已收录
make-vox
Build a Vox-style LAYERED-COLLAGE vertical short end-to-end — script + scene dissection into image layers, layer production (AI images via gen_image.py + cutout.py, HTML→PNG, SVG-in-TSX), choreographed TSX assembly on the collage kit (CollageBoard camera, parallax, cutouts, chips
概览
Build a Vox-style LAYERED-COLLAGE vertical short end-to-end — script + scene dissection into image layers, layer production (AI images via gen_image.py + cutout.py, HTML→PNG, SVG-in-TSX), choreographed TSX assembly on the collage kit (CollageBoard camera, parallax, cutouts, chips, routes), frame QA, render, then voice/SFX via the shared machinery. Use when the user wants a "vox style", documentary, or explainer-collage short, a map-travel or archival-history sequence, or to continue the vox-N series — the paper-collage look, not plain TSX animation (that is make-short) and not video-model pixels (that is make-ai-short). Defers raw TSX crash rules to vidtsx-2d-generator and SFX taste to suggest-sfx.
展开完整说明
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make-vox — layered-collage documentary shorts, end to end
Every scene is DISSECTED into separate image layers (paper board, die-cut subjects, maps,
archival prints, label chips, arrows) and the TSX side choreographs the layers so they
assemble on screen. Polish = many simple staggered layer moves + a virtual camera — never
complex per-image animation. The visual language + architecture live in
vox-shorts/DESIGN.md (read it first); this skill is the build pipeline. Proven on
vox-1 (coffee).
Run everything from the repo root. Layer production needs extra Python deps (the only tools
in this repo that do): pip install pillow rembg (die-cuts) and pip install playwright && playwright install chromium (HTML→PNG captures).
Artifact contract
vox-shorts/vox-N-<topic>/
script.md — beat sheet: per scene → on-screen layers + camera + (VO)
scenes.json — optional machine contract once voice lands (like beats.json)
voice/ · sfx-plan.json · output/ (same machinery as the short-N flow) [voice/output gitignored]
remotion/src/shots/vox-N/VoxN<Name>.tsx — THE composition
media/projects/vox-N-<topic>/layers/ — every generated layer + gen_image sidecars (committed)
Kit: remotion/src/lib/collage.tsx — CollageBoard (camera keyframes + parallax context),
Cutout, ArchivalPhoto, PaperBG, LabelChip, SerifStatement, SketchArrow, Grain,
VOX palette. Grow the kit generically; project-specific hacks stay in the shot.
Format
1080×1920 @30, 35–45s. The hook grammar of make-short applies: composed frame 0, loop-friendly tail, no CTA outros.
Stage 1 — script + scene dissection
Write script.md: scenes with, for EACH scene — the camera move (anchor x/y/zoom), the layer
list (what image, which source, entrance + timing), annotations (chips/routes/statements).
Facts verified before scripting. A scene is 2–6 layers; if you can't name the layers, the
scene isn't designed yet.
Stage 2 — layer production (cheapest source that works, reuse first)
- Photographic subjects / textures / maps / archival prints →
python tools/gen_image.py, thenpython tools/cutout.pyfor die-cuts (rembg auto; white-key is the no-deps fallback and FAILS on contact shadows — don't fight it, install rembg).- Maps/archival: prompt "NO text, no labels" — AI text is gibberish; chips annotate instead.
- Cutout subjects: "isolated on plain white background" still helps rembg edge quality.
- Charts / UI / documents / styled text blocks → HTML file + Playwright screenshot
(
python tools/capture_web.py,omitBackgroundfor alpha). - Arrows, routes, shapes → SVG directly in TSX (SketchArrow etc.) — never rasterize.
- Layers land in
media/projects/vox-N-<topic>/layers/; anything reusable by 2+ videos graduates tomedia/library/.
Stage 3 — TSX assembly (the choreography)
- ONE
CollageBoard cam={CAM}at the root; scenes are<Sequence layout="none">s INSIDE it so the camera travels ACROSS scene boundaries. Cam keys are GLOBAL frames; entranceats are LOCAL to their Sequence (the classic local-frame bug — check every cue). - Persistent scenery (a map under two scenes) gets its own long Sequence; annotations get a shorter one wrapped in a fade-out so they leave before the next scene composes over them.
