{"slug":"expo-expo-animation","name":"expo-animation","description":"Framework (OSS). Build animations in React Native and Expo, making the decisions in the order that determines whether they feel right — should it animate, which thread it runs on, which properties, spring or timing, how the gesture hands off, how it degrades. Writes the implementation with Reanimated, Gesture Handler, Expo Router and expo-haptics. Use when animating anything in an Expo app, adding gestures, sheets, screen transitions, press feedback or haptics, or fixing motion that stutters on device. For web animation use `animate`.","long_description":"---\nname: expo-animation\ndescription: Framework (OSS). Build animations in React Native and Expo, making the decisions in the order that determines whether they feel right — should it animate, which thread it runs on, which properties, spring or timing, how the gesture hands off, how it degrades. Writes the implementation with Reanimated, Gesture Handler, Expo Router and expo-haptics. Use when animating anything in an Expo app, adding gestures, sheets, screen transitions, press feedback or haptics, or fixing motion that stutters on device. For web animation use `animate`.\nversion: 1.0.0\nlicense: MIT\n---\n\n# Building Animations in Expo\n\nThis skill was created in collaboration with [Emil Kowalski](https://github.com/emilkowalski) and can also be found in the [emilkowalski/skills](https://github.com/emilkowalski/skills) repository, along with other useful animation skills.\n\nA construction skill for React Native. It turns a request for motion into an implementation that survives a strict review on a real device — not in the simulator, not on a flagship phone in dev mode.\n\nMobile changes three things about animation, and everything in this skill follows from them:\n\n1. **There is no hover.** Every affordance the web puts in hover has to live in press, position, or nothing.\n2. **There are two runtimes.** Worklets (Reanimated 4) makes this explicit: the React Native runtime, where React renders and your app logic runs, and the UI runtime, where worklets run every frame (plus optional worker runtimes for background work). An animation that touches the RN runtime stutters the moment the app does anything else. The whole craft is keeping motion on the UI runtime.\n3. **The user's finger is on the element.** Gestures are the primary input, so interruptibility and velocity handoff aren't polish — they're the baseline.\n\n## Operating Posture\n\nYou are a senior mobile engineer building the animation yourself. Make the call, state the reasoning in one line, write the code. Never present motion options as a menu.\n\nTwo failure modes, and the first is worse:\n\n1. **Animating something that shouldn't animate.** The gate below exists to produce zero lines of code sometimes.\n2. **Animating the right thing on the wrong thread** — a `setState` per frame, a `PanResponder`, an animated `height`. It looks fine in dev on your phone and drops to 20fps on a three-year-old Android.\n\n## Hard Rules\n\n1. **Run the sequence in order.** Steps 1 and 2 gate everything.\n2. **Reanimated, not core `Animated`.** Core `Animated` can't be driven by a gesture without crossing the bridge, and `useNativeDriver` refuses anything but transform and opacity anyway. Reanimated worklets run on the UI thread and keep running while JS is busy.\n3. **No approximated values.** Curves and spring configs come from the tables below.\n4. **Reduced motion ships with the animation**, not as a follow-up.\n5. **Feel is judged on a release build on the slowest device you support.** Nothing else counts as verified.\n\n## The Build Sequence\n\n### 1. Should this animate at all?\n\n| Frequency | Decision |\n| --- | --- |\n| 100+ times/day — tab switches, keyboard open/close, scrolling, toggles in settings | **No animation.** Platform default or nothing. Stop here. |\n| Tens of times/day — press feedback, list navigation, row selection | Near-imperceptible only: under 150ms, or nothing |\n| Occasional — sheets, modals, toasts, onboarding steps | Standard animation |\n| Rare / first-time — success states, empty-state illustrations, celebration | The delight budget lives here |\n\n**Tab switches never slide.