Creator · Jahrome907
Last updated · Sep 4, 2026
Operate WorldEdit safely for Minecraft 26.x and 1.21.x selections, region edits, masks, schematics, brushes, terrain shaping, and rollback. Use for command-driven world editing, not plugin development or general server administration.
Creator · Jahrome907
Last updated · Sep 4, 2026
Operate WorldEdit safely for Minecraft 26.x and 1.21.x selections, region edits, masks, schematics, brushes, terrain shaping, and rollback. Use for command-driven world editing, not plugin development or general server administration.
Creator · Jahrome907
Last updated · Sep 4, 2026
Operate WorldEdit safely for Minecraft 26.x and 1.21.x selections, region edits, masks, schematics, brushes, terrain shaping, and rollback. Use for command-driven world editing, not plugin development or general server administration.
Creator · Jahrome907
Last updated · Sep 4, 2026
Operate WorldEdit safely for Minecraft 26.x and 1.21.x selections, region edits, masks, schematics, brushes, terrain shaping, and rollback. Use for command-driven world editing, not plugin development or general server administration.
Sandbox only
Install targets
Codex install prompt
Install the "minecraft-worldedit-ops" agent skill from https://github.com/Jahrome907/minecraft-agent-skills/tree/main/.agents/skills/minecraft-worldedit-ops. Read its SKILL.md or equivalent instructions first, install only the files needed for this workspace, and summarize any required setup before using it. Skill purpose: Operate WorldEdit safely for Minecraft 26.x and 1.21.x selections, region edits, masks, schematics, brushes, terrain shaping, and rollback. Use for command-driven world editing, not plugin development or general server administration. After the install attempt, report the result to https://www.openagentskill.com/api/agent/outcome with POST JSON {"event_id":"install_<unique-id>","skill_slug":"jahrome907-minecraft-worldedit-ops","task":"Install minecraft-worldedit-ops","agent":"codex","outcome":"success","install_used":true}. Replace event_id with a unique value and outcome with success or failed. Report success only after the skill is installed and a minimal verification passes.Supply asset profile
Code review, repo analysis, testing, CI, GitHub, DevOps, and developer workflow skills.
Scenario
Coding agents
I need a coding agent that can understand a repository, edit code, and review pull requests.
Agent fit
Claude Code + CLI + Codex
Codex, Claude Code, Cursor, CLI, or custom agents.
Install
Ready
npx skills add Jahrome907/minecraft-agent-skills --skill minecraft-worldedit-ops
Maintenance
fresh
10d since push
Risk
Needs review
Financial research output is not financial advice; require human review before any live investment decision
GitHub quality
128
68/100 Quality · 80/100 Trust
Coverage tags
Review notes
Financial research output is not financial advice; require human review before any live investment decision · Financial research output is not financial advice; require human review before any live investment decision.
Agent adoption scorecard
These scores combine public repository metadata, OpenAgentSkill review signals, maintenance freshness, and install readiness. They are a shortlist signal, not a replacement for human review.
Quality
PromisingUseful candidate, but compare it with alternatives before adopting.
Trust
Sandbox onlyUseful candidate with missing or mixed trust signals. Keep it in an isolated workspace until the outcome loop proves task fit.
Audit
Needs reviewA machine-readable review of install readiness, security metadata, maintenance, and adoption risk.
OpenAgentSkill Trust Score v5
Run only in a sandbox and compare close alternatives before using it for real work.
Stars
128 GitHub stars
Repo activity
128 stars, 9 forks
Maintenance
10d since push
License
MIT
Install
npx skills add Jahrome907/minecraft-agent-skills --skill minecraft-worldedit-ops
Install safety
Agent-readable metadata
Use this block or the embedded JSON to decide whether an agent should install this skill, choose an alternative, or ask for human review first.
Suited tasks
Suited agents
Install decision
Trust and risk
Outcome loop
Install command
npx skills add Jahrome907/minecraft-agent-skills --skill minecraft-worldedit-opsDo not use when
Agent safety v2
Usable candidate, but the agent should surface permission and audit notes before installation.
Require human approval before installing into a real workspace.
high
Skill metadata references terminal, CLI, shell, subprocess, or command execution workflows.
medium
Skill likely fetches remote pages, APIs, repositories, or external services.
Agent resolve plan
The Resolve API returns the selected skill, alternatives, safety policy, audit notes, install target, and copy-paste prompt an agent can follow without scraping this page.
Open JSON
/api/agent/resolve?task=Use%20minecraft-worldedit-ops%20for%20an%20agent%20workflow&agent=codex&max_risk=medium
Resolve text
/api/agent/resolve?task=Use%20minecraft-worldedit-ops%20for%20an%20agent%20workflow&agent=codex&max_risk=medium&format=text
Install handoff
/api/skills/jahrome907-minecraft-worldedit-ops/install
Agent should check
Copy prompt
Task: Use minecraft-worldedit-ops in this workspace.
Resolve first: https://www.openagentskill.com/api/agent/resolve?task=Use%20minecraft-worldedit-ops%20for%20an%20agent%20workflow&agent=codex&max_risk=medium
Review install handoff: https://www.openagentskill.com/api/skills/jahrome907-minecraft-worldedit-ops/install
Install command: npx skills add Jahrome907/minecraft-agent-skills --skill minecraft-worldedit-ops
Before running it, summarize audit warnings, required permissions, and the fallback skill if install is risky.Agent handoff
Use the public install endpoint to fetch the command, safety checklist, target prompts, and canonical links for this skill.
Install handoff
/api/skills/jahrome907-minecraft-worldedit-ops/install
LLM text format
/api/skills/jahrome907-minecraft-worldedit-ops/install?format=text
Find alternatives
/api/skills/search?q=minecraft-worldedit-ops&limit=3
Agent prompt
Use minecraft-worldedit-ops for this task. Review https://www.openagentskill.com/api/skills/jahrome907-minecraft-worldedit-ops/install, then install with: npx skills add Jahrome907/minecraft-agent-skills --skill minecraft-worldedit-opsRegistry metadata
This page exposes the same decision, trust, audit, use-case, and install signals through the Registry API, so agents can rank this skill without scraping the UI.
Manifest
/api/registry/manifest/jahrome907-minecraft-worldedit-ops
LLM text
/api/registry/manifest/jahrome907-minecraft-worldedit-ops?format=text
Install alias
/api/registry/install/jahrome907-minecraft-worldedit-ops
Recommend
/api/registry/recommend?task=Use%20minecraft-worldedit-ops%20in%20an%20agent%20workflow&limit=3
Agent fit
Browser automation
Use-case tags
Platforms
Claude Code
Audit report
A machine-readable review of install readiness, security metadata, maintenance, and adoption risk.
Agent decision cockpit
Prototype with this skill first; keep a fallback candidate ready.
Role in stack
Fallback candidate
Primary fit
Browser automation
Trust label
Prototype first
Install path
Command ready
Use when
Evidence
review first
Implementation path
Trust profile
Useful candidate with missing or mixed trust signals. Keep it in an isolated workspace until the outcome loop proves task fit.
GitHub adoption
INFO128 GitHub stars
Stars/forks activity
CHECK128 stars, 9 forks; issue activity unavailable in current metadata
Recent maintenance
PASS10d since push
License clarity
PASSMIT
Good signals
Review before install
Recommended action
Run only in a sandbox and compare close alternatives before using it for real work.
Quality profile
Useful candidate, but compare it with alternatives before adopting.
Workflow fit
Operate web apps
I need my agent to control a browser, fill forms, and verify web app workflows.