- Geometry pattern: place big layers via constants (
MAP = {cx,cy,w}) and derive annotation positions as fractions of the layer (mapPt(0.24, 0.52)), so re-generating art only means re-eyeballing two fractions. - Depth taste: background board −0.06, scenery 0–0.05, foreground props 0.08–0.15. Every layer keeps its idle drift (default) — nothing fully freezes.
- Contrast rule (locked):
SerifStatementover any busy layer (map/photo) MUST usebacking; light-accent chips (VOX.yellow) need darkkickerColor. Headlines are FONT_EDITORIAL (Source Serif 4 @700) — don't swap fonts per video. - Hard rules (frame-based only, monotonic interpolate, Easing.bezier,
<Img>never<img>) → vidtsx-2d-generator.
Stage 4 — QA (do not skip; it caught real bugs on vox-1)
cd remotion && npm run gen
node scripts/frames.mjs VoxNName <f0,entrance-cues,camera-arrivals,transitions,last> --scale=0.5
READ every PNG: every entrance landed · camera framing at each arrival (nothing critical
cropped) · text contrast over its actual background · cutout edges clean (re-cutout, don't
mask in TSX) · scene handoffs (fading annotations gone before the next scene needs the space).
Then node scripts/render-all.mjs VoxNName --scale=1 and spot-check frames FROM THE MP4.
Stage 5 — voice
python tools/gen_voice.py --beats … --emit-ts exactly as make-short Stage 4 (word-exact
captions if the format wants captions; documentary style often runs caption-free).
Stage 6 — SFX/music (suggest-sfx machinery)
Collage taste: paper slides on entrances, soft thuds on place landings, whooshes on camera
moves, route-draw scribbles — sparse and editorial, decorative cues optional: true.
The user's ear is the audit gate.
Done =
script.md scenes each name their layers · all layers generated + sidecars in media/projects · composition QA'd at cues and from the final mp4 · contrast rule honored · voice + SFX when requested · kit additions generic.
文件元数据
name: make-vox description: Build a Vox-style LAYERED-COLLAGE vertical short end-to-end — script + scene dissection into image layers, layer production (AI images via gen_image.py + cutout.py, HTML→PNG, SVG-in-TSX), choreographed TSX assembly on the collage kit (CollageBoard camera, parallax, cutouts, chips, routes), frame QA, render, then voice/SFX via the shared machinery. Use when the user wants a "vox style", documentary, or explainer-collage short, a map-travel or archival-history sequence, or to continue the vox-N series — the paper-collage look, not plain TSX animation (that is make-short) and not video-model pixels (that is make-ai-short). Defers raw TSX crash rules to vidtsx-2d-generator and SFX taste to suggest-sfx.
查看原始文本
---
name: make-vox
description: Build a Vox-style LAYERED-COLLAGE vertical short end-to-end — script + scene dissection into image layers, layer production (AI images via gen_image.py + cutout.py, HTML→PNG, SVG-in-TSX), choreographed TSX assembly on the collage kit (CollageBoard camera, parallax, cutouts, chips, routes), frame QA, render, then voice/SFX via the shared machinery. Use when the user wants a "vox style", documentary, or explainer-collage short, a map-travel or archival-history sequence, or to continue the vox-N series — the paper-collage look, not plain TSX animation (that is make-short) and not video-model pixels (that is make-ai-short). Defers raw TSX crash rules to vidtsx-2d-generator and SFX taste to suggest-sfx.
---
# make-vox — layered-collage documentary shorts, end to end
Every scene is DISSECTED into separate image layers (paper board, die-cut subjects, maps,
archival prints, label chips, arrows) and the TSX side choreographs the layers so they
assemble on screen. Polish = many simple staggered layer moves + a virtual camera — never
complex per-image animation. The visual language + architecture live in
**`vox-shorts/DESIGN.md`** (read it first); this skill is the build pipeline. Proven on
vox-1 (coffee).
Run everything from the repo root. Layer production needs extra Python deps (the only tools
in this repo that do): `pip install pillow rembg` (die-cuts) and `pip install playwright &&
playwright install chromium` (HTML→PNG captures).
