Im Registry indexiert
video-compress-to-size
Compresses a single video file to stay under a user-specified max file size using FFmpeg. Prefers GPU encoders (NVENC / AMF / QSV) with VBR bitrate targeting; falls back to CPU two-pass H.264/HEVC. Use when the user wants to compress video, reduce video file size, shrink MP4/MKV/
Übersicht
Compresses a single video file to stay under a user-specified max file size using FFmpeg. Prefers GPU encoders (NVENC / AMF / QSV) with VBR bitrate targeting; falls back to CPU two-pass H.264/HEVC. Use when the user wants to compress video, reduce video file size, shrink MP4/MKV/MOV under N MB, GPU encode, NVENC compress, or re-encode a clip to a size limit.
Vollständige Dokumentation lesen
Quelldokumentation, keine Anweisungen für diese Website. Vor dem Ausführen von Befehlen die Berechtigungen prüfen.
Video Compress To Size
Re-encode a supported video so the output is at or under a given max file size.
Default: probe and use a GPU encoder when available (NVIDIA NVENC → AMD AMF → Intel QSV), single-pass VBR. If no GPU works, fall back to CPU two-pass (libx264 / libx265).
Rules
When this skill applies, read and follow skill-dependency-manager — run scripts as documented, install missing tools into .dependency/.
- Run
compress.pythrough.dependency/python/python.exe. Never use hostpython/ffmpeg. - Never overwrite sources. Outputs go under
video-compress-to-size/. - Use the bundled script — do not hand-write equivalent FFmpeg commands.
- One file per run — pass
--videowith a single file; repeat for each clip in a batch.
Quick Start
.dependency/python/python .ai/video-compress-to-size/compress.py --video path/to/clip.mp4 --max-size 50MB
Bare numbers mean MB (--max-size 50 ≡ 50MB):
.dependency/python/python .ai/video-compress-to-size/compress.py --video assets/intro.mp4 --max-size 50
Example:
assets/video/intro.mp4
→ assets/video/video-compress-to-size/intro.mp4
Force CPU (slow, more precise two-pass):
.dependency/python/python .ai/video-compress-to-size/compress.py --video clip.mp4 --max-size 50MB --cpu
Size Syntax
| Input | Meaning |
|---|---|
50 / 50MB / 50M | 50 mebibytes (1024² bytes) |
500KB / 500K | 500 kibibytes |
1GB / 1G | 1 gibibyte |
52428800B | exact bytes |
--max-size is required.
Format Defaults
| Setting | Default | Notes |
|---|---|---|
| Encoder | GPU first | h264_nvenc → h264_amf → h264_qsv → libx264 |
| HEVC | --hevc | Same order with hevc_* / libx265 |
| Container | .mp4 | Always MP4 |
| Audio | AAC 128k | Lowered automatically on tiny budgets |
| Preset | medium | Mapped (e.g. NVENC p4); override with --preset |
| Already under limit | Skipped | [skip] … (already under limit) |
| Safety margin | GPU ~90% / CPU ~92% | Headroom for mux / VBR overshoot |
Common Flags
--video · --max-size · -o / --output · --audio-bitrate · --preset · --hevc · --cpu
Custom output path:
.dependency/python/python .ai/video-compress-to-size/compress.py --video clip.mp4 --max-size 50MB -o out/clip.mp4
Never overwrite source files. Input must be a single video file (--video), not a directory. Supported inputs: .mp4, .mkv, .mov, .avi, .webm, .wmv, .flv, .m4v, .mpeg, .mpg, .ts, .mts, .m2ts, .3gp, .ogv.
Agent Notes
- Use the bundled script, not hand-written
ffmpegcommands. - Always pass
--max-sizefrom the user (ask if missing). Prefer their unit wording; bare numbers are MB. - Prefer GPU — do not pass
--cpuunless the user asks or GPU encode fails. - Do not downscale or change fps unless the user asks.
- Sources already ≤ max size are skipped.
