{"slug":"thedivergentai-godot-2d-animation","name":"godot-2d-animation","description":"Expert patterns for 2D animation in Godot using AnimatedSprite2D and skeletal cutout rigs. Use when implementing sprite frame animations, procedural animation (squash/stretch), cutout bone hierarchies, or frame-perfect timing systems. Trigger keywords: AnimatedSprite2D, SpriteFrames, animation_finished, animation_looped, frame_changed, frame_progress, set_frame_and_progress, cutout animation, skeletal 2D, Bone2D, procedural animation, animation state machine, advance(0).","long_description":"---\nname: godot-2d-animation\ndescription: \"Expert patterns for 2D animation in Godot using AnimatedSprite2D and skeletal cutout rigs. Use when implementing sprite frame animations, procedural animation (squash/stretch), cutout bone hierarchies, or frame-perfect timing systems. Trigger keywords: AnimatedSprite2D, SpriteFrames, animation_finished, animation_looped, frame_changed, frame_progress, set_frame_and_progress, cutout animation, skeletal 2D, Bone2D, procedural animation, animation state machine, advance(0).\"\n---\n\n## NEVER Do\n\n- **NEVER use AnimatedTexture** — This class is deprecated, highly inefficient in modern renderers, and may be removed in future Godot versions. Use AnimatedSprite2D or AnimationPlayer instead.\n- **NEVER allow Tweens to fight over the same property** — If multiple Tweens animate the same property, the last one created forcibly takes priority. Always assign your Tween to a variable and call `kill()` on the previous instance before creating a new one.\n- **NEVER process kinematic movement outside the physics tick** — If your AnimationPlayer moves a CharacterBody2D, ensure the AnimationPlayer's callback mode is set to Physics. Animating physics bodies during the Idle (render) frame breaks fixed timestep physics interpolation and causes stutter.\n- **NEVER use `animation_finished` for looping animations** — The signal only fires on non-looping animations. Use `animation_looped` instead for loop detection.\n- **NEVER call `play()` and expect instant state changes** — AnimatedSprite2D applies `play()` on the next process frame. Call `advance(0)` immediately after `play()` if you need synchronous property updates (e.g., when changing animation + flip_h simultaneously).\n- **NEVER set `frame` directly when preserving animation progress** — Setting `frame` resets `frame_progress` to 0.0. Use `set_frame_and_progress(frame, progress)` to maintain smooth transitions when swapping animations mid-frame.\n- **NEVER forget to cache `@onready var anim_sprite`** — The node lookup getter is surprisingly slow in hot paths like `_physics_process()`. Always use `@onready`.\n- **NEVER mix AnimationPlayer tracks with code-driven AnimatedSprite2D** — Choose one animation authority per sprite. Mixing causes flickering and state conflicts.\n- **NEVER use paper-thin skeletons for deformation** — 2D meshes require balanced vertex density. If your mesh deforms poorly, increase the vertex count near joints in the Mesh2D editor.\n\n---\n\n## Available Scripts\n\n> **MANDATORY**: Read the script for the pattern you are implementing. Inline recipes that duplicated these scripts were removed — the script is the source of truth.\n\n### Do NOT Load (by scenario)\n| Scenario | Load | Do NOT Load |\n|----------|------|-------------|\n| Single character / player | `one_frame_sync_fix.gd`, `animation_state_sync.gd`, optional `animation_tree_step.gd` / `tween_lifecycle_manager.gd` | `multimesh_swarm_anim.gd`, `gpu_mesh_optimizer.gd` (unless fill-rate profiling demands it) |\n| Frame events / hitboxes / SFX sync | `animation_sync.gd` (+ AnimationPlayer method tracks) | Swarm/MultiMesh scripts |\n| Squash/stretch game-feel | **MANDATORY** `procedural_squash_stretch.gd` | Inline landing-condition snippets in this skill |\n| Cutout / IK limbs | `skeleton_2d_rig_helper.gd` | MultiMesh swarm scripts |\n| Shader flash / dissolve on anim | `shader_hook.gd` | — |\n| Thousands of bats/fish/props | `multimesh_swarm_anim.gd` (+ docs fish tutorial) | Per-entity AnimatedSprite2D / Tween managers |\n\n### Script index\n- [one_frame_sync_fix.gd](scripts/one_frame_sync_fix.gd) — **Golden sync path**: `play()` + `advance(0)` with `flip_h` / property changes.\n- [animation_state_sync.gd](scripts/animation_state_sync.gd) — State-driven animation + transition queue.\n- [animation_sync.gd](scripts/animation_sync.gd) — Method tracks, signal orchestration, blend-space hooks.\n- [animation_tree_step.gd](scripts/animation_tree_step.gd) — `AnimationNodeStateMachinePlayback.travel()`.\n- [procedural_squash_stretch.gd](scripts/procedural_squash_stretch.gd) — **Sole source** for physics-driven squash/stretch (do not re-implement landing checks here).\n- [tween_lifecycle_manager.gd](scripts/tween_lifecycle_manager.gd) — Kill/reuse Tweens; property-fight prevention.\n- [skeleton_2d_rig_helper.gd](scripts/skeleton_2d_rig_helper.gd) — FABRIK/CCDIK stacks, rest poses.\n- [shader_hook.gd](scripts/shader_hook.gd) — AnimationPlayer → ShaderMaterial uniforms.\n- [gpu_mesh_optimizer.gd](scripts/gpu_mesh_optimizer.gd) — Sprite → tight 2D mesh for fill-rate.\n- [multimesh_swarm_anim.gd](scripts/multimesh_swarm_anim.gd) — GPU swarm motion only.\n- [animation_data_extractor.gd](scripts/animation_data_extractor.gd) — Value/method tracks decouple hitbox/spawn metadata from SpriteFrames visuals.\n- [procedural_walker_2d.gd](scripts/procedural_walker_2d.gd) — TwoBoneIK foot planting via raycast targets (pairs with `skeleton_2d_rig_helper.gd`).\n- [sprite_sheet_memory_manager.gd](scripts/sprite_sheet_memory_manager.gd) — Threaded high-res frame inject + unload for VRAM spikes.\n\n---\n\n## Expert Decision Tree: Choosing the Right Animation Tool\n\n| Scenario | Recommended Node | Expert Insight |\n|----------|------------------|----------------|\n| Isolated, pure frame-by-frame spritesheets | **AnimatedSprite2D** | Cannot animate non-visual properties or method tracks — escalate to AnimationPlayer when you need those. |\n| Cutout animations, non-visual sync, audio/particles | **AnimationPlayer** | Owns transforms, mesh deformation, method/value tracks. |\n| Complex state machines, blending, locomotion | **AnimationTree** | Logic graph over an AnimationPlayer; use `travel()` via `animation_tree_step.gd`. |\n| Procedural, dynamic, fire-and-forget UI/fx | **Tween** | Runtime targets; always go through `tween_lifecycle_manager.gd`. |\n| Swarms of thousands of entities | **MultiMeshInstance2D + Shader** | Load `multimesh_swarm_anim.gd` only; skip character sync scripts. |\n\n---\n\n## Golden Path: One-Frame Sync (`play` + `advance(0)`)\n\nWhen changing animation **and** sprite properties in the same frame, `play()` alone applies next process tick — one-frame glitch.\n\n**MANDATORY**: Read [one_frame_sync_fix.gd](scripts/one_frame_sync_fix.gd). Minimal contract:\n\n```gdscript\n# After any play() that must match flip/modulate/etc. this frame:\nanim.flip_h = dir < 0\nanim.play(&\"run\")\nanim.advance(0)  # force pose now\n```\n\nRelated: `animation_looped` (loops) vs `animation_finished` (one-shots); use `set_frame_and_progress` when swapping skins mid-clip (see AnimatedSprite2D class docs).\n\n---\n\n## Procedural Squash & Stretch\n\n**Do NOT** paste landing snippets into agents. A prior body used an impossible condition (`not is_on_floor() and is_on_floor()`).\n\n**MANDATORY sole source**: [procedural_squash_stretch.gd](scripts/procedural_squash_stretch.gd) — impact squash, velocity stretch, lerp recovery. Pair with `godot-characterbody-2d` / `godot-2d-physics` for floor/velocity authority.\n\n---\n\n## Quick routing (scripts own the recipes)\n\n- **Tween interrupt / flash loops** → `tween_lifecycle_manager.gd` (never race two Tweens on one property).\n- **AnimationTree travel** → `animation_tree_step.gd` (`start` then `travel`).\n- **IK foot plant** → `skeleton_2d_rig_helper.gd` + SkeletonModification2DTwoBoneIK docs.\n- **Fill-rate / swarms** → `gpu_mesh_optimizer.gd` / `multimesh_swarm_anim.gd` per Do-NOT-Load table.\n- **Pixel filter / shared SpriteFrames** → Official Documentation (2D sprite animation, SpriteFrames); keep resources shared via preload.\n\n## Expert insights (WHY — keep in body)\n\n- **Hybrid cutout + cel** — Animate bones for body motion; keyframe `frame`/`texture` on child sprites for hand/face swaps. WHY: transform-only motion is cheap; cel swaps stay art-directable without re-rigging.\n- **GPU fill rate** — Large transparent sprites waste fill rate. WHY: tight `MeshInstance2D` polygons skip transparent texels; pair with [gpu_mesh_optimizer.gd](scripts/gpu_mesh_optimizer.gd).\n- **Tween property fights** — WHY: the last Tween on a property wins silently. Always `kill()` the prior instance ([tween_lifecycle_manager.gd](scripts/tween_lifecycle_manager.gd)).