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Cross-driver GUI actuation for CAE solvers running under sim-cli. Use to click buttons, fill fields, dismiss dialogs, and capture window screenshots against GUI-capable driver windows through `sim exec`.
Cross-driver GUI actuation for CAE solvers running under sim-cli. Use to click buttons, fill fields, dismiss dialogs, and capture window screenshots against GUI-capable driver windows through `sim exec`.
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gui — cross-driver GUI actuationWhenever the active driver runs with ui_mode=gui (or desktop),
sim serve injects a gui object into your sim exec namespace
alongside session / solver / meshing / model. The object is the
same shape across solvers — only the process filter differs — so one
skill serves every GUI-capable driver.
/connect advertises it:
{
"ok": true,
"data": {
"...": "...",
"tools": ["gui"],
"tool_refs": {"gui": "sim-cli/_skills/sim-cli/gui/SKILL.md"}
}
}
If tools doesn't contain "gui", the driver launched headless and
the object is absent — don't call it.
guiThree scenarios dominate:
gui.sim screenshot captures the
whole desktop. SimWindow.screenshot() captures just the window you
care about — cheaper to read, less visual clutter for the LLM.If the SDK has a programmatic path (session.tui.*, model.solve(),
ModelUtil.loadCopy()), prefer that. gui is for the UI-only surface
that the SDK doesn't cover.
gui is in the session namespace on the sim serve side. You talk to
it via the existing /exec HTTP channel:
# local Windows box
sim exec "dlg = gui.find('Login'); dlg.click('OK')"
# Windows box on the LAN / Tailscale
sim --host 10.0.x.y exec "dlg = gui.find('Login'); dlg.click('OK')"
No new endpoint, no new protocol — the same API shape from anywhere the agent runs.
Requirement on the server host: sim serve must run in a real
interactive desktop session (normal login or RDP). Windows
service / SSH session 0 has no desktop, so pywinauto can't enumerate
any windows even though the solver processes are running. This is the
same constraint GUI-capable drivers document.
gui.available # True iff pywinauto can run — check before driving anything
gui.process_filter # tuple of process-name substrings this gui will target
gui.list_windows() # {ok, windows: [{hwnd, pid, proc, title, rect}, ...]}
dlg = gui.find(title_contains="Login", timeout_s=5)
# returns a SimWindow, or None on timeout
title_contains is a plain substring match (case-sensitive, any language).
Returns None if nothing matched — always check before calling
methods on it:
dlg = gui.find("连接到")
if dlg is None:
_result = {"ok": False, "error": "login dialog not visible"}
else:
dlg.click("确定")
Every action returns {ok: bool, ...}. No exceptions unless you pass
invalid Python types — surface ok=False + error to the agent.
dlg.click("OK", timeout_s=5) # click a button by accessible name
dlg.send_text("alice", into="Username") # type into a named Edit field
dlg.send_text("/tmp/out.cas.h5") # without `into` → first editable
dlg.close() # WM_CLOSE (Alt+F4 equivalent)
dlg.activate() # bring to foreground
dlg.screenshot(label="after_login") # window-only PNG under workdir
Each action method tries the most natural pywinauto strategy first
(button_by_title) and falls back to a broader match
(any_control_by_title) before giving up — the response tells you
which path worked via the strategy field.
Expensive but sometimes necessary for reasoning about an unfamiliar GUI:
state = gui.snapshot(max_depth=3)
# {ok, windows: [{hwnd, pid, proc, title,
# controls: [{name, control_type, handle, children?}, ...]}]}
Use this when find(title) misses and you need to see what the GUI
actually exposes.
