/HEVC. Use when the user wants to compress video, reduce video file size, shrink MP4/MKV/MOV under N MB, GPU encode, NVENC compress, or re-encode a clip to a size limit.
---

# Video Compress To Size

Re-encode a supported video so the output is **at or under** a given max file size.

**Default:** probe and use a GPU encoder when available (NVIDIA NVENC → AMD AMF → Intel QSV), single-pass VBR. If no GPU works, fall back to **CPU two-pass** (`libx264` / `libx265`).

## Rules

When this skill applies, read and follow [skill-dependency-manager](../skill-dependency-manager.md) — run scripts as documented, install missing tools into `.dependency/`.

- Run `compress.py` through **`.dependency/python/python.exe`**. Never use host `python` / `ffmpeg`.
- **Never overwrite sources.** Outputs go under `video-compress-to-size/`.
- Use the bundled script — do not hand-write equivalent FFmpeg commands.
- **One file per run** — pass `--video` with a single file; repeat for each clip in a batch.

## Quick Start

```bash
.dependency/python/python .ai/video-compress-to-size/compress.py --video path/to/clip.mp4 --max-size 50MB
```

Bare numbers mean **MB** (`--max-size 50` ≡ `50MB`):

```bash
.dependency/python/python .ai/video-compress-to-size/compress.py --video assets/intro.mp4 --max-size 50
```

Example:

```
assets/video/intro.mp4
  → assets/video/video-compress-to-size/intro.mp4
```

Force CPU (slow, more precise two-pass):

```bash
.dependency/python/python .ai/video-compress-to-size/compress.py --video clip.mp4 --max-size 50MB --cpu
```

## Size Syntax

| Input | Meaning |
|-------|---------|
| `50` / `50MB` / `50M` | 50 mebibytes (1024² bytes) |
| `500KB` / `500K` | 500 kibibytes |
| `1GB` / `1G` | 1 gibibyte |
| `52428800B` | exact bytes |

`--max-size` is **required**.

## Format Defaults

| Setting | Default | Notes |
|---------|---------|-------|
| Encoder | GPU first | `h264_nvenc` → `h264_amf` → `h264_qsv` → `libx264` |
| HEVC | `--hevc` | Same order with `hevc_*` / `libx265` |
| Container | `.mp4` | Always MP4 |
| Audio | AAC 128k | Lowered automatically on tiny budgets |
| Preset | `medium` | Mapped (e.g. NVENC `p4`); override with `--preset` |
| Already under limit | Skipped | `[skip] … (already under limit)` |
| Safety margin | GPU ~90% / CPU ~92% | Headroom for mux / VBR overshoot |

## Common Flags

`--video` · `--max-size` · `-o` / `--output` · `--audio-bitrate` · `--preset` · `--hevc` · `--cpu`

Custom output path:

```bash
.dependency/python/python .ai/video-compress-to-size/compress.py --video clip.mp4 --max-size 50MB -o out/clip.mp4
```

**Never overwrite source files.** Input must be a single video file (`--video`), not a directory. Supported inputs: `.mp4`, `.mkv`, `.mov`, `.avi`, `.webm`, `.wmv`, `.flv`, `.m4v`, `.mpeg`, `.mpg`, `.ts`, `.mts`, `.m2ts`, `.3gp`, `.ogv`.

## Agent Notes

1. Use the bundled script, not hand-written `ffmpeg` commands.
2. Always pass `--max-size` from the user (ask if missing). Prefer their unit wording; bare numbers are MB.
3. **Prefer GPU** — do not pass `--cpu` unless the user asks or GPU encode fails.
4. Do **not** downscale or change fps unless the user asks.
5. Sources already ≤ max size are skipped.
6. Tell the user where `video-compress-to-size/` files are; they swap assets manually when ready.
7. Missing Python/FFmpeg → populate `.dependency/` per skill-dependency-manager, retry same command.
8. Pipeline details: [reference.md](reference.md)

## Tests

From repo root:

```bash
.dependency/python/python .ai/video-compress-to-size/test_compress.py
```

Manual CLI examples: [cli/video-compress-to-size.md](../../../cli/video-compress-to-size.md)

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MIT
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Skill-Quelle erfasst

Ein Anleitungspfad ist erfasst. Das ist kein Ausführungstest und keine Sicherheits- oder Kompatibilitätsgarantie.