** Tabs are peers, not a hierarchy — sliding implies depth that isn't there, and the user pays for it dozens of times a session. `animation: 'none'`.\n\nIf the request fails this gate, say so and don't write it.\n\n### 2. What is the purpose?\n\nName it in one word before continuing: **feedback**, **spatial consistency**, **state indication**, **preventing a jarring change**, **explanation**, or **delight** (rare tier only).\n\nCan't name it? Don't build it.\n\n### 3. Pick the tool — cheapest that works\n\nWalk down; stop at the first that fits.\n\n| Need | Tool |\n| --- | --- |\n| A state-driven change with no gesture — press, toggle, color, a value flipping | **Reanimated CSS transition** (`transitionProperty` in the style) |\n| Loop, multi-stage, or plays on mount with no state change | **Reanimated CSS animation** (`animationName` keyframes) |\n| An element mounting or unmounting, or a list reflowing | **Layout animations** (`entering` / `exiting` / `itemLayoutAnimation`) |\n| Anything a finger touches, or anything derived from scroll | **`useSharedValue` + `Gesture` + `useAnimatedStyle`** |\n| Screen to screen | **Native stack options in Expo Router.** Never hand-roll this |\n| A bottom sheet that is its own screen | **`presentation: 'formSheet'`** — it's a real UISheetPresentationController, free and correct |\n| Tab bar | **`NativeTabs`** (from `expo-router/unstable-native-tabs`) — the platform's real tab bar, its behaviors and transitions included |\n| Context menu, press-and-hold preview | **`Link.Menu` / `Link.Preview`** (Expo Router, iOS-only) — native menus and peek, never rebuilt in JS |\n| Header that collapses into a large title | **`headerLargeTitleEnabled`** on the native stack (iOS-only; `headerLargeTitle` is deprecated) — not a scroll worklet |\n| Pull to refresh | **`RefreshControl`** — hand-roll only when it's a signature interaction (see the threshold recipe) |\n| UI that tracks the keyboard | **`react-native-keyboard-controller`** — the keyboard's real position, frame by frame, on the UI thread |\n| Vector illustration, celebration, empty state | **Lottie** — for illustration only, never for UI state |\n| A huge animated scene, freeform drawing | **`@shopify/react-native-skia`** — a canvas, for when the view hierarchy itself is the bottleneck |\n\nReach for a shared value only when the value is continuous or interruptible. A press scale is a CSS transition; a drag is a shared value. Using a worklet for a two-state toggle is the mobile equivalent of installing a motion library for a fade.\n\n**Dependencies.** Install with `npx expo install <package>` — it resolves the version that matches the project's SDK, which plain `npm install` won't:\n\n| Need | Package |\n| --- | --- |\n| Animation | `react-native-reanimated` + `react-native-worklets` |\n| Gestures | `react-native-gesture-handler` |\n| Navigation, sheets, native tabs, menus | `expo-router` |\n| Haptics | `expo-haptics` |\n| Keyboard-following UI | `react-native-keyboard-controller` (needs `KeyboardProvider` at the root — see the keyboard recipe) |\n| Illustration, celebration | `lottie-react-native` |\n| Very large animated scenes, custom drawing | `@shopify/react-native-skia` |\n\n### 4. Pick the properties\n\n- **`transform` and `opacity` are free.** Everything else is a layout pass. `width`, `height`, `margin`, `padding`, `flex`, `top`, `left`, `gap` re-run Yoga on every frame for that node *and its siblings*.\n- **The one exception: an absolutely positioned element with no children** — a tab pill, a progress bar fill. It's out of flow, so nothing else re-lays-out, and animating `width` keeps the corner radius that `scaleX` would smear.\n- **Never `scale(0)`.** Start from `scale(0.9–0.97)` + `opacity: 0`. Nothing in the real world appears from nothing.\n- **`transform` is an array and order matters** — `[{ translateY }, { scale }]` scales after moving; reversed, the translate gets scaled too. Keep translate first unless you want the multiplication.\n- **Android shadows are `elevation`, and animating elevation re-renders the shadow every frame.** Animate opacity of a pre-shadowed layer instead.\n- **Never animate `BlurView` intensity.** On Android it re-renders the blur each frame. Crossfade the opacity of a static `BlurView` instead.\n- **Percentages work in `translate`** and are relative to the element's own size — `translateY('100%')` moves a sheet by its own height whatever its content.