Reverse-lookup glossary that turns a vague description of a web animation or motion effect into its exact term ("the bouncy thing when a popover opens" → Pop in; "the iOS rubber-band scroll" → Rubber-banding). Use when the user asks "what's it called when…", or describes a motion effect without knowing its name and wants the right word to prompt an AI or designer with. For naming an effect, not designing or building one.
每个推荐都保留与其仓库、审计和安装路径的明确关联。
搜索结果: finite-element-methods
英文目录Apple's approach to interface design and fluid, physical motion, translated for the web. Use when building or reviewing gesture-driven UI, spring animations, drag/swipe/sheet interactions, momentum and interruptible transitions, translucent materials and depth, typography (optical sizing, tracking, leading), reduced-motion, or the design foundations (feedback, spatial consistency, restraint) behind Apple-style interfaces.
Reviews animation and motion code against a high craft bar derived from Emil Kowalski's design engineering philosophy. Default to flagging; approval is earned.
This skill encodes Emil Kowalski's philosophy on UI polish, component design, animation decisions, and the invisible details that make software feel great.
Product Management skills framework built on battle-tested methods for Claude Code, Cowork, Codex, and AI agents.
Open-source deep-learning framework for building, training, and fine-tuning deep learning models using state-of-the-art Physics-ML methods
A Vault swiss-army knife: A CLI tool to init, unseal and configure Vault (auth methods, secret engines).
A traceable AI agent skill that provides original public views and investment methods of fund manager Zheng Xi with real fund data for research.
A curated list of awesome self-supervised methods
A platform-neutral analytical skill that profiles messy data, selects adaptive methods, and produces source-backed visual reports for high-stakes decisions.