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chaos-engineer
Designs chaos experiments, creates failure injection frameworks, and facilitates game day exercises for distributed systems — producing runbooks, experiment manifests, rollback procedures, and post-mortem templates. Use when designing chaos experiments, implementing failure injec
概览
Designs chaos experiments, creates failure injection frameworks, and facilitates game day exercises for distributed systems — producing runbooks, experiment manifests, rollback procedures, and post-mortem templates. Use when designing chaos experiments, implementing failure injection frameworks, or conducting game day exercises. Invoke for chaos experiments, resilience testing, blast radius control, game days, antifragile systems, fault injection, Chaos Monkey, Litmus Chaos.
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Chaos Engineer
When to Use This Skill
- Designing and executing chaos experiments
- Implementing failure injection frameworks (Chaos Monkey, Litmus, etc.)
- Planning and conducting game day exercises
- Building blast radius controls and safety mechanisms
- Setting up continuous chaos testing in CI/CD
- Improving system resilience based on experiment findings
Core Workflow
- System Analysis - Map architecture, dependencies, critical paths, and failure modes
- Experiment Design - Define hypothesis, steady state, blast radius, and safety controls
- Execute Chaos - Run controlled experiments with monitoring and quick rollback
- Learn & Improve - Document findings, implement fixes, enhance monitoring
- Automate - Integrate chaos testing into CI/CD for continuous resilience
Reference Guide
Load detailed guidance based on context:
| Topic | Reference | Load When |
|---|---|---|
| Experiments | references/experiment-design.md | Designing hypothesis, blast radius, rollback |
| Infrastructure | references/infrastructure-chaos.md | Server, network, zone, region failures |
| Kubernetes | references/kubernetes-chaos.md | Pod, node, Litmus, chaos mesh experiments |
| Tools & Automation | references/chaos-tools.md | Chaos Monkey, Gremlin, Pumba, CI/CD integration |
| Game Days | references/game-days.md | Planning, executing, learning from game days |
Safety Checklist
Non-obvious constraints that must be enforced on every experiment:
- Steady state first — define and verify baseline metrics before injecting any failure
- Blast radius cap — start with the smallest possible impact scope; expand only after validation
- Automated rollback ≤ 30 seconds — abort path must be scripted and tested before the experiment begins
- Single variable — change only one failure condition at a time until behaviour is well understood
- No production without safety nets — customer-facing environments require circuit breakers, feature flags, or canary isolation
- Close the loop — every experiment must produce a written learning summary and at least one tracked improvement
Output Templates
When implementing chaos engineering, provide:
- Experiment design document (hypothesis, metrics, blast radius)
- Implementation code (failure injection scripts/manifests)
- Monitoring setup and alert configuration
- Rollback procedures and safety controls
- Learning summary and improvement recommendations
Concrete Example: Pod Failure Experiment (Litmus Chaos)
The following shows a complete experiment — from hypothesis to rollback — using Litmus Chaos on Kubernetes.
Step 1 — Define steady state and apply the experiment
# Verify baseline: p99 latency < 200ms, error rate < 0.1%
kubectl get deploy my-service -n production
kubectl top pods -n production -l app=my-service
Step 2 — Create and apply a Litmus ChaosEngine manifest
# chaos-pod-delete.yaml
apiVersion: litmuschaos.io/v1alpha1
kind: ChaosEngine
metadata:
name: my-service-pod-delete
namespace: production
spec:
appinfo:
appns: production
applabel: "app=my-service"
appkind: deployment
# Limit blast radius: only 1 replica at a time
engineState: active
chaosServiceAccount: litmus-admin
experiments:
- name: pod-delete
spec:
components:
env:
- name: TOTAL_CHAOS_DURATION
value: "60" # seconds
- name: CHAOS_INTERVAL
value: "20" # delete one pod every 20s
- name: FORCE
value: "false"
- name: PODS_AFFECTED_PERC
value: "33" # max 33% of replicas affected
# Apply the experiment
kubectl apply -f chaos-pod-delete.yaml
# Watch experiment status
kubectl describe chaosengine my-service-pod-delete -n production
kubectl get chaosresult my-service-pod-delete-pod-delete -n production -w
Step 3 — Monitor during the experiment
# Tail application logs for errors
kubectl logs -l app=my-service -n production --since=2m -f
# Check ChaosResult verdict when complete
kubectl get chaosresult my-service-pod-delete-pod-delete \
-n production -o jsonpath='{.status.experimentStatus.verdict}'
Step 4 — Rollback / abort if steady state is violated
# Immediately stop the experiment
kubectl patch chaosengine my-service-pod-delete \
-n production --type merge -p '{"spec":{"engineState":"stop"}}'