\n- **AnimationTree travel** — WHY: StateMachine uses internal A* between states; call `start()` before `travel()` ([animation_tree_step.gd](scripts/animation_tree_step.gd)).\n\n## Deep recipes (on demand)\n\n| Topic | Reference / script |\n|-------|-------------------|\n| Signals / frame events / skin swap | [signals-and-frame-events.md](references/signals-and-frame-events.md) |\n| Cutout rigs / procedural IK feet | [cutout-and-skeletal.md](references/cutout-and-skeletal.md) |\n| GPU mesh / swarms / memory streaming | [expert-techniques.md](references/expert-techniques.md) |\n| Frame metadata / spawn offsets | [animation_data_extractor.gd](scripts/animation_data_extractor.gd) |\n| Async SpriteFrames VRAM | [sprite_sheet_memory_manager.gd](scripts/sprite_sheet_memory_manager.gd) |\n\n## Reference\n\n> Progressive disclosure: open Official Documentation links only when researching a specific API;\n> load Related Skills when routing work to a peer domain — do not preload the whole lattice.\n\n### Official Documentation\n- [2D sprite animation](https://docs.godotengine.org/en/stable/tutorials/2d/2d_sprite_animation.html) — Canonical AnimatedSprite2D + SpriteFrames workflow for frame-based sheets and signal timing.\n- [Introduction to the animation features](https://docs.godotengine.org/en/stable/tutorials/animation/introduction.html) — When to graduate from spritesheets to AnimationPlayer for tracks, methods, and non-visual properties.\n- [Cutout animation](https://docs.godotengine.org/en/stable/tutorials/animation/cutout_animation.html) — Paper-doll hierarchies and hybrid cutout/cel setups before full skeletal IK.\n- [2D skeletons](https://docs.godotengine.org/en/stable/tutorials/animation/2d_skeletons.html) — Skeleton2D / Bone2D rigging, rest poses, and deformation expectations for cutout meshes.\n- [Using AnimationTree](https://docs.godotengine.org/en/stable/tutorials/animation/animation_tree.html) — Blend spaces and state-machine graphs that drive an underlying AnimationPlayer.\n- [Animation track types](https://docs.godotengine.org/en/stable/tutorials/animation/animation_track_types.html) — Method/value/property tracks for frame-perfect SFX, hitboxes, and shader uniform hooks.\n- [AnimatedSprite2D](https://docs.godotengine.org/en/stable/classes/class_animatedsprite2d.html) — `play()`, `advance()`, `set_frame_and_progress()`, and `animation_looped` vs `animation_finished` contracts.\n- [SpriteFrames](https://docs.godotengine.org/en/stable/classes/class_spriteframes.html) — Shared frame resources, loop flags, and per-animation timing used by AnimatedSprite2D.\n- [Tween](https://docs.godotengine.org/en/stable/classes/class_tween.html) — Runtime squash/stretch and interruptible one-shot motion without baking AnimationPlayer clips.\n- [Animating thousands of fish](https://docs.godotengine.org/en/stable/tutorials/performance/vertex_animation/animating_thousands_of_fish.html) — GPU vertex / MultiMesh patterns for swarm motion that must leave the node tree.\n- [SkeletonModification2DTwoBoneIK](https://docs.godotengine.org/en/stable/classes/class_skeletonmodification2dtwoboneik.html) — Lightweight two-bone IK for procedural foot/hand planting on Skeleton2D stacks.\n\n### Related Skills\n\n#### Prerequisites\n- [godot-animation-player](https://github.com/thedivergentai/gd-agentic-skills/blob/main/skills/godot-animation-player/SKILL.md) — AnimationPlayer ownership, callback modes, and track authoring that this skill’s hybrid/cutout patterns assume.\n- [godot-characterbody-2d](https://github.com/thedivergentai/gd-agentic-skills/blob/main/skills/godot-characterbody-2d/SKILL.md) — Physics-tick movement so animated CharacterBody2D motion stays on the fixed timestep.\n- [godot-signal-architecture](https://github.com/thedivergentai/gd-agentic-skills/blob/main/skills/godot-signal-architecture/SKILL.md) — Sa","tagline":"Expert patterns for 2D animation in Godot using AnimatedSprite2D and skeletal cutout rigs. Use when implementing sprite frame animations, procedural animation (squash/stretch), cutout bone hierarchies, or frame-perfect timing systems. Trigger keywords: AnimatedSprite2D, SpriteFra","category":"automation","tags":["agent-skill"],"author":"thedivergentai","verified":false,"attribution":{"status":"registry_indexed","statusLabel":"Registry indexed","shortLabel":"REGISTRY INDEXED","sourceLabel":"github candidate review","sourceDetail":"thedivergentai/GD-Agentic-Skills","creatorName":"thedivergentai","creatorUrl":"https://github.com/thedivergentai","sourceUrl":"https://github.com/thedivergentai/GD-Agentic-Skills/tree/main/skills/godot-2d-animation","indexedBy":"OpenAgentSkill community index","claimUrl":"https://www.openagentskill.com/skills/thedivergentai-godot-2d-animation#claim-this-skill","claimCta":"Claim this skill","trustNote":"This listing was indexed from public sources and is not marked official until a maintainer claim is approved.","publicNote":"Attribution links to the public repository or creator profile. Creators can claim the listing to update ownership signals."},"stats":{"stars":659,"forks":40,"verified_installs":0,"successful_runs":0,"total_outcomes":0,"rating":0,"review_count":0,"quality_score":42.84},"quality":{"score":75,"tier":"strong","label":"Strong","summary":"Solid option that is likely worth shortlisting for production workflows.","signals":[{"label":"GitHub stars","value":"659","tone":"positive"},{"label":"Freshness","value":"15d ago","tone":"positive"},{"label":"Install ready","value":"Yes","tone":"positive"},{"label":"License","value":"LGPL-3.0","tone":"neutral"}],"warnings":["SKILL.md excerpt is truncated in the review, but the visible content is well-structured and complete enough for evaluation."]},"trust":{"version":"trust-score-v5","score":67,"base_score":75,"outcome_confidence":0,"tier":"review","label":"Sandbox only","summary":"Useful candidate with missing or mixed trust signals. 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use only in a sandbox with explicit approval.","Quality score needs review"],"backward_compatible":{"trust_score_v4":{"version":"trust-score-v4","score":75,"tier":"strong","label":"Strong shortlist","summary":"Good trust signals with a few areas worth checking before rollout."}}},"trust_score_v5":{"version":"trust-score-v5","score":67,"base_score":75,"outcome_confidence":0,"tier":"review","label":"Sandbox only","summary":"Useful candidate with missing or mixed trust signals. 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issue activity unavailable in current metadata"},{"id":"maintenance","label":"Recent maintenance","score":100,"weight":0.14,"status":"pass","detail":"15d since push"},{"id":"license","label":"License clarity","score":86,"weight":0.09,"status":"pass","detail":"LGPL-3.0"},{"id":"documentation","label":"README/SKILL.md completeness","score":86,"weight":0.14,"status":"pass","detail":"Metadata includes enough usage and workflow context"},{"id":"dependency_risk","label":"Dependency/runtime risk","score":82,"weight":0.12,"status":"pass","detail":"network or browser surface"},{"id":"installability","label":"Install availability","score":92,"weight":0.1,"status":"pass","detail":"npx skills add thedivergentai/GD-Agentic-Skills --skill godot-2d-animation"},{"id":"install_safety","label":"Install command safety","score":92,"weight":0.1,"status":"pass","detail":"standard package or runtime install path"},{"id":"permission_surface","label":"Permission surface","score":86,"weight":0.07,"status":"pass","detail":"network or browser access"},{"id":"repository","label":"Repository evidence","score":86,"weight":0.04,"status":"pass","detail":"https://github.com/thedivergentai/GD-Agentic-Skills/tree/main/skills/godot-2d-animation"},{"id":"review_status","label":"Review status","score":66,"weight":0.05,"status":"info","detail":"AI review data available"},{"id":"agent_outcomes","label":"Agent Proven outcomes","score":54,"weight":0.13,"status":"info","detail":"No agent outcome data yet"}],"checks":[{"status":"info","label":"GitHub adoption","detail":"659 GitHub stars"},{"status":"info","label":"Stars/forks activity","detail":"659 stars, 40 forks; issue activity unavailable in current metadata"},{"status":"pass","label":"Recent maintenance","detail":"15d since push"},{"status":"pass","label":"License clarity","detail":"LGPL-3.0"},{"status":"pass","label":"README/SKILL.md completeness","detail":"Metadata includes enough usage and workflow context"},{"status":"pass","label":"Dependency/runtime risk","detail":"network or browser surface"},{"status":"pass","label":"Install availability","detail":"npx skills add thedivergentai/GD-Agentic-Skills --skill godot-2d-animation"},{"status":"pass","label":"Install command safety","detail":"standard package or