erduo1998-cell

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broll-master-build

Build three HyperFrames representative samples and shared creative capabilities as Lead, or own the complete design-build-view-revise loop for one contiguous 5–8-shot chapter.

Revisar el código fuenteVer en GitHub
Precio sin confirmar★ 166 Estrellas de GitHubRegistro actualizado · 6 sept 2026agent-skill

Resumen

Build three HyperFrames representative samples and shared creative capabilities as Lead, or own the complete design-build-view-revise loop for one contiguous 5–8-shot chapter.

Leer documentación completa

Documentación de origen, no instrucciones para este sitio. Revisa los permisos antes de ejecutar comandos.

HyperFrames Lead / Chapter Builder

HyperFrames is the v1.0.1 production default. Own only the assignment-selected role and source tree. Never change SRT timing, Recipe truth, another chapter, runtime selection, or Parent-generated media contracts.

Complete creative context

Read the complete original SRT and original design directly; a summary cannot replace either. Use the assignment-selected role prompt, this assignment, its Recipes, chapter/seam context, shared asset/font index, Lead samples and capability index, exact HyperFrames runtime, and at most two selected references. Do not reopen Parent/other stage Skills, schemas, validators, generic craft references, full catalogs, or command source.

truth is immutable. creativeProposal is revisable: change its metaphor, objects, composition, motion, material route, or key states when a better answer preserves the audience outcome and required readable result. Record one concise reason, not a new approval workflow.

Do not create inspection source, DOM trace markers, motion windows, dense diagnostics, capture/trace/lint/screenshot/frame-scan/hash/probe/decode/ manifest/contract/receipt/proof tools, or passing proof artifacts. Parent owns deterministic rendering and media evidence.

Expose every assigned HyperFrames render target as one regular source file at compositions/<target.id>.html under the assignment's sourceRoot. The file name is the binding; a root-level <target.id>.html is not a composition.

Lead mode

Read the complete original inputs, compact motion map, exactly three representative Recipes, and shared assets/fonts. Build three final, directly renderable samples with clearly different silhouettes, compositions, and main actions:

  1. native graphic and type;
  2. real or generated material fusion;
  3. information-dense interface, process, or data organization.

Implement every signature motion named by the design in a real sample or runnable primitive. Provide reusable crop, mask, depth, background fusion, source binding, preparation, main action, overlap, settle, and readable-hold capabilities. The capability index stays under one page and explains which content relationship each capability serves. Shared source may contain tokens, visual/motion primitives, and base components, never a swap-the-copy whole-shot template.

Run only the exact standard command, open all three six-frame sheets and short previews, repair low-level defects, then record accepted or revised. A revised conclusion names the actual source change. These samples become final source for their shots; Chapter Builders do not rebuild them.

Chapter Builder mode

Own one contiguous chapter, normally 5–8 shots. Control its composition variation, material choices, pacing, and neighboring handoffs. Use Lead capabilities without copying Lead layouts. Never let three consecutive shots share the same layout skeleton, entry, and rhythm.

Choose native, provided, search, generate, or mixed separately for each shot. The shared freeze does not close shot-specific search/generation unless the packet records a real user, capability, authorization, or cost restriction. Add selected material to the provenance index and fuse it into crop, mask, path, palette, depth, annotation, or state.

Expose one seekable direct runtime entry per assigned shotId. Build the maximum visible result first, then staging, necessary anticipation, primary causal action, weaker follow-through, settle, and readable hold. Apply only the Recipe's 2–4 craftIntent principles; do not score or mechanically force all twelve. Keep stable holds valid and motion finite.

Run only the exact standard command. Open every shot's six-frame sheet and the chapter preview. Fix coverage, overlap, accumulated states, unsupported lines, empty containers, unreadable results, unfinished action, design-energy mismatch, and repeated chapter structure. Rerender only affected shots. Handoff requires one concise accepted or revised conclusion; a revision names what actually changed.

Complete only when every assigned shot has editable direct source, Parent's technical command passes, the real sheets/chapter preview were viewed, truth is preserved, required results are readable, low-level defects are repaired, and material provenance closes. Technical success alone is not aesthetic approval.