\n\n### 5. Timing or spring\n\n**If a finger was involved, use a spring.** Springs carry velocity through an interruption; timing curves restart. Everything else uses timing.\n\nReanimated's spring takes Apple's two designer parameters directly — use this form, not mass/stiffness/damping:\n\n| Interaction | Config |\n| --- | --- |\n| Default settle, no overshoot | `{ duration: 400, dampingRatio: 1 }` |\n| Reposition / snap back after a drag | `{ duration: 400, dampingRatio: 0.8, velocity }` |\n| Sheet, drawer | `{ duration: 300, dampingRatio: 0.8, velocity }` |\n| Must not pass a hard edge | add `overshootClamping: true` |\n\n**Bounce only when the gesture carried momentum.** Overshoot on a menu that faded in feels wrong; overshoot on a card you flicked feels right.\n\n**Easing**, for everything without a finger on it:\n\n| Situation | Easing |\n| --- | --- |\n| Entering or exiting | `ease-out` |\n| Moving / morphing on screen | `ease-in-out` |\n| Constant motion (progress, marquee) | `linear` |\n| Default | `ease-out` |\n\n**Never `ease-in` on UI.** It starts slow, delaying the exact moment the user is watching. Reanimated's built-ins are as weak as CSS's — use these:\n\n```js\nimport { Easing } from 'react-native-reanimated';\n\nconst EASE_OUT = Easing.bezier(0.23, 1, 0.32, 1);      // strong ease-out for UI\nconst EASE_IN_OUT = Easing.bezier(0.77, 0, 0.175, 1);  // on-screen movement\nconst EASE_SHEET = Easing.bezier(0.32, 0.72, 0, 1);    // iOS sheet curve\n```\n\n**Duration:**\n\n| Element | Duration |\n| --- | --- |\n| Press feedback | 100–150ms |\n| Toggle, chip, small state change | 150–200ms |\n| Sheet, modal, drawer | spring, ~300ms perceived |\n| Screen transition | the platform default — don't override it |\n\nMobile UI animations stay under 300ms, same as web. The platform's own transitions are longer (iOS push is 350ms); match the platform for navigation, beat it everywhere else.\n\n### 6. Keep it off the JS thread\n\nThis is the mobile-specific craft, and it's where most React Native motion dies.\n\n- **Never `setState` from a gesture or scroll handler.** One React render per frame is the single biggest cause of jank in RN apps. Shared value → `useAnimatedStyle`, and React never re-renders at all.\n- **Never schedule back to the RN runtime inside `onUpdate` or a scroll handler.** `scheduleOnRN(fn, ...args)` from `react-native-worklets` — the Reanimated 4 replacement for the deprecated `runOnJS(fn)(...args)` — queues an RN-runtime call, and in `onUpdate` that's 60–120× per second. It belongs in `onEnd`, or in a `useAnimatedReaction` that fires when a value crosses a threshold.\n- **Never read a shared value during render** (`translateY.get()` in JSX). It's a snapshot that never updates and it silently desyncs. **Never write one during render either** — it fires mid-reconciliation, and a re-render you didn't cause replays the write. Touch shared values only in worklets, handlers, and effects.\n- **Use `.get()` / `.set()`, not `.value`.** Same API, but direct `.value` access is the form the React Compiler can't see through — the Reanimated docs call `get`/`set` the compiler-safe way. `set` also takes a functional update: `sv.set((v) => v + 1)`.\n- **Functions called from a worklet need `'worklet'`** as their first line, or they throw at runtime on device while working fine in the debugger.\n\n### 7. Press, not hover\n\nEvery hover affordance from the web has to be redesigned, not ported.\n\n- **Feedback on press-in, commit on press-out.** Waiting for the tap to complete before showing anything feels dead — this is the latency the user actually perceives.\n- **`scale: 0.97` in 100–150ms** on any pressable, `Pressable` + a CSS transition. `scale` takes the label and icons with it, which is what makes it read as physical.\n- **44×44pt minimum touch target** (48dp Android). If the visual is smaller, add `hitSlop` — don't grow the visual.\n- **`pressRetentionOffset`** so a finger drifting a few pixels doesn't cancel a press the user meant.\n- **Android ripple only in a Material-styled app.