Automate repeated work
I need my agent to automate a repeated workflow across tools and files.
Operate local tools
I need my agent to operate local files and desktop apps in a repeatable workflow.
Workflow fit
Operate and verify web apps
A workflow for agents that navigate products, fill forms, take screenshots, and verify real user flows across web applications.
Turn skills into distribution
A workflow for turning newly indexed skills into SEO briefs, social drafts, comparison pages, and reusable publishing workflows.
Inspect, patch, and verify code
A workflow for software agents that inspect repositories, review pull requests, generate tests, and turn findings into shippable patches.
Alternative shortlist
Similar skills that may fit this task.
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--- name: minecraft-worldedit-ops description: "Operate WorldEdit safely for Minecraft 26.x and 1.21.x selections, region edits, masks, schematics, brushes, terrain shaping, and rollback. Use for command-driven world editing, not plugin development or general server administration." ---
# Minecraft WorldEdit Operations Skill
## Scope and Positioning
This skill is for **operating** WorldEdit on live or staging servers. It is not for writing plugin code that integrates with WorldEdit APIs.
### Routing Boundaries - `Use when`: the task is command-driven in-world editing with WorldEdit (selections, transforms, schematics, terrain shaping, rollback-safe workflows). - `Do not use when`: the task is Java plugin implementation (`minecraft-plugin-dev`). - `Do not use when`: the task is broad server deployment/tuning/proxy/backup strategy (`minecraft-server-admin`). - `Do not use when`: the task is EssentialsX command/economy/moderation workflows (`minecraft-essentials-ops`).
---
## Platform and Setup Notes
WorldEdit is commonly used on: - Paper/Purpur/Folia servers via WorldEdit plugin - Fabric/NeoForge via mod variants
Operational best practice: 1. Apply large edits on staging or during maintenance windows. 2. Keep automatic backups before major region operations. 3. Use conservative selection + mask constraints before destructive commands.
Compatibility note: WorldEdit 7.4.x has builds for 1.21.x, 26.1, and 26.2. Select the build listed for the exact server version and stage-test it before using it on production worlds.
## Support Assets
- Read `references/safety-checklists.md` before large pastes, destructive replacements, or any edit where rollback discipline matters more than speed.
---
## Core Selection Workflow
### Selection modes
Most common cuboid flow:
```text //wand //pos1 //pos2 //size ```
Fast alternatives:
```text //hpos1 //hpos2 //chunk //expand 20 up //expand 20 down ```
Selection safety checks: - always run `//size` before `//set`, `//replace`, or `//paste` - use `//distr` to preview block composition before replacement
---
## Region Operations
### High-frequency operations
```text //set stone //replace stone andesite //replace water air //walls stone_bricks //overlay grass_block //smooth 3 ```
### Masks and filtered replacements
Use masks to constrain scope:
```text //gmask #existing //replace grass_block dirt //gmask ```
Single-command mask approach:
```text //replace stone,andesite,diorite,granite smooth_stone //replace ##leaves air ```
Pattern examples:
```text //set 70%stone,20%andesite,10%cobblestone //replace dirt 60%coarse_dirt,40%podzol ```
---
## Clipboard and Schematic Workflows
### Clipboard basics
```text //copy //rotate 90 //flip east //paste -a ```
Use `-a` when you want to skip air blocks during paste.
### Schematic workflow
```text //schem save spawn-hub-v3 //schem list //schem load spawn-hub-v3 //paste -a ```
Operational guidance: - use versioned names (`arena-mid-2026-03-27`) - keep read-only archive copies for rollback - pair each major paste with an immediate backup checkpoint
---
## Brushes and Terraforming
### Practical brush setup
```text //brush sphere stone 4 //brush smooth 3 //brush raise 2 //brush lower 2 //mask #existing ```
Reset brush:
```text //none ```
Terraforming safety: - start with small radius (3-5) and iterate - keep masks active to avoid damaging structures - run periodic `//undo` checkpoints during long sessions
---
## Undo, History, and Safety
### History commands
```text //undo //undo 5 //redo ```
Safety policy for production operations: 1. Create backup checkpoint. 2. Perform one logical batch of edits. 3. Validate with visual walkthrough. 4. Continue or `//undo` immediately.
Do not chain many destructive edits without intermediate verification. Run `//clearhistory` only after the edit is accepted, a backup or schematic checkpoint exists, and the rollback window is closed.
---
## Practical Runbooks
## Runbook: Spawn Editing Refresh
- Select spawn zone and run `//size`. - Snapshot:
```text //copy //schem save spawn-before-refresh ```
- Apply constrained replacements and overlays. - Smooth terrain edges:
```text //smooth 2 ```
- Validate spawn safety (voids, lighting, navigation). - Save final state:
```text //schem save spawn-after-refresh ```
## Runbook: Arena Reset Between Matches
- Keep a pristine arena schematic. - After each match:
```text //schem load arena-pristine //paste -a ```
- Rebuild only arena boundary if needed. - Validate command blocks/signals associated with arena logic.
## Runbook: Block Cleanup (Lag and Visual Noise)
Typical cleanup targets: - dropped scaffolding builds - accidental fluid spread - excessive leaf/log leftovers
Example cleanup sequence:
```text //replace lava air //replace water air //replace ##leaves air ```
Always scope with selection/mask first to avoid map-wide accidental edits.
## Runbook: Path Shaping and Terrain Blend
- Select corridor/path footprint. - Build mixed surface:
```text //set 50%dirt_path,30%coarse_dirt,20%gravel ```
- Blend edges with low-radius smooth brush. - Add retaining borders (`stone_bricks`, `andesite`) where elevation changes.
---
## Operational Guardrails
- Never run broad replacements from global/world scope. - Confirm selection size before every destructive command. - Keep a restoration schematic for each major build zone. - Coordinate edits with other staff to avoid overlapping operations. - Validate WorldEdit limits/permissions by role to prevent accidental mass edits.
---
## References
- https://worldedit.enginehub.org/en/latest/ - https://worldedit.enginehub.org/en/latest/usage/ - https://worldedit.enginehub.org/en/latest/usage/regions/selections/ - https://worldedit.enginehub.org/en/latest/usage/general/masks/ - https://worldedit.enginehub.org/en/latest/usage/clipboard/ - https://worldedit.enginehub.org/en/latest/usage/tools/brushes/
Source provenance
Decision snapshot
recent repository activity
Audit
Install and adoption review
Agent-proven evidence
Outcome reports after resolve, review, install, and one narrow run.
No agent outcome data yet. The first agent run can report success, setup needs, risk blocks, failure, or not-relevant through /api/agent/outcome.
Install
Free and open source. Review the report before installing into production agents.
Growth loop
Scenario-led draft for minecraft-worldedit-ops, ready for a manual X post.
minecraft-worldedit-ops: Operate WorldEdit safely for Minecraft 26.x and 1.21.x selections, region edits, masks, schem... 128 stars https://www.openagentskill.com/skills/jahrome907-minecraft-worldedit-ops?ref=x
Listing + install path for minecraft-worldedit-ops: https://www.openagentskill.com/skills/jahrome907-minecraft-worldedit-ops?ref=x Install: npx skills add Jahrome907/minecraft-agent-skills --skill minecraft-worldedit-ops
Listing source
This listing was indexed from public sources and is not marked official until a maintainer claim is approved.
Attribution links to the public repository or creator profile. Creators can claim the listing to update ownership signals.
Claim this skillOwner claim
This Registry indexed listing is attributed to Jahrome907 but is not marked official yet. Claim it to add a verified owner signal and make future launch, install, and audit updates easier to trust.
