webgl-standards
DORMANT (ADR-0017, 2026-07-20) - the TERMINAL VELOCITY scroll-film was retired and apps/landing is a static site with no GL surface; this skill is preserved for any future WebGL rebuild (conventions, verified version pins, playhead/scroll-rig/VAT/Gerstner/post-chain patterns, bud
供给资产档案
编程与开发 Agent
代码审查、仓库分析、测试、CI、GitHub、DevOps 与开发工作流 Skill。
场景
GitHub automation
I need my agent to triage GitHub issues, review pull requests, and summarize repository changes.
适配 Agent
Claude Code + Browser agents + CLI
适用于 Codex、Claude Code、Cursor、CLI 或自定义 Agent。
安装
就绪
npx skills add saeedkolivand/ai-job-hunter-app --skill webgl-standards
维护状态
新鲜
距上次推送 2 天
风险
需审查
Permission surface may require sandboxing
GitHub 质量
48
63/100 质量 · 70/100 信任
覆盖标签
审查说明
Permission surface may require sandboxing · Financial research output is not financial advice; require human review before any live investment decision
Agent 采用评分卡
一眼查看信任、审计与安装准备度
这些分数综合公开仓库元数据、OpenAgentSkill 审查信号、维护新鲜度与安装准备度。它用于候选筛选,不替代人工审查。
质量
有潜力有用的候选项,但采用前应与替代方案比较。
信任
仅限沙盒有用但信任信号不足或混杂的候选项。在结果闭环证明任务匹配前,请保持在隔离工作区内使用。
审计
需审查对安装准备度、安全元数据、维护情况与采用风险的机器可读审查。
OpenAgentSkill 信任评分 v5
安装前需人工审查
仅在沙盒中运行,并在用于真实工作前比较接近的替代方案。
Stars
48 个 GitHub Stars
仓库活跃度
48 个 Star,3 个 Fork
维护状态
距上次推送 2 天
许可证
NOASSERTION
安装
npx skills add saeedkolivand/ai-job-hunter-app --skill webgl-standards
安装安全性
标准软件包或运行时安装路径
权限范围
shell or command execution, filesystem or document access
Agent 结果
暂未有 Agent 结果数据
文档
README/SKILL.md 上下文充分
风险摘要
生产前审查
- Repository license is not declared (NOASSERTION). Compliance clarity is lacking.
- Financial research output is not financial advice; require human review before any live investment decision.
- Low GitHub adoption signal
- Quality score needs review
安装准备度
安装路径可用
- 安装路径可用
- 仓库证据可用
- 已声明许可证
- 暂无 Agent 验证结果证据
Agent 可读元数据
这个 Skill 的机器可读决策数据。
使用此区块或内嵌 JSON 判断 Agent 是否应安装该 Skill、选择替代方案,或先请求人工审查。
适用任务
- GitHub automation 工作流
- Claude Code 团队
- builders willing to evaluate younger projects
- Inspect repository metadata
适用 Agent
安装决策
- 命令
- npx skills add saeedkolivand/ai-job-hunter-app --skill webgl-standards
- 策略
- 审查
- 人工审查
- 是
信任与风险
- 信任
- 62/100
- 审计
- 75/100
- 风险级别
- 需审查
结果闭环
- 端点
- /api/agent/outcome
- 事件 ID
- resolve
- 结果
- 5
不适用场景
- 需要厂商支持 SLA 的团队
- production agents without a repository review
- Low GitHub adoption signal
- Repository license is not declared (NOASSERTION). Compliance clarity is lacking.
- 高风险权限提示:Shell 或命令执行
替代 Skill
Frontend Design
170.9K Stars
npx skills add anthropics/skills --skill frontend-design
替代 Skill
Taste Skill: Anti-Slop Frontend
79.0K Stars
npx skills add Leonxlnx/taste-skill --skill design-taste-frontend
替代 Skill
Canvas Design
170.9K Stars
npx skills add anthropics/skills --skill canvas-design
替代 Skill
Anthropic Brand Guidelines
170.9K Stars
npx skills add anthropics/skills --skill brand-guidelines
Agent 安全 v2
43/100 · 避免自动安装
Sparse or mixed signals. Useful for discovery, but not for autonomous installation.