SimWindow fields you can read without another round-trip:
dlg.hwnd # int
dlg.pid # int
dlg.proc # str, process name
dlg.title # current window title
dlg.as_dict() # {hwnd, pid, proc, title, rect}
dlg = gui.find(title_contains="Login", timeout_s=5)
if dlg:
dlg.send_text("alice", into="Username")
dlg.send_text("secret", into="Password")
dlg.click("OK")
_result = {"dismissed": dlg is not None}
dlg = gui.find(title_contains="Question", timeout_s=3)
if dlg is None:
dlg = gui.find(title_contains="overwrite", timeout_s=3) # other
if dlg:
dlg.click("OK")
_result = {"confirmed": dlg is not None, "title": dlg.title if dlg else None}
state = gui.snapshot(max_depth=4)
names = []
def walk(items):
for c in items:
if c.get("name"):
names.append((c["control_type"], c["name"]))
walk(c.get("children") or [])
for w in state["windows"]:
walk(w.get("controls") or [])
_result = {"control_names": names[:50]}
dlg = gui.find(title_contains="Main", timeout_s=3)
if dlg:
shot = dlg.screenshot(label="after_solve")
_result = shot # contains {ok, path, width, height}
else:
_result = {"ok": False, "error": "main window not found"}
Every call returns a dict; failures look like
{"ok": False, "error": "connect(handle=...) failed: ..."}. The UIA
machinery runs in an isolated subprocess so a COM glitch in one call
never poisons the next.
Things that commonly make ok false:
| Symptom | Likely cause | What to do |
|---|---|---|
find returns None | title didn't match / process filter too strict | print gui.list_windows() to see what is live |
click says no control titled ... in hwnd=... | the button label in the UI is not what you think | snapshot the window, read controls[*].name |
screenshot returns minimal PNG | window is minimized (pywinauto captures the window rect; min'd windows live at (-32000, -32000, …)) | dlg.activate() first, then screenshot |
gui.available is False | off-Windows host, or pywinauto not installed | don't use gui — fall back to SDK-only path |
list_windows() returns [] even though the solver clearly launched | sim serve was started from an SSH / non-interactive Windows session — the GUI exists in a session with no display surface and pywinauto can't see it | ask the operator to restart sim serve from a desktop session (RDP, Windows Terminal, or Task Scheduler with "run only when user is logged on" + interactive). See ../SKILL.md → "Where sim serve runs". Do not retry. |
screenshot returns a uniformly black PNG | same as above — non-interactive session has no compositor | same fix |
gui.snapshot() to confirm the actual accessible name before calling
click(name).find(title) returns the first match; if the workflow is
ambiguous, use list_windows() and pick by pid.gui for SDK-shaped work. Solver objects (session,
model) are always faster and more reliable than UI clicks. gui is
the fallback for the UI-only surface.sim serve runs from an
SSH session, a Windows service, or any non-interactive context, the
spawned solver process inherits a session with no display surface.
pywinauto then finds zero windows, screenshots come back uniformly
black, and find(...) silently times out — the server itself is up
and reachable, only the GUI half is dead. Restart sim serve from a
desktop session (Windows Terminal on the console, RDP, or Task
Scheduler with "run only when user is logged on" + interactive). See
../SKILL.md → "Where sim serve runs" for the full
driver-by-driver matrix.sim.inspect probes (issue #8a window_observed, #8b screenshots)
tell you what is on screen — read them first, then reach for
gui to act.name: gui description: Cross-driver GUI actuation for CAE solvers running under sim-cli. Use to click buttons, fill fields, dismiss dialogs, and capture window screenshots against GUI-capable driver windows through `sim exec`. type: tool
---
name: gui
description: Cross-driver GUI actuation for CAE solvers running under sim-cli. Use to click buttons, fill fields, dismiss dialogs, and capture window screenshots against GUI-capable driver windows through `sim exec`.
type: tool
---
# `gui` — cross-driver GUI actuation
Whenever the active driver runs with `ui_mode=gui` (or `desktop`),
`sim serve` injects a **`gui`** object into your `sim exec` namespace
alongside `session` / `solver` / `meshing` / `model`. The object is the
same shape across solvers — only the process filter differs — so one
skill serves every GUI-capable driver.
`/connect` advertises it:
```json
{
"ok": true,
"data": {
"...": "...",
"tools": ["gui"],
"tool_refs": {"gui": "sim-cli/_skills/sim-cli/gui/SKILL.md"}
}
}
```
If `tools` doesn't contain `"gui"`, the driver launched headless and
the object is absent — don't call it.
