webgl-standards

审查 · 62
已收录

DORMANT (ADR-0017, 2026-07-20) - the TERMINAL VELOCITY scroll-film was retired and apps/landing is a static site with no GL surface; this skill is preserved for any future WebGL rebuild (conventions, verified version pins, playhead/scroll-rig/VAT/Gerstner/post-chain patterns, bud

Verified installs0
Stars48
版本1.0.0
质量63/100 · 有潜力
信任62/100 · 仅限沙盒
审计75/100 · 需审查

供给资产档案

编程与开发 Agent

代码审查、仓库分析、测试、CI、GitHub、DevOps 与开发工作流 Skill。

浏览赛道

场景

GitHub automation

I need my agent to triage GitHub issues, review pull requests, and summarize repository changes.

适配 Agent

Claude Code + Browser agents + CLI

适用于 Codex、Claude Code、Cursor、CLI 或自定义 Agent。

安装

就绪

npx skills add saeedkolivand/ai-job-hunter-app --skill webgl-standards

维护状态

新鲜

距上次推送 2 天

风险

需审查

Permission surface may require sandboxing

GitHub 质量

48

63/100 质量 · 70/100 信任

覆盖标签

编程GitHub automation设计与创意agent-skill

审查说明

Permission surface may require sandboxing · Financial research output is not financial advice; require human review before any live investment decision

Agent 采用评分卡

一眼查看信任、审计与安装准备度

这些分数综合公开仓库元数据、OpenAgentSkill 审查信号、维护新鲜度与安装准备度。它用于候选筛选,不替代人工审查。

质量

有潜力
63

有用的候选项,但采用前应与替代方案比较。

信任

仅限沙盒
62

有用但信任信号不足或混杂的候选项。在结果闭环证明任务匹配前,请保持在隔离工作区内使用。

审计

需审查
75

对安装准备度、安全元数据、维护情况与采用风险的机器可读审查。

OpenAgentSkill 信任评分 v5

安装前需人工审查

仅在沙盒中运行,并在用于真实工作前比较接近的替代方案。

CodexClaude CodeCursorOpenAgentSkill CLI

Stars

48 个 GitHub Stars

仓库活跃度

48 个 Star,3 个 Fork

维护状态

距上次推送 2 天

许可证

NOASSERTION

安装

npx skills add saeedkolivand/ai-job-hunter-app --skill webgl-standards

安装安全性

标准软件包或运行时安装路径

权限范围

shell or command execution, filesystem or document access

Agent 结果

暂未有 Agent 结果数据

文档

README/SKILL.md 上下文充分

风险摘要

生产前审查

  • Repository license is not declared (NOASSERTION). Compliance clarity is lacking.
  • Financial research output is not financial advice; require human review before any live investment decision.
  • Low GitHub adoption signal
  • Quality score needs review

安装准备度

安装路径可用

  • 安装路径可用
  • 仓库证据可用
  • 已声明许可证
  • 暂无 Agent 验证结果证据

Agent 可读元数据

这个 Skill 的机器可读决策数据。

使用此区块或内嵌 JSON 判断 Agent 是否应安装该 Skill、选择替代方案,或先请求人工审查。

打开 JSON

适用任务

  • GitHub automation 工作流
  • Claude Code 团队
  • builders willing to evaluate younger projects
  • Inspect repository metadata

适用 Agent

CodexClaude CodeCursorOpenAgentSkill CLIBrowser agentsCLI

安装决策

命令
npx skills add saeedkolivand/ai-job-hunter-app --skill webgl-standards
策略
审查
人工审查

信任与风险

信任
62/100
审计
75/100
风险级别
需审查

结果闭环

端点
/api/agent/outcome
事件 ID
resolve
结果
5

安装命令

npx skills add saeedkolivand/ai-job-hunter-app --skill webgl-standards

不适用场景

  • 需要厂商支持 SLA 的团队
  • production agents without a repository review
  • Low GitHub adoption signal
  • Repository license is not declared (NOASSERTION). Compliance clarity is lacking.
  • 高风险权限提示:Shell 或命令执行

Agent 安全 v2

43/100 · 避免自动安装

实验性审查

Sparse or mixed signals. Useful for discovery, but not for autonomous installation.

Test manually in an isolated workspace and compare against safer alternatives.

通过 API 解析

Shell 或命令执行

Skill 元数据引用了终端、CLI、Shell、子进程或命令执行工作流。

Browser automation

Skill may drive a browser or interact with web pages.

