Registry に収録
animate
Generate animated videos and motion graphics from natural language descriptions. Creates a standalone Vite + React project with Framer Motion scenes that auto-play in the browser. Use when the user wants to create animations, motion graphics, video intros, animated presentations,
概要
Generate animated videos and motion graphics from natural language descriptions. Creates a standalone Vite + React project with Framer Motion scenes that auto-play in the browser. Use when the user wants to create animations, motion graphics, video intros, animated presentations, or product demos.
説明全文を読む
ソース文書であり、このサイトへの操作指示ではありません。コマンド実行前に権限を確認してください。
Animation Generator
Create animated videos and motion graphics from a natural language description. Outputs a standalone Vite + React + Framer Motion project that plays in the browser.
Workflow
Step 1: Parse the Request
Break the user's description into a scene plan:
- 3-7 scenes, each 3-5 seconds long
- Identify the story arc: hero/intro, problem, solution, features, CTA/outro
- Pick a color palette and typography that fits the brand/mood
- Use
$ARGUMENTSfor the user's animation description
Step 2: Choose the Animation Stack
Auto-detect the best approach based on the request:
| Request Type | Stack | When to Use |
|---|---|---|
| Product intro, presentation, marketing | Framer Motion (default) | Scene-based with text, icons, transitions |
| Generative art, particles, patterns | p5.js | Creative/algorithmic visuals |
| 3D objects, environments, product renders | Three.js + react-three-fiber | 3D scenes needed |
| Simple text/logo animation | CSS animations only | Minimal, no heavy deps |
Default to Framer Motion unless the request clearly needs something else.
Step 3: Scaffold the Project
- Create a directory:
~/animations/[project-name]/ - Run the scaffold script:
bash ~/.claude/skills/animate/scripts/scaffold.sh [project-name] [stack] - Copy template files from
~/.claude/skills/animate/assets/template-files/into the project
Step 4: Generate Scene Components
Read the references for animation presets and scene patterns:
references/animation-presets.md— all available transitions, springs, easingsreferences/scene-patterns.md— example scene code patterns
For each scene, create a React component in client/src/components/video/video_scenes/:
- Use
motion.divwith scene transition presets (fadeBlur, scaleFade, slideLeft, splitHorizontal, morphExpand, etc.) - Use
containerVariantsanditemVariantsfor staggered content reveals - Use
vwunits for responsive sizing (works at any resolution) - Use CSS variables for theming (
var(--color-accent),var(--color-bg-dark), etc.) - Use Lucide icons for visual elements
- Use
.glass-panelclass for frosted glass cards - Use
.text-gradientand.text-gradient-accentfor gradient text
Step 5: Generate the VideoTemplate
Create client/src/components/video/VideoTemplate.tsx:
- Import all scene components
- Define
SCENE_DURATIONSobject (scene name -> milliseconds) - Use
useVideoPlayerhook to manage scene advancement - Wrap scenes in
AnimatePresence mode="wait"for smooth transitions - Each scene renders conditionally based on
currentSceneindex
Step 6: Customize Theme
Update client/src/index.css with the right colors:
- If the user specified brand colors, update CSS variables
- Choose fonts that match the mood (Space Grotesk for tech, Playfair Display for elegant, etc.)
- Update gradient and glow styles to match the palette
Step 7: Gemini 3.1 Pro Enhancement (Optional)
If GEMINI_API_KEY environment variable is available:
- Read
references/gemini-integration.mdfor API details - Send the user's description to Gemini 3.1 Pro asking for:
- Scene breakdown with descriptions and suggested transitions
- Color palette as CSS variables
- Copy/headlines for each scene
- SVG graphics if applicable
- Use the Gemini output to inform scene generation
- If no API key, skip this step — Claude handles all creative decisions directly
Step 8: Build and Preview
cd ~/animations/[project-name]
npm install
npm run dev
Tell the user the animation is running at http://localhost:5173 and open it in the browser.