runtime install path"},{"status":"pass","label":"Permission surface","detail":"network or browser access"},{"status":"pass","label":"Repository evidence","detail":"https://github.com/thedivergentai/GD-Agentic-Skills/tree/main/skills/godot-2d-animation"},{"status":"info","label":"Review status","detail":"AI review data available"},{"status":"info","label":"Agent Proven outcomes","detail":"No agent outcome data yet"},{"status":"warn","label":"Ownership","detail":"No approved owner claim yet"},{"status":"info","label":"OpenAgentSkill usage","detail":"No local usage activity yet"},{"status":"info","label":"Agent outcomes","detail":"No agent outcome data yet"}],"strengths":["AI review approved","Install path is available","Repository evidence is available","Recently maintained repository","Meaningful GitHub adoption signal","Install command has no obvious high-risk pattern","Outcome loop is ready but needs first real agent run"],"warnings":["SKILL.md excerpt is truncated in the review, but the visible content is well-structured and complete enough for evaluation.","This skill may touch real-money trading, broker, wallet, or exchange operations; use only in a sandbox with explicit approval.","Quality score needs review","No real agent outcome reports yet","Human review required before unattended installation"],"evidence":{"stars":"659 GitHub stars","repoActivity":"659 stars, 40 forks","lastPushed":"15d since push","license":"LGPL-3.0","repository":"https://github.com/thedivergentai/GD-Agentic-Skills/tree/main/skills/godot-2d-animation","install":"npx skills add thedivergentai/GD-Agentic-Skills --skill godot-2d-animation","installSafety":"standard package or runtime install path","permissionSurface":"network or browser access","documentation":"Strong README/SKILL.md context","agentOutcomes":"No agent outcome data yet","agentProvenScore":0,"outcomeConfidence":"0%","installPolicy":"sandbox_only"},"installReadiness":{"ready":true,"command":"npx skills add thedivergentai/GD-Agentic-Skills --skill godot-2d-animation","policy":"sandbox_only","label":"Sandbox only","notes":["Install path is available","Repository evidence is available","License is declared","No Agent Proven outcome evidence yet","15d since push","Trust Score v5 requires review or sandbox-only use before install."]},"agentCompatibility":["Codex","Claude Code","Cursor","OpenAgentSkill CLI"],"riskSummary":{"level":"medium","label":"Review before production","notes":["SKILL.md excerpt is truncated in the review, but the visible content is well-structured and complete enough for evaluation.","This skill may touch real-money trading, broker, wallet, or exchange operations; use only in a sandbox with explicit approval.","Quality score needs review"]},"outcomeEvidence":{"total":0,"successes":0,"failures":0,"notRelevant":0,"successRate":null,"installAttempts":0,"riskBlocked":0,"setupRequired":0,"installSuccessRate":null,"avgOutputQuality":null,"avgTimeToUsefulMs":null,"productionOutcomes":0,"humanReviewRequired":0,"recentSuccessRate":null,"recentFailureRate":null,"uniqueAgents":0,"agentProvenScore":0,"agentProvenLabel":"Needs first agent run","lastOutcomeAt":null,"label":"No agent outcome data yet"},"autoInstall":{"allowed":false,"sandboxRequired":true,"policy":"sandbox_only","reason":"Compare alternatives before installing."},"outcome_loop":{"version":"openagentskill-agent-outcome-v4","required_after_install":true,"endpoint":"/api/agent/outcome","method":"POST","event_id_source":"feedback.event_id, install_receipt.resolve_event_id, or decision_packet.outcome_feedback.event_id","expected_outcomes":["success","failed","not_relevant","blocked_by_risk","setup_required"],"required_fields":["event_id","skill_slug","task"],"quality_fields":["task_success","output_quality","error_type","human_review_required","used_in_production","workspace","evidence_url","time_to_useful_ms","source_version"],"ranking_inputs_updated":["Trust Score v5 outcome confidence","Agent Proven Score","Resolve ranking task-fit evidence","Skill detail machine-readable metadata","Outcome leaderboard"]},"agent_contract":{"suited_tasks":["automation","agent-skill"],"suited_agents":["Codex","Claude Code","Cursor","OpenAgentSkill CLI"],"install_command":"npx skills add thedivergentai/GD-Agentic-Skills --skill godot-2d-animation","trust_score":67,"trust_version":"trust-score-v5","risk_level":"medium","do_not_use_when":["Production credentials, payments, or irreversible account changes without explicit human review","Sensitive private data before reviewing repository code, license, and permission surface","Automatic installation in a production workspace","Live brokerage, exchange, wallet, or payment credentials outside an explicitly approved sandbox"],"before_install":["Read the audit page and machine-readable metadata.","Confirm the install command, license, and permission surface fit the workspace.","Get explicit human approval or choose an alternative before installing."],"after_run":["Report the outcome to /api/agent/outcome using the resolve event id.","Include output_quality, workspace, human_review_required, and evidence_url when available.","Re-resolve before broad production rollout."]},"bestFor":["automation","agent-skill"],"doNotUseFor":["Production credentials, payments, or irreversible account changes without explicit human review","Sensitive private data before reviewing repository code, license, and permission surface","Automatic installation in a production workspace","Live brokerage, exchange, wallet, or payment credentials outside an explicitly approved sandbox"],"knownRisks":["SKILL.md excerpt is truncated in the review, but the visible content is well-structured and complete enough for evaluation.","This skill may touch real-money trading, broker, wallet, or exchange operations; use only in a sandbox with explicit approval.","Quality score needs review"],"backward_compatible":{"trust_score_v4":{"version":"trust-score-v4","score":75,"tier":"strong","label":"Strong shortlist","summary":"Good trust signals with a few areas worth checking before rollout."}}},"trust_score_v4":{"version":"trust-score-v4","score":75,"tier":"strong","label":"Strong shortlist","summary":"Good trust signals with a few areas worth checking before rollout.","recommendedAction":"Test in a sandbox workflow and compare its install path with close alternatives.","dimensions":[{"id":"github_adoption","label":"GitHub adoption","score":76,"weight":0.13,"status":"info","detail":"659 GitHub stars"},{"id":"repo_activity","label":"Stars/forks activity","score":65,"weight":0.08,"status":"info","detail":"659 stars, 40 forks; issue activity unavailable in current metadata"},{"id":"maintenance","label":"Recent maintenance","score":100,"weight":0.14,"status":"pass","detail":"15d since push"},{"id":"license","label":"License clarity","score":86,"weight":0.09,"status":"pass","detail":"LGPL-3.0"},{"id":"documentation","label":"README/SKILL.md completeness","score":86,"weight":0.14,"status":"pass","detail":"Metadata includes enough usage and workflow context"},{"id":"dependency_risk","label":"Dependency/runtime risk","score":82,"weight":0.12,"status":"pass","detail":"network or browser surface"},{"id":"installability","label":"Install availability","score":92,"weight":0.1,"status":"pass","detail":"npx skills add thedivergentai/GD-Agentic-Skills --skill godot-2d-animation"},{"id":"install_safety","label":"Install command safety","score":92,"weight":0.1,"status":"pass","detail":"standard package or runtime install path"},{"id":"permission_surface","label":"Permission surface","score":86,"weight":0.07,"status":"pass","detail":"network or browser access"},{"id":"repository","label":"Repository evidence","score":86,"weight":0.04,"status":"pass","detail":"https://github.com/thedivergentai/GD-Agentic-Skills/tree/main/skills/godot-2d-animation"},{"id":"review_status","label":"Review status","score":66,"weight":0.05,"status":"info","detail":"AI review data available"},{"id":"agent_outcomes","label":"Agent Proven outcomes","score":54,"weight":0.13,"status":"info","detail":"No agent outcome data yet"}],"checks":[{"status":"info","label":"GitHub adoption","detail":"659 GitHub stars"},{"status":"info","label":"Stars/forks activity","detail":"659 stars, 40 forks; issue activity unavailable in current metadata"},{"status":"pass","label":"Recent maintenance","detail":"15d since push"},{"status":"pass","label":"License clarity","detail":"LGPL-3.0"},{"status":"pass","label":"README/SKILL.md completeness","detail":"Metadata includes enough usage and workflow context"},{"status":"pass","label":"Dependency/runtime risk","detail":"network or browser surface"},{"status":"pass","label":"Install availability","detail":"npx skills add thedivergentai/GD-Agentic-Skills --skill