## Artifact contract
```
vox-shorts/vox-N-<topic>/
script.md — beat sheet: per scene → on-screen layers + camera + (VO)
scenes.json — optional machine contract once voice lands (like beats.json)
voice/ · sfx-plan.json · output/ (same machinery as the short-N flow) [voice/output gitignored]
remotion/src/shots/vox-N/VoxN<Name>.tsx — THE composition
media/projects/vox-N-<topic>/layers/ — every generated layer + gen_image sidecars (committed)
```
Kit: `remotion/src/lib/collage.tsx` — `CollageBoard` (camera keyframes + parallax context),
`Cutout`, `ArchivalPhoto`, `PaperBG`, `LabelChip`, `SerifStatement`, `SketchArrow`, `Grain`,
`VOX` palette. Grow the kit generically; project-specific hacks stay in the shot.
## Format
1080×1920 @30, 35–45s. The hook grammar of make-short applies: composed frame 0,
loop-friendly tail, no CTA outros.
## Stage 1 — script + scene dissection
Write `script.md`: scenes with, for EACH scene — the camera move (anchor x/y/zoom), the layer
list (what image, which source, entrance + timing), annotations (chips/routes/statements).
Facts verified before scripting. A scene is 2–6 layers; if you can't name the layers, the
scene isn't designed yet.
## Stage 2 — layer production (cheapest source that works, reuse first)
- Photographic subjects / textures / maps / archival prints → `python tools/gen_image.py`, then
`python tools/cutout.py` for die-cuts (rembg auto; white-key is the no-deps fallback and
FAILS on contact shadows — don't fight it, install rembg).
- Maps/archival: prompt "NO text, no labels" — AI text is gibberish; chips annotate instead.
- Cutout subjects: "isolated on plain white background" still helps rembg edge quality.
- Charts / UI / documents / styled text blocks → HTML file + Playwright screenshot
(`python tools/capture_web.py`, `omitBackground` for alpha).
- Arrows, routes, shapes → SVG **directly in TSX** (SketchArrow etc.) — never rasterize.
- Layers land in `media/projects/vox-N-<topic>/layers/`; anything reusable by 2+ videos
graduates to `media/library/`.
## Stage 3 — TSX assembly (the choreography)
- ONE `CollageBoard cam={CAM}` at the root; scenes are `<Sequence layout="none">`s INSIDE it
so the camera travels ACROSS scene boundaries. Cam keys are GLOBAL frames; entrance `at`s
are LOCAL to their Sequence (the classic local-frame bug — check every cue).
- Persistent scenery (a map under two scenes) gets its own long Sequence; annotations get a
shorter one wrapped in a fade-out so they leave before the next scene composes over them.
- Geometry pattern: place big layers via constants (`MAP = {cx,cy,w}`) and derive annotation
positions as fractions of the layer (`mapPt(0.24, 0.52)`), so re-generating art only means
re-eyeballing two fractions.
- Depth taste: background board −0.06, scenery 0–0.05, foreground props 0.08–0.15. Every
layer keeps its idle drift (default) — nothing fully freezes.
- **Contrast rule (locked):** `SerifStatement` over any busy layer (map/photo) MUST use
`backing`; light-accent chips (VOX.yellow) need dark `kickerColor`. Headlines are
FONT_EDITORIAL (Source Serif 4 @700) — don't swap fonts per video.
- Hard rules (frame-based only, monotonic interpolate, Easing.bezier, `<Img>` never `<img>`)
→ vidtsx-2d-generator.
## Stage 4 — QA (do not skip; it caught real bugs on vox-1)
```
cd remotion && npm run gen
node scripts/frames.mjs VoxNName <f0,entrance-cues,camera-arrivals,transitions,last> --scale=0.5
```
READ every PNG: every entrance landed · camera framing at each arrival (nothing critical
cropped) · text contrast over its actual background · cutout edges clean (re-cutout, don't
mask in TSX) · scene handoffs (fading annotations gone before the next scene needs the space).
Then `node scripts/render-all.mjs VoxNName --scale=1` and spot-check frames FROM THE MP4.
## Stage 5 — voice
`python tools/gen_voice.py --beats … --emit-ts` exactly as make-short Stage 4 (word-exact
captions if the format wants captions; documentary style often runs caption-free).
## Stage 6 — SFX/music (suggest-sfx machinery)
Collage taste: paper slides on entrances, soft thuds on `place` landings, whooshes on camera
moves, route-draw scribbles — sparse and editorial, decorative cues `optional: true`.
The user's ear is the audit gate.
## Done =
script.md scenes each name their layers · all layers generated + sidecars in media/projects ·
composition QA'd at cues and from the final mp4 · contrast rule honored · voice + SFX when
requested · kit additions generic.