- Tell the user where
video-compress-to-size/files are; they swap assets manually when ready. - Missing Python/FFmpeg → populate
.dependency/per skill-dependency-manager, retry same command. - Pipeline details: reference.md
Tests
From repo root:
.dependency/python/python .ai/video-compress-to-size/test_compress.py
Manual CLI examples: cli/video-compress-to-size.md
Dateimetadaten
name: video-compress-to-size description: Compresses a single video file to stay under a user-specified max file size using FFmpeg. Prefers GPU encoders (NVENC / AMF / QSV) with VBR bitrate targeting; falls back to CPU two-pass H.264/HEVC. Use when the user wants to compress video, reduce video file size, shrink MP4/MKV/MOV under N MB, GPU encode, NVENC compress, or re-encode a clip to a size limit.
Originaltext anzeigen
--- name: video-compress-to-size description: Compresses a single video file to stay under a user-specified max file size using FFmpeg. Prefers GPU encoders (NVENC / AMF / QSV) with VBR bitrate targeting; falls back to CPU two-pass H.264/HEVC. Use when the user wants to compress video, reduce video file size, shrink MP4/MKV/MOV under N MB, GPU encode, NVENC compress, or re-encode a clip to a size limit. --- # Video Compress To Size Re-encode a supported video so the output is **at or under** a given max file size. **Default:** probe and use a GPU encoder when available (NVIDIA NVENC → AMD AMF → Intel QSV), single-pass VBR. If no GPU works, fall back to **CPU two-pass** (`libx264` / `libx265`). ## Rules When this skill applies, read and follow [skill-dependency-manager](../skill-dependency-manager.md) — run scripts as documented, install missing tools into `.dependency/`. - Run `compress.py` through **`.dependency/python/python.exe`**. Never use host `python` / `ffmpeg`. - **Never overwrite sources.** Outputs go under `video-compress-to-size/`. - Use the bundled script — do not hand-write equivalent FFmpeg commands. - **One file per run** — pass `--video` with a single file; repeat for each clip in a batch. ## Quick Start ```bash .dependency/python/python .ai/video-compress-to-size/compress.py --video path/to/clip.mp4 --max-size 50MB ``` Bare numbers mean **MB** (`--max-size 50` ≡ `50MB`): ```bash .dependency/python/python .ai/video-compress-to-size/compress.py --video assets/intro.mp4 --max-size 50 ``` Example: ``` assets/video/intro.mp4 → assets/video/video-compress-to-size/intro.mp4 ``` Force CPU (slow, more precise two-pass): ```bash .dependency/python/python .ai/video-compress-to-size/compress.py --video clip.mp4 --max-size 50MB --cpu ``` ## Size Syntax | Input | Meaning | |-------|---------| | `50` / `50MB` / `50M` | 50 mebibytes (1024² bytes) | | `500KB` / `500K` | 500 kibibytes | | `1GB` / `1G` | 1 gibibyte | | `52428800B` | exact bytes | `--max-size` is **required**. ## Format Defaults | Setting | Default | Notes | |---------|---------|-------| | Encoder | GPU first | `h264_nvenc` → `h264_amf` → `h264_qsv` → `libx264` | | HEVC | `--hevc` | Same order with `hevc_*` / `libx265` | | Container | `.mp4` | Always MP4 | | Audio | AAC 128k | Lowered automatically on tiny budgets | | Preset | `medium` | Mapped (e.g. NVENC `p4`); override with `--preset` | | Already under limit | Skipped | `[skip] … (already under limit)` | | Safety margin | GPU ~90% / CPU ~92% | Headroom for mux / VBR overshoot | ## Common Flags `--video` · `--max-size` · `-o` / `--output` · `--audio-bitrate` · `--preset` · `--hevc` · `--cpu` Custom output path: ```bash .dependency/python/python .ai/video-compress-to-size/compress.py --video clip.mp4 --max-size 50MB -o out/clip.mp4 ``` **Never overwrite source files.