网络访问

Skill 可能访问远程页面、API、仓库或外部服务。

文件系统访问

Skill 可能读取或写入项目文件、文档、生成产物或本地工作区状态。

  • 高风险权限提示:Shell 或命令执行
  • Permission surface may require sandboxing

安装目标

在你的 Agent 工作流中安装此 Skill

通过公开安装端点获取命令、安全清单、目标提示词和该 Skill 的规范链接。

skill install

OpenAgentSkill CLI

Resolve policy, run the source installer safely, and report a verified install receipt.

$ npx --yes https://github.com/Leon-Drq/openagentskill/releases/download/cli-v0.2.1/openagentskill-0.2.1.tgz install saeedkolivand-webgl-standards

Agent 解析计划

让 Agent 在安装前验证匹配度。

Resolve API 返回首选 Skill、替代方案、安全策略、审计说明、安装目标和可直接执行的提示词,无需抓取此页面。

打开文本计划

Agent 应检查

  • 从 Resolve API 检查任务匹配与替代方案。
  • 检查审计评分、信任评分和安全策略警告。
  • 检查 Codex、Claude Code、Cursor 或 CLI 的安装目标兼容性。

复制提示词

Task: Use webgl-standards in this workspace.
Resolve first: https://www.openagentskill.com/api/agent/resolve?task=Use%20webgl-standards%20for%20an%20agent%20workflow&agent=codex&max_risk=medium
Review install handoff: https://www.openagentskill.com/api/skills/saeedkolivand-webgl-standards/install
Install command: npx skills add saeedkolivand/ai-job-hunter-app --skill webgl-standards
Before running it, summarize audit warnings, required permissions, and the fallback skill if install is risky.

Agent 交接

把安装路径交给 Agent,而不是再给一个目录页。

通过公开安装端点获取命令、安全清单、目标提示词和该 Skill 的规范链接。

打开安装 API

Agent 提示词

Use webgl-standards for this task. Review https://www.openagentskill.com/api/skills/saeedkolivand-webgl-standards/install, then install with: npx skills add saeedkolivand/ai-job-hunter-app --skill webgl-standards

Registry 元数据

用于自动选择 Skill 的 Agent 可读档案。

本页通过 Registry API 提供相同的决策、信任、审计、场景和安装信号,让 Agent 无需抓取界面即可排序。

打开 Manifest

适配 Agent

65/100

GitHub automation

平台

Claude Code, Browser agents

审计报告

需审查 · 75/100

对安装准备度、安全元数据、维护情况与采用风险的机器可读审查。

查看审计报告查看评估报告

Agent 决策面板

Fallback candidate for GitHub automation

先用此 Skill 做原型验证,并保留备选方案。

65
就绪度
原型验证
阶段

栈中角色

备选候选

主要匹配

GitHub automation

信任标签

先做原型验证

安装路径

命令已就绪

适用场景

  • GitHub automation 工作流
  • Claude Code 团队
  • builders willing to evaluate younger projects

证据

  • 仓库近期活跃
  • 已提供安装命令或 GitHub 仓库
  • 63/100 质量档案
  • 8 个 OpenAgentSkill 交互事件

先审查

  • Low GitHub adoption signal
  • Repository license is not declared (NOASSERTION). Compliance clarity is lacking.

实施路径

  1. 1在沙盒 Agent 中安装它,并端到端完成一次GitHub automation任务。
  2. 2Compare output quality, latency, and failure behavior against at least one alternative.
  3. 3Promote it into production only after reviewing repository permissions, license, and maintenance signals.

信任档案

仅限沙盒

有用但信任信号不足或混杂的候选项。在结果闭环证明任务匹配前,请保持在隔离工作区内使用。

62
OpenAgentSkill 信任评分

GitHub 采用度

检查

48 个 GitHub Stars

Star/Fork 活跃度

检查

48 个 Star,3 个 Fork; 当前元数据中没有议题活跃度信息

近期维护

通过

距上次推送 2 天

许可证清晰度

通过

NOASSERTION

积极信号

  • AI 审查已通过
  • 安装路径可用
  • 仓库证据可用
  • 近期维护的仓库
  • 安装命令未发现明显高风险模式
  • 结果闭环已就绪,但需要首次真实 Agent 运行

安装前审查

  • Repository license is not declared (NOASSERTION). Compliance clarity is lacking.
  • Financial research output is not financial advice; require human review before any live investment decision.
  • Low GitHub adoption signal
  • Quality score needs review
  • Permission surface needs review: shell or command execution, filesystem or document access
  • GitHub adoption: 48 GitHub stars
  • Stars/forks activity: 48 stars, 3 forks; issue activity unavailable in current metadata
  • Permission surface: shell or command execution, filesystem or document access
  • 暂未有真实 Agent 结果报告
  • 无人值守安装前需要人工审查

建议操作

仅在沙盒中运行,并在用于真实工作前比较接近的替代方案。

质量档案

有潜力 适用于 Agent 工作流的候选

有用的候选项,但采用前应与替代方案比较。

63
GitHub Stars
48
新鲜度
2 天前
安装就绪
许可证
NOASSERTION
安装前审查: Low GitHub adoption signal · Repository license is not declared (NOASSERTION). Compliance clarity is lacking.