Test manually in an isolated workspace and compare against safer alternatives.
高
Shell 或命令执行
Skill 元数据引用了终端、CLI、Shell、子进程或命令执行工作流。
中
Browser automation
Skill may drive a browser or interact with web pages.
中
网络访问
Skill 可能访问远程页面、API、仓库或外部服务。
中
文件系统访问
Skill 可能读取或写入项目文件、文档、生成产物或本地工作区状态。
- 高风险权限提示:Shell 或命令执行
- Permission surface may require sandboxing
安装目标
在你的 Agent 工作流中安装此 Skill
通过公开安装端点获取命令、安全清单、目标提示词和该 Skill 的规范链接。
OpenAgentSkill CLI
Resolve policy, run the source installer safely, and report a verified install receipt.
$ npx --yes https://github.com/Leon-Drq/openagentskill/releases/download/cli-v0.2.1/openagentskill-0.2.1.tgz install saeedkolivand-webgl-standardsAgent 解析计划
让 Agent 在安装前验证匹配度。
Resolve API 返回首选 Skill、替代方案、安全策略、审计说明、安装目标和可直接执行的提示词,无需抓取此页面。
打开 JSON
/api/agent/resolve?task=Use%20webgl-standards%20for%20an%20agent%20workflow&agent=codex&max_risk=medium
Resolve 文本
/api/agent/resolve?task=Use%20webgl-standards%20for%20an%20agent%20workflow&agent=codex&max_risk=medium&format=text
安装交接
/api/skills/saeedkolivand-webgl-standards/install
Agent 应检查
- 从 Resolve API 检查任务匹配与替代方案。
- 检查审计评分、信任评分和安全策略警告。
- 检查 Codex、Claude Code、Cursor 或 CLI 的安装目标兼容性。
复制提示词
Task: Use webgl-standards in this workspace.
Resolve first: https://www.openagentskill.com/api/agent/resolve?task=Use%20webgl-standards%20for%20an%20agent%20workflow&agent=codex&max_risk=medium
Review install handoff: https://www.openagentskill.com/api/skills/saeedkolivand-webgl-standards/install
Install command: npx skills add saeedkolivand/ai-job-hunter-app --skill webgl-standards
Before running it, summarize audit warnings, required permissions, and the fallback skill if install is risky.Agent 交接
把安装路径交给 Agent,而不是再给一个目录页。
通过公开安装端点获取命令、安全清单、目标提示词和该 Skill 的规范链接。
安装交接
/api/skills/saeedkolivand-webgl-standards/install
LLM 文本格式
/api/skills/saeedkolivand-webgl-standards/install?format=text
寻找替代方案
/api/skills/search?q=webgl-standards&limit=3
Agent 提示词
Use webgl-standards for this task. Review https://www.openagentskill.com/api/skills/saeedkolivand-webgl-standards/install, then install with: npx skills add saeedkolivand/ai-job-hunter-app --skill webgl-standardsRegistry 元数据
用于自动选择 Skill 的 Agent 可读档案。
本页通过 Registry API 提供相同的决策、信任、审计、场景和安装信号,让 Agent 无需抓取界面即可排序。
Manifest
/api/registry/manifest/saeedkolivand-webgl-standards
LLM 文本
/api/registry/manifest/saeedkolivand-webgl-standards?format=text
安装别名
/api/registry/install/saeedkolivand-webgl-standards
推荐
/api/registry/recommend?task=Use%20webgl-standards%20in%20an%20agent%20workflow&limit=3
适配 Agent
GitHub automation
平台
Claude Code, Browser agents
Agent 决策面板
Fallback candidate for GitHub automation
先用此 Skill 做原型验证,并保留备选方案。
栈中角色
备选候选
主要匹配
GitHub automation
信任标签
先做原型验证
安装路径
命令已就绪
适用场景
- GitHub automation 工作流
- Claude Code 团队
- builders willing to evaluate younger projects
证据
- 仓库近期活跃
- 已提供安装命令或 GitHub 仓库
- 63/100 质量档案
- 8 个 OpenAgentSkill 交互事件
先审查
- Low GitHub adoption signal
- Repository license is not declared (NOASSERTION). Compliance clarity is lacking.