查看并核实来源
获取价格与运行成本
- 获取 Skill
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- 尚未确认运行要求,请查看来源中的 Agent、API 和服务费用。
- 许可证
- MIT
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- 我们尚未确认此 Skill 的价格,现有来源与安装入口仍可使用。
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已记录技能来源
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安装前审查: 避免自动安装
许可证: MIT
- Potential broker, wallet, exchange, or real-money execution surface; sandbox and explicit approval are required
- This skill may touch real-money trading, broker, wallet, or exchange operations; use only in a sandbox with explicit approval.
- Quality score needs review
工具列表来自元数据,并非已测试的兼容性;Agent 提示词是建议的交接方式。
从一个小任务开始
- 1阅读来源,确认输入、预期输出、依赖和权限。
- 2先让 Agent 提出计划,批准环境配置和费用,再进行隔离的小规模测试。
- 3检查输出和变更文件,只报告实际执行结果,并保留来源版本以便复现。
请在来源中核实依赖、API 密钥及第三方费用。公开仓库不代表所有服务免费。
来源与使用须知
仓库元数据和审核信号仅供参考。受欢迎、已发现来源、成功运行是不同的事实。
- 来源仓库
- hassancs91/claude-faceless-shorts-creator
- 许可证
- MIT
- 版本
- 1.0.0
- 最近 GitHub 推送
- 2026年8月18日
- 目录更新于
- 2026年9月3日
版本来自目录元数据,使用前请核实来源发布记录。
质量
67/100
有潜力
信任
69/100
仅限沙盒
审计
78/100
高风险
- Potential broker, wallet, exchange, or real-money execution surface; sandbox and explicit approval are required
- This skill may touch real-money trading, broker, wallet, or exchange operations; use only in a sandbox with explicit approval.
- Quality score needs review
- Verified installs
- —
- 结果
- —
复制不等于安装。安装数需有成功安装回报,不代表全面的质量保证。
Agent 接入
本页通过 Registry API 提供相同的决策、信任、审计、场景和安装信号,让 Agent 无需抓取界面即可排序。
更多详情
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"production_outcomes": 0,
"last_outcome_at": null,
"label": "No agent outcome data yet"
},
"auto_install": {
"allowed": false,
"sandbox_required": true,
"reason": "Do not auto-install. Inspect the source, dependencies, and permission surface first."
},
"best_for": [
"design-creative",
"agent-skill"
],
"known_risks": [
"This skill may touch real-money trading, broker, wallet, or exchange operations; use only in a sandbox with explicit approval.",
"Quality score needs review"
]
},
"agent_proven": {
"version": "agent-proven-v1",
"score": 0,
"tier": "unproven",
"label": "Needs first agent run",
"summary": "No agent outcome reports yet. Use Resolve, run one narrow sandbox task, then report the result.",
"metrics": {
"totalOutcomes": 0,
"successfulOutcomes": 0,
"failedOutcomes": 0,
"installAttempts": 0,
"installSuccessRate": null,
"successRate": null,
"recentSuccessRate": null,
"recentFailureRate": null,
"riskBlocked": 0,
"setupRequired": 0,
"notRelevant": 0,
"avgOutputQuality": null,
"avgTimeToUsefulMs": null,
"productionOutcomes": 0,
"humanReviewRequired": 0,
"uniqueAgents": 0,
"lastOutcomeAt": null
},
"signals": [],
"penalties": [
"No real agent outcome evidence yet"
]
},
"audit": {
"score": 78,
"risk_level": "risky",
"risk_label": "Risky",
"warnings": [
"Potential broker, wallet, exchange, or real-money execution surface; sandbox and explicit approval are required",
"This skill may touch real-money trading, broker, wallet, or exchange operations; use only in a sandbox with explicit approval.",
"Quality score needs review"
]
},
"safety_gate": {
"tier": "blocked",
"label": "Blocked for auto-install",
"auto_install_policy": "block",
"auto_install_allowed": false,
"human_review_required": true,
"blocked": true,
"recommended_action": "Do not auto-install. Inspect the source, dependencies, and permission surface first."