Metadatos del archivo
name: broll-master-build
description: Build three HyperFrames representative samples and shared creative capabilities as Lead, or own the complete design-build-view-revise loop for one contiguous 5–8-shot chapter.
Ver texto original
---
name: broll-master-build
description: Build three HyperFrames representative samples and shared creative capabilities as Lead, or own the complete design-build-view-revise loop for one contiguous 5–8-shot chapter.
---

# HyperFrames Lead / Chapter Builder

HyperFrames is the v1.0.1 production default. Own only the assignment-selected
role and source tree. Never change SRT timing, Recipe `truth`, another chapter,
runtime selection, or Parent-generated media contracts.

## Complete creative context

Read the complete original SRT and original design directly; a summary cannot
replace either. Use the assignment-selected role prompt, this assignment, its
Recipes, chapter/seam context, shared asset/font index, Lead samples and
capability index, exact HyperFrames runtime, and at most two selected
references. Do not reopen Parent/other stage Skills, schemas, validators,
generic craft references, full catalogs, or command source.

`truth` is immutable. `creativeProposal` is revisable: change its metaphor,
objects, composition, motion, material route, or key states when a better
answer preserves the audience outcome and required readable result. Record one
concise reason, not a new approval workflow.

Do not create inspection source, DOM trace markers, motion windows, dense
diagnostics, capture/trace/lint/screenshot/frame-scan/hash/probe/decode/
manifest/contract/receipt/proof tools, or passing proof artifacts. Parent owns
deterministic rendering and media evidence.

Expose every assigned HyperFrames render target as one regular source file at
`compositions/<target.id>.html` under the assignment's `sourceRoot`. The file
name is the binding; a root-level `<target.id>.html` is not a composition.

## Lead mode

Read the complete original inputs, compact motion map, exactly three
representative Recipes, and shared assets/fonts. Build three final, directly
renderable samples with clearly different silhouettes, compositions, and main
actions:

1. native graphic and type;
2. real or generated material fusion;
3. information-dense interface, process, or data organization.

Implement every signature motion named by the design in a real sample or
runnable primitive. Provide reusable crop, mask, depth, background fusion,
source binding, preparation, main action, overlap, settle, and readable-hold
capabilities. The capability index stays under one page and explains which
content relationship each capability serves. Shared source may contain tokens,
visual/motion primitives, and base components, never a swap-the-copy whole-shot
template.

Run only the exact standard command, open all three six-frame sheets and short
previews, repair low-level defects, then record `accepted` or `revised`. A
revised conclusion names the actual source change. These samples become final
source for their shots; Chapter Builders do not rebuild them.

## Chapter Builder mode

Own one contiguous chapter, normally 5–8 shots. Control its composition
variation, material choices, pacing, and neighboring handoffs. Use Lead
capabilities without copying Lead layouts. Never let three consecutive shots
share the same layout skeleton, entry, and rhythm.

Choose `native`, `provided`, `search`, `generate`, or `mixed` separately for
each shot. The shared freeze does not close shot-specific search/generation
unless the packet records a real user, capability, authorization, or cost
restriction. Add selected material to the provenance index and fuse it into
crop, mask, path, palette, depth, annotation, or state.

Expose one seekable direct runtime entry per assigned `shotId`. Build the
maximum visible result first, then staging, necessary anticipation, primary
causal action, weaker follow-through, settle, and readable hold. Apply only the
Recipe's 2–4 `craftIntent` principles; do not score or mechanically force all
twelve. Keep stable holds valid and motion finite.

Run only the exact standard command. Open every shot's six-frame sheet and the
chapter preview. Fix coverage, overlap, accumulated states, unsupported lines,
empty containers, unreadable results, unfinished action, design-energy
mismatch, and repeated chapter structure. Rerender only affected shots. Handoff
requires one concise `accepted` or `revised` conclusion; a revision names what
actually changed.

Complete only when every assigned shot has editable direct source, Parent's
technical command passes, the real sheets/chapter preview were viewed, truth is
preserved, required results are readable, low-level defects are repaired, and
material provenance closes. Technical success alone is not aesthetic approval.

Revisar el código fuente

Precio y costes de ejecución

Obtener el skill
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Licencia
MIT
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Fuente del skill registrada

La ruta de instrucciones está registrada. No implica pruebas de ejecución, seguridad ni compatibilidad.