工作流匹配

在这些场景使用此 Skill

工作流匹配

加入完整工作流

替代方案短名单

安装前对比

可能适合该任务的相近 Skill。

对比全部

概览

--- name: webgl-standards description: DORMANT (ADR-0017, 2026-07-20) - the TERMINAL VELOCITY scroll-film was retired and apps/landing is a static site with no GL surface; this skill is preserved for any future WebGL rebuild (conventions, verified version pins, playhead/scroll-rig/VAT/Gerstner/post-chain patterns, budgets, gate + semantic-layer machinery). Do not load for current apps/landing work - the static site routes to project-steward. ---

# apps/landing WebGL standards (TERMINAL VELOCITY)

> **DORMANT — ADR-0017 (2026-07-20).** The scroll-film was retired mid-M4; `apps/landing` > is now the self-contained static site with no `src/` and no GL surface, owned by > `project-steward`. Everything below is preserved verbatim as the starting point for a > future WebGL rebuild (M1-M3 remain in git history at #720-#722; the M4 tree is stashed > on `feat/tv-m4-robot`). Do not apply it to the static site.

The single source both GL authors (`webgl-author`, `shader-engineer`) and their critics (`webgl-reviewer`, `gate-auditor`, `webgl-perf-profiler`) read before touching `apps/landing`. Experience contract + rationale: `docs/knowledge/decision-records/0016-terminal-velocity-scroll-film-landing.md` (the source of truth). Still-binding structural machinery (Next 16 static export, Semantic layer, Experience gate, `landing/` passthrough, staged flip): `docs/knowledge/decision-records/0014-landing-gl-takeover.md`. **The ADR holds the decisions; this skill holds the tunable numbers and their current starting values.** Every constant below marked _tunable_ may move within its ADR envelope during M1..M6.

## What TERMINAL VELOCITY is

A realistic CG **scroll-film** (~2:40). Scroll IS the **playhead** (native-scroll -> timeline 0->1), fully reversible: scrolling up rewinds. One camera, one continuous vertical world, zero cuts - a burned-out job hunter tips off his chair at 2:47 AM and falls through a canyon of rejection towers into a paper ocean to the lightless bottom, where a robot finds him and carries him back up to dawn. It does everything except press send (the finale SEND button is the one real action). Copy is diegetic and in-world; the prerendered **Semantic layer** keeps the machine-readable and crawlable copy. RIPBOOK (the notebook / rip / boil / in-canvas SDF model) is fully retired - see ADR 0016 Supersessions; do not carry any RIPBOOK rule forward.

## Ownership split (who edits what)

- **`webgl-author`**: the R3F scene graph, the scroll rig + store + governor wiring, instancing and DataTexture bookkeeping, glTF-clip mixer scrub, asset loading + KTX2/DRACO decoder wiring, the a11y overlay + semantic layer, camera/animation `useFrame` loops. - **`shader-engineer`**: all GLSL, custom postprocessing `Effect`/`Pass` classes, `onBeforeCompile` material patches, `src/post/**`, the Gerstner/caustics/godrays/VAT-decode shader math. Hand those to `shader-engineer`; the author wires the material + uniforms, never authors the shader.

## The stack + version pins (verified 2026-07-18 - do NOT drift)

Full-canvas R3F v9 + three 0.185 on a **WebGL2 lane** for v1 (TSL/WebGPU is a deliberate tier-up experiment only - it would force rebuilding the whole post chain). Every pin below was verified with `npm view <pkg> version` / `... peerDependencies`; the lockfile must match `apps/landing/package.json`.