godot-2d-animation"},{"status":"pass","label":"Install command safety","detail":"standard package or runtime install path"},{"status":"pass","label":"Permission surface","detail":"network or browser access"},{"status":"pass","label":"Repository evidence","detail":"https://github.com/thedivergentai/GD-Agentic-Skills/tree/main/skills/godot-2d-animation"},{"status":"info","label":"Review status","detail":"AI review data available"},{"status":"info","label":"Agent Proven outcomes","detail":"No agent outcome data yet"},{"status":"warn","label":"Ownership","detail":"No approved owner claim yet"},{"status":"info","label":"OpenAgentSkill usage","detail":"No local usage activity yet"},{"status":"info","label":"Agent outcomes","detail":"No agent outcome data yet"}],"strengths":["AI review approved","Install path is available","Repository evidence is available","Recently maintained repository","Meaningful GitHub adoption signal","Install command has no obvious high-risk pattern"],"warnings":["SKILL.md excerpt is truncated in the review, but the visible content is well-structured and complete enough for evaluation.","This skill may touch real-money trading, broker, wallet, or exchange operations; use only in a sandbox with explicit approval.","Quality score needs review"],"evidence":{"stars":"659 GitHub stars","repoActivity":"659 stars, 40 forks","lastPushed":"15d since push","license":"LGPL-3.0","repository":"https://github.com/thedivergentai/GD-Agentic-Skills/tree/main/skills/godot-2d-animation","install":"npx skills add thedivergentai/GD-Agentic-Skills --skill godot-2d-animation","installSafety":"standard package or runtime install path","permissionSurface":"network or browser access","documentation":"Strong README/SKILL.md context","agentOutcomes":"No agent outcome data yet"},"installReadiness":{"ready":true,"command":"npx skills add thedivergentai/GD-Agentic-Skills --skill godot-2d-animation","policy":"sandbox_only","label":"Sandbox only","notes":["Install path is available","Repository evidence is available","License is declared","No Agent Proven outcome evidence yet","15d since push"]},"agentCompatibility":["Codex","Claude Code","Cursor","OpenAgentSkill CLI"],"riskSummary":{"level":"medium","label":"Review before production","notes":["SKILL.md excerpt is truncated in the review, but the visible content is well-structured and complete enough for evaluation.","This skill may touch real-money trading, broker, wallet, or exchange operations; use only in a sandbox with explicit approval.","Quality score needs review"]},"outcomeEvidence":{"total":0,"successes":0,"failures":0,"notRelevant":0,"successRate":null,"installAttempts":0,"riskBlocked":0,"setupRequired":0,"installSuccessRate":null,"avgOutputQuality":null,"avgTimeToUsefulMs":null,"productionOutcomes":0,"humanReviewRequired":0,"recentSuccessRate":null,"recentFailureRate":null,"uniqueAgents":0,"agentProvenScore":0,"agentProvenLabel":"Needs first agent run","lastOutcomeAt":null,"label":"No agent outcome data yet"},"autoInstall":{"allowed":false,"sandboxRequired":true,"policy":"sandbox_only","reason":"Human review or sandbox validation is required before automatic installation."},"bestFor":["automation","agent-skill"],"doNotUseFor":["Production credentials, payments, or irreversible account changes without explicit human review","Sensitive private data before reviewing repository code, license, and permission surface","Automatic installation in a production workspace","Live brokerage, exchange, wallet, or payment credentials outside an explicitly approved sandbox"],"knownRisks":["SKILL.md excerpt is truncated in the review, but the visible content is well-structured and complete enough for evaluation.","This skill may touch real-money trading, broker, wallet, or exchange operations; use only in a sandbox with explicit approval.","Quality score needs review"]},"agent_proven":{"version":"agent-proven-v1","score":0,"tier":"unproven","label":"Needs first agent run","summary":"No agent outcome reports yet. Use Resolve, run one narrow sandbox task, then report the result.","metrics":{"totalOutcomes":0,"successfulOutcomes":0,"failedOutcomes":0,"installAttempts":0,"installSuccessRate":null,"successRate":null,"recentSuccessRate":null,"recentFailureRate":null,"riskBlocked":0,"setupRequired":0,"notRelevant":0,"avgOutputQuality":null,"avgTimeToUsefulMs":null,"productionOutcomes":0,"humanReviewRequired":0,"uniqueAgents":0,"lastOutcomeAt":null},"signals":[],"penalties":["No real agent outcome evidence yet"]},"outcome_stats":null,"safety":{"score":70,"level":"avoid_auto_install","label":"Avoid automatic install","safety_tier":{"tier":"blocked","label":"Blocked for auto-install","badge":"BLOCKED","summary":"This skill should not be selected by an agent without explicit human security review.","recommended_action":"Do not auto-install. Inspect the source, dependencies, and permission surface first.","auto_install_policy":"block","reasons":["Audit risk exceeds the requested agent policy","Audit classified this skill as risky","Audit risk risky exceeds max_risk=medium"]},"auto_install_allowed":false,"human_review_required":true,"blocked":true,"audit_risk":"risky","permission_hints":[{"id":"network","label":"Network access","reason":"Skill likely fetches remote pages, APIs, repositories, or external services.","severity":"medium"}],"policy_warnings":["Audit risk risky exceeds max_risk=medium","Potential broker, wallet, exchange, or real-money execution surface; sandbox and explicit approval are required"],"constraints_applied":{"max_risk":"medium","needs_install_command":true,"min_stars":0}},"safety_gate":{"tier":"blocked","label":"Blocked for auto-install","badge":"BLOCKED","auto_install_policy":"block","auto_install_allowed":false,"blocked":true,"human_review_required":true,"recommended_action":"Do not auto-install. Inspect the source, dependencies, and permission surface first.","reasons":["Audit risk exceeds the requested agent policy","Audit classified this skill as risky","Audit risk risky exceeds max_risk=medium"]},"eval":{"version":"openagentskill-skill-eval-v1","status":"failed","score":77,"risk_level":"high","decision":{"recommendation":"do_not_auto_install","reason":"Audit score: Risky","auto_install_allowed":false,"policy":"block","human_review_required":true},"blockers":["Audit score: Risky","Agent safety gate: This skill should not be selected by an agent without explicit human security review."],"warnings":["Trust score: Good trust signals with a few areas worth checking before rollout.","Audit risk risky exceeds max_risk=medium","Potential broker, wallet, exchange, or real-money execution surface; sandbox and explicit approval are required","SKILL.md excerpt is truncated in the review, but the visible content is well-structured and complete enough for evaluation.","The skill references multiple scripts that are not fully shown in the excerpt, but the index and scenario table provide clear guidance.","This skill may touch real-money trading, broker, wallet, or exchange operations; use only in a sandbox with explicit approval.","Quality score needs review"],"validation_plan":["Inspect repository, README/SKILL.md, license, and recent commits before production use.","Install in an isolated workspace or sandbox with no production secrets available.","Run the smallest representative task and record files touched, commands run, network access, and outputs.","Compare the selected skill against at least one alternative when the eval status is review or failed.","Promote only after the agent reports a successful verification result and unresolved warnings are accepted."],"checks":[{"id":"task_fit","label":"Task fit","status":"pass","score":84,"required_for_auto_install":true,"detail":"Task wording matches this skill metadata.","evidence":["Evaluate godot-2d-animation before installing it in an agent workflow","automation","Browser automation workflows; Claude Code teams; teams that value GitHub adoption signals"]},{"id":"install_path","label":"Install path","status":"pass","score":92,"required_for_auto_install":true,"detail":"Install handoff is available.","evidence":["npx skills add thedivergentai/GD-Agentic-Skills --skill godot-2d-animation"]},{"id":"install_safety","label":"Install command safety","status":"pass","score":92,"required_for_auto_install":true,"detail":"standard package or runtime install path","evidence":["npx skills add thedivergentai/GD-Agentic-Skills --skill godot-2d-animation"]},{"id":"trust_score","label":"Trust score","status":"warn","score":75,"required_for_auto_install":true,"detail":"Good trust signals with a few areas worth checking before rollout.","evidence":["Strong shortlist","659 GitHub stars","LGPL-3.0"]},{"id":"audit_score","label":"Audit score","status":"fail","score":82,"required_for_auto_install":true,"detail":"Risky","evidence":["Potential