WebGL2 powered visualization framework
Direktori skill
Temukan skill yang dapat digunakan kembali untuk AI agents.
Setiap rekomendasi tetap terhubung dengan repositori, audit, dan jalur pemasangannya.
Hasil pencarian: webgl2
Direktori bahasa Inggris๐บ OpenStreetMap 3D renderer powered by WebGL2
LUMEN, a generative shader studio. 9 WebGL2 art modes plus synth style blending, perfect-loop animation, gradient sets, share codes and PNG/WebM/GIF export. Zero dependencies.
Procedures for auditing apps/landing TERMINAL VELOCITY WebGL phase gates - driving the browser to exact playhead positions across the 9 scenes, screenshot discipline, scrub + VAT determinism (scrub down THEN rewind to the same playhead -> identical frame), FPS sampling at the risk scenes, draw-call + bundle-size probes vs budget, the blackout->dawn luminance-delta/strobe check at max scrub velocity, copy-parity vs landing/index.html, and reduced-motion + no-GL fallback verification. Load when running /gate or reviewing rendered GL output.
DORMANT (ADR-0017, 2026-07-20) - the TERMINAL VELOCITY scroll-film was retired and apps/landing is a static site with no GL surface; this skill is preserved for any future WebGL rebuild (conventions, verified version pins, playhead/scroll-rig/VAT/Gerstner/post-chain patterns, budgets, gate + semantic-layer machinery). Do not load for current apps/landing work - the static site routes to project-steward.
A framework-agnostic Rust/WASM + WebGL2 Rendering library, compatible with calling from both Rust and JavaScript on the web.