实施路径
- 1在沙盒 Agent 中安装它,并端到端完成一次GitHub automation任务。
- 2Compare output quality, latency, and failure behavior against at least one alternative.
- 3Promote it into production only after reviewing repository permissions, license, and maintenance signals.
信任档案
仅限沙盒
有用但信任信号不足或混杂的候选项。在结果闭环证明任务匹配前,请保持在隔离工作区内使用。
GitHub 采用度
检查48 个 GitHub Stars
Star/Fork 活跃度
检查48 个 Star,3 个 Fork; 当前元数据中没有议题活跃度信息
近期维护
通过距上次推送 2 天
许可证清晰度
通过NOASSERTION
积极信号
- AI 审查已通过
- 安装路径可用
- 仓库证据可用
- 近期维护的仓库
- 安装命令未发现明显高风险模式
- 结果闭环已就绪,但需要首次真实 Agent 运行
安装前审查
- Repository license is not declared (NOASSERTION). Compliance clarity is lacking.
- Financial research output is not financial advice; require human review before any live investment decision.
- Low GitHub adoption signal
- Quality score needs review
- Permission surface needs review: shell or command execution, filesystem or document access
- GitHub adoption: 48 GitHub stars
- Stars/forks activity: 48 stars, 3 forks; issue activity unavailable in current metadata
- Permission surface: shell or command execution, filesystem or document access
- 暂未有真实 Agent 结果报告
- 无人值守安装前需要人工审查
建议操作
仅在沙盒中运行,并在用于真实工作前比较接近的替代方案。
质量档案
有潜力 适用于 Agent 工作流的候选
有用的候选项,但采用前应与替代方案比较。
工作流匹配
在这些场景使用此 Skill
Manage repositories
GitHub automation
I need my agent to triage GitHub issues, review pull requests, and summarize repository changes.
Operate local tools
Local desktop
I need my agent to operate local files and desktop apps in a repeatable workflow.
Search private knowledge
RAG and knowledge
I need my agent to build a RAG workflow over documents and retrieve reliable context.
工作流匹配
加入完整工作流
Scrape, clean, and reuse web data
Web data pipeline
A practical workflow for agents that crawl public pages, extract clean content, normalize data, and hand it to downstream research or RAG workflows.
Operate and verify web apps
Browser QA agent
A workflow for agents that navigate products, fill forms, take screenshots, and verify real user flows across web applications.
Design, build, test, and ship interfaces
Frontend and UI
A practical workflow for agents that turn product briefs or Figma designs into polished frontend code, review the result, test it in a browser, and prepare a safe deployment.
替代方案短名单
安装前对比
可能适合该任务的相近 Skill。
Frontend Design
Guidance for distinctive, intentional UI design, typography, visual direction, and non-template-like product interfaces.
Taste Skill: Anti-Slop Frontend
Design and implementation guidance for distinctive landing pages, portfolios, product demos, and purposeful redesigns.
Canvas Design
Create original visual art, posters, PNG assets, and PDF documents through a clear design philosophy.
Anthropic Brand Guidelines
Apply Anthropic official brand colors, typography, and visual standards to appropriate Anthropic-related artifacts.
概览
--- name: webgl-standards description: DORMANT (ADR-0017, 2026-07-20) - the TERMINAL VELOCITY scroll-film was retired and apps/landing is a static site with no GL surface; this skill is preserved for any future WebGL rebuild (conventions, verified version pins, playhead/scroll-rig/VAT/Gerstner/post-chain patterns, budgets, gate + semantic-layer machinery). Do not load for current apps/landing work - the static site routes to project-steward. ---
# apps/landing WebGL standards (TERMINAL VELOCITY)
> **DORMANT — ADR-0017 (2026-07-20).** The scroll-film was retired mid-M4; `apps/landing` > is now the self-contained static site with no `src/` and no GL surface, owned by > `project-steward`. Everything below is preserved verbatim as the starting point for a > future WebGL rebuild (M1-M3 remain in git history at #720-#722; the M4 tree is stashed > on `feat/tv-m4-robot`). Do not apply it to the static site.