| Package | Pin | Why / peer note | | ------------------ | -------- | ------------------------------------------------------------------------------------------------------------------------------------------------------- | | three | 0.185.1 | the `~0.185` line R3F v9 + drei target | | @react-three/fiber | 9.6.1 | pairs with React 19 (peer `react >=19 <19.3`, `three >=0.156`) | | @react-three/drei | 10.7.7 | peer `@react-three/fiber ^9.0.0`, `three >=0.159`, `react ^19` | | postprocessing | 6.39.2 | pmndrs composer; peer `three >= 0.168.0 < 0.186.0` (0.185.1 OK). See caveat below | | three-good-godrays | 0.12.0 | shadow-map raymarched shafts. PEER MISMATCH - see caveat, unresolved pin | | gsap | 3.15.0 | ONE ScrollTrigger master timeline, `scrub:true` | | lenis | 1.3.25 | owns document scroll; rAF driven from `gsap.ticker` | | detect-gpu | 5.0.70 | startup quality tier (no three peer) | | zustand | 5.0.14 | per-frame scroll/store reads via `getState()`, never a per-frame hook selector | | VAT playback | in-house | `three-vat` does NOT exist on npm. In-house shader; see VAT caveat below | | react / react-dom | 19.2.7 | R3F v9 requires React 19 (peer `>=19 <19.3`) | | next | 16.2.10 | static export (`output: 'export'`) | | typescript | 6.0.3 | | | troika-three-text | 0.52.4 | OPTIONAL, chrome-only (letterbox/timecode/depth-gauge labels). NOT the copy authority any more; the Semantic layer is. TTF-only, explicit `characters`. | | framer-motion | ^12 | DOM-only: title card / mute toggle / a11y overlay - NEVER over the canvas |

**Pin caveats that bite:**

- **postprocessing - NEVER 6.39.0.** 6.39.0's three peer is `>= 0.168.0 < 0.184.0`, which excludes our three 0.185.1; a lockfile resolving 6.39.0 is a blocker. 6.39.2 (and 6.39.3, same peer `< 0.186.0`) fix it. Stay on 6.39.2 to match the lockfile; do not float. - **three-good-godrays 0.12.0 - declared peer excludes our three.** Its peer is `three '>= 0.125.0 <= 0.182.0'` (postprocessing `^6.33.4`, satisfied). Our three 0.185.1 is ABOVE that hard cap, so `pnpm install` emits an unmet-peer WARNING (not an error - the repo has no `strict-peer-dependencies`, so it installs). This is UNVERIFIED-at-runtime until M3: the godrays Pass raymarches the shadow map through stable three API, so it is likely fine on 0.185, but that is an assumption. Resolution options, decide at M3: (a) widen the peer with a `pnpm-workspace.yaml` `packageExtensions` entry and verify the shafts actually render, keeping an inline raymarch effect as fallback; (b) if it breaks, inline the raymarch as an in-house postprocessing Effect (shader-engineer). Do not silently ship broken shafts. - **VAT playback is in-house (no dep).** The package `three-vat` named in early notes does NOT exist on npm (404). The only real three.js VAT lib is `@floatingworld/vat3-threejs@0.1.1` (MIT, SideFX Labs VAT 3.0) - but it is a single unproven 0.1.1 release and its peer `three ^0.175.0` (caret on 0.x = `>=0.175.0 <0.176.0`) also excludes our 0.185.1. Decision: **do VAT decode in-house** - it is ~40 lines of deterministic vertex-shader texture sampling we must own anyway for the scrub contract, and it avoids a micro-dependency on the critical path. Crib the VAT 3.0 decode math (position + normal texture layout, fluid mode) from `@floatingworld/vat3-threejs` (MIT) as reference; do not add it as a runtime dep. (shader-engineer owns the decode shader.)

## The playhead model

Scroll = a single global **playhead** `t` in `[0,1]`, mapped 1:1 from native scroll over a total page length of **3,000 svh** (_tunable_, ADR envelope 2,000-4,000 svh) - a `100vh`-equivalent computed ONCE at mount from `window.visualViewport?.height ?? window.innerHeight` and **frozen** into a fixed pixel scroll-track height for the session (never a live `vh` unit, which reflows on mobile browser chrome show/hide and would move the playhead under the user's finger). One idea per scroll step. Everything scroll-driven is a **pure function of `t`**, scrub-safe both directions - no time-accumulated state driving scroll visuals.

**Scrub smoothing:** damp the raw playhead with a scrub factor of **0.6** (_skill-owned starting value, tunable in the 0.5-1 band - not an ADR figure) plus Lenis lerp; **both smoothings are DISABLED under reduced motion / the in-page motion toggle** (the reduced-motion path is a chapter-stepped slideshow, not a damped scrub).

**Scrub-never-hijack:** no wheel `preventDefault`, no scroll snap, no scroll-ownership override. Native scroll maps straight to the playhead. Interactions perturb particles / play vignettes but **never move the playhead** (determinism is load-bearing).