Vor Installation prüfen: Automatische Installation vermeiden

Lizenz: MIT

  • Potential broker, wallet, exchange, or real-money execution surface; sandbox and explicit approval are required
  • KI-Prüffreigabe fehlt
  • This skill may touch real-money trading, broker, wallet, or exchange operations; use only in a sandbox with explicit approval.
  • Quality score needs review
  • Stars/forks activity: 142 stars, 14 forks; issue activity unavailable in current metadata
  • Review status: AI review approval is missing
Vollständiges Audit öffnen

Tools sind Metadatenhinweise, keine getestete Kompatibilität. Prompts sind Vorschläge.

Mit einer kleinen Aufgabe beginnen

  1. 1Quelle lesen und Eingaben, Ergebnisse, Abhängigkeiten sowie Berechtigungen prüfen.
  2. 2Agent um einen Plan bitten. Einrichtung und Kosten vor einem isolierten Test genehmigen.
  3. 3Ergebnisse und geänderte Dateien prüfen. Nur tatsächliche Ausführungen melden und die Quellrevision aufbewahren.

Prüfe Abhängigkeiten, API-Schlüssel und externe Kosten in der Quelle. Öffentliche Repositories bedeuten nicht, dass alle Dienste kostenlos sind.

Quelle und Nutzungshinweise

ErfasstStatisch geprüft

Metadaten und Prüfungen dienen der Orientierung. Beliebtheit, Quellenerfassung und erfolgreiche Ausführung sind verschiedene Fakten.

Quell-Repository
godot-fun/godot-agent
Lizenz
MIT
Version
1.0.0
Letzter GitHub-Push
8. Sept. 2026
Verzeichnis aktualisiert
8. Sept. 2026

Version aus den Verzeichnismetadaten; Releases der Quelle prüfen.

Qualität

60/100

Vielversprechend

Vertrauen

66/100

Nur Sandbox

Audit

74/100

Riskant

  • Potential broker, wallet, exchange, or real-money execution surface; sandbox and explicit approval are required
  • KI-Prüffreigabe fehlt
  • This skill may touch real-money trading, broker, wallet, or exchange operations; use only in a sandbox with explicit approval.
  • Quality score needs review
  • Stars/forks activity: 142 stars, 14 forks; issue activity unavailable in current metadata
  • Review status: AI review approval is missing
Verified installs
—
Ergebnisse
—

Kopieren ist keine Installation. Zahlen benötigen eine Erfolgsmeldung und garantieren keine allgemeine Qualität.

Agent-Zugang

Die Registry API stellt Entscheidungs-, Vertrauens-, Audit-, Use-Case- und Installationssignale ohne UI-Scraping bereit.