The single source both GL authors (`webgl-author`, `shader-engineer`) and their critics (`webgl-reviewer`, `gate-auditor`, `webgl-perf-profiler`) read before touching `apps/landing`. Experience contract + rationale: `docs/knowledge/decision-records/0016-terminal-velocity-scroll-film-landing.md` (the source of truth). Still-binding structural machinery (Next 16 static export, Semantic layer, Experience gate, `landing/` passthrough, staged flip): `docs/knowledge/decision-records/0014-landing-gl-takeover.md`. **The ADR holds the decisions; this skill holds the tunable numbers and their current starting values.** Every constant below marked _tunable_ may move within its ADR envelope during M1..M6.
## What TERMINAL VELOCITY is
A realistic CG **scroll-film** (~2:40). Scroll IS the **playhead** (native-scroll -> timeline 0->1), fully reversible: scrolling up rewinds. One camera, one continuous vertical world, zero cuts - a burned-out job hunter tips off his chair at 2:47 AM and falls through a canyon of rejection towers into a paper ocean to the lightless bottom, where a robot finds him and carries him back up to dawn. It does everything except press send (the finale SEND button is the one real action). Copy is diegetic and in-world; the prerendered **Semantic layer** keeps the machine-readable and crawlable copy. RIPBOOK (the notebook / rip / boil / in-canvas SDF model) is fully retired - see ADR 0016 Supersessions; do not carry any RIPBOOK rule forward.
## Ownership split (who edits what)
- **`webgl-author`**: the R3F scene graph, the scroll rig + store + governor wiring, instancing and DataTexture bookkeeping, glTF-clip mixer scrub, asset loading + KTX2/DRACO decoder wiring, the a11y overlay + semantic layer, camera/animation `useFrame` loops. - **`shader-engineer`**: all GLSL, custom postprocessing `Effect`/`Pass` classes, `onBeforeCompile` material patches, `src/post/**`, the Gerstner/caustics/godrays/VAT-decode shader math. Hand those to `shader-engineer`; the author wires the material + uniforms, never authors the shader.
## The stack + version pins (verified 2026-07-18 - do NOT drift)
Full-canvas R3F v9 + three 0.185 on a **WebGL2 lane** for v1 (TSL/WebGPU is a deliberate tier-up experiment only - it would force rebuilding the whole post chain). Every pin below was verified with `npm view <pkg> version` / `... peerDependencies`; the lockfile must match `apps/landing/package.json`.
| Package | Pin | Why / peer note | | ------------------ | -------- | ------------------------------------------------------------------------------------------------------------------------------------------------------- | | three | 0.185.1 | the `~0.185` line R3F v9 + drei target | | @react-three/fiber | 9.6.1 | pairs with React 19 (peer `react >=19 <19.3`, `three >=0.156`) | | @react-three/drei | 10.7.7 | peer `@react-three/fiber ^9.0.0`, `three >=0.159`, `react ^19` | | postprocessing | 6.39.2 | pmndrs composer; peer `three >= 0.168.0 < 0.186.0` (0.185.1 OK). See caveat below | | three-good-godrays | 0.12.0 | shadow-map raymarched shafts. PEER MISMATCH - see caveat, unresolved pin | | gsap | 3.15.0 | ONE ScrollTrigger master timeline, `scrub:true` | | lenis | 1.3.25 | owns document scroll; rAF driven from `gsap.ticker` | | detect-gpu | 5.0.70 | startup quality tier (no three peer) | | zustand | 5.0.14 | per-frame scroll/store reads via `getState()`, never a per-frame hook selector | | VAT playback | in-house | `three-vat` does NOT exist on npm. In-house shader; see VAT caveat below | | react / react-dom | 19.2.7 | R3F v9 requires React 19 (peer `>=19 <19.3`) | | next | 16.2.10 | static export (`output: 'export'`) | | typescript | 6.0.3 | | | troika-three-text | 0.52.4 | OPTIONAL, chrome-only (letterbox/timecode/depth-gauge labels). NOT the copy authority any more; the Semantic layer is. TTF-only, explicit `characters`. | | framer-motion | ^12 | DOM-only: title card / mute toggle / a11y overlay - NEVER over the canvas |
