OpenAgentSkill Registry Manifest Skill: godot-3d-materials Slug: thedivergentai-godot-3d-materials Category: automation Description: Expert patterns for Godot 3D PBR materials using StandardMaterial3D including albedo, metallic/roughness workflows, normal maps, ORM texture packing, transparency modes, and shader conversion. Use when creating realistic 3D surfaces, PBR workflows, or material optimization. Trigger keywords: StandardMaterial3D, BaseMaterial3D, albedo_texture, metallic, metallic_texture, roughness, roughness_texture, normal_texture, normal_enabled, orm_texture, transparency, alpha_scissor, alpha_hash, cull_mode, ShaderMaterial, shader parameters. Agent fit: - Decision: 86/100 Production-ready - Primary fit: Local desktop - Role: Primary pick Supply profile: - Track: Research and knowledge work - Scenario: RAG and knowledge - Applicable agents: Claude Code, CLI, Codex, Cursor - Maintenance: 15d since push - Risk: Safe to try Trust: - Trust score: 76/100 Strong shortlist - Audit: 82/100 Safe to try Attribution: - Status: Registry indexed - Source: github candidate review - Creator: thedivergentai - Claim URL: https://www.openagentskill.com/skills/thedivergentai-godot-3d-materials#claim-this-skill Install: npx skills add thedivergentai/GD-Agentic-Skills --skill godot-3d-materials URLs: - Web: https://www.openagentskill.com/skills/thedivergentai-godot-3d-materials - API: https://www.openagentskill.com/api/agent/skills/thedivergentai-godot-3d-materials - Install API: https://www.openagentskill.com/api/skills/thedivergentai-godot-3d-materials/install - Repository: https://github.com/thedivergentai/GD-Agentic-Skills/tree/main/skills/godot-3d-materials