OpenAgentSkill Registry Manifest Skill: handle-sdr-tonemap-lut Slug: clshortfuse-handle-sdr-tonemap-lut Category: automation Description: RenoDX HLSL/Slang shader workflow for proven shader-side SDR tonemap, hard clip, LUT, color grade, and HDR bridge changes. Use when editing game shaders for neutral-by-default ToneMapPass/RenoDRT, vanilla/0 ToneMapPass user grading, Preset Off vanilla reset, PsychoV17, vanilla midgray/slope or inflection matching, UpgradeToneMap delta, SDR LUT bridges, N2 max-channel reconstruction, gamut compression, hue/saturation clip emulation, internal/user LUTs, or shader-side tonemap/LUT replacements after upstream HDR/SDR signals are identified. Agent fit: - Decision: 94/100 Production-ready - Primary fit: Local desktop - Role: Primary pick Supply profile: - Track: Research and knowledge work - Scenario: Research agents - Applicable agents: Claude Code, CLI, Codex, Cursor - Maintenance: 1d since push - Risk: Safe to try Trust: - Trust score: 77/100 Strong shortlist - Audit: 85/100 Safe to try Attribution: - Status: Registry indexed - Source: incremental repository rescan - Creator: clshortfuse - Claim URL: https://www.openagentskill.com/skills/clshortfuse-handle-sdr-tonemap-lut#claim-this-skill Install: npx skills add clshortfuse/renodx --skill handle-sdr-tonemap-lut URLs: - Web: https://www.openagentskill.com/skills/clshortfuse-handle-sdr-tonemap-lut - API: https://www.openagentskill.com/api/agent/skills/clshortfuse-handle-sdr-tonemap-lut - Install API: https://www.openagentskill.com/api/skills/clshortfuse-handle-sdr-tonemap-lut/install - Repository: https://github.com/clshortfuse/renodx/tree/main/.agents/skills/handle-sdr-tonemap-lut