Scene Transition Reference (Quick)
Pick transitions that match the story beat:
- fadeBlur — Soft intro/outro, dreamy reveals
- scaleFade — Confident reveals, product showcases
- slideLeft/slideRight — Sequential progression, timeline flow
- splitHorizontal/splitVertical — Dramatic reveals, before/after
- morphExpand — Grand finale, CTA screens
- clipCircle — Focus attention, spotlight effect
- perspectiveFlip — Card flips, perspective changes
- wipe — Clean transitions, directional flow
- zoomThrough — Immersive, forward momentum
- crossDissolve — Gentle, emotional transitions
Element Animation Reference (Quick)
- popIn — Bouncy scale entrance for icons/badges
- fadeUp/fadeDown — Subtle content reveals
- slideInLeft/slideInRight — Directional content
- blurIn — Soft focus reveals
- elasticScale — Playful, energetic entrances
- perspectiveRotateIn — 3D card reveals
- pulse — Looping attention grab
- float — Gentle hovering effect
Important Rules
- Always use
vwunits for sizing so animations look good at any resolution - Keep scenes between 3-5 seconds each — total video 15-30 seconds
- Use
AnimatePresence mode="wait"so one scene exits before the next enters - Every scene must have a background treatment (gradient, image, or animated shape)
- Use staggered animations for lists and grids (staggerChildren: 0.1-0.2)
- Include a loading state if assets are heavy
- The project must be completely self-contained — no external dependencies beyond npm packages
- Do NOT use emojis anywhere in the generated code or content
ファイルのメタデータ
name: animate description: Generate animated videos and motion graphics from natural language descriptions. Creates a standalone Vite + React project with Framer Motion scenes that auto-play in the browser. Use when the user wants to create animations, motion graphics, video intros, animated presentations, or product demos. argument-hint: [description of the animation you want] allowed-tools: Read, Write, Edit, Bash, Glob, Grep, WebFetch, WebSearch
元のテキストを表示
--- name: animate description: Generate animated videos and motion graphics from natural language descriptions. Creates a standalone Vite + React project with Framer Motion scenes that auto-play in the browser. Use when the user wants to create animations, motion graphics, video intros, animated presentations, or product demos. argument-hint: [description of the animation you want] allowed-tools: Read, Write, Edit, Bash, Glob, Grep, WebFetch, WebSearch --- # Animation Generator Create animated videos and motion graphics from a natural language description. Outputs a standalone Vite + React + Framer Motion project that plays in the browser. ## Workflow ### Step 1: Parse the Request Break the user's description into a scene plan: - **3-7 scenes**, each 3-5 seconds long - Identify the story arc: hero/intro, problem, solution, features, CTA/outro - Pick a color palette and typography that fits the brand/mood - Use `$ARGUMENTS` for the user's animation description ### Step 2: Choose the Animation Stack Auto-detect the best approach based on the request: | Request Type | Stack | When to Use | |---|---|---| | Product intro, presentation, marketing | **Framer Motion** (default) | Scene-based with text, icons, transitions | | Generative art, particles, patterns | **p5.js** | Creative/algorithmic visuals | | 3D objects, environments, product renders | **Three.js + react-three-fiber** | 3D scenes needed | | Simple text/logo animation | **CSS animations only** | Minimal, no heavy deps | Default to **Framer Motion** unless the request clearly needs something else. ### Step 3: Scaffold the Project 1. Create a directory: `~/animations/[project-name]/` 2. Run the scaffold script: `bash ~/.claude/skills/animate/scripts/scaffold.sh [project-name] [stack]` 3. Copy template files from `~/.claude/skills/animate/assets/template-files/` into the project ### Step 4: Generate Scene Components Read the references for animation presets and scene patterns: - `references/animation-presets.md` — all available transitions, springs, easings - `references/scene-patterns.md` — example scene code patterns For each scene, create a React component in `client/src/components/video/video_scenes/`: - Use `motion.div` with scene transition presets (fadeBlur, scaleFade, slideLeft, splitHorizontal, morphExpand, etc.) - Use `containerVariants` and `itemVariants` for staggered content reveals - Use `vw` units for responsive sizing (works at any resolution) - Use CSS variables for theming (`var(--color-accent)`, `var(--color-bg-dark)`, etc.) - Use Lucide icons for visual elements - Use `.glass-panel` class for frosted glass cards - Use `.text-gradient` and `.text-gradient-accent` for gradient text ### Step 5: Generate the VideoTemplate Create `client/src/components/video/VideoTemplate.tsx`: - Import all scene components - Define `SCENE_DURATIONS` object (scene name -> milliseconds) - Use `useVideoPlayer` hook to manage scene advancement - Wrap scenes in `AnimatePresence mode="wait"` for smooth transitions - Each scene renders conditionally based on `currentScene` index ### Step 6: Customize Theme Update `client/src/index.css` with the right colors: - If the user specified brand colors, update CSS variables - Choose fonts that match the mood (Space Grotesk for tech, Playfair Display for elegant, etc.) - Update gradient and glow styles to match the palette ### Step 7: Gemini 3.1 Pro Enhancement (Optional) If `GEMINI_API_KEY` environment variable is available: 1. Read `references/gemini-integration.md` for API details 2. Send the user's description to Gemini 3.1 Pro asking for: - Scene breakdown with descriptions and suggested transitions - Color palette as CSS variables - Copy/headlines for each scene - SVG graphics if applicable 3. Use the Gemini output to inform scene generation 4. If no API key, skip this step — Claude handles all creative decisions directly ### Step 8: Build and Preview ```bash cd ~/animations/[project-name] npm install npm run dev ``` Tell the user the animation is running at `http://localhost:5173` and open it in the browser. ## Scene Transition Reference (Quick) Pick transitions that match the story beat: - **fadeBlur** — Soft intro/outro, dreamy reveals - **scaleFade** — Confident reveals, product showcases - **slideLeft/slideRight** — Sequential progression, timeline flow - **splitHorizontal/splitVertical** — Dramatic reveals, before/after - **morphExpand** — Grand finale, CTA screens - **clipCircle** — Focus attention, spotlight effect - **perspectiveFlip** — Card flips, perspective changes - **wipe** — Clean transitions, directional flow - **zoomThrough** — Immersive, forward momentum - **crossDissolve** — Gentle, emotional transitions ## Element Animation Reference (Quick) - **popIn** — Bouncy scale entrance for icons/badges - **fadeUp/fadeDown** — Subtle content reveals - **slideInLeft/slideInRight** — Directional content - **blurIn** — Soft focus reveals - **elasticScale** — Playful, energetic entrances - **perspectiveRotateIn** — 3D card reveals - **pulse** — Looping attention grab - **float** — Gentle hovering effect ## Important Rules 1. Always use `vw` units for sizing so animations look good at any resolution 2. Keep scenes between 3-5 seconds each — total video 15-30 seconds 3. Use `AnimatePresence mode="wait"` so one scene exits before the next enters 4. Every scene must have a background treatment (gradient, image, or animated shape) 5. Use staggered animations for lists and grids (staggerChildren: 0.1-0.2) 6. Include a loading state if assets are heavy 7. The project must be completely self-contained — no external dependencies beyond npm packages 8. Do NOT use emojis anywhere in the generated code or content
ソースを確認
価格と実行コスト
- Skill の入手
- 価格未確認
- 実行
- 実行要件は未確認です。Agent・API・サービス料金を提供元で確認してください。
- ライセンス
- MIT
- 価格未確認
- 価格は未確認です。既存のソースとインストールリンクは利用できます。
無料で入手できても実行が無料とは限りません。価格は安全評価ではありません。 価格情報を送る →
スキルのソースを記録済み
手順のパスを記録しています。実行テスト、安全保証、互換性認証ではありません。
インストール前にレビュー: 自動インストールを避ける
ライセンス: MIT
- Dependency or permission surface needs review
- Permission surface may require sandboxing
- Quality score needs review
- Permission surface needs review: secrets or environment access, shell or command execution
- Stars/forks activity: 283 stars, 43 forks; issue activity unavailable in current metadata
- Dependency/runtime risk: command execution surface, credential or environment access
- Permission surface: secrets or environment access, shell or command execution
ツール一覧はメタデータであり、互換性のテスト結果ではありません。プロンプトは提案です。
小さなタスクから始める
- 1ソースを読み、入力、出力、依存関係、権限を確認します。
- 2Agent に計画を求め、設定と費用を承認してから隔離環境でテストします。
- 3出力と変更ファイルを確認し、実行した結果だけを報告します。再現用にソースの版を保存します。
依存関係、API キー、外部サービスの料金をソースで確認してください。公開リポジトリでも全サービスが無料とは限りません。
出典と利用上の注意
メタデータと審査情報は参考です。人気、ソースの発見、実行成功は別の事実です。
- ソースリポジトリ
- OneWave-AI/claude-skills
- ライセンス
- MIT
- バージョン
- 1.0.0
- 最終 GitHub プッシュ
- 2026年8月11日
- 登録情報の更新日
- 2026年9月3日
登録されたバージョンです。ソースのリリース情報を確認してください。
品質
68/100
有望
信頼
63/100
サンドボックス限定
監査
76/100
要レビュー
- Dependency or permission surface needs review
- Permission surface may require sandboxing
- Quality score needs review
- Permission surface needs review: secrets or environment access, shell or command execution
- Stars/forks activity: 283 stars, 43 forks; issue activity unavailable in current metadata
- Dependency/runtime risk: command execution surface, credential or environment access
- Permission surface: secrets or environment access, shell or command execution
- Verified installs
- —
- 成果
- —
コピーはインストールではありません。件数は成功報告に基づき、品質全体を保証しません。
Agent 接続
Registry API 経由で判断、信頼、監査、ユースケース、インストールのシグナルを提供し、UI をスクレイピングせずに Agent が順位付けできます。
詳細情報
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"notice": "Publication, static checks, AI review, and creator verification are independent facts. None guarantees runtime safety."