## When to reach for `gui`
Three scenarios dominate:
1. **A blocking dialog is wedging the workflow.** A login prompt,
overwrite confirmation, or script-error dialog can pause agent work
until someone clicks a button — that someone is you, via `gui`.
2. **You need to drive the GUI where the SDK can't.** Some workflows
expose a UI-only surface that the driver API does not cover.
3. **You need a per-window screenshot.** `sim screenshot` captures the
whole desktop. `SimWindow.screenshot()` captures just the window you
care about — cheaper to read, less visual clutter for the LLM.
If the SDK has a programmatic path (`session.tui.*`, `model.solve()`,
`ModelUtil.loadCopy()`), prefer that. `gui` is for the UI-only surface
that the SDK doesn't cover.
## Remote equivalence
`gui` is in the session namespace on the `sim serve` side. You talk to
it via the existing `/exec` HTTP channel:
```bash
# local Windows box
sim exec "dlg = gui.find('Login'); dlg.click('OK')"
# Windows box on the LAN / Tailscale
sim --host 10.0.x.y exec "dlg = gui.find('Login'); dlg.click('OK')"
```
No new endpoint, no new protocol — the same API shape from anywhere
the agent runs.
Requirement on the server host: `sim serve` must run in a **real
interactive desktop session** (normal login or RDP). Windows
service / SSH session 0 has no desktop, so pywinauto can't enumerate
any windows even though the solver processes are running. This is the
same constraint GUI-capable drivers document.
## API
### Discover what the controller is looking at
```python
gui.available # True iff pywinauto can run — check before driving anything
gui.process_filter # tuple of process-name substrings this gui will target
gui.list_windows() # {ok, windows: [{hwnd, pid, proc, title, rect}, ...]}
```
### Find a window (polled until timeout)
```python
dlg = gui.find(title_contains="Login", timeout_s=5)
# returns a SimWindow, or None on timeout
```
`title_contains` is a plain substring match (case-sensitive, any language).
Returns `None` if nothing matched — **always check** before calling
methods on it:
```python
dlg = gui.find("连接到")
if dlg is None:
_result = {"ok": False, "error": "login dialog not visible"}
else:
dlg.click("确定")
```
### Act on a window
Every action returns `{ok: bool, ...}`. No exceptions unless you pass
invalid Python types — surface `ok=False` + `error` to the agent.
```python
dlg.click("OK", timeout_s=5) # click a button by accessible name
dlg.send_text("alice", into="Username") # type into a named Edit field
dlg.send_text("/tmp/out.cas.h5") # without `into` → first editable
dlg.close() # WM_CLOSE (Alt+F4 equivalent)
dlg.activate() # bring to foreground
dlg.screenshot(label="after_login") # window-only PNG under workdir
```
Each action method tries the most natural pywinauto strategy first
(`button_by_title`) and falls back to a broader match
(`any_control_by_title`) before giving up — the response tells you
which path worked via the `strategy` field.
### Full UIA dump
Expensive but sometimes necessary for reasoning about an unfamiliar GUI:
```python
state = gui.snapshot(max_depth=3)
# {ok, windows: [{hwnd, pid, proc, title,
# controls: [{name, control_type, handle, children?}, ...]}]}
```
Use this when `find(title)` misses and you need to see what the GUI
actually exposes.