** In a cust","tagline":"Framework (OSS). Build animations in React Native and Expo, making the decisions in the order that determines whether they feel right — should it animate, which thread it runs on, which properties, spring or timing, how the gesture hands off, how it degrades. Writes the implement","category":"design-creative","tags":["agent-skill"],"author":"expo","verified":false,"attribution":{"status":"registry_indexed","statusLabel":"Registry indexed","shortLabel":"REGISTRY INDEXED","sourceLabel":"github fast track","sourceDetail":"expo/skills","creatorName":"expo","creatorUrl":"https://github.com/expo","sourceUrl":"https://github.com/expo/skills/tree/main/plugins/expo/skills/expo-animation","indexedBy":"OpenAgentSkill community index","claimUrl":"https://www.openagentskill.com/skills/expo-expo-animation#claim-this-skill","claimCta":"Claim this skill","trustNote":"This listing was indexed from public sources and is not marked official until a maintainer claim is approved.","publicNote":"Attribution links to the public repository or creator profile. Creators can claim the listing to update ownership signals."},"stats":{"stars":2494,"forks":140,"verified_installs":0,"successful_runs":0,"total_outcomes":0,"rating":0,"review_count":0,"quality_score":46.88},"quality":{"score":81,"tier":"strong","label":"Strong","summary":"Solid option that is likely worth shortlisting for production workflows.","signals":[{"label":"GitHub stars","value":"2.5K","tone":"positive"},{"label":"Freshness","value":"4d ago","tone":"positive"},{"label":"Install ready","value":"Yes","tone":"positive"},{"label":"License","value":"MIT","tone":"neutral"}],"warnings":[]},"trust":{"version":"trust-score-v5","score":74,"base_score":82,"outcome_confidence":0,"tier":"review","label":"Sandbox only","summary":"Useful candidate with missing or mixed trust signals. 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Build animations in React Native and Expo, making the decisions in the order that determines whether they feel right — should it animate, which thread it runs on, which properties, spring or timing, how the gesture hands off, how it degrades. Writes the implementation with Reanimated, Gesture Handler, Expo Router and expo-haptics. Use when animating anything in an Expo app, adding gestures, sheets, screen transitions, press feedback or haptics, or fixing motion that stutters on device. For web animation use `animate`.","category":"design-creative","url":"https://www.openagentskill.com/skills/expo-expo-animation","repository":"https://github.com/expo/skills/tree/main/plugins/expo/skills/expo-animation","github_repo":"expo/skills"},"suited_tasks":["GitHub automation workflows","Claude Code teams","teams that value GitHub adoption signals","Inspect repository metadata","Compare code changes","Write concise engineering summaries","Inspect source files","Explain architecture"],"suited_agents":["Codex","Claude Code","Cursor","OpenAgentSkill CLI","CLI"],"install":{"command":"npx skills add expo/skills --skill expo-animation","ready":true,"targets":[{"id":"openagentskill-cli","label":"CLI","kind":"command","value":"npx --yes https://github.com/Leon-Drq/openagentskill/releases/download/cli-v0.3.0/openagentskill-0.3.0.tgz add expo-expo-animation"},{"id":"codex","label":"Codex","kind":"agent-prompt","value":"Install the \"expo-animation\" agent skill from https://github.com/expo/skills/tree/main/plugins/expo/skills/expo-animation. Read its SKILL.md or equivalent instructions first, install only the files needed for this workspace, and summarize any required setup before using it. Skill purpose: Framework (OSS). Build animations in React Native and Expo, making the decisions in the order that determines whether they feel right — should it animate, which thread it runs on, which properties, spring or timing, how the gesture hands off, how it degrades. Writes the implementation with Reanimated, Gesture Handler, Expo Router and expo-haptics. Use when animating anything in an Expo app, adding gestures, sheets, screen transitions, press feedback or haptics, or fixing motion that stutters on device. For web animation use `animate`. After the install attempt, report the result to https://www.openagentskill.com/api/agent/outcome with POST JSON {\"event_id\":\"install_<unique-id>\",\"skill_slug\":\"expo-expo-animation\",\"task\":\"Install expo-animation\",\"agent\":\"codex\",\"outcome\":\"success\",\"install_used\":true}. Replace event_id with a unique value and outcome with success or failed. Report success only after the skill is installed and a minimal verification passes."