broker, wallet, exchange, or real-money execution surface; sandbox and explicit approval are required"]},{"id":"agent_safety_gate","label":"Agent safety gate","status":"fail","score":70,"required_for_auto_install":true,"detail":"This skill should not be selected by an agent without explicit human security review.","evidence":["Do not auto-install. Inspect the source, dependencies, and permission surface first.","Audit risk exceeds the requested agent policy"]},{"id":"readme_skillmd_completeness","label":"README/SKILL.md completeness","status":"pass","score":86,"required_for_auto_install":false,"detail":"Metadata includes enough usage and workflow context","evidence":["Strong README/SKILL.md context"]},{"id":"license_clarity","label":"License clarity","status":"pass","score":86,"required_for_auto_install":true,"detail":"LGPL-3.0","evidence":["LGPL-3.0"]},{"id":"recent_maintenance","label":"Recent maintenance","status":"pass","score":100,"required_for_auto_install":false,"detail":"15d since push","evidence":["15d since push"]},{"id":"permission_surface","label":"Permission surface","status":"pass","score":86,"required_for_auto_install":true,"detail":"network or browser access","evidence":["Network access: medium"]},{"id":"alternatives","label":"Alternatives available","status":"info","score":55,"required_for_auto_install":false,"detail":"No close alternatives were found in the current shortlist.","evidence":[]}],"endpoints":{"web":"https://www.openagentskill.com/skills/thedivergentai-godot-2d-animation/evals","api":"/api/agent/evals?slug=thedivergentai-godot-2d-animation","text":"/api/agent/evals?slug=thedivergentai-godot-2d-animation&format=text"}},"agent_readable_metadata":{"version":"openagentskill-agent-metadata-v2","skill":{"slug":"thedivergentai-godot-2d-animation","name":"godot-2d-animation","description":"Expert patterns for 2D animation in Godot using AnimatedSprite2D and skeletal cutout rigs. Use when implementing sprite frame animations, procedural animation (squash/stretch), cutout bone hierarchies, or frame-perfect timing systems. Trigger keywords: AnimatedSprite2D, SpriteFrames, animation_finished, animation_looped, frame_changed, frame_progress, set_frame_and_progress, cutout animation, skeletal 2D, Bone2D, procedural animation, animation state machine, advance(0).","category":"automation","url":"https://www.openagentskill.com/skills/thedivergentai-godot-2d-animation","repository":"https://github.com/thedivergentai/GD-Agentic-Skills/tree/main/skills/godot-2d-animation","github_repo":"thedivergentai/GD-Agentic-Skills"},"suited_tasks":["Browser automation workflows","Claude Code teams","teams that value GitHub adoption signals","Navigate pages","Click and type safely","Check visual and DOM state","Search sources","Extract claims"],"suited_agents":["Codex","Claude Code","Cursor","OpenAgentSkill CLI","CLI"],"install":{"command":"npx skills add thedivergentai/GD-Agentic-Skills --skill godot-2d-animation","ready":true,"targets":[{"id":"openagentskill-cli","label":"CLI","kind":"command","value":"npx --yes https://github.com/Leon-Drq/openagentskill/releases/download/cli-v0.3.0/openagentskill-0.3.0.tgz add thedivergentai-godot-2d-animation"},{"id":"codex","label":"Codex","kind":"agent-prompt","value":"Install the \"godot-2d-animation\" agent skill from https://github.com/thedivergentai/GD-Agentic-Skills/tree/main/skills/godot-2d-animation. Read its SKILL.md or equivalent instructions first, install only the files needed for this workspace, and summarize any required setup before using it. Skill purpose: Expert patterns for 2D animation in Godot using AnimatedSprite2D and skeletal cutout rigs. Use when implementing sprite frame animations, procedural animation (squash/stretch), cutout bone hierarchies, or frame-perfect timing systems. Trigger keywords: AnimatedSprite2D, SpriteFrames, animation_finished, animation_looped, frame_changed, frame_progress, set_frame_and_progress, cutout animation, skeletal 2D, Bone2D, procedural animation, animation state machine, advance(0). After the install attempt, report the result to https://www.openagentskill.com/api/agent/outcome with POST JSON {\"event_id\":\"install_<unique-id>\",\"skill_slug\":\"thedivergentai-godot-2d-animation\",\"task\":\"Install godot-2d-animation\",\"agent\":\"codex\",\"outcome\":\"success\",\"install_used\":true}. Replace event_id with a unique value and outcome with success or failed. Report success only after the skill is installed and a minimal verification passes."},{"id":"claude-code","label":"Claude Code","kind":"agent-prompt","value":"Add \"godot-2d-animation\" as a Claude Code skill from https://github.com/thedivergentai/GD-Agentic-Skills/tree/main/skills/godot-2d-animation. Inspect the skill instructions, place the reusable skill files in the appropriate local skills location for this project, and report the activation steps. Skill purpose: Expert patterns for 2D animation in Godot using AnimatedSprite2D and skeletal cutout rigs. Use when implementing sprite frame animations, procedural animation (squash/stretch), cutout bone hierarchies, or frame-perfect timing systems. Trigger keywords: AnimatedSprite2D, SpriteFrames, animation_finished, animation_looped, frame_changed, frame_progress, set_frame_and_progress, cutout animation, skeletal 2D, Bone2D, procedural animation, animation state machine, advance(0). After the install attempt, report the result to https://www.openagentskill.com/api/agent/outcome with POST JSON {\"event_id\":\"install_<unique-id>\",\"skill_slug\":\"thedivergentai-godot-2d-animation\",\"task\":\"Install godot-2d-animation\",\"agent\":\"claude-code\",\"outcome\":\"success\",\"install_used\":true}. Replace event_id with a unique value and outcome with success or failed. Report success only after the skill is installed and a minimal verification passes."},{"id":"cursor","label":"Cursor","kind":"agent-prompt","value":"Turn \"godot-2d-animation\" from https://github.com/thedivergentai/GD-Agentic-Skills/tree/main/skills/godot-2d-animation into a reusable Cursor project rule or agent instruction. Preserve the core workflow, adapt paths to this repo, and keep the rule scoped to tasks where it is relevant. Skill purpose: Expert patterns for 2D animation in Godot using AnimatedSprite2D and skeletal cutout rigs. Use when implementing sprite frame animations, procedural animation (squash/stretch), cutout bone hierarchies, or frame-perfect timing systems. Trigger keywords: AnimatedSprite2D, SpriteFrames, animation_finished, animation_looped, frame_changed, frame_progress, set_frame_and_progress, cutout animation, skeletal 2D, Bone2D, procedural animation, animation state machine, advance(0). After the install attempt, report the result to https://www.openagentskill.com/api/agent/outcome with POST JSON {\"event_id\":\"install_<unique-id>\",\"skill_slug\":\"thedivergentai-godot-2d-animation\",\"task\":\"Install godot-2d-animation\",\"agent\":\"cursor\",\"outcome\":\"success\",\"install_used\":true}. Replace event_id with a unique value and outcome with success or failed. Report success only after the skill is installed and a minimal verification passes."}],"handoff_url":"https://www.openagentskill.com/api/skills/thedivergentai-godot-2d-animation/install","manifest_url":"https://www.openagentskill.com/api/registry/manifest/thedivergentai-godot-2d-animation"},"trust":{"score":75,"label":"Strong shortlist","version":"trust-score-v4","install_policy":"sandbox_only","evidence":{"stars":"659 GitHub stars","repoActivity":"659 stars, 40 forks","lastPushed":"15d since push","license":"LGPL-3.0","repository":"https://github.com/thedivergentai/GD-Agentic-Skills/tree/main/skills/godot-2d-animation","install":"npx skills add thedivergentai/GD-Agentic-Skills --skill godot-2d-animation","installSafety":"standard package or runtime install path","permissionSurface":"network or browser access","documentation":"Strong README/SKILL.md context","agentOutcomes":"No agent outcome data yet"},"outcome_evidence":{"total":0,"successes":0,"failures":0,"not_relevant":0,"success_rate":null,"recent_success_rate":null,"recent_failure_rate":null,"install_attempts":0,"install_success_rate":null,"risk_blocked":0,"setup_required":0,"avg_output_quality":null,"production_outcomes":0,"last_outcome_at":null,"label":"No agent outcome data yet"},"auto_install":{"allowed":false,"sandbox_required":true,"reason":"Human review or sandbox validation is required before automatic installation."