** Input must be a single video file (`--video`), not a directory. Supported inputs: `.mp4`, `.mkv`, `.mov`, `.avi`, `.webm`, `.wmv`, `.flv`, `.m4v`, `.mpeg`, `.mpg`, `.ts`, `.mts`, `.m2ts`, `.3gp`, `.ogv`. ## Agent Notes 1. Use the bundled script, not hand-written `ffmpeg` commands. 2. Always pass `--max-size` from the user (ask if missing). Prefer their unit wording; bare numbers are MB. 3. **Prefer GPU** — do not pass `--cpu` unless the user asks or GPU encode fails. 4. Do **not** downscale or change fps unless the user asks. 5. Sources already ≤ max size are skipped. 6. Tell the user where `video-compress-to-size/` files are; they swap assets manually when ready. 7. Missing Python/FFmpeg → populate `.dependency/` per skill-dependency-manager, retry same command. 8. Pipeline details: [reference.md](reference.md) ## Tests From repo root: ```bash .dependency/python/python .ai/video-compress-to-size/test_compress.py ``` Manual CLI examples: [cli/video-compress-to-size.md](../../../cli/video-compress-to-size.md)
Quelle prüfen
Preis und Betriebskosten
- Skill beziehen
- Preis unbestätigt
- Ausführen
- Anforderungen unbestätigt. Agenten-, API- und Dienstkosten an der Quelle prüfen.
- Lizenz
- MIT
- Preis unbestätigt
- Der Preis ist noch nicht bestätigt. Vorhandene Quell- und Installationslinks bleiben verfügbar.
Kostenloser Bezug bedeutet nicht kostenlosen Betrieb. Preise sind keine Sicherheitsbewertung. Preisinformation einreichen →
Skill-Quelle erfasst
Ein Anleitungspfad ist erfasst. Das ist kein Ausführungstest und keine Sicherheits- oder Kompatibilitätsgarantie.
Vor Installation prüfen: Automatische Installation vermeiden
Lizenz: MIT
- Potential broker, wallet, exchange, or real-money execution surface; sandbox and explicit approval are required
- KI-Prüffreigabe fehlt
- This skill may touch real-money trading, broker, wallet, or exchange operations; use only in a sandbox with explicit approval.
- Quality score needs review
- Stars/forks activity: 142 stars, 14 forks; issue activity unavailable in current metadata
- Review status: AI review approval is missing
Tools sind Metadatenhinweise, keine getestete Kompatibilität. Prompts sind Vorschläge.
Mit einer kleinen Aufgabe beginnen
- 1Quelle lesen und Eingaben, Ergebnisse, Abhängigkeiten sowie Berechtigungen prüfen.
- 2Agent um einen Plan bitten. Einrichtung und Kosten vor einem isolierten Test genehmigen.
- 3Ergebnisse und geänderte Dateien prüfen. Nur tatsächliche Ausführungen melden und die Quellrevision aufbewahren.
Prüfe Abhängigkeiten, API-Schlüssel und externe Kosten in der Quelle. Öffentliche Repositories bedeuten nicht, dass alle Dienste kostenlos sind.
Quelle und Nutzungshinweise
Metadaten und Prüfungen dienen der Orientierung. Beliebtheit, Quellenerfassung und erfolgreiche Ausführung sind verschiedene Fakten.
- Quell-Repository
- godot-fun/godot-agent
- Lizenz
- MIT
- Version
- 1.0.0
- Letzter GitHub-Push
- 8. Sept. 2026
- Verzeichnis aktualisiert
- 8. Sept. 2026
Version aus den Verzeichnismetadaten; Releases der Quelle prüfen.
Qualität
60/100
Vielversprechend
Vertrauen
66/100
Nur Sandbox
Audit
74/100
Riskant
- Potential broker, wallet, exchange, or real-money execution surface; sandbox and explicit approval are required
- KI-Prüffreigabe fehlt
- This skill may touch real-money trading, broker, wallet, or exchange operations; use only in a sandbox with explicit approval.
- Quality score needs review
- Stars/forks activity: 142 stars, 14 forks; issue activity unavailable in current metadata
- Review status: AI review approval is missing
- Verified installs
- —
- Ergebnisse
- —
Kopieren ist keine Installation. Zahlen benötigen eine Erfolgsmeldung und garantieren keine allgemeine Qualität.