# Confirm all pods are healthy
kubectl rollout status deployment/my-service -n production
Concrete Example: Network Latency with toxiproxy
# Install toxiproxy CLI
brew install toxiproxy # macOS; use the binary release on Linux
# Start toxiproxy server (runs alongside your service)
toxiproxy-server &
# Create a proxy for your downstream dependency
toxiproxy-cli create -l 0.0.0.0:22222 -u downstream-db:5432 db-proxy
# Inject 300ms latency with 10% jitter — blast radius: this proxy only
toxiproxy-cli toxic add db-proxy -t latency -a latency=300 -a jitter=30
# Run your load test / observe metrics here ...
# Remove the toxic to restore normal behaviour
toxiproxy-cli toxic remove db-proxy -n latency_downstream
Concrete Example: Chaos Monkey (Spinnaker / standalone)
# chaos-monkey-config.yml — restrict to a single ASG
deployment:
enabled: true
regionIndependence: false
chaos:
enabled: true
meanTimeBetweenKillsInWorkDays: 2
minTimeBetweenKillsInWorkDays: 1
grouping: APP # kill one instance per app, not per cluster
exceptions:
- account: production
region: us-east-1
detail: "*-canary" # never kill canary instances
# Apply and trigger a manual kill for testing
chaos-monkey --app my-service --account staging --dry-run false
文件元数据
name: chaos-engineer description: Designs chaos experiments, creates failure injection frameworks, and facilitates game day exercises for distributed systems — producing runbooks, experiment manifests, rollback procedures, and post-mortem templates. Use when designing chaos experiments, implementing failure injection frameworks, or conducting game day exercises. Invoke for chaos experiments, resilience testing, blast radius control, game days, antifragile systems, fault injection, Chaos Monkey, Litmus Chaos. license: MIT metadata: author: https://github.com/Jeffallan version: "1.1.0" domain: devops triggers: chaos engineering, resilience testing, failure injection, game day, blast radius, chaos experiment, fault injection, Chaos Monkey, Litmus Chaos, antifragile role: specialist scope: implementation output-format: code related-skills: sre-engineer, devops-engineer, kubernetes-specialist
查看原始文本
---
name: chaos-engineer
description: Designs chaos experiments, creates failure injection frameworks, and facilitates game day exercises for distributed systems — producing runbooks, experiment manifests, rollback procedures, and post-mortem templates. Use when designing chaos experiments, implementing failure injection frameworks, or conducting game day exercises. Invoke for chaos experiments, resilience testing, blast radius control, game days, antifragile systems, fault injection, Chaos Monkey, Litmus Chaos.
license: MIT
metadata:
author: https://github.com/Jeffallan
version: "1.1.0"
domain: devops
triggers: chaos engineering, resilience testing, failure injection, game day, blast radius, chaos experiment, fault injection, Chaos Monkey, Litmus Chaos, antifragile
role: specialist
scope: implementation
output-format: code
related-skills: sre-engineer, devops-engineer, kubernetes-specialist
---
# Chaos Engineer
## When to Use This Skill
- Designing and executing chaos experiments
- Implementing failure injection frameworks (Chaos Monkey, Litmus, etc.)
