Reverse-lookup glossary that turns a vague description of a web animation or motion effect into its exact term ("the bouncy thing when a popover opens" → Pop in; "the iOS rubber-band scroll" → Rubber-banding). Use when the user asks "what's it called when…", or describes a motion effect without knowing its name and wants the right word to prompt an AI or designer with. For naming an effect, not designing or building one.
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Resultados de búsqueda: interpolation
Directorio en inglésVideo, Image and GIF upscale/enlarge(Super-Resolution) and Video frame interpolation. Achieved with Waifu2x, Real-ESRGAN, Real-CUGAN, RTX Video Super Resolution VSR, SRMD, RealSR, Anime4K, RIFE, IFRNet, CAIN, DAIN, and ACNet.
A machine learning-based video super resolution and frame interpolation framework. Est. Hack the Valley II, 2018.
[TPAMI][ECCV2024 Oral] Clearer anytime frame interpolation & Manipulated interpolation of anything
Video Frame Interpolation & Super Resolution using NVIDIA's TensorRT & Tencent's NCNN inference, beautifully crafted and packaged into a single app
A list of resources for video enhancement, including video super-resolutio, interpolation, denoising, compression artifact removal et al..
[CVPR2023] Blur Interpolation Transformer for Real-World Motion from Blur
Procedures for auditing apps/landing TERMINAL VELOCITY WebGL phase gates - driving the browser to exact playhead positions across the 9 scenes, screenshot discipline, scrub + VAT determinism (scrub down THEN rewind to the same playhead -> identical frame), FPS sampling at the risk scenes, draw-call + bundle-size probes vs budget, the blackout->dawn luminance-delta/strobe check at max scrub velocity, copy-parity vs landing/index.html, and reduced-motion + no-GL fallback verification. Load when running /gate or reviewing rendered GL output.