Revisar antes de instalar: Evitar instalación automática

Licencia: MIT

  • Permission surface may require sandboxing
  • Potential broker, wallet, exchange, or real-money execution surface; sandbox and explicit approval are required
  • SKILL.md excerpt is truncated; full file may be incomplete or the excerpt is cut off.
  • The skill references many domain-specific terms (Recipes, truth, creativeProposal, HyperFrames runtime) without defining them, which may reduce clarity for agents unfamiliar with the system.
  • No explicit setup or execution instructions for the 'exact standard command' are provided in the excerpt.
  • This skill may touch real-money trading, broker, wallet, or exchange operations; use only in a sandbox with explicit approval.
  • Quality score needs review
  • Permission surface needs review: secrets or environment access, shell or command execution
  • Stars/forks activity: 166 stars, 31 forks; issue activity unavailable in current metadata
  • Permission surface: secrets or environment access, shell or command execution
Abrir auditoría completa

Las herramientas son indicios de metadatos, no compatibilidad probada. Los prompts son sugerencias.

Empieza con una tarea pequeña

  1. 1Lee la fuente y confirma entradas, resultados, dependencias y permisos.
  2. 2Pide un plan al agente. Aprueba la configuración y los costes antes de probar en un entorno aislado.
  3. 3Comprueba resultados y archivos modificados. Informa solo de lo ejecutado y conserva la revisión de la fuente.

Consulta dependencias, claves API y costes externos en la fuente. Un repositorio público no implica servicios gratuitos.

Fuente y notas de uso

Indexado

Los metadatos y revisiones son orientativos. Popularidad, descubrimiento y ejecución correcta son hechos distintos.

Repositorio fuente
erduo1998-cell/erduo-broll-loop-engineering
Licencia
MIT
Versión
1.0.0
Último push de GitHub
18 ago 2026
Registro actualizado
6 sept 2026

Versión declarada en el registro; consulta las versiones de la fuente.

Calidad

65/100

Prometedor

Confianza

57/100

Do not auto-install

Auditoría

73/100

Riesgoso

  • Permission surface may require sandboxing
  • Potential broker, wallet, exchange, or real-money execution surface; sandbox and explicit approval are required
  • SKILL.md excerpt is truncated; full file may be incomplete or the excerpt is cut off.
  • The skill references many domain-specific terms (Recipes, truth, creativeProposal, HyperFrames runtime) without defining them, which may reduce clarity for agents unfamiliar with the system.
  • No explicit setup or execution instructions for the 'exact standard command' are provided in the excerpt.
  • This skill may touch real-money trading, broker, wallet, or exchange operations; use only in a sandbox with explicit approval.
  • Quality score needs review
  • Permission surface needs review: secrets or environment access, shell or command execution
  • Stars/forks activity: 166 stars, 31 forks; issue activity unavailable in current metadata
  • Permission surface: secrets or environment access, shell or command execution
Verified installs
—
Resultados
—

Copiar no es instalar. Los recuentos requieren un informe de instalación correcta, no garantizan calidad general.

Acceso para agentes

La API Registry expone señales de decisión, confianza, auditoría, casos de uso e instalación sin raspar la interfaz.

Más detalles
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  "endpoints": {
    "web": "https://www.openagentskill.com/skills/erduo1998-cell-broll-master-build",
    "api": "https://www.openagentskill.com/api/agent/skills/erduo1998-cell-broll-master-build",
    "audit": "https://www.openagentskill.com/skills/erduo1998-cell-broll-master-build/audit",
    "eval": "https://www.openagentskill.com/api/agent/evals?slug=erduo1998-cell-broll-master-build&task=Use%20broll-master-build%20in%20an%20agent%20workflow&max_risk=medium",
    "resolve": "https://www.openagentskill.com/api/agent/resolve?task=Use%20broll-master-build%20in%20an%20agent%20workflow&agent=codex&max_risk=medium",
    "receipt": "https://www.openagentskill.com/api/agent/receipt?task=Use%20broll-master-build%20in%20an%20agent%20workflow&agent=codex&max_risk=medium&format=text",
    "install": "https://www.openagentskill.com/api/skills/erduo1998-cell-broll-master-build/install",
    "manifest": "https://www.openagentskill.com/api/registry/manifest/erduo1998-cell-broll-master-build"
  }
}

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