- Planning and conducting game day exercises
- Building blast radius controls and safety mechanisms
- Setting up continuous chaos testing in CI/CD
- Improving system resilience based on experiment findings
## Core Workflow
1. **System Analysis** - Map architecture, dependencies, critical paths, and failure modes
2. **Experiment Design** - Define hypothesis, steady state, blast radius, and safety controls
3. **Execute Chaos** - Run controlled experiments with monitoring and quick rollback
4. **Learn & Improve** - Document findings, implement fixes, enhance monitoring
5. **Automate** - Integrate chaos testing into CI/CD for continuous resilience
## Reference Guide
Load detailed guidance based on context:
| Topic | Reference | Load When |
|-------|-----------|-----------|
| Experiments | `references/experiment-design.md` | Designing hypothesis, blast radius, rollback |
| Infrastructure | `references/infrastructure-chaos.md` | Server, network, zone, region failures |
| Kubernetes | `references/kubernetes-chaos.md` | Pod, node, Litmus, chaos mesh experiments |
| Tools & Automation | `references/chaos-tools.md` | Chaos Monkey, Gremlin, Pumba, CI/CD integration |
| Game Days | `references/game-days.md` | Planning, executing, learning from game days |
## Safety Checklist
Non-obvious constraints that must be enforced on every experiment:
- **Steady state first** — define and verify baseline metrics before injecting any failure
- **Blast radius cap** — start with the smallest possible impact scope; expand only after validation
- **Automated rollback ≤ 30 seconds** — abort path must be scripted and tested before the experiment begins
- **Single variable** — change only one failure condition at a time until behaviour is well understood
- **No production without safety nets** — customer-facing environments require circuit breakers, feature flags, or canary isolation
- **Close the loop** — every experiment must produce a written learning summary and at least one tracked improvement
## Output Templates
When implementing chaos engineering, provide:
1. Experiment design document (hypothesis, metrics, blast radius)
2. Implementation code (failure injection scripts/manifests)
3. Monitoring setup and alert configuration
4. Rollback procedures and safety controls
5. Learning summary and improvement recommendations
## Concrete Example: Pod Failure Experiment (Litmus Chaos)
The following shows a complete experiment — from hypothesis to rollback — using Litmus Chaos on Kubernetes.
### Step 1 — Define steady state and apply the experiment
```bash
# Verify baseline: p99 latency < 200ms, error rate < 0.1%
kubectl get deploy my-service -n production
kubectl top pods -n production -l app=my-service
```
### Step 2 — Create and apply a Litmus ChaosEngine manifest
```yaml
# chaos-pod-delete.yaml
apiVersion: litmuschaos.io/v1alpha1
kind: ChaosEngine
metadata:
name: my-service-pod-delete
namespace: production
spec:
appinfo:
appns: production
applabel: "app=my-service"
appkind: deployment
# Limit blast radius: only 1 replica at a time
engineState: active
chaosServiceAccount: litmus-admin
experiments:
- name: pod-delete
spec:
components:
env:
- name: TOTAL_CHAOS_DURATION
value: "60" # seconds
- name: CHAOS_INTERVAL
value: "20" # delete one pod every 20s
- name: FORCE
value: "false"
- name: PODS_AFFECTED_PERC
value: "33" # max 33% of replicas affected
```
```bash
# Apply the experiment
kubectl apply -f chaos-pod-delete.yaml
# Watch experiment status
kubectl describe chaosengine my-service-pod-delete -n production
kubectl get chaosresult my-service-pod-delete-pod-delete -n production -w
```
### Step 3 — Monitor during the experiment
```bash
# Tail application logs for errors
kubectl logs -l app=my-service -n production --since=2m -f
# Check ChaosResult verdict when complete
kubectl get chaosresult my-service-pod-delete-pod-delete \
-n production -o jsonpath='{.status.experimentStatus.verdict}'
```
### Step 4 — Rollback / abort if steady state is violated
```bash
# Immediately stop the experiment
kubectl patch chaosengine my-service-pod-delete \
-n production --type merge -p '{"spec":{"engineState":"stop"}}'