Creator backlink kit
Show the canonical listing, current trust and audit signals, and real Agent-Proven evidence where developers evaluate the repository.
[](https://www.openagentskill.com/skills/jahrome907-minecraft-worldedit-ops?ref=github&utm_source=github&utm_medium=referral&utm_campaign=creator_badge)
[](https://www.openagentskill.com/skills/jahrome907-minecraft-worldedit-ops?ref=github&utm_source=github&utm_medium=referral&utm_campaign=creator_badge)
[](https://www.openagentskill.com/skills/jahrome907-minecraft-worldedit-ops/audit)
[](https://www.openagentskill.com/skills/jahrome907-minecraft-worldedit-ops?ref=github&utm_source=github&utm_medium=referral&utm_campaign=creator_badge)Jahrome907
@jahrome907
Share whether this skill looks useful for your agent workflow. Aggregated feedback improves rankings over time.
Sandbox only
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Install targets
Codex install prompt
Install the "minecraft-worldedit-ops" agent skill from https://github.com/Jahrome907/minecraft-agent-skills/tree/main/.agents/skills/minecraft-worldedit-ops. Read its SKILL.md or equivalent instructions first, install only the files needed for this workspace, and summarize any required setup before using it. Skill purpose: Operate WorldEdit safely for Minecraft 26.x and 1.21.x selections, region edits, masks, schematics, brushes, terrain shaping, and rollback. Use for command-driven world editing, not plugin development or general server administration. After the install attempt, report the result to https://www.openagentskill.com/api/agent/outcome with POST JSON {"event_id":"install_<unique-id>","skill_slug":"jahrome907-minecraft-worldedit-ops","task":"Install minecraft-worldedit-ops","agent":"codex","outcome":"success","install_used":true}. Replace event_id with a unique value and outcome with success or failed. Report success only after the skill is installed and a minimal verification passes.Supply asset profile
Code review, repo analysis, testing, CI, GitHub, DevOps, and developer workflow skills.
Scenario
Coding agents
I need a coding agent that can understand a repository, edit code, and review pull requests.
Agent fit
Claude Code + CLI + Codex
Codex, Claude Code, Cursor, CLI, or custom agents.
Install
Ready
npx skills add Jahrome907/minecraft-agent-skills --skill minecraft-worldedit-ops
Maintenance
fresh
10d since push
Risk
Needs review
Financial research output is not financial advice; require human review before any live investment decision
GitHub quality
128
68/100 Quality · 80/100 Trust
Coverage tags
Review notes
Financial research output is not financial advice; require human review before any live investment decision · Financial research output is not financial advice; require human review before any live investment decision.
Agent adoption scorecard
These scores combine public repository metadata, OpenAgentSkill review signals, maintenance freshness, and install readiness. They are a shortlist signal, not a replacement for human review.
Quality
PromisingUseful candidate, but compare it with alternatives before adopting.
Trust
Sandbox onlyUseful candidate with missing or mixed trust signals. Keep it in an isolated workspace until the outcome loop proves task fit.
Audit
Needs reviewA machine-readable review of install readiness, security metadata, maintenance, and adoption risk.
OpenAgentSkill Trust Score v5
Run only in a sandbox and compare close alternatives before using it for real work.
Stars
128 GitHub stars
Repo activity
128 stars, 9 forks
Maintenance
10d since push
License
MIT
Install
npx skills add Jahrome907/minecraft-agent-skills --skill minecraft-worldedit-ops
Install safety
Agent-readable metadata
Use this block or the embedded JSON to decide whether an agent should install this skill, choose an alternative, or ask for human review first.
Suited tasks
Suited agents
Install decision
Trust and risk
Outcome loop
Install command
npx skills add Jahrome907/minecraft-agent-skills --skill minecraft-worldedit-opsDo not use when
Agent safety v2
Usable candidate, but the agent should surface permission and audit notes before installation.
Require human approval before installing into a real workspace.
high
Skill metadata references terminal, CLI, shell, subprocess, or command execution workflows.
medium
Skill likely fetches remote pages, APIs, repositories, or external services.
Agent resolve plan
The Resolve API returns the selected skill, alternatives, safety policy, audit notes, install target, and copy-paste prompt an agent can follow without scraping this page.
Open JSON
/api/agent/resolve?task=Use%20minecraft-worldedit-ops%20for%20an%20agent%20workflow&agent=codex&max_risk=medium
Resolve text
/api/agent/resolve?task=Use%20minecraft-worldedit-ops%20for%20an%20agent%20workflow&agent=codex&max_risk=medium&format=text
Install handoff
/api/skills/jahrome907-minecraft-worldedit-ops/install
Agent should check
Copy prompt
Task: Use minecraft-worldedit-ops in this workspace.
Resolve first: https://www.openagentskill.com/api/agent/resolve?task=Use%20minecraft-worldedit-ops%20for%20an%20agent%20workflow&agent=codex&max_risk=medium
Review install handoff: https://www.openagentskill.com/api/skills/jahrome907-minecraft-worldedit-ops/install
Install command: npx skills add Jahrome907/minecraft-agent-skills --skill minecraft-worldedit-ops
Before running it, summarize audit warnings, required permissions, and the fallback skill if install is risky.Agent handoff
Use the public install endpoint to fetch the command, safety checklist, target prompts, and canonical links for this skill.
Install handoff
/api/skills/jahrome907-minecraft-worldedit-ops/install
LLM text format
/api/skills/jahrome907-minecraft-worldedit-ops/install?format=text
Find alternatives
/api/skills/search?q=minecraft-worldedit-ops&limit=3
Agent prompt
Use minecraft-worldedit-ops for this task. Review https://www.openagentskill.com/api/skills/jahrome907-minecraft-worldedit-ops/install, then install with: npx skills add Jahrome907/minecraft-agent-skills --skill minecraft-worldedit-opsRegistry metadata
This page exposes the same decision, trust, audit, use-case, and install signals through the Registry API, so agents can rank this skill without scraping the UI.
Manifest
/api/registry/manifest/jahrome907-minecraft-worldedit-ops
LLM text
/api/registry/manifest/jahrome907-minecraft-worldedit-ops?format=text
Install alias
/api/registry/install/jahrome907-minecraft-worldedit-ops
Recommend
/api/registry/recommend?task=Use%20minecraft-worldedit-ops%20in%20an%20agent%20workflow&limit=3
Agent fit
Browser automation
Use-case tags
Platforms
Claude Code
Audit report
A machine-readable review of install readiness, security metadata, maintenance, and adoption risk.
Agent decision cockpit
Prototype with this skill first; keep a fallback candidate ready.
Role in stack
Fallback candidate
Primary fit
Browser automation
Trust label
Prototype first
Install path
Command ready
Use when
Evidence
review first
Implementation path
Trust profile
Useful candidate with missing or mixed trust signals. Keep it in an isolated workspace until the outcome loop proves task fit.
GitHub adoption
INFO128 GitHub stars
Stars/forks activity
CHECK128 stars, 9 forks; issue activity unavailable in current metadata
Recent maintenance
PASS10d since push
License clarity
PASSMIT
Good signals
Review before install
Recommended action
Run only in a sandbox and compare close alternatives before using it for real work.
Quality profile
Useful candidate, but compare it with alternatives before adopting.
Workflow fit
Operate web apps
I need my agent to control a browser, fill forms, and verify web app workflows.
Automate repeated work
I need my agent to automate a repeated workflow across tools and files.
Operate local tools
I need my agent to operate local files and desktop apps in a repeatable workflow.