### Handle metadata
`SimWindow` fields you can read without another round-trip:
```python
dlg.hwnd # int
dlg.pid # int
dlg.proc # str, process name
dlg.title # current window title
dlg.as_dict() # {hwnd, pid, proc, title, rect}
```
## Typical patterns
### Pattern 1 — dismiss a blocking login dialog
```python
dlg = gui.find(title_contains="Login", timeout_s=5)
if dlg:
dlg.send_text("alice", into="Username")
dlg.send_text("secret", into="Password")
dlg.click("OK")
_result = {"dismissed": dlg is not None}
```
### Pattern 2 — confirm a "file exists, overwrite?" dialog
```python
dlg = gui.find(title_contains="Question", timeout_s=3)
if dlg is None:
dlg = gui.find(title_contains="overwrite", timeout_s=3) # other
if dlg:
dlg.click("OK")
_result = {"confirmed": dlg is not None, "title": dlg.title if dlg else None}
```
### Pattern 3 — walk the solver UI tree to find an unexpected control
```python
state = gui.snapshot(max_depth=4)
names = []
def walk(items):
for c in items:
if c.get("name"):
names.append((c["control_type"], c["name"]))
walk(c.get("children") or [])
for w in state["windows"]:
walk(w.get("controls") or [])
_result = {"control_names": names[:50]}
```
### Pattern 4 — capture only the solver window for the agent to read
```python
dlg = gui.find(title_contains="Main", timeout_s=3)
if dlg:
shot = dlg.screenshot(label="after_solve")
_result = shot # contains {ok, path, width, height}
else:
_result = {"ok": False, "error": "main window not found"}
```
## Error handling
Every call returns a dict; failures look like
`{"ok": False, "error": "connect(handle=...) failed: ..."}`. The UIA
machinery runs in an isolated subprocess so a COM glitch in one call
never poisons the next.
Things that commonly make `ok` false:
| Symptom | Likely cause | What to do |
|---|---|---|
| `find` returns `None` | title didn't match / process filter too strict | print `gui.list_windows()` to see what is live |
| `click` says `no control titled ... in hwnd=...` | the button label in the UI is not what you think | snapshot the window, read `controls[*].name` |
| `screenshot` returns minimal PNG | window is minimized (pywinauto captures the window rect; min'd windows live at `(-32000, -32000, …)`) | `dlg.activate()` first, then screenshot |
| `gui.available` is `False` | off-Windows host, or pywinauto not installed | don't use `gui` — fall back to SDK-only path |
| `list_windows()` returns `[]` even though the solver clearly launched | `sim serve` was started from an SSH / non-interactive Windows session — the GUI exists in a session with no display surface and pywinauto can't see it | ask the operator to restart `sim serve` from a desktop session (RDP, Windows Terminal, or Task Scheduler with **"run only when user is logged on" + interactive**). See [`../SKILL.md` → "Where `sim serve` runs"](../SKILL.md). Do **not** retry. |
| `screenshot` returns a uniformly black PNG | same as above — non-interactive session has no compositor | same fix |
## Pitfalls
- **Don't guess button labels.** Windows localisation is real. Use
`gui.snapshot()` to confirm the actual accessible name before calling
`click(name)`.
- **Don't assume single window.** Some solvers open extra floating
panels. `find(title)` returns the first match; if the workflow is
ambiguous, use `list_windows()` and pick by `pid`.
- **Don't rely on `gui` for SDK-shaped work.** Solver objects (`session`,
`model`) are always faster and more reliable than UI clicks. `gui` is
the fallback for the UI-only surface.
- **Remote servers need a real desktop.** If `sim serve` runs from an
SSH session, a Windows service, or any non-interactive context, the
spawned solver process inherits a session with no display surface.
pywinauto then finds zero windows, screenshots come back uniformly
black, and `find(...)` silently times out — the server itself is up
and reachable, only the GUI half is dead. Restart `sim serve` from a
desktop session (Windows Terminal on the console, RDP, or Task
Scheduler with "run only when user is logged on" + interactive). See
[`../SKILL.md` → "Where `sim serve` runs"](../SKILL.md) for the full
driver-by-driver matrix.
## Related skills
- Plugin-specific skills list the dialogs that a given driver is known
to pop. Check those for recipes before inventing your own.
- `sim.inspect` probes (issue #8a `window_observed`, #8b screenshots)
tell you **what is on screen** — read them first, then reach for
`gui` to act.
Skill source recorded
Skill instructions are recorded. This is not a runtime test, safety guarantee or compatibility certification.
Review before install: Avoid automatic install
License: Apache-2.0
Listed tools are metadata hints, not tested compatibility. Agent prompts are suggested handoffs.