},{"id":"claude-code","label":"Claude Code","kind":"agent-prompt","value":"Add \"expo-animation\" as a Claude Code skill from https://github.com/expo/skills/tree/main/plugins/expo/skills/expo-animation. Inspect the skill instructions, place the reusable skill files in the appropriate local skills location for this project, and report the activation steps. Skill purpose: Framework (OSS). Build animations in React Native and Expo, making the decisions in the order that determines whether they feel right — should it animate, which thread it runs on, which properties, spring or timing, how the gesture hands off, how it degrades. Writes the implementation with Reanimated, Gesture Handler, Expo Router and expo-haptics. Use when animating anything in an Expo app, adding gestures, sheets, screen transitions, press feedback or haptics, or fixing motion that stutters on device. For web animation use `animate`. After the install attempt, report the result to https://www.openagentskill.com/api/agent/outcome with POST JSON {\"event_id\":\"install_<unique-id>\",\"skill_slug\":\"expo-expo-animation\",\"task\":\"Install expo-animation\",\"agent\":\"claude-code\",\"outcome\":\"success\",\"install_used\":true}. Replace event_id with a unique value and outcome with success or failed. Report success only after the skill is installed and a minimal verification passes."},{"id":"cursor","label":"Cursor","kind":"agent-prompt","value":"Turn \"expo-animation\" from https://github.com/expo/skills/tree/main/plugins/expo/skills/expo-animation into a reusable Cursor project rule or agent instruction. Preserve the core workflow, adapt paths to this repo, and keep the rule scoped to tasks where it is relevant. Skill purpose: Framework (OSS). Build animations in React Native and Expo, making the decisions in the order that determines whether they feel right — should it animate, which thread it runs on, which properties, spring or timing, how the gesture hands off, how it degrades. Writes the implementation with Reanimated, Gesture Handler, Expo Router and expo-haptics. Use when animating anything in an Expo app, adding gestures, sheets, screen transitions, press feedback or haptics, or fixing motion that stutters on device. For web animation use `animate`. After the install attempt, report the result to https://www.openagentskill.com/api/agent/outcome with POST JSON {\"event_id\":\"install_<unique-id>\",\"skill_slug\":\"expo-expo-animation\",\"task\":\"Install expo-animation\",\"agent\":\"cursor\",\"outcome\":\"success\",\"install_used\":true}. Replace event_id with a unique value and outcome with success or failed. Report success only after the skill is installed and a minimal verification passes."}],"handoff_url":"https://www.openagentskill.com/api/skills/expo-expo-animation/install","manifest_url":"https://www.openagentskill.com/api/registry/manifest/expo-expo-animation"},"trust":{"score":82,"label":"Strong shortlist","version":"trust-score-v4","install_policy":"human_review_before_install","evidence":{"stars":"2.5K GitHub stars","repoActivity":"2.5K stars, 140 forks","lastPushed":"4d since push","license":"MIT","repository":"https://github.com/expo/skills/tree/main/plugins/expo/skills/expo-animation","install":"npx skills add expo/skills --skill expo-animation","installSafety":"standard package or runtime install path","permissionSurface":"filesystem or document access, network or browser access","documentation":"Strong README/SKILL.md context","agentOutcomes":"No agent outcome data yet"},"outcome_evidence":{"total":0,"successes":0,"failures":0,"not_relevant":0,"success_rate":null,"recent_success_rate":null,"recent_failure_rate":null,"install_attempts":0,"install_success_rate":null,"risk_blocked":0,"setup_required":0,"avg_output_quality":null,"production_outcomes":0,"last_outcome_at":null,"label":"No agent outcome data yet"},"auto_install":{"allowed":false,"sandbox_required":true,"reason":"Human review or sandbox validation is required before automatic installation."