# Confirm all pods are healthy
kubectl rollout status deployment/my-service -n production
```
## Concrete Example: Network Latency with toxiproxy
```bash
# Install toxiproxy CLI
brew install toxiproxy # macOS; use the binary release on Linux
# Start toxiproxy server (runs alongside your service)
toxiproxy-server &
# Create a proxy for your downstream dependency
toxiproxy-cli create -l 0.0.0.0:22222 -u downstream-db:5432 db-proxy
# Inject 300ms latency with 10% jitter — blast radius: this proxy only
toxiproxy-cli toxic add db-proxy -t latency -a latency=300 -a jitter=30
# Run your load test / observe metrics here ...
# Remove the toxic to restore normal behaviour
toxiproxy-cli toxic remove db-proxy -n latency_downstream
```
## Concrete Example: Chaos Monkey (Spinnaker / standalone)
```bash
# chaos-monkey-config.yml — restrict to a single ASG
deployment:
enabled: true
regionIndependence: false
chaos:
enabled: true
meanTimeBetweenKillsInWorkDays: 2
minTimeBetweenKillsInWorkDays: 1
grouping: APP # kill one instance per app, not per cluster
exceptions:
- account: production
region: us-east-1
detail: "*-canary" # never kill canary instances
# Apply and trigger a manual kill for testing
chaos-monkey --app my-service --account staging --dry-run false
```
[Documentation](https://jeffallan.github.io/claude-skills/skills/devops/chaos-engineer/)
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- 许可证
- MIT
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安装前审查: 避免自动安装
许可证: MIT
- Dependency or permission surface needs review
- Permission surface may require sandboxing
- Reference examples contain intentionally destructive commands (e.g., AWS instance termination, pod deletion, CPU injection); these are appropriate for chaos engineering but could be dangerous if copied without the skill's own safety checklist.
- The SKILL.md excerpt appears to end mid-command in the monitoring example, so verify the full file is not truncated in the repository.
- Quality score needs review
- Permission surface needs review: secrets or environment access, shell or command execution
- Dependency/runtime risk: command execution surface, credential or environment access
- Permission surface: secrets or environment access, shell or command execution
工具列表来自元数据,并非已测试的兼容性;Agent 提示词是建议的交接方式。
从一个小任务开始
- 1阅读来源,确认输入、预期输出、依赖和权限。
- 2先让 Agent 提出计划,批准环境配置和费用,再进行隔离的小规模测试。
- 3检查输出和变更文件,只报告实际执行结果,并保留来源版本以便复现。
请在来源中核实依赖、API 密钥及第三方费用。公开仓库不代表所有服务免费。
来源与使用须知
仓库元数据和审核信号仅供参考。受欢迎、已发现来源、成功运行是不同的事实。
- 来源仓库
- Jeffallan/claude-skills
- 许可证
- MIT
- 版本
- 1.0.0
- 最近 GitHub 推送
- 2026年8月7日
- 目录更新于
- 2026年9月2日
版本来自目录元数据,使用前请核实来源发布记录。
质量
85/100
优秀
信任
64/100
仅限沙盒
审计
80/100
需审查
- Dependency or permission surface needs review
- Permission surface may require sandboxing
- Reference examples contain intentionally destructive commands (e.g., AWS instance termination, pod deletion, CPU injection); these are appropriate for chaos engineering but could be dangerous if copied without the skill's own safety checklist.
- The SKILL.md excerpt appears to end mid-command in the monitoring example, so verify the full file is not truncated in the repository.
- Quality score needs review
- Permission surface needs review: secrets or environment access, shell or command execution
- Dependency/runtime risk: command execution surface, credential or environment access
- Permission surface: secrets or environment access, shell or command execution
- Verified installs
- —
- 结果
- —
复制不等于安装。安装数需有成功安装回报,不代表全面的质量保证。
Agent 接入
本页通过 Registry API 提供相同的决策、信任、审计、场景和安装信号,让 Agent 无需抓取界面即可排序。
更多详情
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"audit": {
"score": 80,
"risk_level": "needs_review",
"risk_label": "Needs review",
"warnings": [
"Dependency or permission surface needs review",
"Permission surface may require sandboxing",
"Reference examples contain intentionally destructive commands (e.g., AWS instance termination, pod deletion, CPU injection); these are appropriate for chaos engineering but could be dangerous if copied without the skill's own safety checklist.",
"The SKILL.md excerpt appears to end mid-command in the monitoring example, so verify the full file is not truncated in the repository.",
"Quality score needs review",
"Permission surface needs review: secrets or environment access, shell or command execution",
"Dependency/runtime risk: command execution surface, credential or environment access",
"Permission surface: secrets or environment access, shell or command execution"
]
},
"safety_gate": {
"tier": "blocked",
"label": "Blocked for auto-install",
"auto_install_policy": "block",
"auto_install_allowed": false,
"human_review_required": true,
"blocked": true,
"recommended_action": "Do not auto-install. Inspect the source, dependencies, and permission surface first."