**The 9-scene scroll map** expands ADR 0016's approximate `%` ranges into **half-open intervals** `[lo, hi)` (skill-owned precision refinement) so adjacent scenes never overlap at a shared boundary; only the final scene is closed at both ends. Scene `i` is active when `t` is in `[lo_i, hi_i)` (`[0.95, 1.00]` for scene 8):

| # | Scene | playhead `t` | Locked beat | | --- | -------------- | ------------ | -------------------------------------------------------------------------------------- | | 0 | Cold open | [0.00, 0.05) | Live monitor (FINAL_v9, 2:47 AM), chair tips past balance, title card, floor dissolves | | 1 | The canyon | [0.05, 0.30) | Slow-mo backward fall down glowing rejection towers; paper storm thickens | | 2 | The surface | [0.30, 0.38) | Hits the paper ocean; the one hard beat - letterbox flexes, sound cuts, splash crown | | 3 | The deep | [0.38, 0.52) | Underwater, god-rays thin band by band; he goes limp - the saddest frame | | 4 | Blackout | [0.52, 0.58) | Near-total dark, breathing only; a single amber point of light appears below | | 5 | The catch | [0.58, 0.64) | A submersible drone catches him gently; the "Are you sure?" HUD gag | | 6 | The ascent | [0.64, 0.85) | Axis inverts; robot carries him up; paper folds into planes in formation; he sleeps | | 7 | Dawn | [0.85, 0.95) | Surface break into flat calm at sunrise; first warm full-color frame | | 8 | Finale/credits | [0.95, 1.00] | Robot surfaces holding one red SEND button (the CTA); credits roll; creature sting |

Per-scene local progress `sp` = `(t - lo) / (hi - lo)` clamped to `[0,1)` (`[0,1]` for scene 8); scenes map their own sub-beats off `sp`, never off wall-clock. The axis bends back up at the ascent so the SAME water is descended (scene 3) then re-ascended (scene 6) - one world, reversible.

## Scroll rig contract

- **Lenis owns document scroll**, its rAF driven from `gsap.ticker` (not its own rAF); call `ScrollTrigger.update` on `lenis.on('scroll', ...)`. - **ONE master GSAP ScrollTrigger, `scrub:true` timeline.** Absolute tweens ONLY - no `+=` accumulation anywh

技术详情

版本
1.0.0
许可证
NOASSERTION
最近更新
2026年8月20日
发布时间
2026年8月20日

决策摘要

备选候选

65
就绪
原型验证
阶段

仓库近期活跃

审计

安装审查

安装与采用审查

75
需审查
安全性
74/100
维护状态
100/100
安装
92/100
打开完整审计查看评估报告

Agent 验证证据

Agent 验证证据

来自解析、审查、安装和一次小范围运行后的结果报告。

0
已验证
Needs first agent run自动安装: 先审查最近: 未知
成功率
近期失败
结果
0
输出质量
失败
0
不相关
0
安装次数
0
风险拦截
0
需要配置
0
生产环境
0

暂时没有 Agent 结果数据。首次 Agent 执行可以通过 /api/agent/outcome 报告成功、需要设置、风险拦截、失败或不相关。

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加入 Agent 工作流

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增长闭环

分享工具包

X

为 webgl-standards 准备的场景化草稿,可手动发布到 X。

策展说明
webgl-standards: DORMANT (ADR-0017, 2026-07-20) - the TERMINAL VELOCITY scroll-film was retired and apps/landi...

48 stars

https://www.openagentskill.com/skills/saeedkolivand-webgl-standards?ref=x
打开 X 草稿
可选:带安装命令的回复
Listing + install path for webgl-standards:
https://www.openagentskill.com/skills/saeedkolivand-webgl-standards?ref=x

Install: npx skills add saeedkolivand/ai-job-hunter-app --skill webgl-standards
打开回复草稿

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可认领

此列表来自公开来源,维护者认领获批前不会标记为官方。

创作者
saeedkolivand
收录方
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这条 Registry 收录 列表归属于 saeedkolivand,但尚未标记为官方。认领后可增加已验证所有者信号,使后续发布、安装和审计更新更值得信赖。

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作者

S

saeedkolivand

@saeedkolivand

健康信号

GitHub Stars
48
质量评分
35/100
最近 GitHub 推送
2026年8月20日
框架提示
未知
OpenAgentSkill 浏览量
8
复制安装命令
0
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0

社区信号

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信任与安全

仅限沙盒

62
  • GitHub 采用度48 个 GitHub Stars检查
  • Star/Fork 活跃度48 个 Star,3 个 Fork; 当前元数据中没有议题活跃度信息检查
  • 近期维护距上次推送 2 天通过
  • 许可证清晰度NOASSERTION通过
  • README/SKILL.md 完整度元数据包含足够的用法与工作流上下文通过
  • 依赖与运行时风险command execution surface, network or browser surface信息