Workflow fit
Operate and verify web apps
A workflow for agents that navigate products, fill forms, take screenshots, and verify real user flows across web applications.
Turn skills into distribution
A workflow for turning newly indexed skills into SEO briefs, social drafts, comparison pages, and reusable publishing workflows.
Inspect, patch, and verify code
A workflow for software agents that inspect repositories, review pull requests, generate tests, and turn findings into shippable patches.
Alternative shortlist
Similar skills that may fit this task.
Run multimodal agents that operate desktop interfaces
Connect agents to hundreds of workflow automations
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Alternative firmware for ESP8266 and ESP32 based devices with easy configuration using webUI, OTA updates, automation using timers or rules, expandability and entirely local control over MQTT, HTTP, Serial or KNX. Full documentation at
--- name: minecraft-worldedit-ops description: "Operate WorldEdit safely for Minecraft 26.x and 1.21.x selections, region edits, masks, schematics, brushes, terrain shaping, and rollback. Use for command-driven world editing, not plugin development or general server administration." ---
# Minecraft WorldEdit Operations Skill
## Scope and Positioning
This skill is for **operating** WorldEdit on live or staging servers. It is not for writing plugin code that integrates with WorldEdit APIs.
### Routing Boundaries - `Use when`: the task is command-driven in-world editing with WorldEdit (selections, transforms, schematics, terrain shaping, rollback-safe workflows). - `Do not use when`: the task is Java plugin implementation (`minecraft-plugin-dev`). - `Do not use when`: the task is broad server deployment/tuning/proxy/backup strategy (`minecraft-server-admin`). - `Do not use when`: the task is EssentialsX command/economy/moderation workflows (`minecraft-essentials-ops`).
---
## Platform and Setup Notes
WorldEdit is commonly used on: - Paper/Purpur/Folia servers via WorldEdit plugin - Fabric/NeoForge via mod variants
Operational best practice: 1. Apply large edits on staging or during maintenance windows. 2. Keep automatic backups before major region operations. 3. Use conservative selection + mask constraints before destructive commands.
Compatibility note: WorldEdit 7.4.x has builds for 1.21.x, 26.1, and 26.2. Select the build listed for the exact server version and stage-test it before using it on production worlds.
## Support Assets
- Read `references/safety-checklists.md` before large pastes, destructive replacements, or any edit where rollback discipline matters more than speed.
---
## Core Selection Workflow
### Selection modes
Most common cuboid flow:
```text //wand //pos1 //pos2 //size ```
Fast alternatives:
```text //hpos1 //hpos2 //chunk //expand 20 up //expand 20 down ```
Selection safety checks: - always run `//size` before `//set`, `//replace`, or `//paste` - use `//distr` to preview block composition before replacement
---
## Region Operations
### High-frequency operations
```text //set stone //replace stone andesite //replace water air //walls stone_bricks //overlay grass_block //smooth 3 ```
### Masks and filtered replacements
Use masks to constrain scope:
```text //gmask #existing //replace grass_block dirt //gmask ```
Single-command mask approach:
```text //replace stone,andesite,diorite,granite smooth_stone //replace ##leaves air ```
Pattern examples:
```text //set 70%stone,20%andesite,10%cobblestone //replace dirt 60%coarse_dirt,40%podzol ```
---
## Clipboard and Schematic Workflows
### Clipboard basics
```text //copy //rotate 90 //flip east //paste -a ```
Use `-a` when you want to skip air blocks during paste.
### Schematic workflow
```text //schem save spawn-hub-v3 //schem list //schem load spawn-hub-v3 //paste -a ```
Operational guidance: - use versioned names (`arena-mid-2026-03-27`) - keep read-only archive copies for rollback - pair each major paste with an immediate backup checkpoint
---
## Brushes and Terraforming
### Practical brush setup
```text //brush sphere stone 4 //brush smooth 3 //brush raise 2 //brush lower 2 //mask #existing ```
Reset brush:
```text //none ```
Terraforming safety: - start with small radius (3-5) and iterate - keep masks active to avoid damaging structures - run periodic `//undo` checkpoints during long sessions
---
## Undo, History, and Safety
### History commands
```text //undo //undo 5 //redo ```
Safety policy for production operations: 1. Create backup checkpoint. 2. Perform one logical batch of edits. 3. Validate with visual walkthrough. 4. Continue or `//undo` immediately.
Do not chain many destructive edits without intermediate verification. Run `//clearhistory` only after the edit is accepted, a backup or schematic checkpoint exists, and the rollback window is closed.
---
## Practical Runbooks
## Runbook: Spawn Editing Refresh
- Select spawn zone and run `//size`. - Snapshot:
```text //copy //schem save spawn-before-refresh ```
- Apply constrained replacements and overlays. - Smooth terrain edges:
```text //smooth 2 ```
- Validate spawn safety (voids, lighting, navigation). - Save final state:
```text //schem save spawn-after-refresh ```
## Runbook: Arena Reset Between Matches
- Keep a pristine arena schematic. - After each match:
```text //schem load arena-pristine //paste -a ```
- Rebuild only arena boundary if needed. - Validate command blocks/signals associated with arena logic.
## Runbook: Block Cleanup (Lag and Visual Noise)
Typical cleanup targets: - dropped scaffolding builds - accidental fluid spread - excessive leaf/log leftovers
Example cleanup sequence:
```text //replace lava air //replace water air //replace ##leaves air ```
Always scope with selection/mask first to avoid map-wide accidental edits.
## Runbook: Path Shaping and Terrain Blend
- Select corridor/path footprint. - Build mixed surface:
```text //set 50%dirt_path,30%coarse_dirt,20%gravel ```
- Blend edges with low-radius smooth brush. - Add retaining borders (`stone_bricks`, `andesite`) where elevation changes.
---
## Operational Guardrails
- Never run broad replacements from global/world scope. - Confirm selection size before every destructive command. - Keep a restoration schematic for each major build zone. - Coordinate edits with other staff to avoid overlapping operations. - Validate WorldEdit limits/permissions by role to prevent accidental mass edits.
---
## References
- https://worldedit.enginehub.org/en/latest/ - https://worldedit.enginehub.org/en/latest/usage/ - https://worldedit.enginehub.org/en/latest/usage/regions/selections/ - https://worldedit.enginehub.org/en/latest/usage/general/masks/ - https://worldedit.enginehub.org/en/latest/usage/clipboard/ - https://worldedit.enginehub.org/en/latest/usage/tools/brushes/
Source provenance
Decision snapshot
recent repository activity
Audit
Install and adoption review
Agent-proven evidence
Outcome reports after resolve, review, install, and one narrow run.
No agent outcome data yet. The first agent run can report success, setup needs, risk blocks, failure, or not-relevant through /api/agent/outcome.
Install
Free and open source. Review the report before installing into production agents.
Growth loop
Scenario-led draft for minecraft-worldedit-ops, ready for a manual X post.
minecraft-worldedit-ops: Operate WorldEdit safely for Minecraft 26.x and 1.21.x selections, region edits, masks, schem... 128 stars https://www.openagentskill.com/skills/jahrome907-minecraft-worldedit-ops?ref=x
Listing + install path for minecraft-worldedit-ops: https://www.openagentskill.com/skills/jahrome907-minecraft-worldedit-ops?ref=x Install: npx skills add Jahrome907/minecraft-agent-skills --skill minecraft-worldedit-ops
Listing source
This listing was indexed from public sources and is not marked official until a maintainer claim is approved.
Attribution links to the public repository or creator profile. Creators can claim the listing to update ownership signals.