},"best_for":["automation","agent-skill"],"known_risks":["SKILL.md excerpt is truncated in the review, but the visible content is well-structured and complete enough for evaluation.","This skill may touch real-money trading, broker, wallet, or exchange operations; use only in a sandbox with explicit approval.","Quality score needs review"]},"agent_proven":{"version":"agent-proven-v1","score":0,"tier":"unproven","label":"Needs first agent run","summary":"No agent outcome reports yet. Use Resolve, run one narrow sandbox task, then report the result.","metrics":{"totalOutcomes":0,"successfulOutcomes":0,"failedOutcomes":0,"installAttempts":0,"installSuccessRate":null,"successRate":null,"recentSuccessRate":null,"recentFailureRate":null,"riskBlocked":0,"setupRequired":0,"notRelevant":0,"avgOutputQuality":null,"avgTimeToUsefulMs":null,"productionOutcomes":0,"humanReviewRequired":0,"uniqueAgents":0,"lastOutcomeAt":null},"signals":[],"penalties":["No real agent outcome evidence yet"]},"audit":{"score":82,"risk_level":"risky","risk_label":"Risky","warnings":["Potential broker, wallet, exchange, or real-money execution surface; sandbox and explicit approval are required","SKILL.md excerpt is truncated in the review, but the visible content is well-structured and complete enough for evaluation.","The skill references multiple scripts that are not fully shown in the excerpt, but the index and scenario table provide clear guidance.","This skill may touch real-money trading, broker, wallet, or exchange operations; use only in a sandbox with explicit approval.","Quality score needs review"]},"safety_gate":{"tier":"blocked","label":"Blocked for auto-install","auto_install_policy":"block","auto_install_allowed":false,"human_review_required":true,"blocked":true,"recommended_action":"Do not auto-install. Inspect the source, dependencies, and permission surface first."},"quality":{"score":75,"label":"Strong"},"supply":{"track":"Research and knowledge work","scenario":"Research agents","maintenance":"15d since push","risk":"Risky"},"alternative_skills":[],"do_not_use_when":["teams that need a vendor-supported SLA","production agents without a repository review","SKILL.md excerpt is truncated in the review, but the visible content is well-structured and complete enough for evaluation.","No OpenAgentSkill engagement data yet","Audit risk risky exceeds max_risk=medium","Potential broker, wallet, exchange, or real-money execution surface; sandbox and explicit approval are required","The skill references multiple scripts that are not fully shown in the excerpt, but the index and scenario table provide clear guidance.","This skill may touch real-money trading, broker, wallet, or exchange operations; use only in a sandbox with explicit approval."],"agent_contract":{"task_input":"Use godot-2d-animation in an agent workflow","recommended_action":"Do not auto-install. Inspect the source, dependencies, and permission surface first.","install_policy":"block","minimum_review_before_use":["Trust: 75/100 Strong shortlist","Audit: 82/100 Risky","Safety: 70/100 Avoid automatic install","Review repository, license, install command, and permission surface before production use."],"expected_agent_output":{"selected_skill":"thedivergentai-godot-2d-animation (godot-2d-animation)","install_command":"npx skills add thedivergentai/GD-Agentic-Skills --skill godot-2d-animation","risk_summary":"Risky; Blocked for auto-install; Review before production","verification_result":"Report the smallest successful task, files touched, warnings, and any missing setup."}},"outcome_feedback":{"endpoint":"https://www.openagentskill.com/api/agent/outcome","method":"POST","requires_resolve_event_id":true,"event_id_source":"Use install_receipt.outcome_feedback.event_id or feedback.event_id returned by /api/agent/resolve for the current task.","expected_outcomes":["success","failed","not_relevant","blocked_by_risk","setup_required"],"payload_template":{"event_id":"<install_receipt.outcome_feedback.event_id or feedback.event_id from /api/agent/resolve>","skill_slug":"thedivergentai-godot-2d-animation","task":"Use godot-2d-animation in an agent workflow","agent":"codex","outcome":"success","install_used":true,"risk_blocked":false,"setup_required":false,"task_success":true,"output_quality":4,"error_type":null,"human_review_required":false,"workspace":"sandbox","time_to_useful_ms":120000,"notes":"Report the smallest successful task, setup friction, files touched, and risk notes."}},"endpoints":{"web":"https://www.openagentskill.com/skills/thedivergentai-godot-2d-animation","api":"https://www.openagentskill.com/api/agent/skills/thedivergentai-godot-2d-animation","audit":"https://www.openagentskill.com/skills/thedivergentai-godot-2d-animation/audit","eval":"https://www.openagentskill.com/api/agent/evals?slug=thedivergentai-godot-2d-animation&task=Use%20godot-2d-animation%20in%20an%20agent%20workflow&max_risk=medium","resolve":"https://www.openagentskill.com/api/agent/resolve?task=Use%20godot-2d-animation%20in%20an%20agent%20workflow&agent=codex&max_risk=medium","receipt":"https://www.openagentskill.com/api/agent/receipt?task=Use%20godot-2d-animation%20in%20an%20agent%20workflow&agent=codex&max_risk=medium&format=text","install":"https://www.openagentskill.com/api/skills/thedivergentai-godot-2d-animation/install","manifest":"https://www.openagentskill.com/api/registry/manifest/thedivergentai-godot-2d-animation"}},"machine_metadata":{"version":"openagentskill-agent-metadata-v2","skill":{"slug":"thedivergentai-godot-2d-animation","name":"godot-2d-animation","description":"Expert patterns for 2D animation in Godot using AnimatedSprite2D and skeletal cutout rigs. Use when implementing sprite frame animations, procedural animation (squash/stretch), cutout bone hierarchies, or frame-perfect timing systems. Trigger keywords: AnimatedSprite2D, SpriteFrames, animation_finished, animation_looped, frame_changed, frame_progress, set_frame_and_progress, cutout animation, skeletal 2D, Bone2D, procedural animation, animation state machine, advance(0).","category":"automation","url":"https://www.openagentskill.com/skills/thedivergentai-godot-2d-animation","repository":"https://github.com/thedivergentai/GD-Agentic-Skills/tree/main/skills/godot-2d-animation","github_repo":"thedivergentai/GD-Agentic-Skills"},"suited_tasks":["Browser automation workflows","Claude Code teams","teams that value GitHub adoption signals","Navigate pages","Click and type safely","Check visual and DOM state","Search sources","Extract claims"],"suited_agents":["Codex","Claude Code","Cursor","OpenAgentSkill CLI","CLI"],"install":{"command":"npx skills add thedivergentai/GD-Agentic-Skills --skill godot-2d-animation","ready":true,"targets":[{"id":"openagentskill-cli","label":"CLI","kind":"command","value":"npx --yes https://github.com/Leon-Drq/openagentskill/releases/download/cli-v0.3.0/openagentskill-0.3.0.tgz add thedivergentai-godot-2d-animation"},{"id":"codex","label":"Codex","kind":"agent-prompt","value":"Install the \"godot-2d-animation\" agent skill from https://github.com/thedivergentai/GD-Agentic-Skills/tree/main/skills/godot-2d-animation. Read its SKILL.md or equivalent instructions first, install only the files needed for this workspace, and summarize any required setup before using it. Skill purpose: Expert patterns for 2D animation in Godot using AnimatedSprite2D and skeletal cutout rigs. Use when implementing sprite frame animations, procedural animation (squash/stretch), cutout bone hierarchies, or frame-perfect timing systems. Trigger keywords: AnimatedSprite2D, SpriteFrames, animation_finished, animation_looped, frame_changed, frame_progress, set_frame_and_progress, cutout animation, skeletal 2D, Bone2D, procedural animation, animation state machine, advance(0). After the install attempt, report the result to https://www.openagentskill.com/api/agent/outcome with POST JSON {\"event_id\":\"install_<unique-id>\",\"skill_slug\":\"thedivergentai-godot-2d-animation\",\"task\":\"Install godot-2d-animation\",\"agent\":\"codex\",\"outcome\":\"success\",\"install_used\":true}. Replace event_id with a unique value and outcome with success or failed. Report success only after the skill is installed and a minimal verification passes."},{"id":"claude-code","label":"Claude Code","kind":"agent-prompt","value":"Add \"godot-2d-animation\" as a Claude Code skill from https://github.com/thedivergentai/GD-Agentic-Skills/tree/main/skills/godot-2d-animation. Inspect the skill instructions, place the reusable skill files in the appropriate local skills location for this project, and report the activation steps. Skill purpose: Expert patterns for 2D animation in Godot using AnimatedSprite2D and skeletal cutout rigs. Use when implementing sprite frame animations, procedural animation (squash/stretch), cutout bone hierarchies, or frame-perfect timing systems. Trigger keywords: AnimatedSprite2D, SpriteFrames, animation_finished, animation_looped, frame_changed, frame_progress, set_frame_and_progress, cutout animation, skeletal 2D, Bone2D, procedural animation, animation state machine, advance(0). After the install attempt, report the result to https://www.openagentskill.com/api/agent/outcome with POST JSON {\"event_id\":\"install_<unique-id>\",\"skill_slug\":\"thedivergentai-godot-2d-animation\",\"task\":\"Install godot-2d-animation\",\"agent\":\"claude-code\",\"outcome\":\"success\",\"install_used\":true}. Replace event_id with a unique value and outcome with success or failed. Report success only after the skill is installed and a minimal verification passes."