},"best_for":["design-creative","agent-skill"],"known_risks":["Financial research output is not financial advice; require human review before any live investment decision.","Quality score needs review"]},"agent_proven":{"version":"agent-proven-v1","score":0,"tier":"unproven","label":"Needs first agent run","summary":"No agent outcome reports yet. Use Resolve, run one narrow sandbox task, then report the result.","metrics":{"totalOutcomes":0,"successfulOutcomes":0,"failedOutcomes":0,"installAttempts":0,"installSuccessRate":null,"successRate":null,"recentSuccessRate":null,"recentFailureRate":null,"riskBlocked":0,"setupRequired":0,"notRelevant":0,"avgOutputQuality":null,"avgTimeToUsefulMs":null,"productionOutcomes":0,"humanReviewRequired":0,"uniqueAgents":0,"lastOutcomeAt":null},"signals":[],"penalties":["No real agent outcome evidence yet"]},"audit":{"score":86,"risk_level":"needs_review","risk_label":"Needs review","warnings":["Financial research output is not financial advice; require human review before any live investment decision","Financial research output is not financial advice; require human review before any live investment decision.","Quality score needs review"]},"safety_gate":{"tier":"reviewed","label":"Reviewed with permission notes","auto_install_policy":"review","auto_install_allowed":false,"human_review_required":true,"blocked":false,"recommended_action":"Require human approval before installing into a real workspace."},"quality":{"score":81,"label":"Strong"},"supply":{"track":"Design and creative production","scenario":"Design and creative","maintenance":"4d since push","risk":"Needs review"},"alternative_skills":[],"do_not_use_when":["teams that need a vendor-supported SLA","high-compliance environments without internal security review","No OpenAgentSkill engagement data yet","Financial research output is not financial advice; require human review before any live investment decision","Financial research output is not financial advice; require human review before any live investment decision.","Quality score needs review","Production credentials, payments, or irreversible account changes without explicit human review","Sensitive private data before reviewing repository code, license, and permission surface"],"agent_contract":{"task_input":"Use expo-animation in an agent workflow","recommended_action":"Require human approval before installing into a real workspace.","install_policy":"review","minimum_review_before_use":["Trust: 82/100 Strong shortlist","Audit: 86/100 Needs review","Safety: 66/100 Review before install","Review repository, license, install command, and permission surface before production use."],"expected_agent_output":{"selected_skill":"expo-expo-animation (expo-animation)","install_command":"npx skills add expo/skills --skill expo-animation","risk_summary":"Needs review; Reviewed with permission notes; Review before production","verification_result":"Report the smallest successful task, files touched, warnings, and any missing setup."}},"outcome_feedback":{"endpoint":"https://www.openagentskill.com/api/agent/outcome","method":"POST","requires_resolve_event_id":true,"event_id_source":"Use install_receipt.outcome_feedback.event_id or feedback.event_id returned by /api/agent/resolve for the current task.","expected_outcomes":["success","failed","not_relevant","blocked_by_risk","setup_required"],"payload_template":{"event_id":"<install_receipt.outcome_feedback.event_id or feedback.event_id from /api/agent/resolve>","skill_slug":"expo-expo-animation","task":"Use expo-animation in an agent workflow","agent":"codex","outcome":"success","install_used":true,"risk_blocked":false,"setup_required":false,"task_success":true,"output_quality":4,"error_type":null,"human_review_required":false,"workspace":"sandbox","time_to_useful_ms":120000,"notes":"Report the smallest successful task, setup friction, files touched, and risk notes."}},"endpoints":{"web":"https://www.openagentskill.com/skills/expo-expo-animation","api":"https://www.openagentskill.com/api/agent/skills/expo-expo-animation","audit":"https://www.openagentskill.com/skills/expo-expo-animation/audit","eval":"https://www.openagentskill.com/api/agent/evals?slug=expo-expo-animation&task=Use%20expo-animation%20in%20an%20agent%20workflow&max_risk=medium","resolve":"https://www.openagentskill.com/api/agent/resolve?task=Use%20expo-animation%20in%20an%20agent%20workflow&agent=codex&max_risk=medium","receipt":"https://www.openagentskill.com/api/agent/receipt?task=Use%20expo-animation%20in%20an%20agent%20workflow&agent=codex&max_risk=medium&format=text","install":"https://www.openagentskill.com/api/skills/expo-expo-animation/install","manifest":"https://www.openagentskill.com/api/registry/manifest/expo-expo-animation"}},"supply_profile":{"track":{"slug":"design","label":"Design and creative production","shortLabel":"Design","description":"Design assets, images, video, audio, multimodal media, presentation, and creative production skills."