Claim this skillOwner claim
This Registry indexed listing is attributed to Jahrome907 but is not marked official yet. Claim it to add a verified owner signal and make future launch, install, and audit updates easier to trust.
Creator backlink kit
Show the canonical listing, current trust and audit signals, and real Agent-Proven evidence where developers evaluate the repository.
[](https://www.openagentskill.com/skills/jahrome907-minecraft-worldedit-ops?ref=github&utm_source=github&utm_medium=referral&utm_campaign=creator_badge)
[](https://www.openagentskill.com/skills/jahrome907-minecraft-worldedit-ops?ref=github&utm_source=github&utm_medium=referral&utm_campaign=creator_badge)
[](https://www.openagentskill.com/skills/jahrome907-minecraft-worldedit-ops/audit)
[](https://www.openagentskill.com/skills/jahrome907-minecraft-worldedit-ops?ref=github&utm_source=github&utm_medium=referral&utm_campaign=creator_badge)Jahrome907
@jahrome907
Share whether this skill looks useful for your agent workflow. Aggregated feedback improves rankings over time.
Sandbox only
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24.7K StarsSandbox only
Install targets
Codex install prompt
Install the "minecraft-worldedit-ops" agent skill from https://github.com/Jahrome907/minecraft-agent-skills/tree/main/.agents/skills/minecraft-worldedit-ops. Read its SKILL.md or equivalent instructions first, install only the files needed for this workspace, and summarize any required setup before using it. Skill purpose: Operate WorldEdit safely for Minecraft 26.x and 1.21.x selections, region edits, masks, schematics, brushes, terrain shaping, and rollback. Use for command-driven world editing, not plugin development or general server administration. After the install attempt, report the result to https://www.openagentskill.com/api/agent/outcome with POST JSON {"event_id":"install_<unique-id>","skill_slug":"jahrome907-minecraft-worldedit-ops","task":"Install minecraft-worldedit-ops","agent":"codex","outcome":"success","install_used":true}. Replace event_id with a unique value and outcome with success or failed. Report success only after the skill is installed and a minimal verification passes.Supply asset profile
Code review, repo analysis, testing, CI, GitHub, DevOps, and developer workflow skills.
Scenario
Coding agents
I need a coding agent that can understand a repository, edit code, and review pull requests.
Agent fit
Claude Code + CLI + Codex
Codex, Claude Code, Cursor, CLI, or custom agents.
Install
Ready
npx skills add Jahrome907/minecraft-agent-skills --skill minecraft-worldedit-ops
Maintenance
fresh
10d since push
Risk
Needs review
Financial research output is not financial advice; require human review before any live investment decision
GitHub quality
128
68/100 Quality · 80/100 Trust
Coverage tags
Review notes
Financial research output is not financial advice; require human review before any live investment decision · Financial research output is not financial advice; require human review before any live investment decision.
Agent adoption scorecard
These scores combine public repository metadata, OpenAgentSkill review signals, maintenance freshness, and install readiness. They are a shortlist signal, not a replacement for human review.
Quality
PromisingUseful candidate, but compare it with alternatives before adopting.
Trust
Sandbox onlyUseful candidate with missing or mixed trust signals. Keep it in an isolated workspace until the outcome loop proves task fit.
Audit
Needs reviewA machine-readable review of install readiness, security metadata, maintenance, and adoption risk.
OpenAgentSkill Trust Score v5
Run only in a sandbox and compare close alternatives before using it for real work.
Stars
128 GitHub stars
Repo activity
128 stars, 9 forks
Maintenance
10d since push
License
MIT
Install
npx skills add Jahrome907/minecraft-agent-skills --skill minecraft-worldedit-ops
Install safety
Agent-readable metadata
Use this block or the embedded JSON to decide whether an agent should install this skill, choose an alternative, or ask for human review first.
Suited tasks
Suited agents
Install decision
Trust and risk
Outcome loop
Install command
npx skills add Jahrome907/minecraft-agent-skills --skill minecraft-worldedit-opsDo not use when
Agent safety v2
Usable candidate, but the agent should surface permission and audit notes before installation.
Require human approval before installing into a real workspace.
high
Skill metadata references terminal, CLI, shell, subprocess, or command execution workflows.
medium
Skill likely fetches remote pages, APIs, repositories, or external services.
Agent resolve plan
The Resolve API returns the selected skill, alternatives, safety policy, audit notes, install target, and copy-paste prompt an agent can follow without scraping this page.
Open JSON
/api/agent/resolve?task=Use%20minecraft-worldedit-ops%20for%20an%20agent%20workflow&agent=codex&max_risk=medium
Resolve text
/api/agent/resolve?task=Use%20minecraft-worldedit-ops%20for%20an%20agent%20workflow&agent=codex&max_risk=medium&format=text
Install handoff
/api/skills/jahrome907-minecraft-worldedit-ops/install
Agent should check
Copy prompt
Task: Use minecraft-worldedit-ops in this workspace.
Resolve first: https://www.openagentskill.com/api/agent/resolve?task=Use%20minecraft-worldedit-ops%20for%20an%20agent%20workflow&agent=codex&max_risk=medium
Review install handoff: https://www.openagentskill.com/api/skills/jahrome907-minecraft-worldedit-ops/install
Install command: npx skills add Jahrome907/minecraft-agent-skills --skill minecraft-worldedit-ops
Before running it, summarize audit warnings, required permissions, and the fallback skill if install is risky.Agent handoff
Use the public install endpoint to fetch the command, safety checklist, target prompts, and canonical links for this skill.
Install handoff
/api/skills/jahrome907-minecraft-worldedit-ops/install
LLM text format
/api/skills/jahrome907-minecraft-worldedit-ops/install?format=text
Find alternatives
/api/skills/search?q=minecraft-worldedit-ops&limit=3
Agent prompt
Use minecraft-worldedit-ops for this task. Review https://www.openagentskill.com/api/skills/jahrome907-minecraft-worldedit-ops/install, then install with: npx skills add Jahrome907/minecraft-agent-skills --skill minecraft-worldedit-opsRegistry metadata
This page exposes the same decision, trust, audit, use-case, and install signals through the Registry API, so agents can rank this skill without scraping the UI.
Manifest
/api/registry/manifest/jahrome907-minecraft-worldedit-ops
LLM text
/api/registry/manifest/jahrome907-minecraft-worldedit-ops?format=text
Install alias
/api/registry/install/jahrome907-minecraft-worldedit-ops
Recommend
/api/registry/recommend?task=Use%20minecraft-worldedit-ops%20in%20an%20agent%20workflow&limit=3
Agent fit
Browser automation
Use-case tags
Platforms
Claude Code
Audit report
A machine-readable review of install readiness, security metadata, maintenance, and adoption risk.
Agent decision cockpit
Prototype with this skill first; keep a fallback candidate ready.
Role in stack
Fallback candidate
Primary fit
Browser automation
Trust label
Prototype first
Install path
Command ready
Use when
Evidence
review first
Implementation path
Trust profile
Useful candidate with missing or mixed trust signals. Keep it in an isolated workspace until the outcome loop proves task fit.
GitHub adoption
INFO128 GitHub stars
Stars/forks activity
CHECK128 stars, 9 forks; issue activity unavailable in current metadata
Recent maintenance
PASS10d since push
License clarity
PASSMIT
Good signals
Review before install
Recommended action
Run only in a sandbox and compare close alternatives before using it for real work.
Quality profile
Useful candidate, but compare it with alternatives before adopting.