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"description": "Generate animated videos and motion graphics from natural language descriptions. Creates a standalone Vite + React project with Framer Motion scenes that auto-play in the browser. Use when the user wants to create animations, motion graphics, video intros, animated presentations, or product demos.",
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"documentation": "Strong README/SKILL.md context",
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{
"slug": "chuspeeism-dashi-ppt-skill",
"name": "Dashi Ppt Skill",
"url": "https://www.openagentskill.com/skills/chuspeeism-dashi-ppt-skill",
"stars": 5222,
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"trust_score": 90,
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"success",
"failed",
"not_relevant",
"blocked_by_risk",
"setup_required"
],
"payload_template": {
"event_id": "<install_receipt.outcome_feedback.event_id or feedback.event_id from /api/agent/resolve>",
"skill_slug": "onewave-ai-animate",
"task": "Use animate in an agent workflow",
"agent": "codex",
"outcome": "success",
"install_used": true,
"risk_blocked": false,
"setup_required": false,
"task_success": true,
"output_quality": 4,
"error_type": null,
"human_review_required": false,
"workspace": "sandbox",
"time_to_useful_ms": 120000,
"notes": "Report the smallest successful task, setup friction, files touched, and risk notes."
}
},
"endpoints": {
"web": "https://www.openagentskill.com/skills/onewave-ai-animate",
"api": "https://www.openagentskill.com/api/agent/skills/onewave-ai-animate",
"audit": "https://www.openagentskill.com/skills/onewave-ai-animate/audit",
"eval": "https://www.openagentskill.com/api/agent/evals?slug=onewave-ai-animate&task=Use%20animate%20in%20an%20agent%20workflow&max_risk=medium",
"resolve": "https://www.openagentskill.com/api/agent/resolve?task=Use%20animate%20in%20an%20agent%20workflow&agent=codex&max_risk=medium",
"receipt": "https://www.openagentskill.com/api/agent/receipt?task=Use%20animate%20in%20an%20agent%20workflow&agent=codex&max_risk=medium&format=text",
"install": "https://www.openagentskill.com/api/skills/onewave-ai-animate/install",
"manifest": "https://www.openagentskill.com/api/registry/manifest/onewave-ai-animate"
}
}クリエイター向け
掲載元
Registry により登録
この掲載は公開ソースから登録されており、メンテナー申請が承認されるまで公式として表示されません。
- 作成者
- OneWave-AI
- インデックス作成者
- OpenAgentSkill コミュニティインデックス
帰属は公開リポジトリまたは作成者プロフィールにリンクされています。作成者は掲載を申請して所有権シグナルを更新できます。
このスキルを申請所有者の申請
このスキル掲載を申請
この Registry により登録 掲載は OneWave-AI に帰属していますが、まだ公式として表示されていません。申請すると、確認済み所有者シグナルが追加され、今後の公開、インストール、監査更新の信頼性が高まります。
共有キット
クリエイター被リンクキット
README にエビデンスバッジを追加
開発者がリポジトリを評価する場所で、正規掲載、現在の信頼・監査シグナル、実際の Agent-Proven エビデンスを表示します。
[](https://www.openagentskill.com/skills/onewave-ai-animate?ref=github&utm_source=github&utm_medium=referral&utm_campaign=creator_badge)
[](https://www.openagentskill.com/skills/onewave-ai-animate?ref=github&utm_source=github&utm_medium=referral&utm_campaign=creator_badge)
[](https://www.openagentskill.com/skills/onewave-ai-animate/audit)
[](https://www.openagentskill.com/skills/onewave-ai-animate?ref=github&utm_source=github&utm_medium=referral&utm_campaign=creator_badge)コミュニティシグナル
このスキルが Agent ワークフローに役立つかを共有してください。集約されたフィードバックがランキングを改善します。