},"scenario":{"label":"Design and creative","description":"I need my agent to produce design assets, UI directions, presentations, or creative media workflows.","useCases":[{"slug":"github-automation","title":"GitHub automation"},{"slug":"coding-agents","title":"Coding agents"},{"slug":"design-creative","title":"Design and creative"}]},"applicableAgents":["Claude Code","CLI","Codex","Cursor"],"install":{"ready":true,"command":"npx skills add expo/skills --skill expo-animation","primaryTarget":"CLI","targetCount":4},"githubQuality":{"stars":2494,"starsLabel":"2.5K","forks":140,"license":"MIT","qualityScore":81,"trustScore":82,"auditScore":86},"maintenance":{"status":"fresh","label":"4d since push","daysSincePush":4,"lastPushedAt":"2026-09-01T19:54:43+00:00"},"risk":{"level":"needs_review","label":"Needs review","requiresReview":true,"notes":["Financial research output is not financial advice; require human review before any live investment decision","Financial research output is not financial advice; require human review before any live investment decision.","Quality score needs review","Needs review"]},"coverageTags":["Design","Design and creative","design-creative","agent-skill"]},"audit":{"audit_score":86,"risk_level":"needs_review","risk_label":"Needs review","quality_score":81,"trust_score":82,"maintenance_score":100,"security_score":84,"install_score":92,"warnings":["Financial research output is not financial advice; require human review before any live investment decision","Financial research output is not financial advice; require human review before any live investment decision.","Quality score needs review"]},"quality_signals":{"model":"v2","star_score":23.78,"usage_score":0,"review_score":5.1,"metadata_score":3,"freshness_score":15},"platforms":["Claude Code"],"use_cases":[{"slug":"github-automation","title":"GitHub automation","url":"https://www.openagentskill.com/use-cases/github-automation"},{"slug":"coding-agents","title":"Coding agents","url":"https://www.openagentskill.com/use-cases/coding-agents"},{"slug":"design-creative","title":"Design and creative","url":"https://www.openagentskill.com/use-cases/design-creative"},{"slug":"rag-knowledge","title":"RAG and knowledge","url":"https://www.openagentskill.com/use-cases/rag-knowledge"}],"stacks":[{"slug":"coding-review-agent","title":"Coding review agent","url":"https://www.openagentskill.com/collections/coding-review-agent"},{"slug":"frontend-product-ui","title":"Frontend and UI","url":"https://www.openagentskill.com/collections/frontend-product-ui"},{"slug":"rag-knowledge-base","title":"RAG knowledge base","url":"https://www.openagentskill.com/collections/rag-knowledge-base"}],"install":"npx skills add expo/skills --skill expo-animation","install_targets":[{"id":"openagentskill-cli","label":"CLI","title":"OpenAgentSkill CLI","kind":"command","value":"npx --yes https://github.com/Leon-Drq/openagentskill/releases/download/cli-v0.3.0/openagentskill-0.3.0.tgz add expo-expo-animation","description":"Resolve policy, run the source installer safely, and report a verified install receipt.","copyLabel":"Copy command"},{"id":"codex","label":"Codex","title":"Codex install prompt","kind":"agent-prompt","value":"Install the \"expo-animation\" agent skill from https://github.com/expo/skills/tree/main/plugins/expo/skills/expo-animation. Read its SKILL.md or equivalent instructions first, install only the files needed for this workspace, and summarize any required setup before using it. Skill purpose: Framework (OSS). Build animations in React Native and Expo, making the decisions in the order that determines whether they feel right — should it animate, which thread it runs on, which properties, spring or timing, how the gesture hands off, how it degrades. Writes the implementation with Reanimated, Gesture Handler, Expo Router and expo-haptics. Use when animating anything in