Workflow fit
Operate web apps
I need my agent to control a browser, fill forms, and verify web app workflows.
Automate repeated work
I need my agent to automate a repeated workflow across tools and files.
Operate local tools
I need my agent to operate local files and desktop apps in a repeatable workflow.
Workflow fit
Operate and verify web apps
A workflow for agents that navigate products, fill forms, take screenshots, and verify real user flows across web applications.
Turn skills into distribution
A workflow for turning newly indexed skills into SEO briefs, social drafts, comparison pages, and reusable publishing workflows.
Inspect, patch, and verify code
A workflow for software agents that inspect repositories, review pull requests, generate tests, and turn findings into shippable patches.
Alternative shortlist
Similar skills that may fit this task.
Run multimodal agents that operate desktop interfaces
Connect agents to hundreds of workflow automations
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Alternative firmware for ESP8266 and ESP32 based devices with easy configuration using webUI, OTA updates, automation using timers or rules, expandability and entirely local control over MQTT, HTTP, Serial or KNX. Full documentation at
--- name: minecraft-worldedit-ops description: "Operate WorldEdit safely for Minecraft 26.x and 1.21.x selections, region edits, masks, schematics, brushes, terrain shaping, and rollback. Use for command-driven world editing, not plugin development or general server administration." ---
# Minecraft WorldEdit Operations Skill
## Scope and Positioning
This skill is for **operating** WorldEdit on live or staging servers. It is not for writing plugin code that integrates with WorldEdit APIs.
### Routing Boundaries - `Use when`: the task is command-driven in-world editing with WorldEdit (selections, transforms, schematics, terrain shaping, rollback-safe workflows). - `Do not use when`: the task is Java plugin implementation (`minecraft-plugin-dev`). - `Do not use when`: the task is broad server deployment/tuning/proxy/backup strategy (`minecraft-server-admin`). - `Do not use when`: the task is EssentialsX command/economy/moderation workflows (`minecraft-essentials-ops`).
---
## Platform and Setup Notes
WorldEdit is commonly used on: - Paper/Purpur/Folia servers via WorldEdit plugin - Fabric/NeoForge via mod variants
Operational best practice: 1. Apply large edits on staging or during maintenance windows. 2. Keep automatic backups before major region operations. 3. Use conservative selection + mask constraints before destructive commands.
Compatibility note: WorldEdit 7.4.x has builds for 1.21.x, 26.1, and 26.2. Select the build listed for the exact server version and stage-test it before using it on production worlds.
## Support Assets
- Read `references/safety-checklists.md` before large pastes, destructive replacements, or any edit where rollback discipline matters more than speed.
---
## Core Selection Workflow
### Selection modes
Most common cuboid flow:
```text //wand //pos1 //pos2 //size ```
Fast alternatives:
```text //hpos1 //hpos2 //chunk //expand 20 up //expand 20 down ```
Selection safety checks: - always run `//size` before `//set`, `//replace`, or `//paste` - use `//distr` to preview block composition before replacement
---
## Region Operations
### High-frequency operations
```text //set stone //replace stone andesite //replace water air //walls stone_bricks //overlay grass_block //smooth 3 ```
### Masks and filtered replacements
Use masks to constrain scope:
```text //gmask #existing //replace grass_block dirt //gmask ```
Single-command mask approach:
```text //replace stone,andesite,diorite,granite smooth_stone //replace ##leaves air ```
Pattern examples:
```text //set 70%stone,20%andesite,10%cobblestone //replace dirt 60%coarse_dirt,40%podzol ```
---
## Clipboard and Schematic Workflows
### Clipboard basics
```text //copy //rotate 90 //flip east //paste -a ```
Use `-a` when you want to skip air blocks during paste.
### Schematic workflow
```text //schem save spawn-hub-v3 //schem list //schem load spawn-hub-v3 //paste -a ```
Operational guidance: - use versioned names (`arena-mid-2026-03-27`) - keep read-only archive copies for rollback - pair each major paste with an immediate backup checkpoint
---
## Brushes and Terraforming
### Practical brush setup
```text //brush sphere stone 4 //brush smooth 3 //brush raise 2 //brush lower 2 //mask #existing ```
Reset brush:
```text //none ```
Terraforming safety: - start with small radius (3-5) and iterate - keep masks active to avoid damaging structures - run periodic `//undo` checkpoints during long sessions
---
## Undo, History, and Safety
### History commands
```text //undo //undo 5 //redo ```
Safety policy for production operations: 1. Create backup checkpoint. 2. Perform one logical batch of edits. 3. Validate with visual walkthrough. 4. Continue or `//undo` immediately.
Do not chain many destructive edits without intermediate verification. Run `//clearhistory` only after the edit is accepted, a backup or schematic checkpoint exists, and the rollback window is closed.
---
## Practical Runbooks
## Runbook: Spawn Editing Refresh
- Select spawn zone and run `//size`. - Snapshot:
```text //copy //schem save spawn-before-refresh ```
- Apply constrained replacements and overlays. - Smooth terrain edges:
```text //smooth 2 ```
- Validate spawn safety (voids, lighting, navigation). - Save final state:
```text //schem save spawn-after-refresh ```
## Runbook: Arena Reset Between Matches
- Keep a pristine arena schematic. - After each match:
```text //schem load arena-pristine //paste -a ```
- Rebuild only arena boundary if needed. - Validate command blocks/signals associated with arena logic.
## Runbook: Block Cleanup (Lag and Visual Noise)
Typical cleanup targets: - dropped scaffolding builds - accidental fluid spread - excessive leaf/log leftovers
Example cleanup sequence:
```text //replace lava air //replace water air //replace ##leaves air ```
Always scope with selection/mask first to avoid map-wide accidental edits.
## Runbook: Path Shaping and Terrain Blend
- Select corridor/path footprint. - Build mixed surface:
```text //set 50%dirt_path,30%coarse_dirt,20%gravel ```
- Blend edges with low-radius smooth brush. - Add retaining borders (`stone_bricks`, `andesite`) where elevation changes.
---
## Operational Guardrails
- Never run broad replacements from global/world scope. - Confirm selection size before every destructive command. - Keep a restoration schematic for each major build zone. - Coordinate edits with other staff to avoid overlapping operations. - Validate WorldEdit limits/permissions by role to prevent accidental mass edits.
---
## References
- https://worldedit.enginehub.org/en/latest/ - https://worldedit.enginehub.org/en/latest/usage/ - https://worldedit.enginehub.org/en/latest/usage/regions/selections/ - https://worldedit.enginehub.org/en/latest/usage/general/masks/ - https://worldedit.enginehub.org/en/latest/usage/clipboard/ - https://worldedit.enginehub.org/en/latest/usage/tools/brushes/
Source provenance
Decision snapshot
recent repository activity
Audit
Install and adoption review
Agent-proven evidence
Outcome reports after resolve, review, install, and one narrow run.
No agent outcome data yet. The first agent run can report success, setup needs, risk blocks, failure, or not-relevant through /api/agent/outcome.
Install
Free and open source. Review the report before installing into production agents.
Growth loop
Scenario-led draft for minecraft-worldedit-ops, ready for a manual X post.
minecraft-worldedit-ops: Operate WorldEdit safely for Minecraft 26.x and 1.21.x selections, region edits, masks, schem... 128 stars https://www.openagentskill.com/skills/jahrome907-minecraft-worldedit-ops?ref=x
Listing + install path for minecraft-worldedit-ops: https://www.openagentskill.com/skills/jahrome907-minecraft-worldedit-ops?ref=x Install: npx skills add Jahrome907/minecraft-agent-skills --skill minecraft-worldedit-ops
Listing source
This listing was indexed from public sources and is not marked official until a maintainer claim is approved.