Check the source for dependencies, API keys and third-party costs. A public repository does not mean every service is free.
Repository metadata and review signals are advisory. Popularity, source discovery and successful execution are different facts.
Version reported in registry metadata; check source releases before relying on it.
Quality
70/100
Strong
Trust
65/100
This page exposes the same decision, trust, audit, use-case, and install signals through the Registry API, so agents can rank this skill without scraping the UI.
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},
"quality": {
"score": 70,
"label": "Strong"
},
"supply": {
"track": "Design and creative production",
"scenario": "Design and creative",
"maintenance": "9d since push",
"risk": "Needs review"
},
"alternative_skills": [],
"do_not_use_when": [
"teams that need a vendor-supported SLA",
"high-compliance environments without internal security review",
"No OpenAgentSkill engagement data yet",
"High-risk permission hints: Shell or command execution, Secrets or environment access",
"Dependency or permission surface needs review",
"Permission surface may require sandboxing",
"Quality score needs review",
"Permission surface needs review: secrets or environment access, shell or command execution"
],
"agent_contract": {
"task_input": "Use gui in an agent workflow",
"recommended_action": "Do not auto-install. Inspect the source, dependencies, and permission surface first.",
"install_policy": "block",
"minimum_review_before_use": [
"Trust: 73/100 Strong shortlist",
"Audit: 78/100 Needs review",
"Safety: 38/100 Avoid automatic install",
"Review repository, license, install command, and permission surface before production use."
],
"expected_agent_output": {
"selected_skill": "svd-ai-lab-gui (gui)",
"install_command": "npx skills add svd-ai-lab/sim-cli --skill gui",
"risk_summary": "Needs review; Blocked for auto-install; Review before production",
"verification_result": "Report the smallest successful task, files touched, warnings, and any missing setup."
}
},
"outcome_feedback": {
"endpoint": "https://www.openagentskill.com/api/agent/outcome",
"method": "POST",
"requires_resolve_event_id": true,
"event_id_source": "Use install_receipt.outcome_feedback.event_id or feedback.event_id returned by /api/agent/resolve for the current task.",
"expected_outcomes": [
"success",
"failed",
"not_relevant",
"blocked_by_risk",
"setup_required"
],
"payload_template": {
"event_id": "<install_receipt.outcome_feedback.event_id or feedback.event_id from /api/agent/resolve>",
"skill_slug": "svd-ai-lab-gui",
"task": "Use gui in an agent workflow",
"agent": "codex",
"outcome": "success",
"install_used": true,
"risk_blocked": false,
"setup_required": false,
"task_success": true,
"output_quality": 4,
"error_type": null,
"human_review_required": false,
"workspace": "sandbox",
"time_to_useful_ms": 120000,
"notes": "Report the smallest successful task, setup friction, files touched, and risk notes."
}
},
"endpoints": {
"web": "https://www.openagentskill.com/skills/svd-ai-lab-gui",
"api": "https://www.openagentskill.com/api/agent/skills/svd-ai-lab-gui",
"audit": "https://www.openagentskill.com/skills/svd-ai-lab-gui/audit",
"eval": "https://www.openagentskill.com/api/agent/evals?slug=svd-ai-lab-gui&task=Use%20gui%20in%20an%20agent%20workflow&max_risk=medium",
"resolve": "https://www.openagentskill.com/api/agent/resolve?task=Use%20gui%20in%20an%20agent%20workflow&agent=codex&max_risk=medium",
"receipt": "https://www.openagentskill.com/api/agent/receipt?task=Use%20gui%20in%20an%20agent%20workflow&agent=codex&max_risk=medium&format=text",
"install": "https://www.openagentskill.com/api/skills/svd-ai-lab-gui/install",
"manifest": "https://www.openagentskill.com/api/registry/manifest/svd-ai-lab-gui"
}
}Listing source
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Audit
78/100
Needs review
Copies are not installs. Installation counts require a reported successful installation; they are not a blanket quality guarantee.