an Expo app, adding gestures, sheets, screen transitions, press feedback or haptics, or fixing motion that stutters on device. For web animation use `animate`. After the install attempt, report the result to https://www.openagentskill.com/api/agent/outcome with POST JSON {\"event_id\":\"install_<unique-id>\",\"skill_slug\":\"expo-expo-animation\",\"task\":\"Install expo-animation\",\"agent\":\"codex\",\"outcome\":\"success\",\"install_used\":true}. Replace event_id with a unique value and outcome with success or failed. Report success only after the skill is installed and a minimal verification passes.","description":"Give Codex a repo-aware install prompt when the skill is not available through a local CLI.","copyLabel":"Copy prompt"},{"id":"claude-code","label":"Claude Code","title":"Claude Code skill prompt","kind":"agent-prompt","value":"Add \"expo-animation\" as a Claude Code skill from https://github.com/expo/skills/tree/main/plugins/expo/skills/expo-animation. Inspect the skill instructions, place the reusable skill files in the appropriate local skills location for this project, and report the activation steps. Skill purpose: Framework (OSS). Build animations in React Native and Expo, making the decisions in the order that determines whether they feel right — should it animate, which thread it runs on, which properties, spring or timing, how the gesture hands off, how it degrades. Writes the implementation with Reanimated, Gesture Handler, Expo Router and expo-haptics. Use when animating anything in an Expo app, adding gestures, sheets, screen transitions, press feedback or haptics, or fixing motion that stutters on device. For web animation use `animate`. After the install attempt, report the result to https://www.openagentskill.com/api/agent/outcome with POST JSON {\"event_id\":\"install_<unique-id>\",\"skill_slug\":\"expo-expo-animation\",\"task\":\"Install expo-animation\",\"agent\":\"claude-code\",\"outcome\":\"success\",\"install_used\":true}. Replace event_id with a unique value and outcome with success or failed. Report success only after the skill is installed and a minimal verification passes.","description":"Use this prompt to ask Claude Code to add the skill and explain the local activation steps.","copyLabel":"Copy prompt"},{"id":"cursor","label":"Cursor","title":"Cursor rule prompt","kind":"agent-prompt","value":"Turn \"expo-animation\" from https://github.com/expo/skills/tree/main/plugins/expo/skills/expo-animation into a reusable Cursor project rule or agent instruction. Preserve the core workflow, adapt paths to this repo, and keep the rule scoped to tasks where it is relevant. Skill purpose: Framework (OSS). Build animations in React Native and Expo, making the decisions in the order that determines whether they feel right — should it animate, which thread it runs on, which properties, spring or timing, how the gesture hands off, how it degrades. Writes the implementation with Reanimated, Gesture Handler, Expo Router and expo-haptics. Use when animating anything in an Expo app, adding gestures, sheets, screen transitions, press feedback or haptics, or fixing motion that stutters on device. For web animation use `animate`. After the install attempt, report the result to https://www.openagentskill.com/api/agent/outcome with POST JSON {\"event_id\":\"install_<unique-id>\",\"skill_slug\":\"expo-expo-animation\",\"task\":\"Install expo-animation\",\"agent\":\"cursor\",\"outcome\":\"success\",\"install_used\":true}. Replace event_id with a unique value and outcome with success or failed. Report success only after the skill is installed and a minimal verification passes.","description":"Use this when installing as Cursor project rules or reusable agent instructions.","copyLabel":"Copy prompt"}],"repository":"https://github.com/expo/skills/tree/main/plugins/expo/skills/expo-animation","github_repo":"expo/skills","version":"1.0.0","license":"MIT","urls":{"web":"https://www.openagentskill.com/skills/expo-expo-animation","repository":"https://github.com/expo/skills/tree/main/plugins/expo/skills/expo-animation","api":"/api/agent/skills/expo-expo-animation","install_api":"/api/skills/expo-expo-animation/install"},"meta":{"created_at":"2026-09-02T01:32:34.254681+00:00","updated_at":"2026-09-02T01:32:34.33095+00:00","agent_friendly":true}}