},{"id":"cursor","label":"Cursor","kind":"agent-prompt","value":"Turn \"godot-2d-animation\" from https://github.com/thedivergentai/GD-Agentic-Skills/tree/main/skills/godot-2d-animation into a reusable Cursor project rule or agent instruction. Preserve the core workflow, adapt paths to this repo, and keep the rule scoped to tasks where it is relevant. Skill purpose: Expert patterns for 2D animation in Godot using AnimatedSprite2D and skeletal cutout rigs. Use when implementing sprite frame animations, procedural animation (squash/stretch), cutout bone hierarchies, or frame-perfect timing systems. Trigger keywords: AnimatedSprite2D, SpriteFrames, animation_finished, animation_looped, frame_changed, frame_progress, set_frame_and_progress, cutout animation, skeletal 2D, Bone2D, procedural animation, animation state machine, advance(0). After the install attempt, report the result to https://www.openagentskill.com/api/agent/outcome with POST JSON {\"event_id\":\"install_<unique-id>\",\"skill_slug\":\"thedivergentai-godot-2d-animation\",\"task\":\"Install godot-2d-animation\",\"agent\":\"cursor\",\"outcome\":\"success\",\"install_used\":true}. Replace event_id with a unique value and outcome with success or failed. Report success only after the skill is installed and a minimal verification passes."}],"handoff_url":"https://www.openagentskill.com/api/skills/thedivergentai-godot-2d-animation/install","manifest_url":"https://www.openagentskill.com/api/registry/manifest/thedivergentai-godot-2d-animation"},"trust":{"score":75,"label":"Strong shortlist","version":"trust-score-v4","install_policy":"sandbox_only","evidence":{"stars":"659 GitHub stars","repoActivity":"659 stars, 40 forks","lastPushed":"15d since push","license":"LGPL-3.0","repository":"https://github.com/thedivergentai/GD-Agentic-Skills/tree/main/skills/godot-2d-animation","install":"npx skills add thedivergentai/GD-Agentic-Skills --skill godot-2d-animation","installSafety":"standard package or runtime install path","permissionSurface":"network or browser access","documentation":"Strong README/SKILL.md context","agentOutcomes":"No agent outcome data yet"},"outcome_evidence":{"total":0,"successes":0,"failures":0,"not_relevant":0,"success_rate":null,"recent_success_rate":null,"recent_failure_rate":null,"install_attempts":0,"install_success_rate":null,"risk_blocked":0,"setup_required":0,"avg_output_quality":null,"production_outcomes":0,"last_outcome_at":null,"label":"No agent outcome data yet"},"auto_install":{"allowed":false,"sandbox_required":true,"reason":"Human review or sandbox validation is required before automatic installation."},"best_for":["automation","agent-skill"],"known_risks":["SKILL.md excerpt is truncated in the review, but the visible content is well-structured and complete enough for evaluation.","This skill may touch real-money trading, broker, wallet, or exchange operations; use only in a sandbox with explicit approval.","Quality score needs review"]},"agent_proven":{"version":"agent-proven-v1","score":0,"tier":"unproven","label":"Needs first agent run","summary":"No agent outcome reports yet. Use Resolve, run one narrow sandbox task, then report the result.","metrics":{"totalOutcomes":0,"successfulOutcomes":0,"failedOutcomes":0,"installAttempts":0,"installSuccessRate":null,"successRate":null,"recentSuccessRate":null,"recentFailureRate":null,"riskBlocked":0,"setupRequired":0,"notRelevant":0,"avgOutputQuality":null,"avgTimeToUsefulMs":null,"productionOutcomes":0,"humanReviewRequired":0,"uniqueAgents":0,"lastOutcomeAt":null},"signals":[],"penalties":["No real agent outcome evidence yet"]},"audit":{"score":82,"risk_level":"risky","risk_label":"Risky","warnings":["Potential broker, wallet, exchange, or real-money execution surface; sandbox and explicit approval are required","SKILL.md excerpt is truncated in the review, but the visible content is well-structured and complete enough for evaluation.","The skill references multiple scripts that are not fully shown in the excerpt, but the index and scenario table provide clear guidance.","This skill may touch real-money trading, broker, wallet, or exchange operations; use only in a sandbox with explicit approval.","Quality score needs review"]},"safety_gate":{"tier":"blocked","label":"Blocked for auto-install","auto_install_policy":"block","auto_install_allowed":false,"human_review_required":true,"blocked":true,"recommended_action":"Do not auto-install. Inspect the source, dependencies, and permission surface first."},"quality":{"score":75,"label":"Strong"},"supply":{"track":"Research and knowledge work","scenario":"Research agents","maintenance":"15d since push","risk":"Risky"},"alternative_skills":[],"do_not_use_when":["teams that need a vendor-supported SLA","production agents without a repository review","SKILL.md excerpt is truncated in the review, but the visible content is well-structured and complete enough for evaluation.","No OpenAgentSkill engagement data yet","Audit risk risky exceeds max_risk=medium","Potential broker, wallet, exchange, or real-money execution surface; sandbox and explicit approval are required","The skill references multiple scripts that are not fully shown in the excerpt, but the index and scenario table provide clear guidance.","This skill may touch real-money trading, broker, wallet, or exchange operations; use only in a sandbox with explicit approval."],"agent_contract":{"task_input":"Use godot-2d-animation in an agent workflow","recommended_action":"Do not auto-install. Inspect the source, dependencies, and permission surface first.","install_policy":"block","minimum_review_before_use":["Trust: 75/100 Strong shortlist","Audit: 82/100 Risky","Safety: 70/100 Avoid automatic install","Review repository, license, install command, and permission surface before production use."],"expected_agent_output":{"selected_skill":"thedivergentai-godot-2d-animation (godot-2d-animation)","install_command":"npx skills add thedivergentai/GD-Agentic-Skills --skill godot-2d-animation","risk_summary":"Risky; Blocked for auto-install; Review before production","verification_result":"Report the smallest successful task, files touched, warnings, and any missing setup."}},"outcome_feedback":{"endpoint":"https://www.openagentskill.com/api/agent/outcome","method":"POST","requires_resolve_event_id":true,"event_id_source":"Use install_receipt.outcome_feedback.event_id or feedback.event_id returned by /api/agent/resolve for the current task.","expected_outcomes":["success","failed","not_relevant","blocked_by_risk","setup_required"],"payload_template":{"event_id":"<install_receipt.outcome_feedback.event_id or feedback.event_id from /api/agent/resolve>","skill_slug":"thedivergentai-godot-2d-animation","task":"Use godot-2d-animation in an agent workflow","agent":"codex","outcome":"success","install_used":true,"risk_blocked":false,"setup_required":false,"task_success":true,"output_quality":4,"error_type":null,"human_review_required":false,"workspace":"sandbox","time_to_useful_ms":120000,"notes":"Report the smallest successful task, setup friction, files touched, and risk notes."}},"endpoints":{"web":"https://www.openagentskill.com/skills/thedivergentai-godot-2d-animation","api":"https://www.openagentskill.com/api/agent/skills/thedivergentai-godot-2d-animation","audit":"https://www.openagentskill.com/skills/thedivergentai-godot-2d-animation/audit","eval":"https://www.openagentskill.com/api/agent/evals?slug=thedivergentai-godot-2d-animation&task=Use%20godot-2d-animation%20in%20an%20agent%20workflow&max_risk=medium","resolve":"https://www.openagentskill.com/api/agent/resolve?task=Use%20godot-2d-animation%20in%20an%20agent%20workflow&agent=codex&max_risk=medium","receipt":"https://www.openagentskill.com/api/agent/receipt?task=Use%20godot-2d-animation%20in%20an%20agent%20workflow&agent=codex&max_risk=medium&format=text","install":"https://www.openagentskill.com/api/skills/thedivergentai-godot-2d-animation/install","manifest":"https://www.openagentskill.com/api/registry/manifest/thedivergentai-godot-2d-animation"}},"supply_profile":{"track":{"slug":"research","label":"Research and knowledge work","shortLabel":"Research","description":"Deep research, source comparison, literature review, RAG, knowledge search, and reports."