Attribution links to the public repository or creator profile. Creators can claim the listing to update ownership signals.
Claim this skillOwner claim
This Registry indexed listing is attributed to Jahrome907 but is not marked official yet. Claim it to add a verified owner signal and make future launch, install, and audit updates easier to trust.
Creator backlink kit
Show the canonical listing, current trust and audit signals, and real Agent-Proven evidence where developers evaluate the repository.
[](https://www.openagentskill.com/skills/jahrome907-minecraft-worldedit-ops?ref=github&utm_source=github&utm_medium=referral&utm_campaign=creator_badge)
[](https://www.openagentskill.com/skills/jahrome907-minecraft-worldedit-ops?ref=github&utm_source=github&utm_medium=referral&utm_campaign=creator_badge)
[](https://www.openagentskill.com/skills/jahrome907-minecraft-worldedit-ops/audit)
[](https://www.openagentskill.com/skills/jahrome907-minecraft-worldedit-ops?ref=github&utm_source=github&utm_medium=referral&utm_campaign=creator_badge)Jahrome907
@jahrome907
Share whether this skill looks useful for your agent workflow. Aggregated feedback improves rankings over time.
Sandbox only
UI-TARS Desktop
Run multimodal agents that operate desktop interfaces
37.0K Starsn8n
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88.5K StarsTasmota
Alternative firmware for ESP8266 and ESP32 based devices with easy configuration using webUI, OTA updates, automation using timers or rules, expandability and entirely local control over MQTT, HTTP, Serial or KNX. Full documentation at
24.7K StarsSandbox only
Install targets
Codex install prompt
Install the "minecraft-worldedit-ops" agent skill from https://github.com/Jahrome907/minecraft-agent-skills/tree/main/.agents/skills/minecraft-worldedit-ops. Read its SKILL.md or equivalent instructions first, install only the files needed for this workspace, and summarize any required setup before using it. Skill purpose: Operate WorldEdit safely for Minecraft 26.x and 1.21.x selections, region edits, masks, schematics, brushes, terrain shaping, and rollback. Use for command-driven world editing, not plugin development or general server administration. After the install attempt, report the result to https://www.openagentskill.com/api/agent/outcome with POST JSON {"event_id":"install_<unique-id>","skill_slug":"jahrome907-minecraft-worldedit-ops","task":"Install minecraft-worldedit-ops","agent":"codex","outcome":"success","install_used":true}. Replace event_id with a unique value and outcome with success or failed. Report success only after the skill is installed and a minimal verification passes.Supply asset profile
Code review, repo analysis, testing, CI, GitHub, DevOps, and developer workflow skills.
Scenario
Coding agents
I need a coding agent that can understand a repository, edit code, and review pull requests.
Agent fit
Claude Code + CLI + Codex
Codex, Claude Code, Cursor, CLI, or custom agents.
Install
Ready
npx skills add Jahrome907/minecraft-agent-skills --skill minecraft-worldedit-ops
Maintenance
fresh
10d since push
Risk
Needs review
Financial research output is not financial advice; require human review before any live investment decision
GitHub quality
128
68/100 Quality · 80/100 Trust
Coverage tags
Review notes
Financial research output is not financial advice; require human review before any live investment decision · Financial research output is not financial advice; require human review before any live investment decision.
Agent adoption scorecard
These scores combine public repository metadata, OpenAgentSkill review signals, maintenance freshness, and install readiness. They are a shortlist signal, not a replacement for human review.
Quality
PromisingUseful candidate, but compare it with alternatives before adopting.
Trust
Sandbox onlyUseful candidate with missing or mixed trust signals. Keep it in an isolated workspace until the outcome loop proves task fit.
Audit
Needs reviewA machine-readable review of install readiness, security metadata, maintenance, and adoption risk.
OpenAgentSkill Trust Score v5
Run only in a sandbox and compare close alternatives before using it for real work.
Stars
128 GitHub stars
Repo activity
128 stars, 9 forks
Maintenance
10d since push
License
MIT
Install
npx skills add Jahrome907/minecraft-agent-skills --skill minecraft-worldedit-ops
Install safety
Agent-readable metadata
Use this block or the embedded JSON to decide whether an agent should install this skill, choose an alternative, or ask for human review first.
Suited tasks
Suited agents
Install decision
Trust and risk
Outcome loop
Install command
npx skills add Jahrome907/minecraft-agent-skills --skill minecraft-worldedit-opsDo not use when
Agent safety v2
Usable candidate, but the agent should surface permission and audit notes before installation.
Require human approval before installing into a real workspace.
high
Skill metadata references terminal, CLI, shell, subprocess, or command execution workflows.
medium
Skill likely fetches remote pages, APIs, repositories, or external services.
Agent resolve plan
The Resolve API returns the selected skill, alternatives, safety policy, audit notes, install target, and copy-paste prompt an agent can follow without scraping this page.
Open JSON
/api/agent/resolve?task=Use%20minecraft-worldedit-ops%20for%20an%20agent%20workflow&agent=codex&max_risk=medium
Resolve text
/api/agent/resolve?task=Use%20minecraft-worldedit-ops%20for%20an%20agent%20workflow&agent=codex&max_risk=medium&format=text
Install handoff
/api/skills/jahrome907-minecraft-worldedit-ops/install
Agent should check
Copy prompt
Task: Use minecraft-worldedit-ops in this workspace.
Resolve first: https://www.openagentskill.com/api/agent/resolve?task=Use%20minecraft-worldedit-ops%20for%20an%20agent%20workflow&agent=codex&max_risk=medium
Review install handoff: https://www.openagentskill.com/api/skills/jahrome907-minecraft-worldedit-ops/install
Install command: npx skills add Jahrome907/minecraft-agent-skills --skill minecraft-worldedit-ops
Before running it, summarize audit warnings, required permissions, and the fallback skill if install is risky.Agent handoff
Use the public install endpoint to fetch the command, safety checklist, target prompts, and canonical links for this skill.
Install handoff
/api/skills/jahrome907-minecraft-worldedit-ops/install
LLM text format
/api/skills/jahrome907-minecraft-worldedit-ops/install?format=text
Find alternatives
/api/skills/search?q=minecraft-worldedit-ops&limit=3
Agent prompt
Use minecraft-worldedit-ops for this task. Review https://www.openagentskill.com/api/skills/jahrome907-minecraft-worldedit-ops/install, then install with: npx skills add Jahrome907/minecraft-agent-skills --skill minecraft-worldedit-opsRegistry metadata
This page exposes the same decision, trust, audit, use-case, and install signals through the Registry API, so agents can rank this skill without scraping the UI.
Manifest
/api/registry/manifest/jahrome907-minecraft-worldedit-ops
LLM text
/api/registry/manifest/jahrome907-minecraft-worldedit-ops?format=text
Install alias
/api/registry/install/jahrome907-minecraft-worldedit-ops
Recommend
/api/registry/recommend?task=Use%20minecraft-worldedit-ops%20in%20an%20agent%20workflow&limit=3
Agent fit
Browser automation
Use-case tags
Platforms
Claude Code
Audit report
A machine-readable review of install readiness, security metadata, maintenance, and adoption risk.
Agent decision cockpit
Prototype with this skill first; keep a fallback candidate ready.
Role in stack
Fallback candidate
Primary fit
Browser automation
Trust label
Prototype first
Install path
Command ready
Use when
Evidence
review first
Implementation path
Trust profile
Useful candidate with missing or mixed trust signals. Keep it in an isolated workspace until the outcome loop proves task fit.