**Pin caveats that bite:**
- **postprocessing - NEVER 6.39.0.** 6.39.0's three peer is `>= 0.168.0 < 0.184.0`, which excludes our three 0.185.1; a lockfile resolving 6.39.0 is a blocker. 6.39.2 (and 6.39.3, same peer `< 0.186.0`) fix it. Stay on 6.39.2 to match the lockfile; do not float. - **three-good-godrays 0.12.0 - declared peer excludes our three.** Its peer is `three '>= 0.125.0 <= 0.182.0'` (postprocessing `^6.33.4`, satisfied). Our three 0.185.1 is ABOVE that hard cap, so `pnpm install` emits an unmet-peer WARNING (not an error - the repo has no `strict-peer-dependencies`, so it installs). This is UNVERIFIED-at-runtime until M3: the godrays Pass raymarches the shadow map through stable three API, so it is likely fine on 0.185, but that is an assumption. Resolution options, decide at M3: (a) widen the peer with a `pnpm-workspace.yaml` `packageExtensions` entry and verify the shafts actually render, keeping an inline raymarch effect as fallback; (b) if it breaks, inline the raymarch as an in-house postprocessing Effect (shader-engineer). Do not silently ship broken shafts. - **VAT playback is in-house (no dep).** The package `three-vat` named in early notes does NOT exist on npm (404). The only real three.js VAT lib is `@floatingworld/vat3-threejs@0.1.1` (MIT, SideFX Labs VAT 3.0) - but it is a single unproven 0.1.1 release and its peer `three ^0.175.0` (caret on 0.x = `>=0.175.0 <0.176.0`) also excludes our 0.185.1. Decision: **do VAT decode in-house** - it is ~40 lines of deterministic vertex-shader texture sampling we must own anyway for the scrub contract, and it avoids a micro-dependency on the critical path. Crib the VAT 3.0 decode math (position + normal texture layout, fluid mode) from `@floatingworld/vat3-threejs` (MIT) as reference; do not add it as a runtime dep. (shader-engineer owns the decode shader.)
## The playhead model
Scroll = a single global **playhead** `t` in `[0,1]`, mapped 1:1 from native scroll over a total page length of **3,000 svh** (_tunable_, ADR envelope 2,000-4,000 svh) - a `100vh`-equivalent computed ONCE at mount from `window.visualViewport?.height ?? window.innerHeight` and **frozen** into a fixed pixel scroll-track height for the session (never a live `vh` unit, which reflows on mobile browser chrome show/hide and would move the playhead under the user's finger). One idea per scroll step. Everything scroll-driven is a **pure function of `t`**, scrub-safe both directions - no time-accumulated state driving scroll visuals.
**Scrub smoothing:** damp the raw playhead with a scrub factor of **0.6** (_skill-owned starting value, tunable in the 0.5-1 band - not an ADR figure) plus Lenis lerp; **both smoothings are DISABLED under reduced motion / the in-page motion toggle** (the reduced-motion path is a chapter-stepped slideshow, not a damped scrub).
**Scrub-never-hijack:** no wheel `preventDefault`, no scroll snap, no scroll-ownership override. Native scroll maps straight to the playhead. Interactions perturb particles / play vignettes but **never move the playhead** (determinism is load-bearing).
**The 9-scene scroll map** expands ADR 0016's approximate `%` ranges into **half-open intervals** `[lo, hi)` (skill-owned precision refinement) so adjacent scenes never overlap at a shared boundary; only the final scene is closed at both ends. Scene `i` is active when `t` is in `[lo_i, hi_i)` (`[0.95, 1.00]` for scene 8):
| # | Scene | playhead `t` | Locked beat | | --- | -------------- | ------------ | -------------------------------------------------------------------------------------- | | 0 | Cold open | [0.00, 0.05) | Live monitor (FINAL_v9, 2:47 AM), chair tips past balance, title card, floor dissolves | | 1 | The canyon | [0.05, 0.30) | Slow-mo backward fall down glowing rejection towers; paper storm thickens | | 2 | The surface | [0.30, 0.38) | Hits the paper ocean; the one hard beat - letterbox flexes, sound cuts, splash crown | | 3 | The deep | [0.38, 0.52) | Underwater, god-rays thin band by band; he goes limp - the saddest frame | | 4 | Blackout | [0.52, 0.58) | Near-total dark, breathing only; a single amber point of light appears below | | 5 | The catch | [0.58, 0.64) | A submersible drone catches him gently; the "Are you sure?" HUD gag | | 6 | The ascent | [0.64, 0.85) | Axis inverts; robot carries him up; paper folds into planes in formation; he sleeps | | 7 | Dawn | [0.85, 0.95) | Surface break into flat calm at sunrise; first warm full-color frame | | 8 | Finale/credits | [0.95, 1.00] | Robot surfaces holding one red SEND button (the CTA); credits roll; creature sting |
Per-scene local progress `sp` = `(t - lo) / (hi - lo)` clamped to `[0,1)` (`[0,1]` for scene 8); scenes map their own sub-beats off `sp`, never off wall-clock. The axis bends back up at the ascent so the SAME water is descended (scene 3) then re-ascended (scene 6) - one world, reversible.