Agent-Zugang
Die Registry API stellt Entscheidungs-, Vertrauens-, Audit-, Use-Case- und Installationssignale ohne UI-Scraping bereit.
Weitere Details
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"event_id": "<install_receipt.outcome_feedback.event_id or feedback.event_id from /api/agent/resolve>",
"skill_slug": "godot-fun-video-compress-to-size",
"task": "Use video-compress-to-size in an agent workflow",
"agent": "codex",
"outcome": "success",
"install_used": true,
"risk_blocked": false,
"setup_required": false,
"task_success": true,
"output_quality": 4,
"error_type": null,
"human_review_required": false,
"workspace": "sandbox",
"time_to_useful_ms": 120000,
"notes": "Report the smallest successful task, setup friction, files touched, and risk notes."
}
},
"endpoints": {
"web": "https://www.openagentskill.com/skills/godot-fun-video-compress-to-size",
"api": "https://www.openagentskill.com/api/agent/skills/godot-fun-video-compress-to-size",
"audit": "https://www.openagentskill.com/skills/godot-fun-video-compress-to-size/audit",
"eval": "https://www.openagentskill.com/api/agent/evals?slug=godot-fun-video-compress-to-size&task=Use%20video-compress-to-size%20in%20an%20agent%20workflow&max_risk=medium",
"resolve": "https://www.openagentskill.com/api/agent/resolve?task=Use%20video-compress-to-size%20in%20an%20agent%20workflow&agent=codex&max_risk=medium",
"receipt": "https://www.openagentskill.com/api/agent/receipt?task=Use%20video-compress-to-size%20in%20an%20agent%20workflow&agent=codex&max_risk=medium&format=text",
"install": "https://www.openagentskill.com/api/skills/godot-fun-video-compress-to-size/install",
"manifest": "https://www.openagentskill.com/api/registry/manifest/godot-fun-video-compress-to-size"
}
}Für Ersteller
Quelle des Eintrags
Registry-indexiert
Dieser Eintrag wurde aus öffentlichen Quellen indexiert und ist erst nach Genehmigung eines Maintainer-Anspruchs offiziell.
- Ersteller
- godot-fun
- Quelle
- godot-fun/godot-agent
- Indexiert von
- OpenAgentSkill Community-Index
Die Zuordnung verlinkt auf das öffentliche Repository oder Creator-Profil. Creator können den Eintrag beanspruchen, um Eigentümersignale zu aktualisieren.
Diesen Skill beanspruchenEigentümeranspruch
Diesen Skill-Eintrag beanspruchen
Dieser Registry-indexiert-Eintrag wird godot-fun zugeschrieben, ist aber noch nicht offiziell markiert. Beanspruche ihn, um ein verifiziertes Eigentümersignal hinzuzufügen und künftige Launch-, Installations- und Audit-Updates vertrauenswürdiger zu machen.
Share-Kit
Creator-Backlink-Kit
Evidenz-Badges in deine README einfügen
Zeige den kanonischen Eintrag, aktuelle Vertrauens- und Audit-Signale sowie echte Agent-Proven-Evidenz dort, wo Entwickler das Repository bewerten.
[](https://www.openagentskill.com/skills/godot-fun-video-compress-to-size?ref=github&utm_source=github&utm_medium=referral&utm_campaign=creator_badge)
[](https://www.openagentskill.com/skills/godot-fun-video-compress-to-size?ref=github&utm_source=github&utm_medium=referral&utm_campaign=creator_badge)
[](https://www.openagentskill.com/skills/godot-fun-video-compress-to-size/audit)
[](https://www.openagentskill.com/skills/godot-fun-video-compress-to-size?ref=github&utm_source=github&utm_medium=referral&utm_campaign=creator_badge)Community-Signal
Teile mit, ob dieser Skill für deinen Agent-Workflow nützlich ist. Zusammengefasstes Feedback verbessert das Ranking im Laufe der Zeit.