},
"quality": {
"score": 85,
"label": "Excellent"
},
"supply": {
"track": "Coding and developer agents",
"scenario": "Coding agents",
"maintenance": "2mo since push",
"risk": "Needs review"
},
"alternative_skills": [],
"do_not_use_when": [
"teams that need a vendor-supported SLA",
"production agents without a repository review",
"Reference examples contain intentionally destructive commands (e.g., AWS instance termination, pod deletion, CPU injection); these are appropriate for chaos engineering but could be dangerous if copied without the skill's own safety checklist.",
"High-risk permission hints: Shell or command execution, Secrets or environment access",
"Dependency or permission surface needs review",
"Permission surface may require sandboxing",
"The SKILL.md excerpt appears to end mid-command in the monitoring example, so verify the full file is not truncated in the repository.",
"Quality score needs review"
],
"agent_contract": {
"task_input": "Use chaos-engineer in an agent workflow",
"recommended_action": "Do not auto-install. Inspect the source, dependencies, and permission surface first.",
"install_policy": "block",
"minimum_review_before_use": [
"Trust: 72/100 Strong shortlist",
"Audit: 80/100 Needs review",
"Safety: 40/100 Avoid automatic install",
"Review repository, license, install command, and permission surface before production use."
],
"expected_agent_output": {
"selected_skill": "jeffallan-chaos-engineer (chaos-engineer)",
"install_command": "npx skills add Jeffallan/claude-skills --skill chaos-engineer",
"risk_summary": "Needs review; Blocked for auto-install; Review before production",
"verification_result": "Report the smallest successful task, files touched, warnings, and any missing setup."
}
},
"outcome_feedback": {
"endpoint": "https://www.openagentskill.com/api/agent/outcome",
"method": "POST",
"requires_resolve_event_id": true,
"event_id_source": "Use install_receipt.outcome_feedback.event_id or feedback.event_id returned by /api/agent/resolve for the current task.",
"expected_outcomes": [
"success",
"failed",
"not_relevant",
"blocked_by_risk",
"setup_required"
],
"payload_template": {
"event_id": "<install_receipt.outcome_feedback.event_id or feedback.event_id from /api/agent/resolve>",
"skill_slug": "jeffallan-chaos-engineer",
"task": "Use chaos-engineer in an agent workflow",
"agent": "codex",
"outcome": "success",
"install_used": true,
"risk_blocked": false,
"setup_required": false,
"task_success": true,
"output_quality": 4,
"error_type": null,
"human_review_required": false,
"workspace": "sandbox",
"time_to_useful_ms": 120000,
"notes": "Report the smallest successful task, setup friction, files touched, and risk notes."
}
},
"endpoints": {
"web": "https://www.openagentskill.com/skills/jeffallan-chaos-engineer",
"api": "https://www.openagentskill.com/api/agent/skills/jeffallan-chaos-engineer",
"audit": "https://www.openagentskill.com/skills/jeffallan-chaos-engineer/audit",
"eval": "https://www.openagentskill.com/api/agent/evals?slug=jeffallan-chaos-engineer&task=Use%20chaos-engineer%20in%20an%20agent%20workflow&max_risk=medium",
"resolve": "https://www.openagentskill.com/api/agent/resolve?task=Use%20chaos-engineer%20in%20an%20agent%20workflow&agent=codex&max_risk=medium",
"receipt": "https://www.openagentskill.com/api/agent/receipt?task=Use%20chaos-engineer%20in%20an%20agent%20workflow&agent=codex&max_risk=medium&format=text",
"install": "https://www.openagentskill.com/api/skills/jeffallan-chaos-engineer/install",
"manifest": "https://www.openagentskill.com/api/registry/manifest/jeffallan-chaos-engineer"
}
}创作者工具
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- 收录方
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[](https://www.openagentskill.com/skills/jeffallan-chaos-engineer/audit)
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