},"scenario":{"label":"Research agents","description":"I need my agent to research a topic, compare sources, and produce a concise report.","useCases":[{"slug":"browser-automation","title":"Browser automation"},{"slug":"research-agents","title":"Research agents"},{"slug":"document-processing","title":"Document processing"}]},"applicableAgents":["Claude Code","CLI","Codex","Cursor"],"install":{"ready":true,"command":"npx skills add thedivergentai/GD-Agentic-Skills --skill godot-2d-animation","primaryTarget":"CLI","targetCount":4},"githubQuality":{"stars":659,"starsLabel":"659","forks":40,"license":"LGPL-3.0","qualityScore":75,"trustScore":75,"auditScore":82},"maintenance":{"status":"fresh","label":"15d since push","daysSincePush":15,"lastPushedAt":"2026-08-21T22:06:21+00:00"},"risk":{"level":"risky","label":"Risky","requiresReview":true,"notes":["Potential broker, wallet, exchange, or real-money execution surface; sandbox and explicit approval are required","SKILL.md excerpt is truncated in the review, but the visible content is well-structured and complete enough for evaluation.","The skill references multiple scripts that are not fully shown in the excerpt, but the index and scenario table provide clear guidance.","This skill may touch real-money trading, broker, wallet, or exchange operations; use only in a sandbox with explicit approval.","Quality score needs review"]},"coverageTags":["Research","Research agents","automation","agent-skill"]},"audit":{"audit_score":82,"risk_level":"risky","risk_label":"Risky","quality_score":75,"trust_score":75,"maintenance_score":100,"security_score":82,"install_score":92,"warnings":["Potential broker, wallet, exchange, or real-money execution surface; sandbox and explicit approval are required","SKILL.md excerpt is truncated in the review, but the visible content is well-structured and complete enough for evaluation.","The skill references multiple scripts that are not fully shown in the excerpt, but the index and scenario table provide clear guidance.","This skill may touch real-money trading, broker, wallet, or exchange operations; use only in a sandbox with explicit approval.","Quality score needs review"]},"quality_signals":{"model":"v2","star_score":19.74,"usage_score":0,"review_score":5.1,"metadata_score":3,"freshness_score":15},"platforms":["Claude Code"],"use_cases":[{"slug":"browser-automation","title":"Browser automation","url":"https://www.openagentskill.com/use-cases/browser-automation"},{"slug":"research-agents","title":"Research agents","url":"https://www.openagentskill.com/use-cases/research-agents"},{"slug":"document-processing","title":"Document processing","url":"https://www.openagentskill.com/use-cases/document-processing"},{"slug":"github-automation","title":"GitHub automation","url":"https://www.openagentskill.com/use-cases/github-automation"}],"stacks":[{"slug":"research-report-agent","title":"Research report agent","url":"https://www.openagentskill.com/collections/research-report-agent"},{"slug":"web-data-pipeline","title":"Web data pipeline","url":"https://www.openagentskill.com/collections/web-data-pipeline"},{"slug":"browser-qa-agent","title":"Browser QA agent","url":"https://www.openagentskill.com/collections/browser-qa-agent"}],"install":"npx skills add thedivergentai/GD-Agentic-Skills --skill godot-2d-animation","install_targets":[{"id":"openagentskill-cli","label":"CLI","title":"OpenAgentSkill CLI","kind":"command","value":"npx --yes https://github.com/Leon-Drq/openagentskill/releases/download/cli-v0.3.0/openagentskill-0.3.0.tgz add thedivergentai-godot-2d-animation","description":"Resolve policy, run the source installer safely, and report a verified install receipt.","copyLabel":"Copy command"},{"id":"codex","label":"Codex","title":"Codex install prompt","kind":"agent-prompt","value":"Install the \"godot-2d-animation\" agent skill from https://github.com/thedivergentai/GD-Agentic-Skills/tree/main/skills/godot-2d-animation. Read its SKILL.md or equivalent instructions first, install only the files needed for this workspace, and summarize any required setup before using it. Skill purpose: Expert patterns for 2D animation in Godot using AnimatedSprite2D and skeletal cutout rigs. Use when implementing sprite frame animations, procedural animation (squash/stretch), cutout bone hierarchies, or frame-perfect timing systems. Trigger keywords: AnimatedSprite2D, SpriteFrames, animation_finished, animation_looped, frame_changed, frame_progress, set_frame_and_progress, cutout animation, skeletal 2D, Bone2D, procedural animation, animation state machine, advance(0). After the install attempt, report the result to https://www.openagentskill.com/api/agent/outcome with POST JSON {\"event_id\":\"install_<unique-id>\",\"skill_slug\":\"thedivergentai-godot-2d-animation\",\"task\":\"Install godot-2d-animation\",\"agent\":\"codex\",\"outcome\":\"success\",\"install_used\":true}. Replace event_id with a unique value and outcome with success or failed. Report success only after the skill is installed and a minimal verification passes.","description":"Give Codex a repo-aware install prompt when the skill is not available through a local CLI.","copyLabel":"Copy prompt"},{"id":"claude-code","label":"Claude Code","title":"Claude Code skill prompt","kind":"agent-prompt","value":"Add \"godot-2d-animation\" as a Claude Code skill from https://github.com/thedivergentai/GD-Agentic-Skills/tree/main/skills/godot-2d-animation. Inspect the skill instructions, place the reusable skill files in the appropriate local skills location for this project, and report the activation steps. Skill purpose: Expert patterns for 2D animation in Godot using AnimatedSprite2D and skeletal cutout rigs. Use when implementing sprite frame animations, procedural animation (squash/stretch), cutout bone hierarchies, or frame-perfect timing systems. Trigger keywords: AnimatedSprite2D, SpriteFrames, animation_finished, animation_looped, frame_changed, frame_progress, set_frame_and_progress, cutout animation, skeletal 2D, Bone2D, procedural animation, animation state machine, advance(0). After the install attempt, report the result to https://www.openagentskill.com/api/agent/outcome with POST JSON {\"event_id\":\"install_<unique-id>\",\"skill_slug\":\"thedivergentai-godot-2d-animation\",\"task\":\"Install godot-2d-animation\",\"agent\":\"claude-code\",\"outcome\":\"success\",\"install_used\":true}. Replace event_id with a unique value and outcome with success or failed. Report success only after the skill is installed and a minimal verification passes.","description":"Use this prompt to ask Claude Code to add the skill and explain the local activation steps.","copyLabel":"Copy prompt"},{"id":"cursor","label":"Cursor","title":"Cursor rule prompt","kind":"agent-prompt","value":"Turn \"godot-2d-animation\" from https://github.com/thedivergentai/GD-Agentic-Skills/tree/main/skills/godot-2d-animation into a reusable Cursor project rule or agent instruction. Preserve the core workflow, adapt paths to this repo, and keep the rule scoped to tasks where it is relevant. Skill purpose: Expert patterns for 2D animation in Godot using AnimatedSprite2D and skeletal cutout rigs. Use when implementing sprite frame animations, procedural animation (squash/stretch), cutout bone hierarchies, or frame-perfect timing systems. Trigger keywords: AnimatedSprite2D, SpriteFrames, animation_finished, animation_looped, frame_changed, frame_progress, set_frame_and_progress, cutout animation, skeletal 2D, Bone2D, procedural animation, animation state machine, advance(0). After the install attempt, report the result to https://www.openagentskill.com/api/agent/outcome with POST JSON {\"event_id\":\"install_<unique-id>\",\"skill_slug\":\"thedivergentai-godot-2d-animation\",\"task\":\"Install godot-2d-animation\",\"agent\":\"cursor\",\"outcome\":\"success\",\"install_used\":true}. Replace event_id with a unique value and outcome with success or failed. Report success only after the skill is installed and a minimal verification passes.","description":"Use this when installing as Cursor project rules or reusable agent instructions.","copyLabel":"Copy prompt"}],"repository":"https://github.com/thedivergentai/GD-Agentic-Skills/tree/main/skills/godot-2d-animation","github_repo":"thedivergentai/GD-Agentic-Skills","version":"1.0.0","license":"LGPL-3.0","urls":{"web":"https://www.openagentskill.com/skills/thedivergentai-godot-2d-animation","repository":"https://github.com/thedivergentai/GD-Agentic-Skills/tree/main/skills/godot-2d-animation","api":"/api/agent/skills/thedivergentai-godot-2d-animation","install_api":"/api/skills/thedivergentai-godot-2d-animation/install"},"meta":{"created_at":"2026-09-05T14:11:06.602229+00:00","updated_at":"2026-09-05T14:11:06.727526+00:00","agent_friendly":true}}