## Scroll rig contract
- **Lenis owns document scroll**, its rAF driven from `gsap.ticker` (not its own rAF); call `ScrollTrigger.update` on `lenis.on('scroll', ...)`. - **ONE master GSAP ScrollTrigger, `scrub:true` timeline.** Absolute tweens ONLY - no `+=` accumulation anywh
技术详情
- 版本
- 1.0.0
- 许可证
- NOASSERTION
- 最近更新
- 2026年8月20日
- 发布时间
- 2026年8月20日
决策摘要
备选候选
仓库近期活跃
Agent 验证证据
Agent 验证证据
来自解析、审查、安装和一次小范围运行后的结果报告。
- 成功率
- —
- 近期失败
- —
- 结果
- 0
- 输出质量
- —
- 失败
- 0
- 不相关
- 0
- 安装次数
- 0
- 风险拦截
- 0
- 需要配置
- 0
- 生产环境
- 0
暂时没有 Agent 结果数据。首次 Agent 执行可以通过 /api/agent/outcome 报告成功、需要设置、风险拦截、失败或不相关。
增长闭环
分享工具包
为 webgl-standards 准备的场景化草稿,可手动发布到 X。
webgl-standards: DORMANT (ADR-0017, 2026-07-20) - the TERMINAL VELOCITY scroll-film was retired and apps/landi... 48 stars https://www.openagentskill.com/skills/saeedkolivand-webgl-standards?ref=x
可选:带安装命令的回复
Listing + install path for webgl-standards: https://www.openagentskill.com/skills/saeedkolivand-webgl-standards?ref=x Install: npx skills add saeedkolivand/ai-job-hunter-app --skill webgl-standards
收录来源
Registry 收录
此列表来自公开来源,维护者认领获批前不会标记为官方。
- 收录方
- OpenAgentSkill 社区索引
归属链接指向公开仓库或创作者主页。创作者可认领列表以更新所有权信号。
认领此 Skill所有者认领
认领此 Skill 页面
这条 Registry 收录 列表归属于 saeedkolivand,但尚未标记为官方。认领后可增加已验证所有者信号,使后续发布、安装和审计更新更值得信赖。
创作者外链工具包
将证据徽章加入你的 README
在开发者评估仓库的位置展示规范页面、当前信任与审计信号,以及真实的 Agent 验证证据。
[](https://www.openagentskill.com/skills/saeedkolivand-webgl-standards)
[](https://www.openagentskill.com/skills/saeedkolivand-webgl-standards)
[](https://www.openagentskill.com/skills/saeedkolivand-webgl-standards/audit)
[](https://www.openagentskill.com/skills/saeedkolivand-webgl-standards)作者
saeedkolivand
@saeedkolivand
健康信号
- GitHub Stars
- 48
- 质量评分
- 35/100
- 最近 GitHub 推送
- 2026年8月20日
- 框架提示
- 未知
- OpenAgentSkill 浏览量
- 8
- 复制安装命令
- 0
- 跳转点击
- 0
社区信号
告诉我们这个 Skill 是否对你的 Agent 工作流有帮助。汇总反馈会持续改善排序。
信任与安全
仅限沙盒
- GitHub 采用度48 个 GitHub Stars检查
- Star/Fork 活跃度48 个 Star,3 个 Fork; 当前元数据中没有议题活跃度信息检查
- 近期维护距上次推送 2 天通过
- 许可证清晰度NOASSERTION通过
- README/SKILL.md 完整度元数据包含足够的用法与工作流上下文通过
- 依赖与运行时风险command execution surface, network or browser surface信息
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