Weitere Details
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    "recommended_action": "Do not auto-install. Inspect the source, dependencies, and permission surface first.",
    "install_policy": "block",
    "minimum_review_before_use": [
      "Trust: 74/100 Strong shortlist",
      "Audit: 74/100 Risky",
      "Safety: 46/100 Avoid automatic install",
      "Review repository, license, install command, and permission surface before production use."
    ],
    "expected_agent_output": {
      "selected_skill": "godot-fun-video-compress-to-size (video-compress-to-size)",
      "install_command": "npx skills add godot-fun/godot-agent --skill video-compress-to-size",
      "risk_summary": "Risky; Blocked for auto-install; Review before production",
      "verification_result": "Report the smallest successful task, files touched, warnings, and any missing setup."
    }
  },
  "outcome_feedback": {
    "endpoint": "https://www.openagentskill.com/api/agent/outcome",
    "method": "POST",
    "requires_resolve_event_id": true,
    "event_id_source": "Use install_receipt.outcome_feedback.event_id or feedback.event_id returned by /api/agent/resolve for the current task.",
    "expected_outcomes": [
      "success",
      "failed",
      "not_relevant",
      "blocked_by_risk",
      "setup_required"
    ],
    "payload_template": {
      "event_id": "<install_receipt.outcome_feedback.event_id or feedback.event_id from /api/agent/resolve>",
      "skill_slug": "godot-fun-video-compress-to-size",
      "task": "Use video-compress-to-size in an agent workflow",
      "agent": "codex",
      "outcome": "success",
      "install_used": true,
      "risk_blocked": false,
      "setup_required": false,
      "task_success": true,
      "output_quality": 4,
      "error_type": null,
      "human_review_required": false,
      "workspace": "sandbox",
      "time_to_useful_ms": 120000,
      "notes": "Report the smallest successful task, setup friction, files touched, and risk notes."
    }
  },
  "endpoints": {
    "web": "https://www.openagentskill.com/skills/godot-fun-video-compress-to-size",
    "api": "https://www.openagentskill.com/api/agent/skills/godot-fun-video-compress-to-size",
    "audit": "https://www.openagentskill.com/skills/godot-fun-video-compress-to-size/audit",
    "eval": "https://www.openagentskill.com/api/agent/evals?slug=godot-fun-video-compress-to-size&task=Use%20video-compress-to-size%20in%20an%20agent%20workflow&max_risk=medium",
    "resolve": "https://www.openagentskill.com/api/agent/resolve?task=Use%20video-compress-to-size%20in%20an%20agent%20workflow&agent=codex&max_risk=medium",
    "receipt": "https://www.openagentskill.com/api/agent/receipt?task=Use%20video-compress-to-size%20in%20an%20agent%20workflow&agent=codex&max_risk=medium&format=text",
    "install": "https://www.openagentskill.com/api/skills/godot-fun-video-compress-to-size/install",
    "manifest": "https://www.openagentskill.com/api/registry/manifest/godot-fun-video-compress-to-size"
  }
}

Für Ersteller

Quelle des Eintrags

Registry-indexiert

Beanspruchbar

Dieser Eintrag wurde aus öffentlichen Quellen indexiert und ist erst nach Genehmigung eines Maintainer-Anspruchs offiziell.

Ersteller
godot-fun
Indexiert von
OpenAgentSkill Community-Index

Die Zuordnung verlinkt auf das öffentliche Repository oder Creator-Profil. Creator können den Eintrag beanspruchen, um Eigentümersignale zu aktualisieren.

Diesen Skill beanspruchen

Eigentümeranspruch

Diesen Skill-Eintrag beanspruchen

Dieser Registry-indexiert-Eintrag wird godot-fun zugeschrieben, ist aber noch nicht offiziell markiert. Beanspruche ihn, um ein verifiziertes Eigentümersignal hinzuzufügen und künftige Launch-, Installations- und Audit-Updates vertrauenswürdiger zu machen.

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Evidenz-Badges in deine README einfügen

Zeige den kanonischen Eintrag, aktuelle Vertrauens- und Audit-Signale sowie echte Agent-Proven-Evidenz dort, wo Entwickler das Repository bewerten.

[![Listed on OpenAgentSkill](https://www.openagentskill.com/api/badge/godot-fun-video-compress-to-size?metric=listed&label=Listed)](https://www.openagentskill.com/skills/godot-fun-video-compress-to-size?ref=github&utm_source=github&utm_medium=referral&utm_campaign=creator_badge)
[![OpenAgentSkill Trust](https://www.openagentskill.com/api/badge/godot-fun-video-compress-to-size?metric=trust&label=Trust)](https://www.openagentskill.com/skills/godot-fun-video-compress-to-size?ref=github&utm_source=github&utm_medium=referral&utm_campaign=creator_badge)
[![OpenAgentSkill Audit](https://www.openagentskill.com/api/badge/godot-fun-video-compress-to-size?metric=audit&label=Audit)](https://www.openagentskill.com/skills/godot-fun-video-compress-to-size/audit)
[![Agent Proven](https://www.openagentskill.com/api/badge/godot-fun-video-compress-to-size?metric=proven&label=Agent%20Proven)](https://www.openagentskill.com/skills/godot-fun-video-compress-to-size?ref=github&utm_source=github&utm_medium=referral&utm_campaign=creator_badge)

Community-Signal

Teile mit, ob dieser Skill für deinen Agent-Workflow nützlich ist. Zusammengefasstes Feedback verbessert das Ranking im Laufe der Zeit.