GitHub adoption
INFO128 GitHub stars
Stars/forks activity
CHECK128 stars, 9 forks; issue activity unavailable in current metadata
Recent maintenance
PASS10d since push
License clarity
PASSMIT
Good signals
Review before install
Recommended action
Run only in a sandbox and compare close alternatives before using it for real work.
Quality profile
Useful candidate, but compare it with alternatives before adopting.
Workflow fit
Operate web apps
I need my agent to control a browser, fill forms, and verify web app workflows.
Automate repeated work
I need my agent to automate a repeated workflow across tools and files.
Operate local tools
I need my agent to operate local files and desktop apps in a repeatable workflow.
Workflow fit
Operate and verify web apps
A workflow for agents that navigate products, fill forms, take screenshots, and verify real user flows across web applications.
Turn skills into distribution
A workflow for turning newly indexed skills into SEO briefs, social drafts, comparison pages, and reusable publishing workflows.
Inspect, patch, and verify code
A workflow for software agents that inspect repositories, review pull requests, generate tests, and turn findings into shippable patches.
Alternative shortlist
Similar skills that may fit this task.
Run multimodal agents that operate desktop interfaces
Connect agents to hundreds of workflow automations
利用AI大模型,一键生成高清短视频 Generate short videos with one click using AI LLM.
Alternative firmware for ESP8266 and ESP32 based devices with easy configuration using webUI, OTA updates, automation using timers or rules, expandability and entirely local control over MQTT, HTTP, Serial or KNX. Full documentation at
--- name: minecraft-worldedit-ops description: "Operate WorldEdit safely for Minecraft 26.x and 1.21.x selections, region edits, masks, schematics, brushes, terrain shaping, and rollback. Use for command-driven world editing, not plugin development or general server administration." ---
# Minecraft WorldEdit Operations Skill
## Scope and Positioning
This skill is for **operating** WorldEdit on live or staging servers. It is not for writing plugin code that integrates with WorldEdit APIs.
### Routing Boundaries - `Use when`: the task is command-driven in-world editing with WorldEdit (selections, transforms, schematics, terrain shaping, rollback-safe workflows). - `Do not use when`: the task is Java plugin implementation (`minecraft-plugin-dev`). - `Do not use when`: the task is broad server deployment/tuning/proxy/backup strategy (`minecraft-server-admin`). - `Do not use when`: the task is EssentialsX command/economy/moderation workflows (`minecraft-essentials-ops`).
---
## Platform and Setup Notes
WorldEdit is commonly used on: - Paper/Purpur/Folia servers via WorldEdit plugin - Fabric/NeoForge via mod variants
Operational best practice: 1. Apply large edits on staging or during maintenance windows. 2. Keep automatic backups before major region operations. 3. Use conservative selection + mask constraints before destructive commands.
Compatibility note: WorldEdit 7.4.x has builds for 1.21.x, 26.1, and 26.2. Select the build listed for the exact server version and stage-test it before using it on production worlds.
## Support Assets
- Read `references/safety-checklists.md` before large pastes, destructive replacements, or any edit where rollback discipline matters more than speed.
---
## Core Selection Workflow
### Selection modes
Most common cuboid flow:
```text //wand //pos1 //pos2 //size ```
Fast alternatives:
```text //hpos1 //hpos2 //chunk //expand 20 up //expand 20 down ```
Selection safety checks: - always run `//size` before `//set`, `//replace`, or `//paste` - use `//distr` to preview block composition before replacement
---
## Region Operations
### High-frequency operations
```text //set stone //replace stone andesite //replace water air //walls stone_bricks //overlay grass_block //smooth 3 ```
### Masks and filtered replacements
Use masks to constrain scope:
```text //gmask #existing //replace grass_block dirt //gmask ```
Single-command mask approach:
```text //replace stone,andesite,diorite,granite smooth_stone //replace ##leaves air ```
Pattern examples:
```text //set 70%stone,20%andesite,10%cobblestone //replace dirt 60%coarse_dirt,40%podzol ```
---
## Clipboard and Schematic Workflows
### Clipboard basics
```text //copy //rotate 90 //flip east //paste -a ```
Use `-a` when you want to skip air blocks during paste.
### Schematic workflow
```text //schem save spawn-hub-v3 //schem list //schem load spawn-hub-v3 //paste -a ```
Operational guidance: - use versioned names (`arena-mid-2026-03-27`) - keep read-only archive copies for rollback - pair each major paste with an immediate backup checkpoint
---
## Brushes and Terraforming
### Practical brush setup
```text //brush sphere stone 4 //brush smooth 3 //brush raise 2 //brush lower 2 //mask #existing ```
Reset brush:
```text //none ```
Terraforming safety: - start with small radius (3-5) and iterate - keep masks active to avoid damaging structures - run periodic `//undo` checkpoints during long sessions
---
## Undo, History, and Safety
### History commands
```text //undo //undo 5 //redo ```
Safety policy for production operations: 1. Create backup checkpoint. 2. Perform one logical batch of edits. 3. Validate with visual walkthrough. 4. Continue or `//undo` immediately.
Do not chain many destructive edits without intermediate verification. Run `//clearhistory` only after the edit is accepted, a backup or schematic checkpoint exists, and the rollback window is closed.
---
## Practical Runbooks
## Runbook: Spawn Editing Refresh
- Select spawn zone and run `//size`. - Snapshot:
```text //copy //schem save spawn-before-refresh ```
- Apply constrained replacements and overlays. - Smooth terrain edges:
```text //smooth 2 ```
- Validate spawn safety (voids, lighting, navigation). - Save final state:
```text //schem save spawn-after-refresh ```
## Runbook: Arena Reset Between Matches
- Keep a pristine arena schematic. - After each match:
```text //schem load arena-pristine //paste -a ```
- Rebuild only arena boundary if needed. - Validate command blocks/signals associated with arena logic.
## Runbook: Block Cleanup (Lag and Visual Noise)
Typical cleanup targets: - dropped scaffolding builds - accidental fluid spread - excessive leaf/log leftovers
Example cleanup sequence:
```text //replace lava air //replace water air //replace ##leaves air ```
Always scope with selection/mask first to avoid map-wide accidental edits.
## Runbook: Path Shaping and Terrain Blend
- Select corridor/path footprint. - Build mixed surface:
```text //set 50%dirt_path,30%coarse_dirt,20%gravel ```
- Blend edges with low-radius smooth brush. - Add retaining borders (`stone_bricks`, `andesite`) where elevation changes.
---
## Operational Guardrails
- Never run broad replacements from global/world scope. - Confirm selection size before every destructive command. - Keep a restoration schematic for each major build zone. - Coordinate edits with other staff to avoid overlapping operations. - Validate WorldEdit limits/permissions by role to prevent accidental mass edits.
---
## References
- https://worldedit.enginehub.org/en/latest/ - https://worldedit.enginehub.org/en/latest/usage/ - https://worldedit.enginehub.org/en/latest/usage/regions/selections/ - https://worldedit.enginehub.org/en/latest/usage/general/masks/ - https://worldedit.enginehub.org/en/latest/usage/clipboard/ - https://worldedit.enginehub.org/en/latest/usage/tools/brushes/
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minecraft-worldedit-ops: Operate WorldEdit safely for Minecraft 26.x and 1.21.x selections, region edits, masks, schem... 128 stars https://www.openagentskill.com/skills/jahrome907-minecraft-worldedit-ops?ref=x
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