},
"quality": {
"score": 67,
"label": "Promising"
},
"supply": {
"track": "Design and creative production",
"scenario": "Design and creative",
"maintenance": "2mo since push",
"risk": "Risky"
},
"alternative_skills": [
{
"slug": "latent-spaces-brag-slim",
"name": "brag-slim",
"url": "https://www.openagentskill.com/skills/latent-spaces-brag-slim",
"stars": 13807,
"install_command": "npx skills add latent-spaces/brag --skill brag-slim",
"trust_score": 81,
"audit_score": 84
},
{
"slug": "krillinai-krillinai-render-horizontal",
"name": "krillinai-render-horizontal",
"url": "https://www.openagentskill.com/skills/krillinai-krillinai-render-horizontal",
"stars": 12876,
"install_command": "npx skills add krillinai/OpenCreator --skill krillinai-render-horizontal",
"trust_score": 82,
"audit_score": 85
},
{
"slug": "orchestra-research-nemo-curator",
"name": "nemo-curator",
"url": "https://www.openagentskill.com/skills/orchestra-research-nemo-curator",
"stars": 13443,
"install_command": "npx skills add Orchestra-Research/AI-Research-SKILLs --skill nemo-curator",
"trust_score": 81,
"audit_score": 85
}
],
"do_not_use_when": [
"teams that need a vendor-supported SLA",
"high-compliance environments without internal security review",
"No major risk signals from current metadata",
"Audit risk risky exceeds max_risk=medium",
"Potential broker, wallet, exchange, or real-money execution surface; sandbox and explicit approval are required",
"This skill may touch real-money trading, broker, wallet, or exchange operations; use only in a sandbox with explicit approval.",
"Quality score needs review",
"Production credentials, payments, or irreversible account changes without explicit human review"
],
"agent_contract": {
"task_input": "Use make-vox in an agent workflow",
"recommended_action": "Do not auto-install. Inspect the source, dependencies, and permission surface first.",
"install_policy": "block",
"minimum_review_before_use": [
"Trust: 77/100 Strong shortlist",
"Audit: 78/100 Risky",
"Safety: 58/100 Avoid automatic install",
"Review repository, license, install command, and permission surface before production use."
],
"expected_agent_output": {
"selected_skill": "hassancs91-make-vox (make-vox)",
"install_command": "npx skills add hassancs91/claude-faceless-shorts-creator --skill make-vox",
"risk_summary": "Risky; Blocked for auto-install; Review before production",
"verification_result": "Report the smallest successful task, files touched, warnings, and any missing setup."
}
},
"outcome_feedback": {
"endpoint": "https://www.openagentskill.com/api/agent/outcome",
"method": "POST",
"requires_resolve_event_id": true,
"event_id_source": "Use install_receipt.outcome_feedback.event_id or feedback.event_id returned by /api/agent/resolve for the current task.",
"expected_outcomes": [
"success",
"failed",
"not_relevant",
"blocked_by_risk",
"setup_required"
],
"payload_template": {
"event_id": "<install_receipt.outcome_feedback.event_id or feedback.event_id from /api/agent/resolve>",
"skill_slug": "hassancs91-make-vox",
"task": "Use make-vox in an agent workflow",
"agent": "codex",
"outcome": "success",
"install_used": true,
"risk_blocked": false,
"setup_required": false,
"task_success": true,
"output_quality": 4,
"error_type": null,
"human_review_required": false,
"workspace": "sandbox",
"time_to_useful_ms": 120000,
"notes": "Report the smallest successful task, setup friction, files touched, and risk notes."
}
},
"endpoints": {
"web": "https://www.openagentskill.com/skills/hassancs91-make-vox",
"api": "https://www.openagentskill.com/api/agent/skills/hassancs91-make-vox",
"audit": "https://www.openagentskill.com/skills/hassancs91-make-vox/audit",
"eval": "https://www.openagentskill.com/api/agent/evals?slug=hassancs91-make-vox&task=Use%20make-vox%20in%20an%20agent%20workflow&max_risk=medium",
"resolve": "https://www.openagentskill.com/api/agent/resolve?task=Use%20make-vox%20in%20an%20agent%20workflow&agent=codex&max_risk=medium",
"receipt": "https://www.openagentskill.com/api/agent/receipt?task=Use%20make-vox%20in%20an%20agent%20workflow&agent=codex&max_risk=medium&format=text",
"install": "https://www.openagentskill.com/api/skills/hassancs91-make-vox/install",
"manifest": "https://www.openagentskill.com/api/registry/manifest/hassancs91-make-vox"
}
}创作者工具
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- 创作者
- hassancs91
- 收录方
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[](https://www.openagentskill.com/skills/hassancs91-make-vox/audit)
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