A Kubernetes controller to watch changes in ConfigMap and Secrets and do rolling upgrades on Pods with their associated Deployment, StatefulSet, DaemonSet and DeploymentConfig – [✩Star] if you're using it!
Direktori skill
Temukan skill yang dapat digunakan kembali untuk AI agents.
Setiap rekomendasi tetap terhubung dengan repositori, audit, dan jalur pemasangannya.
Hasil pencarian: rolling-shutter-undistortion
Direktori bahasa InggrisA reusable AI agent skill for Claude Code that acts as a Dungeon Master for D&D 5e campaigns with persistent state and optional cinematic display.
Analysis on systematic trading strategies (e.g., trend-following, carry and mean-reversion). The result is regularly updated.
Measure portfolio returns, risk, drawdowns, benchmarks, rolling metrics, and strategy performance from approved data.
Golang data structures — slices (internals, capacity growth, preallocation, slices package), maps (internals, hash buckets, maps package), arrays, container/list/heap/ring, strings.Builder vs bytes.Buffer, generic collections, pointers (unsafe.Pointer, weak.Pointer), and copy semantics. Use when choosing or optimizing Go data structures, implementing generic containers, using container/ packages, unsafe or weak pointers, or questioning slice/map internals.
Kubernetes operator for Multigres — deploys, scales, and manages horizontally scalable PostgreSQL clusters with automated topology orchestration, drain-safe rolling updates, and admission webhooks
Alpha Library: A high-performance rolling window calculation library implemented in Rust with Python bindings. Used for financial data analysis and factor research.
Design or add Sesori product analytics. Use when adding a user-facing feature, deciding whether an event is valuable, changing analytics identity/privacy, instrumenting an outcome, or adding BigQuery/Looker metrics. Covers authoritative hook points, layered delivery, bounded event design, GoRouter screen reporting, voice/login exceptions, and warehouse verification.
Steward the vanillagreencom/kendex issue queue (Linear team KEN is the poll surface; GitHub stays the PR/code surface) on a self-paced loop: watch open PRs, poll, triage (dedupe; close non-kendex issues and repost project-local ones to their owning repo; fix genuine defects in kendex's skills/agents/hooks/pi-extensions or the Rust CLI), run each fix through the orch skill, merge, propagate via kendex refresh, then reschedule. A thin wrapper: fix cycles belong to orch, PR mechanics to the github skill, PR monitoring to review-gate's pr-watch, Linear ops to the linear skill — this skill carries only the kendex-specific stewardship knowledge. Use when asked to monitor kendex's issues continuously or to run one fix-and-propagate cycle.
READ this skill when implementing or configuring animation-style shaders (Toon/Cel Shaders) — including outlines, rim lighting, toon shading, MatCap, emission, dissolve, hatching, or any stylized rendering effect. Contains preset styles and feature-to-reference mappings for lilToon, Poiyomi, UTS2, RToon, SToon, and ToonShadingCollection. Works as a domain knowledge plugin alongside workflow skills (OpenSpec, SpecKit) or plan mode of an agent.
Procedures for auditing apps/landing TERMINAL VELOCITY WebGL phase gates - driving the browser to exact playhead positions across the 9 scenes, screenshot discipline, scrub + VAT determinism (scrub down THEN rewind to the same playhead -> identical frame), FPS sampling at the risk scenes, draw-call + bundle-size probes vs budget, the blackout->dawn luminance-delta/strobe check at max scrub velocity, copy-parity vs landing/index.html, and reduced-motion + no-GL fallback verification. Load when running /gate or reviewing rendered GL output.
Design, implement, and audit PFC3D 5.0 asphalt wheel-tracking/rutting simulations using RVE-to-strip-to-full-size scaling, PFC5-compatible wall motion and reaction-force control, Burger-calibrated contacts, rut-depth histories, edition-specific dynamic-stability calculations, and explicit equivalent-load validation.